Page values for "Rising Force"

Jump to navigation Jump to search

"_pageData" values

_creationDate2019-11-22 8:39:47 AM
_modificationDate2022-05-20 8:49:59 PM
_creatorFabulousCupcake
_numRevisions57
_isRedirectNo
_pageNameOrRedirectRising Force

"class_skill" values

ixs1
familydrummaster
row12
classRising Force
icon
Ability Rising Force.png
nameRising Force
description

All allies gain Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%
.
MC also gains Status CB DMG Cap Up.png70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time)
Strength: 70%
.
At level 30:
All allies also gain Status 1502.pngHypeATK is boosted
Duration: 3 turns
.

cooldown7T
duration-
emp_cost0
exNo
is_subNo
is_extendedNo
is_baseNo
sort_order11
ixex1
familydrummaster
row12
classRising Force
icon
Ability Mosh Pit.png
nameMosh Pit
description

Status Mosh.pngMoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used
Field effect
Local status effect
to the field.

cooldown9T
duration5T
emp_cost25
exYes
is_subNo
is_extendedYes
is_baseNo
sort_order21
ixex2
familydrummaster
row12
classRising Force
icon
Ability Jet To Jet.png
nameJet To Jet
description

Gain Status Jet to Jet.pngJet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed)
. (Recast to end.)

cooldown5T
duration-
emp_cost20
notes

MC absorbs 5% charge bar from all allies at the end of each turn.
Unaffected by charge bar speed effects.

exYes
is_subNo
is_extendedYes
is_baseNo
sort_order22
ixex3
familydrummaster
row12
classRising Force
icon
Ability Unleash the Fury.png
nameUnleash the Fury
description

Elemental damage to a foe. Consume all Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
on all allies.
(Boost to DMG specs and charge bar based on the number of Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
consumed.)

cooldown7T
duration-
emp_cost30
notes

See Gameplay Notes.

exYes
is_subNo
is_extendedYes
is_baseNo
sort_order23