Robin Hood
About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery
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Class Data | |||||||||||||||
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Class line | ![]() |
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Description | Don your mask, gather your merry foxes, and fire your arrows for the common folk. Tights not included. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() ![]() ![]() ![]() ![]() Rewards ![]() | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Completion Bonuses | ![]() |
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Class Weapon | ![]() |
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Release date | 2020-09-16 | Other sites | ![]() (Japanese wiki) ![]() ![]() |
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Support Skills | |||||||||||||||
Honest Outlaw | Boost to attack specs and dodge rate based on number of foe's debuffs: • 2% ATKUnique modifier Up per debuff (Max: 20%) • Dodge Rate Up per debuff (Max: 20%).[1] Refill 2 ![]() Duration: Indefinite upon using charge attack. Starts battle with 3 ![]() Duration: Indefinite (Max: 3). |
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Foxtrot | Upon using damage skills: 200% elemental damage to a foe (Damage cap: ~280,000). Gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. (Consumes 1 ![]() Duration: Indefinite.) Upon using debuff skills: 200% elemental damage to a foe (Damage cap: ~280,000). Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds and ![]() Strength: 10% (Max: 30%)Duration: 180 seconds.[2] (Consumes 1 ![]() Duration: Indefinite.) |
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Bandit Arrow | Unlocks at Master Level 20: 5-hit elemental DMG to random foes upon dodging. |
Master Level BonusesRequirements to unlock Master Levels
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Total Master Level Bonuses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New Support Skill: Bandit Arrow Skill Upgrade: Opening Shot |
Contents
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Opening Shot | 5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).[2] Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs. |
5T | 3T | No | 1 |
Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Acrobatic Volley | 7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).[2] Inflict ![]() Ignores foe's Delay immunity Unofficial status name. If successful, gain ![]() Strength: 20%Unaffected by charge bar gain effects. |
6T | 35 | ||
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Emerald Fog | Inflict ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect on all foes.[2] |
7T | 180s | 30 | |
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Return of the Fox | End cooldown for caster's other skills. Gain ![]() Strength: 50%. |
9T | 40 |
Gameplay Notes
Opening Shot
- Opening Shot randomly inflicts one of the following debuffs to all foes:
Debuff | Casts | Chance |
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![]() Duration: 3 turnsLocal status effect ![]() Duration: 3 turnsLocal status effect |
77 times | 38.5% |
![]() Duration: 3 turnsLocal status effect |
70 times | 35% |
![]() Duration: 3 turnsLocal status effect |
28 times | 14% |
![]() Duration: 3 turnsLocal status effect |
18 times | 9% |
![]() Duration: 3 turnsLocal status effect |
7 times | 3.5% |
- All debuffs have a 3-turn duration.
Emerald Fog
- Foes afflicted with
Green HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Local status effect take Supplemental Damage from all sources.[2]- Damage increases by 3,000 per debuff it is afflicted with, up to 30,000 when under the effect of 10 debuffs or more.
Green HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Local status effect counts towards the total number of debuffs.
Foxtrot
- Consumes 1
Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite whenever either condition is triggered. - Can be triggered any number of times in any combination in a single turn as current stacks of
Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite allow. - Skill icon borders indicate their type, with red borders triggering the first effect and blue borders the second effect. Green and yellow skills won't trigger the skill even if they damage or debuff foes.
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Notable Main Weapons
Robin Hood is fairly flexible with its main weapon choice, and can work with most bows. It gains extra power from bows that enhance skill damage, skill damage cap, skill cooldown, or supplemental damage.
Notable bows that fit these criteria include:
Sherwood Bow - The Class Champion Weapon provides decent overall utility, with a combination of Dispel,
Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds, andDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
added to the RH toolkit. Its most powerful effect is an MC-specific Bonus Damage effect that goes up to 50% per attack with enough debuffs on the enemy. Significantly increases in usefulness at Master Rank 20 by guaranteeing the activation of Bandit Arrow's damage.Compound Gadget Bow - An easily obtainable weapon that provides a moderate amount of both extra skill damage and cap when wielded as a main weapon, along with cooldown cut on charge attack.
Indra's Edge - Provides a significant boost to skill power after a charge attack.
Hercules 🛑This weapon requires many Gold Moons to acquire, and may also require the use of several Damascus Ingots to uncap to its full potential. Think very carefully before making the heavy commitment to acquiring this weapon! - Provides a significant boost to skill power, and causes damage skills to activate twice. Works especially well if you take
Return of the FoxEnd cooldown for caster's other skills.
GainCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%.Agonize - Provides a cut to skill cooldowns on charge attack, as well as supplementing skill damage. Works very well when using Robin Hood's multi-hit skills.
Harsiesis - Provides a cut to skill cooldowns on charge attack.
Levin Shooter - The MC gains a stacking supplemental damage buff on every triple attack, and triple attacks are guaranteed after the charge attack.
Resentment's Gaze - Boosts skill damage for the MC when wielded as a main weapon.
Murcielago🛑This weapon requires many Gold Moons to acquire, and may also require the use of several Damascus Ingots to uncap to its full potential. Think very carefully before making the heavy commitment to acquiring this weapon! - Triggers a large amount of plain damage upon use of
Acrobatic Volley7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).
InflictDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name. If successful, gainCharged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects..
Resources
- Reddit Class Discussion (2020-10-03)
- Reddit Class Discussion (2022-03-02) (post-Master Level Update)
Trivia
- In the class' English description, "Tights not included" is likely an allusion to the 1993 movie Robin Hood: Men in Tights.
References
- ↑ KamiGame, Robin Hood https://kamigame.jp/グラブル/ジョブ/ロビンフッド.html
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 GameWith, Robin Hood. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/221372