Page values for "Hallowed Pilgrimage"

Jump to navigation Jump to search

"_pageData" values

_creationDate2018-02-22
_modificationDate2018-11-05
_categories5★_Weapons Any_Element_Weapons Class_Champion_Weapons Class_Weapons Missing_reduce SSR_Weapons Staff_Weapons Status_System:_Check_Shielded Unique_Skill_Weapons Weapons

"weapons" values

id1040411600_note
revision_id
nameHallowed Pilgrimage
any_weaponHallowed Pilgrimage
seriesccw
titleClass Champion Weapons
grpclass2
raritySSR
elementany
typestaff
jpname聖者の行進
jptitle慈癒杖
release_date2018-02-22
4star_date2018-02-22
5star_date2018-02-22
obtainshop,weapon series,class champion
obtain_text
parentNirvana
img_full
Hallowed Pilgrimage.png
img_icon
Hallowed Pilgrimage icon.jpg
img_square
Hallowed Pilgrimage square.jpg
img_tall
Hallowed Pilgrimage (Fire) tall.jpg
evo_min0
evo_base3
evo_max5
evo_red0
atk1332
atk20
atk32,420
atk42,770
hp144
hp20
hp3332
hp4368
ca1_nameDharmic Doctrine
ca1_desc

Massive elemental DMG to a foe.
Heal all allies up to 840 HPDue to 20% boost to healing cap, base equals 700 HP. All allies gain

Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
ca2_nameDharmic Doctrine++
ca2_desc
s1_iconws_skill_job_weapon.png
s1_nameSaint's Nature
s1_lvl
s1_desc

When main weapon: Increase healing of

Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using

Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
s1u1_icon
s1u1_name
s1u1_lvl
s1u1_desc
s2_iconws_skill_blank.png
s2_nameSaint's Essence
s2_lvl
s2_desc

This is the essence of greatness. Gain its power by using emblems.

s2u1_icon
s2u1_name
s2u1_lvl
s2u1_desc
s3_icon
s3_name
s3_lvl
s3_desc
s3u1_icon
s3u1_name
s3u1_lvl
s3u1_desc
bullets0
bullet1
bullet2
bullet3
bullet4
bullet5
bullet6
bullet7
bullet8
bullet9
filterselement-any has_any rarity-ssr type-staff typeix-5 evo-5 series-ccw group-class2
cache_simple

Hallowed Pilgrimage icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Any Label Weapon Staff.png 2770 368

Ws skill job weapon.png
Ws skill blank.png

Saint's Nature: When main weapon: Increase healing of

Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using

Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.


Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive elemental DMG to a foe.
Heal all allies up to 840 HPDue to 20% boost to healing cap, base equals 700 HP. All allies gain

Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.


cache_sm

Hallowed Pilgrimage icon.jpg Hallowed Pilgrimage UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing!