New Utopia

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New Utopia Large.jpg

The True King's domain. He stamps out freedom to ensure happiness for the masses.

New Utopia is the location for chapters 131-132 of the main quest.

< The Edgelands | New Utopia

Lore

Classified 003

A highly classified structure located close to the exact center of New Utopia. Despite its enormous size—on the order of an island itself—only the upper echelon understands its secretive nature. Then again, for a kingdom as happy as Istavion, no one has any reason to doubt their king.

Utopia Z1 Palace

Serving as the True King's citadel, this is the most important structure in the Istavion Kingdom. Ask for the palace, and everyone will point you in the right direction. The surrounding street fronts are a model of frugal harmony, reflecting the True King's love for uniformity.

Z7 Transmission Tower

The transceivers used by the Istavion army can't function without a centralized tower to relay transmissions. All noncommissioned officers are required to carry a transceiver.

Z13 Residential Ward

The residential area near Utopia Z1 Palace. Its planning and development was heavily influenced by the True King's ideals. Even nature and the weather are thoroughly accounted for; trees never wither and storms never form. It continues to develop into the perfect city.

Locations

Z2 Promotion Ward

Location Z2 Promotion Ward.png

One of the zones directly under the True King's control. New Utopia's residents will come to embrace happiness.

Main Quests

Chapter 131: The Istavion Kingdom has no battles and costs 0 AP to clear. It is unlocked after clearing Chapter 130 Story: Behind the Scenes . You will receive Crystal square.jpg Crystal ×50 after clearing Episode 4.

Chapter 132: We Reject Happiness - Episode 1
Cost to Host: 23Verification needed. AP Unlock: Clear Chapter 131 Story: The Istavion Kingdom
Location: Chapter 131 (132): New Utopia - Z2 Promotion WardStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1Enemy Icon 6202142 S.png Istavion Soldier Icon16Fire.png 40 2,000,000 ◇◇ No
Enemy Icon 6203262 S.png Istavion Soldier Icon16Fire.png 40 1,800,000 No
Wave 2Enemy Icon 6202142 S.png Istavion Soldier Icon16Fire.png 40 2,000,000 ◇◇ No
Enemy Icon 6202202 S.png Istavion Soldier Icon16Fire.png 40 2,400,000 No
Wave 3Enemy Icon 6202202 S.png Istavion Soldier Icon16Fire.png 40 2,400,000 ◇◇◇ No
Enemy Icon 6202202 S.png Istavion Soldier Icon16Fire.png 40 1,800,000 No
Rewards
First clear:
Wooden Silver Gold

Chapter 132: We Reject Happiness - Episode 2 has no battle and costs 0 AP to clear.

Chapter 132: We Reject Happiness - Episode 3 has no battle and costs 0 AP to clear.

Chapter 132: We Reject Happiness - Episode 4
Cost to Host: 23Verification needed. AP Unlock: Clear Chapter 132 Story: We Reject Happiness - Episode 3
Location: Chapter 131 (132): New Utopia - Z2 Promotion WardStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1Enemy Icon 6202162 S.png Istavion Soldier Icon16Earth.png 40 2,000,000 ◇◇ No
Enemy Icon 6202222 S.png Istavion Soldier Icon16Earth.png 40 2,400,000 ◇◇◇ No
Wave 2Enemy Icon 6202222 S.png Istavion Soldier Icon16Earth.png 40 2,400,000 ◇◇◇ No
Enemy Icon 6203282 S.png Istavion Soldier Icon16Earth.png 40 1,800,000 No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Free Quests

House of Happiness
Cost to Host: 40 AP Unlock: Clear Chapter 132 Story: We Reject Happiness and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 131 (132): New Utopia - Z2 Promotion WardStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Drops 0-2 (usually 0-1) Converging Rays square.jpg Converging Rays from Wave 1, 0-2 (usually 0-1) Meditative Sutra square.jpg Meditative Sutra from Wave 2, and 0-3 (usually 1-2) Jumbo Beast Bone square.jpg Jumbo Beast Bone from Wave 3.
This quest can be helpful if you need all three above materials, but has slow clear times no thanks to enemies' relatively high HP and the fact that each wave's enemies are a different element. The most efficient way to farm this quest is to create a reliable Full Auto party aimed at fast clears, then adding some drop rate boosts like Ability Treasure.png Bounty Hunter IIIInflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
on a foe.
, Journey Drops, and backline Npc s 3030267000 01.jpg Richard (SR) + Npc s 3040039000 01.jpg Tien.
Wave Name Lvl HP Charge Mode
Wave 1Enemy Icon 1200171 S.png Oarlye Black Rabbit Icon16Dark.png 50 14,500,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Foof Foof
Small Dark damage to all allies.
Inflicts Status Charm.pngCharmedAttacks are slightly limited
Duration: 3 turns
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
Enemy Icon 1200171 S.png Oarlye Black Rabbit Icon16Dark.png 50 10,000,000 No
Special Attacks Triggers and Notes
  • Foof Foof
Small Dark damage to all allies.
Inflicts Status Charm.pngCharmedAttacks are slightly limited
Duration: 3 turns
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
Enemy Icon 1200171 S.png Oarlye Black Rabbit Icon16Dark.png 50 12,500,000 ◇◇ No
Special Attacks Triggers and Notes
  • Foof Foof
Small Dark damage to all allies.
Inflicts Status Charm.pngCharmedAttacks are slightly limited
Duration: 3 turns
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
Wave 2Enemy Icon 3100782 S.png Kluger Eal Icon16Light.png 50 20,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Squirmy Squirm
Kluger Eal gains Status Mirror Image 2.pngMirror Image 2 and Status DA Up 2.pngDA UpDouble attack rate is boosted
Local status effect
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
Enemy Icon 3100782 S.png Kluger Eal Icon16Light.png 50 13,500,000 No
Special Attacks Triggers and Notes
  • Squirmy Squirm
Kluger Eal gains Status Mirror Image 2.pngMirror Image 2 and Status DA Up 2.pngDA UpDouble attack rate is boosted
Local status effect
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
BossEnemy Icon 1200223 S.png Bestia Bear Icon16Water.png 65 30,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Lick and Chomp
Water damage to all allies.
Inflicts Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Duration: IndefiniteCannot be removed.
.
  • Immune to Status Death.pngLethal HitInstant death for the victim.
    .
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Bronze square.png Happiness... What's That Again?Clear the free quest House of Happiness
Rewards
Crystal square.jpg Crystal ×10
Wooden Silver Gold

Town

By clicking on the sparkles in the following order, Lyria will find a Ticket.png Premium Draw Ticket.

  1. Bottom (Z13 Residential Ward)
  2. Top (Classified 003)
  3. Bottom (Z13 Residential Ward)
  4. Top (Classified 003)
  5. Bottom (Z13 Residential Ward)
  6. Top (Classified 003)
  7. Bottom (Z13 Residential Ward)
  8. Right (Z7 Transmission Tower)
  9. Left (Utopia Z1 Palace)
  10. Right (Z7 Transmission Tower)
  11. Left (Utopia Z1 Palace)
  12. Right (Z7 Transmission Tower)

New Utopia Town.jpg

Trivia