Hallessena

From Granblue Fantasy Wiki
Revision as of 12:02, 4 June 2019 by Spartyn (talk | contribs)
Jump to navigation Jump to search
  Game   Strategy   Lore   Voice    
This character has multiple versions.
Npc m 3040079000 01.jpgNpc m 3040240000 01.jpg
HallessenaHallessena (Halloween)
Rarity SSR.png
[Destruction Catastrophe]This title is an unofficial, amateur translation.
Hallessena
Icon Blue Star Full.pngCan be uncapped to 5★

Npc zoom 3040079000 01.png

Npc zoom 3040079000 02.png

Npc zoom 3040079000 03.png

Npc sd 3040079000 01.png

Npc sd 3040079000 02.png

Npc sd 3040079000 03.png

MAX HP 1350 / 1860Fully uncapped HP at MAX level.
MAX ATK 10080 / 11970Fully uncapped ATK at MAX level.
Element Label Element Earth.png
RaceOfficially called "Type" in-game. Label Race Draph.png
Style Label Type Attack.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. Label Weapon Axe.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Sumire Uesaka
How to Recruit
Premium Draw
Recruitment Weapon
Weapon s 1040305500.jpg Soul Eater

ID 3040079000
Char ID 3056
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Blue Star Full.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP ハレゼナ
TitleJP 壊天災
Voice ActorJP 上坂すみれ
Release Date 2016-03-18
5★ Date 2017-07-11
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

After spending most of her childhood being picked on, this little lady's finally decided to turn the tables. Although she desires ease and peace of mind for all deep down, her abrasiveness has earned her the nickname "The Walking Wraith."

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Insane Style Massive Earth damage to a foe. (Boost to C.A. specs based on Divine Death Saw of Death lvl.)
Skill charge attack.png After 5★:
Psycho's Path
Massive Earth damage to a foe. (Boost to C.A. specs based on Divine Death Saw of Death lvl.)
Crazy is as crazy does! (Gain Status HypeUp.pngHigh TensionHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: 3 turns
, raising Status Hype1.pngHypeATK is boosted
lvl by 1 each turn. Ends upon taking damage.)

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Evasion.png Can't Catch Me! 9 turns
Lvl 55:
8 turns
Until hit Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain 2-hit Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
.
Ability You're Toast.png You're Toast! 9 turns
Lvl 75:
8 turns
Lvl 100:
7 turns
2 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
⇮ Lvl 100Complete a Fate Episode to unlock.
Earth damage to all foes.
Inflict Status DA Down 2.pngDA DownDouble attack rate is lowered
Duration: 2 turnsLocal status effect
and Status TA Down 2.pngTA DownTriple attack rate is lowered
Duration: 2 turnsLocal status effect
.
Ability Critical.png Say Goodbye! 6 turns 5 turns Lvl 45
⇧ Lvl 90This skill is enhanced at level 90.
Gain Status CriticalUp.png25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 25% chance of dealing 50% more damage.Duration: 5 turns
.
At level 90:
Also gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 5 turns
.

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Downright Crazy! Lvl 1
Boost to ATK, DMG cap, and multiattack rate based on Divine Death Saw of Death lvl (Divine Death Saw of Death lvl rises every turn by 1 and lowers by 2 upon taking DMG / Max: 5)
Icon Support Skill.png Everyone's Safety Blanket Lvl 95
Supplemental DMG to the third hit of triple attacks
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Slight chance to dodge all attacks from foes

Extended Mastery Perks

Extended Mastery Perks
Style ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game. ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
Individual ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithHostilityDown.pngHostility Down
★☆☆★★☆★★★
-3-4-5
ZenithSupportSkill.pngSlight chance to dodge all attacks from foes
Coronation Ring square.jpg Over Mastery Brickearth Earrings square.jpg Aetherial Mastery
Icon augment2 l.pngPermanent Mastery

‎‎

Gameplay Notes

Can't Catch Me!

  • Can't Catch Me! cannot evade plain damage.

You're Toast

  • Supplemental damage, such as Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Ability Attack2.png Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain characters will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Supplemental damage ignores DMG Cuts and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[1]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
  • Supplemental damage is applicable to the following: [4]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g. Ability Attack.png Eclipse20%-25% Plain damage to a foe. Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g. Ability Gravity 1.png Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).)
C.A. Damage C.A. Fixed Damage
(e.g. Yodarha (SSR))
C.A. Damage Bonus Damage
(e.g. Romeo)
Skill Damage
Summon Call Damage
Chain Burst Damage

Downright Crazy!

  • The attack/multiattack boost is only lost upon taking direct damage. Status effects that deal damage over time do not affect the buff and its stacking. Plain Damage from Repel will end the effect.
  • The attack boost portion caps at 180% after 6 turns for 1-4★ and after 5 turns for 5★. At level 90, gains up to a 20% damage cap increase after 7 turns. Specifics are listed in the following table. [5] [6][7]
Turns passed ATK Up (1-4★)Unique modifier ATK Up (5★)Unique modifier DMG Cap Up (5★) DA Up (5★) TA Up (5★)
1 Turn 30% 30% 0% ? ?
2 Turns 60% 60% 5% ? ?
3 Turns 90% 90% 5% ? ?
4 Turns 120% 150% 10% ? ?
5 Turns 150% 180% 10% ? ?
6 Turns 180% 180% 15% ? ?
7 Turns 180% 180% 20% ? ?
8 Turns or more 180% 180% 20% 72.5% 37.5%

Extended Mastery Support Skill

  • Each star increases the chance to dodge any attack.[5]
    • This includes enemy charge attacks and triggers, with the exception of plain damage.
  • Activates on a turn basis, in contrast to Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    which rolls per hit.
Rank Dodge Rate
1★ 5%
2★ 8%
3★ 10%

Psycho's Path

  • See the Hype page for more information on the Status Hype1.pngHypeATK is boosted
    status effect.

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★

Awakening Materials

Lvl 2: Icon Bonus Attack.png ATK +1000 Lvl 3: Icon Bonus HP.png HP +500 Lvl 4: Icon Bonus CA DMG.png C.A. DMG +5% Lvl 5: Icon Bonus Attack.png Multiattack +2%
Lvl 6: Icon Bonus Attack.png ATK +2000 Lvl 7: Icon Bonus HP.png HP +1000

Facsimile Compatibility

Icon Skill Copyable?
Ability Evasion.png Can't Catch Me! Unknown
Ability You're Toast.png You're Toast! Unknown
Ability Critical.png Say Goodbye! Unknown

References