Normal Attack

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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines

Normal Attacks, otherwise known as one-foe/one-ally attacks or (basic) attacks, are the primary form of damage dealt in Granblue Fantasy. Normal attacks can be activated by clicking the Attack button. This will allow your Main Members to attack and then end your turn.

Attacks can be modified through buffs or debuffs such as Status DoubleUp.pngDA UpDouble attack rate is boosted
, Status TripleUp.pngTA UpTriple attack rate is boosted
, Status DoubleDown.pngDA DownDouble attack rate is lowered
, Status TripleDown.pngTA DownTriple attack rate is lowered
and Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
. Some entities can not normal attack. In addition, entities can't normal attack under the effects of Status Paralysis.pngParalysisCan't attack
, Status Shadowed.pngShadowedAttack is restricted
or any similar debuffs. Status Charm.pngCharmedAttacks are slightly limited
effects have a chance of stopping normal attacks.

Each successful attack, not counting bonus damage, generally fills the charge bar by 10%, up to a cap of 100%. At 100% charge, a Charge Attack can be used.