Leviathan Malice (Raid)

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This article is about the Malice raid. For the regular raid, see Leviathan (Raid).

Leviathan Malice twitter.jpg

Raid Battles

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Leviathan Malice Impossible.png

Leviathan Malice (Impossible)
Cost to Host: 80 AP,
Indicus Centrum square.jpg Indicus Centrum ×5 or Rubeus Centrum square.jpg Rubeus Centrum ×5
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+, Host & Clear
Macula Marius (Impossible)
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 78: Silverwind Stretch, North Vast - Grim BasinStart (Indicus Centrums), Start (Rubeus Centrums)Network Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 150 Leviathan Malice Lv150 リヴァイアサン・マリス
Phase Name Lvl HP Charge Mode
Boss Leviathan Malice Icon16Water.png 150 420,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Aphotic Tidefall TR
Large multi-hit Water and Dark damage to random allies.
Dispels all buffs from all allies.
Ignores Status DMG Cut.pngAll-Elemental DMG CutRefers to Damage Cuts reducing damage taken for all elements, such as Status Dmg Cut 10.png10% DMG CutTaking 10% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status Repel.pngRepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
as opposed to Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Fire Damage Cut.
which is element specific.
The percentage cut is indicated by the number displayed on the effect icon.
Plain Damage and some bosses can ignore All-Elemental Damage Cuts.
s.
Inflicts Status Collapse.png200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
on all allies.
Status Ebb Tide 3.pngEbb TideAphotic Tidefall activates at lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon taking DMG 25 times in 1 turn)
Local status effect
TR
Ignores Status DMG Cut.pngAll-Elemental DMG CutRefers to Damage Cuts reducing damage taken for all elements, such as Status Dmg Cut 10.png10% DMG CutTaking 10% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status Repel.pngRepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
as opposed to Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Fire Damage Cut.
which is element specific.
The percentage cut is indicated by the number displayed on the effect icon.
Plain Damage and some bosses can ignore All-Elemental Damage Cuts.
s.
Removes Status Ebb Tide 3.pngEbb TideAphotic Tidefall activates at lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon taking DMG 25 times in 1 turn)
Local status effect
from Leviathan Malice.
  • Bermuda Beam N TR 85%
Multi-hit Water damage to random allies.
  • Anaklasis Flash OD TR 25%
Big Water damage to all allies.
Inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 3 turns
on all allies.
  • Scale Shot OD 50%- TR 70%
Water damage to all allies.
Leviathan Malice gains Status Veil 5.pngDebuff Res. UpDebuff resistance is boosted
Duration: 5 turnsLocal status effect
and Status Water Barrier 5.pngWater BarrierTaking 50% less DMG
Duration: 5 turnsLocal status effect
.
  • Perilous Tidefall N 50%- OD 50%- TR 50%
Large Water damage to two allies.
Inflicts Status Death.pngDeathKnocked out after 1 turn
Duration: 1 turn
on one ally.
Removes all buffs from one ally.
  • Triggers do not clear charge diamonds.
  • Normal attacks hit 5-6Verification needed. times and inflict Status Submerged 1.pngSubmergedDMG taken is supplemented
    .
  • Status Submerged.pngSubmergedDMG taken is supplemented
    is inflicted on a per-hit basis, e.g. an ally hit 2 times will be inflicted 2 lvls of Status Submerged 2.pngSubmergedDMG taken is supplemented
    at the end of the attack.
  • Status Submerged.pngSubmergedDMG taken is supplemented
    increases DMG taken by ~500Verification needed. DMG per lvl on each hit and is functionally similar to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    , thus ignoring DMG Cuts.
  • Upon activating a chain burst
Gains 1 Status Ebb Tide 1.pngEbb TideAphotic Tidefall activates at lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon taking DMG 25 times in 1 turn)
Duration: IndefiniteLocal status effect
lvl.
  • Upon dealing 25 or more hits in one turn
Loses 1 Status Ebb Tide 1.pngEbb TideAphotic Tidefall activates at lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon taking DMG 25 times in 1 turn)
Duration: IndefiniteLocal status effect
lvl.
  • When Status Ebb Tide 1.pngEbb TideAphotic Tidefall activates at lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon taking DMG 25 times in 1 turn)
    Local status effect
    lvl is 3
Casts Aphotic Tidefall.
  • 85% Trigger
Casts Bermuda Beam.
  • 70% Trigger
Casts Scale Shot.
  • 50% Trigger
Casts Perilous Tidefall.
Base charge diamonds: 2 → 1.
  • 25% Trigger
Casts Anaklasis Flash.
  • 10% Trigger
Casts Aphotic Tidefall.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×50 Join: Icon Prestige Pendant.png Prestige Pendant ×35 Crew: Icon Prestige Pendant.png Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
60% 100% 100% 100%
Chest 5 Chest 6 Icon Red Chest.png Host Icon Red Chest.png MVP
100% 100% --
  • 60.960.88% ±1.77% chance to be selected when chest drops.
    Based on 1256 drops from 2063 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Malice Fragment square.jpg Malice Fragment
  • 39.139.12% ±1.77% chance to be selected when chest drops.
    Based on 807 drops from 2063 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Leviathan Malice Anima square.jpg Leviathan Malice Anima
  •  4.74.65% ±1.36% chance to be selected when chest drops.
    Based on 30 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  2.02.02% ±0.91% chance to be selected when chest drops.
    Based on 13 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  • 48.848.84% ±3.24% chance to be selected when chest drops.
    Based on 315 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Malice Fragment square.jpg Malice Fragment
  • 17.517.52% ±2.46% chance to be selected when chest drops.
    Based on 113 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 20.520.47% ±2.61% chance to be selected when chest drops.
    Based on 132 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Leviathan Malice Anima square.jpg Leviathan Malice Anima
  •  6.46.36% ±1.58% chance to be selected when chest drops.
    Based on 41 drops from 645 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
  • 30.630.65% ±2.36% chance to be selected when chest drops.
    Based on 316 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  9.89.80% ±1.52% chance to be selected when chest drops.
    Based on 101 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  • 14.914.94% ±1.83% chance to be selected when chest drops.
    Based on 154 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Soul Balm square.jpg Soul Balm
  • 20.120.08% ±2.05% chance to be selected when chest drops.
    Based on 207 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Malice Fragment square.jpg Malice Fragment
  • 11.811.83% ±1.65% chance to be selected when chest drops.
    Based on 122 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 10.410.38% ±1.56% chance to be selected when chest drops.
    Based on 107 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Leviathan Malice Anima square.jpg Leviathan Malice Anima
  •  2.22.23% ±0.76% chance to be selected when chest drops.
    Based on 23 drops from 1031 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2021-03-25[1], all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Resources

  1. April 2020 Leak