SSR Summons List

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About Summons
SSR Summons | SR Summons | R Summons | N Summons


Premium Draw

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040253000.jpg Adramelech Label Element Light.png 0★: Massive Light damage to all foes.
All Light allies gain Status Bonus Damage.png20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
0★: Boost to Light Elemental ATK based on number of Light summons equipped (Up to 80%).
3★: Boost to Light Elemental ATK based on number of Light summons equipped (Up to 100%).
106 715 300 1808
Summon m 2040297000.jpg Anat, for Love and War Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 4 turns
.
0★: 120% boost to Wind Elemental ATK.
3★: 140% boost to Wind Elemental ATK.
120 725 295 1750
Summon m 2040233000.jpg Ankusha Label Element Earth.png 0★: Massive Earth damage to all foes.
Inflict Status DA Down 3.pngDA DownDouble attack rate is lowered
Strength: SharpDuration: 3 turnsLocal status effect
and Status TA Down 3.pngTA DownTriple attack rate is lowered
Strength: SharpDuration: 3 turnsLocal status effect
.
Slight chance to inflict Status Paralyzed 3.pngParalyzedCan't attack
Duration: 3 turnsLocal status effect
.
0★: Boost to Earth Elemental ATK based on number of Earth summons equipped (Up to 100%).
3★: Boost to Earth Elemental ATK based on number of Earth summons equipped (Up to 120%).
129 796 261 1521
Summon m 2040134000.jpg Anubis Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3 turns
and Status Light Cut 30.png30% Light CutLight DMG is cut 30%
Duration: 3 turnsLight Damage Cut.
.
3★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3 turns
and Status Light Cut 50.png50% Light CutLight DMG is cut 50%
Duration: 3 turnsLight Damage Cut.
.

4★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted
Strength: 70%Duration: 3 turns
and Status Light Cut 60.png60% Light CutLight DMG is cut 60%
Duration: 3 turnsLight Damage Cut.
.
0★: Boost Dark attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost Dark attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost Dark attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 820
(990)
300 1930
(2340)
Summon m 2040216000.jpg Aphrodite Label Element Light.png 0★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Slight chance for all allies to be able to use skills immediately.
4★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Slight chance for all allies to be able to use skills immediately.
Gain all call effects upon consuming Status Summon Crystal Light.pngHeavenly GraceWill gain all Aphrodite's call effects (1 time)
effect
0★: Up to 80% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 100% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
4★: Up to 110% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game. 10% boost to Light allies' DEF. MC gains Status Heaven's Trial 3.pngHeaven's TrialThe number on the counter will go down upon taking foe's special attacks (Number starts from 3). When the counter reaches 0, the effect will change to Heavenly Grace.
effect.
124 724
(870)
290 1795
(2170)
Summon m 2040023000.jpg Apollo Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 4 turns
.
4★: Massive Light damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 4 turns
and Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
0★: 50% boost to Light Elemental ATK.
3★: 80% boost to Light Elemental ATK.
4★: 80% boost to Light Elemental ATK. 20% boost to Light HP.
130 780
(940)
340 2040
(2470)
Summon m 2040021000.jpg Athena Label Element Fire.png 0★: Massive Fire damage to all foes.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
4★: Massive Fire damage to all foes.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 300)Duration: 3 turns
.
0★: 50% boost to Fire Elemental ATK.
3★: 80% boost to Fire Elemental ATK.
4★: 80% boost to Fire Elemental ATK.
20% boost to Fire allies' HP.
125 770
(930)
360 2090
(2520)
Summon m 2040013000.jpg Baal Label Element Earth.png 0★: Massive Earth damage to all foes. Remove 1 debuff from all allies.
4★: Massive Earth damage to all foes. Remove 1 debuff from all allies. All allies gain Status Veil.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Duration: 4 turns
.
0★: 40% boost to Earth and Light Elemental ATK.
3★: 60% boost to Earth and Light Elemental ATK.
4★: 70% boost to Earth and Light Elemental ATK. 25% Boost to Earth and Light HP.
127 755
(910)
310 1900
(2300)
Summon m 2040167000.jpg Bonito Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
.
Slight chanceAbout 10% for all allies to gain Status Uplift.pngCharge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200%
.
0★: Boost to Water Elemental ATK based on the number of Water summons equipped (Up to 100%).
3★: Boost to Water Elemental ATK based on the number of Water summons equipped (Up to 120%).
4★: Boost to Water Elemental ATK based on the number of Water summons equipped (Up to 130%).
10% boost to Water allies' DEF.
Main/Support: MC starts battle with Status Summon Crystal Water.pngFinal Uncap: BonitoGain all of Bonito's call effects upon summoning (1 time)
Unofficial translation
.
120 716
(860)
295 1800
(2180)
Summon m 2040160000.jpg Ca Ong Label Element Water.png 0★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
and Status Fire Cut 30.png30% Fire CutFire DMG is cut 30%
Duration: 3 turnsFire Damage Cut.
.
3★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png50% Water ATK UpWater ATK is boosted
Strength: 50%Duration: 3 turns
and Status Fire Cut 50.png50% Fire CutFire DMG is cut 50%
Duration: 3 turnsFire Damage Cut.
.

4★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png70% Water ATK UpWater ATK is boosted
Strength: 70%Duration: 3 turns
and Status Fire Cut 60.png60% Fire CutFire DMG is cut 60%
Duration: 3 turnsFire Damage Cut.
.
0★: Boost Water attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost Water attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost Water attack critical hit rate (Effect enhanced)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 804
(970)
300 1990
(2410)
Summon m 2040305000.jpg Cerberus, Hellhound Trifecta Label Element Dark.png 0★: Massive Dark damage to all foes.
All allies gain small Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 4 turns
.
0★: 100% boost to Dark Elemental ATK.
3★: 120% boost to Dark Elemental ATK.
110 705 350 1860
Summon m 2040363000.jpg Charybdis Label Element Water.png 0★: 500% Water damage to all foes (Damage cap: ~630,000).
All Water allies gain Status Bonus Damage.png20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
3★: 700% Water damage to all foes (Damage cap: ~730,000).
All Water allies gain Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
, Status DoubleUp.png60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 1 turn
, and Status TripleUp.png40% TA UpTriple attack rate is boosted
Strength: 40%Duration: 1 turn
.
0★:
Main: 40% boost to Water ATK.
20% boost to C.A. DMG.
20% boost to Water allies' charge bars at battle start.
Sub: 15% boost to Water allies' HP.
3★:
Main: 60% boost to Water ATK.
30% boost to C.A. DMG.
30% boost to Water allies' charge bars at battle start.

Sub: 25% boost to Water allies' HP.
160 900 265 1680
Summon m 2040036000.jpg Cybele Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status AttackUp.png60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns
.
4★: Massive Earth damage to all foes.
All allies gain Status AttackUp.png60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns
and Status Skill DMG Cap Up.png30% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 30%Duration: 3 turns
.
1-turn cut to skill cooldown for Earth allies.
0★: Refresh effect to all Earth allies (Healing cap: 300).
30% boost to Earth allies' Normal ATK.
3★: Refresh effect to all Earth allies (Healing cap: 400).
40% boost to Earth allies' Normal ATK

4★: Refresh effect to all Earth allies (Healing cap: 400).
60% boost to Earth allies' Normal ATK.
20% boost to all Earth allies' HP.
1-turn cut to debuff effects on allies.
129 790
(960)
315 1920
(2320)
Summon m 2040005000.jpg Dark Angel Olivia Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
4★: Massive Dark damage to all foes.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Reduce skill cooldown for Dark allies by 1 turn.
0★: 25% boost to Dark allies' Normal ATK and HP.
3★: 40% boost to Dark allies' Normal ATK and HP.
4★: 60% boost to Dark allies' Normal ATK and 40% boost to HP.
25% boost to chain burst damage.
128 770
(930)
335 2000
(2420)
Summon m 2040326000.jpg Demonbream Label Element Wind.png 0★: Massive Wind damage to all foes.
All Wind allies gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 5%-15%Duration: 2 turns
. (Consumes 25% of each Wind ally's current HP.)
4★: Massive Wind damage to all foes.
All Wind allies gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 5%-15%Duration: 3 turns
and Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
. (Consumes 25% of each Wind ally's current HP.)
0★: Boost to Wind Elemental ATK based on number of Wind summons equipped (Up to 100%).
3★: Boost to Wind Elemental ATK based on number of Wind summons equipped (Up to 120%).
4★: Boost to Wind Elemental ATK based on number of Wind summons equipped (Up to 130%). Boost to main allies' double attack rate based on how low HP is.
114 679
(820)
327 1990
(2410)
Summon m 2040342000.jpg Dogu Label Element Earth.png 0★: 500% Earth damage to all foes (Damage cap: ~630,000).
All Earth allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
and Status EarthAtkUp.png25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Earth damage to all foes (Damage cap: ~630,000).
All Earth allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
and Status EarthAtkUp.png50% Earth ATK UpEarth ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Earth damage to all foes (Damage cap: ~700,000).
Inflict Status Stared Stiff 1.pngStoneCan't attack and receives big DMG
Duration: 1-2 turnsLocal status effect
on Water foes.
All Earth allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
and Status EarthAtkUp.png60% Earth ATK UpEarth ATK is boosted
Strength: 60%Duration: 3 turns
.
0★:
Main: 50% boost to Earth Elemental ATK.
Sub: Boost to Earth allies' Earth Elemental ATK based on their number of Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Earth Elemental ATK.
Sub: Boost to Earth allies' Earth Elemental ATK based on their number of Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Earth Elemental ATK.
All Earth allies start battle with Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Earth allies' Earth Elemental ATK based on their number of Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
137 815
(980)
332 2027
(2450)
Summon m 2040344000.jpg Elil Label Element Wind.png 0★: 500% Wind damage to all foes (Damage cap: ~630,000).
All Wind allies gain Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
and Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Wind damage to all foes (Damage cap: ~630,000).
All Wind allies gain Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
and Status WindAtkUp.png50% Wind ATK UpWind ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Wind damage to all foes (Damage cap: ~700,000).
All Wind allies gain Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
, Status WindAtkUp.png60% Wind ATK UpWind ATK is boosted
Strength: 60%Duration: 3 turns
, and Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Duration: 3 turns
.
0★:
Main: 50% boost to Wind Elemental ATK.
Sub: Boost to Wind allies' Wind Elemental ATK based on their number of Status Typhoon Crest.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Wind Elemental ATK.
Sub: Boost to Wind allies' Wind Elemental ATK based on their number of Status Typhoon Crest.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Wind Elemental ATK.
All Wind allies start battle with Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Wind allies' Wind Elemental ATK based on their number of Status Typhoon Crest.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
130 810
(980)
367 2052
(2470)
Summon m 2040281000.jpg Freyr Label Element Wind.png 0★: All allies gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 2 turns
, Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 2 turns
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 2 turns
, Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2 turns
, Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns
, Status Dodge.png20% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 20%Duration: 2 turns
, Status DebuffSuccessUp.png20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 2 turns
, Status AttackUp.png80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 2 turns
, Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 2 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 2 turns
, and Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 2 turns
.
3★: All allies gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 2 turns
, Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 2 turns
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 2 turns
, Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2 turns
, Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns
, Status Dodge.png20% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 20%Duration: 2 turns
, Status DebuffSuccessUp.png20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 2 turns
, Status AttackUp.png80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 2 turns
, Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 2 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 2 turns
, Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 2 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.

4★: All allies gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 2 turns
, Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 2 turns
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 2 turns
, Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2 turns
, Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns
, Status Dodge.png20% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 20%Duration: 2 turns
, Status DebuffSuccessUp.png20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 2 turns
, Status AttackUp.png80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 2 turns
, Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 2 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 2 turns
, Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 2 turns
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
0★: 40% boost to Wind Elemental ATK.
Refresh effect to all Wind allies (Healing cap: 300).
3★: 60% boost to Wind Elemental ATK.
Refresh effect to all Wind allies (Healing cap: 400).

