Difference between revisions of "Drain"

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|7 turns<br /><small>'''Lvl 65:'''</small><br />6 turns
 
|7 turns<br /><small>'''Lvl 65:'''</small><br />6 turns

Latest revision as of 23:39, 24 March 2020

Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down


About Drain[edit]

Status Drain.png

Damage dealt is partially absorbed to HP.
Drain is a status effect that restores character's HP upon attacking.

Characters will recover HP amount adequate to damage they dealt. % of dealt damage that will be transferred to HP and the max amount of HP that can be recovered via Drain varies per character.

Some characters' support skills will grant additional effects to allies with Status Drain.pngDrainDamage dealt is partially absorbed to HP
. See Interactions with Drain for more details.

Drain Sources[edit]

Main Character[edit]

Icon Name Source Target DMG to HP % Healing Cap Duration Cooldown Notes
Class 150201 sw square.jpg Dark Fencer Ability Snatch.png 
Blood SwordGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns(Healing cap: 500 HP)
.
Self ?%Verification needed. 500 3 turns 9 turns
Class 190301 sp square.jpg Apsaras Ability Swan Song.png 
Swan SongAll parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain Status CriticalUp.png80% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and Status DebuffSuccessUp.png10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
All Allies ?%Verification needed. 800 3 turns 9 turns Requires Axe mainhand or Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
.

Characters[edit]

Icon Name Element Source Target DMG to HP % Healing Cap Duration Cooldown Notes
Npc m 3040017000 01.jpg
Agielba Label Element Fire.png Ability Rage.png 
KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns
. End cooldown for caster's other skills.
Self 10% 2000 2 turns 7 turns
Npc m 3040167000 01.jpg
Alanaan Label Element Fire.png Icon Support Skill.png 
The Hierophant UprightWhen Switching to Main Ally: Fire allies gain Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
All Fire Allies 25% 800 Indefinite - Alanaan needs to come from backline to frontline.
Npc m 3040237000 01.jpg
Siegfried (Fire) Label Element Fire.png Ability Salvator.png 
SalvatorAll Fire allies gain Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
All Fire Allies ?%Verification needed. 1000 5 turns 12 turns
Npc m 3040243000 01.jpg
Vira (Promo) Label Element Fire.png Icon Support Skill.png 
Crimson DressWhen Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
Multiplier: Unique
:
30% boost to ATKUnique modifier, 50% boost to DEF, Drain effect (Healing cap: 500), and additional effect to Scarlet Oath.
(Crimson Love lowers by 1 at end of turn.)
Self ?%Verification needed. 500 - - Requires Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
.
Npc m 3030207000 01.jpg
Owen Label Element Water.png Ability Saving Slash.png 
Saving SlashGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
Self ?%Verification needed. 300 3 turns 7 turns
Lvl 65:
6 turns
Npc m 3040025000 01.jpg
Siegfried Label Element Earth.png Icon Support Skill.png 
Drachenblut3% chance of healing 2-5% of damage dealt with every one-foe attack (Healing cap: 500).
Self 2-5% 500 - - 3% chance.
Npc m 3040105000 01.jpg
Yuisis Label Element Wind.png Skill charge attack.png 
Skyblade Starslayer450% Wind damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Increase Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Can't be removed
level by 1.
Self ?%Verification needed. 500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

- Starslayer mode only.
Npc m 3040207000 01.jpg
Melissabelle (Valentine) Label Element Light.png Skill charge attack.png 
Capillus AtaxiaMassive Light damage to a foe.
Activate Get Over Hair.
Self 10% 500 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

-
Npc m 3040150000 01.jpg
Zooey Label Element Light.png Ability The Last Wish.png 
The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Status Sign of Zooey.pngSign of ZooeyDamage dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
.
All Light Allies 5% 1000 5 turns 12 turns Cooldown can be shortened. See character page for more details.
Npc m 3030065000 01.jpg
Amira (Promo) Label Element Light.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack.
Self ?%Verification needed. %Verification needed. - -
Npc m 3040189000 01.jpg
Lady Grey (Halloween) Label Element Dark.png Ability Night's Grace.png 
Night's GraceAll allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Up to 500 HPDuration: 5 turns
(Healing cap: 500), Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)
Duration: 5 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All Allies ?%Verification needed. 500 5 turns 8 turns
Lvl 55:
7 turns
Npc m 3040156000 01.jpg
Nicholas Label Element Dark.png Icon Support Skill.png 
Blade of JusticeRestore HP based on 25% of one-foe damage dealt when below 50% HP (Healing cap: 800).
Self 25% 800 - - Nicholas needs to have less than 50% of his total HP.
Npc m 3040057000 01.jpg
Vania Label Element Dark.png Ability Charm Throb.png 
Charm ThrobInflict Status Charm.pngCharmedAttacks are slightly limited
Strength: 35%Base Accuracy: 80%
on a foe.
Gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
, and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns
.
At level 95:
Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
increased to Status DoubleUp.pngGuaranteed DAGuaranteed Double Attack regardless of Double Attack Lowered debuffs
Duration: 3 turns
.
Also gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 700Duration: 3 turns
.
Use 1 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
:
Status Charm.pngCharmedAttacks are slightly limited
Base Accuracy: 100%
success rate increased to 100%.
Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and Status Blood Queen.pngBlood QueenATK is boosted / DEF is boosted / Bloodkin Bats activates at end of turn (Can't be removed)
Strength: 50% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
(instead of Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, Status DoubleUp.pngGuaranteed DAGuaranteed Double Attack regardless of Double Attack Lowered debuffs
Duration: 3 turns
, and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns
).
Self ?%Verification needed. 700 3 turns 8 turns Requires level 95 (5★).
Npc m 3040094000 01.jpg
Veight Label Element Dark.png Icon Support Skill.png 
Blood BladeSlight chance to restore HP upon attack (Restore amount based on damage dealt [Healing cap: 300]).
Self ?%Verification needed. 300 - - SlightVerification needed. chance.
Npc m 3040043000 01.jpg
Vira (SSR) Label Element Dark.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack
Self ?%Verification needed. 500 (at 3★) - - 30% chance at 3★.
Npc m 3040092000 01.jpg
Zooey (Grand) Label Element Dark.png Ability Conjunction.png 
ConjunctionSet all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 15% of max HP)Duration: 4 turns
, healing up to 15% of max HP from attacks.
All Allies 15% None 4 turns 16 turns
Lvl 75:
14 turns
Npc m 3030017000 01.jpg
Danua Label Element Dark.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack.
Self ?%Verification needed. ?Verification needed. - -
Npc m 3030162000 01.jpg
Ranko Kanzaki Label Element Dark.png Ability PhysicalEndurance.png 
Abbysian MagicGain Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
.
Awoken mode: Gain Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 750Duration: 3 turns
.
Self ?%Verification needed. 750 4 turns 6 turns
Lvl 45:
5 turns
Awoken mode only.

Weapons[edit]

Charge Attacks[edit]

Icon Name Element Source Target DMG to HP % Healing Cap Duration Notes
Weapon m 1040211900.jpg
Hollowsky Spear Label Element Fire.png Skill charge attack.png 
Hollow ThrustMassive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies ?%Verification needed. 500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Requires 4★.
Weapon m 1040101800.jpg
Thunder Dirk Jove Label Element Light.png Skill charge attack.png 
Lightning PunishmentMassive light DMG to a foe / Boost to ATK
After 4★:
All allies gain Drain
All Allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.
Weapon m 1040100000.jpg
Azoth Label Element Dark.png Skill charge attack.png 
Opus ParamirumMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Main Character ?%Verification needed. ?Verification needed. ?Verification needed.
Weapon m 1040509600.jpg
Arachne Label Element Dark.png Skill charge attack.png 
Violet et NoirMassive Dark damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
After 4★:
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?%Verification needed. 500 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Requires 4★.
Weapon m 1040108100.jpg
Bloody Scar Label Element Dark.png Skill charge attack.png 
Secret CrimsonMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.[2]
Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Main Character ?%Verification needed. 500 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1040008700.jpg
Blutgang Label Element Dark.png Skill charge attack.png 
Sword of DelusionMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
(Max: 60%) and 3% Status AttackUpStack.pngC.A. DMG Cap Up (Stackable)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
(Max: 12%).[3]
Main Character
After 4★:
All Allies
?%Verification needed. 500
After 4★:
1000
2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1040605900.jpg
Cute Ribbon Label Element Dark.png Skill charge attack.png 
The Grand FightMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?%Verification needed. 500 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1040003600.jpg
Lyst Sin Label Element Dark.png Skill charge attack.png 
ConvictionMassive Dark damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
.
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
All Allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.

Character Weapon Charge Attack Summon Call
Skill Charge Attack Support Skill /
Extended Mastery Support Skill
Label Element Earth.png

Npc s 3040164000 01.jpg CaimAbility Heart Trick.png Heart TrickRestore 20% of all allies' HP (Healing cap: 2000).
Raise caster's Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).

Label Element Wind.png

Npc s 3040021000 01.jpg LennahIcon Support Skill.png Hemiparasite Drain effect when attacking a foe with Status Poison.pngPoisonedHP is lowered on every turn
(Healing cap: 500).

Summon s 2040181000.jpg Dragon KnightsRitterliche Tapferkeit All allies gain a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1 turn
for 1 turn.
Vane: All allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 1000 damageDuration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 500) for 2 turns.

Label Element Light.png

Summon s 2040065000.jpg Grand OrderArmageddon Massive Light damage to all foes. All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).

Label Element Dark.png

Npc s 3040035000 01.jpg SeoxAbility Gate of Demons 2.png Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect
.
At level 90:
Also inflict Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Duration: 3 turnsLocal status effect
.

Summon s 2040301000.jpg KrelkulkilNirarbuda Massive Dark damage to all foes. All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 300 HPDuration: 3 turns
.


Interactions with Drain[edit]

Characters[edit]

Icon Name Element Source Target Effect Notes
Npc m 3040189000 01.jpg
Lady Grey (Halloween) Label Element Dark.png Icon Support Skill.png 
Twilight Eden30% boost to C.A. DMG and 5% boost to C.A. DMG cap for allies with Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
All Allies 30% boost to C.A. DMG and 5% boost to C.A. DMG cap.

References[edit]