Page values for "Langeleik Aqua"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2016-11-20 9:14:03 PM
_modificationDateDatetime2021-11-19 2:20:17 AM
_creatorStringPetriW
_categoriesList of String, delimiter: |
_numRevisionsInteger15
_isRedirectBooleanNo
_pageNameOrRedirectStringLangeleik Aqua
_pageIDInteger13,276
_pageNamePageLangeleik Aqua
_pageTitleString

Langeleik Aqua

_pageNamespaceInteger0

"weapons" values

1 row is stored for this page
FieldField typeValue
idString1040803000
revision_idInteger
nameStringLangeleik Aqua
any_weaponStringLangeleik (Element)
seriesStringccw
titleString
grpStringclass
rarityStringSSR
elementStringwater
typeStringharp
arcarumString
jpnameStringランゲレイク・ドゥ
jptitleString
release_dateDate
4star_dateDate
5star_dateDate
character_unlockText
obtainTextshop,weapon series,class champion
obtain_textWikitext
parentPageLangeleik Rebirth
img_fullFile
File:Langeleik Aqua.png
Langeleik Aqua.png
img_iconFile
File:Langeleik Aqua icon.jpg
Langeleik Aqua icon.jpg
img_squareFile
File:Langeleik Aqua square.jpg
Langeleik Aqua square.jpg
img_tallFile
File:Langeleik Aqua tall.jpg
Langeleik Aqua tall.jpg
evo_minInteger0
evo_baseInteger3
evo_maxInteger4
evo_redInteger0
slot11_reqString
atk1Integer331
atk2Integer2,120
atk3Integer2,480
atk4Integer0
hp1Integer67
hp2Integer233
hp3Integer266
hp4Integer0
ca_mul0Integer
ca_mul3Integer
ca_mul4Integer
ca_mul5Integer
ca_cap0Integer1,650,000
ca_cap3Integer1,650,000
ca_cap4Integer1,650,000
ca_cap5Integer1,650,000
ca_fixed0Integer
ca_fixed3Integer
ca_fixed4Integer
ca_fixed5Integer
ca1_nameStringEmpireo
ca1_descWikitext

Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

ca2_nameString
ca2_descWikitext
ca3_nameString
ca3_descWikitext
s1_iconStringws_skill_job_weapon.png
s1_nameStringLost Song of the Sages
s1_lvlInteger
s1_descWikitext

Boost Ability m 47 2.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).

s1u1_iconString
s1u1_nameString
s1u1_lvlInteger
s1u1_descWikitext
s2_iconStringws_skill_job_weapon.png
s2_nameStringBanquet of Joy
s2_lvlInteger
s2_descWikitext

All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability m 61 3.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability m 61 3.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.

s2u1_iconString
s2u1_nameString
s2u1_lvlInteger
s2u1_descWikitext
s3_iconString
s3_nameString
s3_lvlInteger
s3_descWikitext
s3u1_iconString
s3u1_nameString
s3u1_lvlInteger
s3u1_descWikitext
bulletsInteger0
bullet1String
bullet2String
bullet3String
bullet4String
bullet5String
bullet6String
bullet7String
bullet8String
bullet9String
filtersList of String, delimiter: ;element-water has_any rarity-ssr type-harp typeix-9 evo-4 series-ccw group-class
cache_simpleWikitext

Weapon m 1040803000.jpg Langeleik Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2480 266

Ws skill job weapon.png
Ws skill job weapon.png

Lost Song of the Sages: Boost Ability m 47 2.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability m 61 3.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability m 61 3.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Skill charge attack.png Empireo: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

cache_smWikitext

Weapon m 1040803000.jpg Langeleik Aqua UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing! UnknownInformation missing, if you have this weapon please join us on the discord for testing!

"weapon_skills" values

2 rows are stored for this page
FieldField typeValue
weapon_idString1040803000
ixInteger1
typeStringbase
upgradeInteger0
iconStringws_skill_job_weapon.png
nameStringLost Song of the Sages
jpnameString
lvlInteger0
reqString
textWikitext

Boost Ability m 47 2.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).

caWikitext
jptextWikitext
jpcaWikitext
filtersList of String, delimiter: ;
FieldField typeValue
weapon_idString1040803000
ixInteger2
typeStringbase
upgradeInteger0
iconStringws_skill_job_weapon.png
nameStringBanquet of Joy
jpnameString
lvlInteger0
reqString
textWikitext

All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability m 61 3.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability m 61 3.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.

caWikitext
jptextWikitext
jpcaWikitext
filtersList of String, delimiter: ;