Fediel's Spine
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ID | 1040020300 |
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JP Name | フェディエル・スパイン |
Release Date | 2020-07-27 |
4★ Date | 2020-07-27 |
AX Date | ? |
Other Sites | ||
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The bone of the darkwyrm who hid the sun. A single strike from this cruel weapon could paint the boundless sky in black—a fate befitting all who would dare disobey the providence of the six. |
Charge Attack | ||
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Cursed Domain | Massive Dark damage to a foe. All allies gain ![]() Strength: 10%. Additional effect at 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.[1] |
Weapon Skills | ||
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Eclipse's Stamina | Massive boost to dark allies' ATK based on how high HP is |
150 | Unlocks at level 150: | Unlocks at level 150: |
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Black Covenant | Supplement Dark allies' C.A. DMG based on how high HP is. |
AX Skills | ||||
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Primary | Secondary | |||
![]() ![]() ATK | ![]() C.A. DMG |
![]() Double Attack Rate |
![]() Triple Attack Rate |
![]() Skill DMG Cap |
![]() ![]() DEF | ![]() HP |
![]() Debuff Resistance |
![]() Healing |
![]() Enmity |
![]() ![]() HP | ![]() DEF |
![]() Debuff Resistance |
![]() Healing |
![]() Stamina |
![]() ![]() C.A. DMG | ![]() ATK |
![]() Elemental ATK |
![]() C.A. DMG Cap |
![]() Stamina |
![]() ![]() Multiattack Rate | ![]() C.A. DMG |
![]() Elemental ATK |
![]() Double Attack Rate |
![]() Triple Attack Rate |
Sword Master Skills | ||||
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Effect | Cooldown | Duration | Cost | |
Awaken | All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
10TAs Sword Master / 8TAs Glorybringer / 6TAs Master Lvl 30 Glorybringer |
3.5T | - |
Resonance | Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. |
5T | - | ![]() |
Attack | ~30%Verification needed. Bonus Dark DMG effect. | - | - | ![]() |
Defend | Gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
- | 2.5T | ![]() |
4★ Uncap | |
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Base Reduction Materials | |
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This weapon should not be reduced or used as fodder. |
Ancestral Weapons | ||||||
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Gameplay Notes
Eclipse's Stamina
- Boost to dark allies' ATK based on how high HP is:[1]
HP | ATK UpNormal Stamina modifier Values given are at Skill lvl 15 |
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100% | 22.4% |
75% | 10.9% |
50% | 4.8% |
20%-0% | 0% |
Black Covenant
- Supplemental damage for Dark allies' charge attacks.[1]
- Strength is 5% of a foe's max HP.
- Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage.
- Supplemental Damage Cap Formula:
500,000 × (Current HP / Maximum HP) + 100,000
- Damage cap stacks up to 1,000,000 when equipping multiple copies.
- Damage and cap is affected by Seraphic boost where applicable.