4★: 80% boost to Wind Elemental ATK.
Refresh effect to all Wind allies (Healing cap: 400).
117 710
(860)
312 1835
(2220)
Summon m 2040071000.jpg Garuda Label Element Wind.png 0★: Massive Wind damage to all foes and all allies gain 1 Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 3 turns
.
4★: Massive Wind damage to all foes and inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
. All allies gain 1 Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
0★: 25% boost to Wind Normal ATK and HP.
3★: 40% boost to Wind Normal ATK and HP.
4★: 60% boost to Wind Normal ATK and 40% boost to Normal HP. 25% boost to chain burst.
131 775
(940)
320 1980
(2400)
Summon m 2040221000.jpg Garula, Shining Hawk Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain small Status TripleUp.pngTA UpTriple attack rate is boosted
Strength: Small
.
Slight chance to clear all foes' charge diamonds.
0★: Boost to Wind Elemental ATK based on number of Wind summons equipped (Up to 100%).
3★: Boost to Wind Elemental ATK based on number of Wind summons equipped (Up to 120%).
107 693 320 1880
Summon m 2040130000.jpg Gilgamesh Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status EarthAtkUp.png30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3 turns
and Status Water Cut 30.png30% Water CutWater DMG is cut 30%
Duration: 3 turnsWater Damage Cut.
.
3★: Massive Earth damage to all foes.
All allies gain Status EarthAtkUp.png50% Earth ATK UpEarth ATK is boosted
Strength: 50%Duration: 3 turns
and Status Water Cut 50.png50% Water CutWater DMG is cut 50%
Duration: 3 turnsWater Damage Cut.
.

4★: Massive Earth damage to all foes.
All allies gain Status EarthAtkUp.png70% Earth ATK UpEarth ATK is boosted
Strength: 70%Duration: 3 turns
and Status Water Cut 60.png60% Water CutWater DMG is cut 60%
Duration: 3 turnsWater Damage Cut.
.
0★: Boost to Earth attack critical hit rate.
30% boost to debuff resistance.
3★: Boost to Earth attack critical hit rate.
40% boost to debuff resistance.

4★: ~50% / 50%-100% boost to Earth attack critical hit rate~50% chance of dealing 50%-100% more damage..
40% boost to debuff resistance.
140 825
(1000)
300 1905
(2310)
Summon m 2040285000.jpg Gorilla Label Element Earth.png 0★: 500% Earth damage to all foes.
All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 3 turns
.
3★: 700% Earth damage to all foes.
All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 3 turns
.

4★: 800% Earth damage to all foes.
All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 3 turns
.
0★: 50% boost to Earth Elemental ATK.
3★: 60% boost to Earth Elemental ATK.
4★: 110% boost to Earth Elemental ATK.
All allies start battle with Status Banana.pngBananaThe nutritional abundance of bananas bestows a Bonus Earth DMG effect while your inner gorilla is unleashed (Can't be removed)
Duration: Indefinite
.
100 650
(790)
397 2132
(2570)
Summon m 2040007000.jpg Grani Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status AttackDown.pngATK DownATK is lowered
Strength: Big
.
3★: Massive Water damage to all foes.
Inflict Status AttackDown.pngATK DownATK is lowered
Strength: Big
.

4★: Massive Water damage to all foes.
Inflict Status AttackDown.pngATK DownATK is lowered
Strength: Big
.
All allies gain Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted
.
0★: 150% boost to chain burst damage.
3★: 180% boost to chain burst damage.
4★: 200% boost to chain burst damage.
100% boost to chain burst damage cap.
126 756
(910)
315 1890
(2280)
Summon m 2040296000.jpg Hamsa Label Element Wind.png 0★: Massive Wind damage to all foes and remove 1 buff. Inflict Status ATK Down 3.png50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect
for 3 turns.
4★: 800% Wind damage to all foes and remove 1 buff. Inflict Status ATK Down 3.png50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect
for 3 turns.
0★: 80% boost to Wind ATK / 10% boost to Wind allies' HP
3★: 100% boost to Wind ATK / 10% boost to Wind allies' HP
4★: 110% boost to Wind ATK / 20% boost to Wind allies' HP
120 720
(870)
305 1800
(2170)
Summon m 2040144000.jpg Hector Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
and Status Dark Cut 30.png30% Dark CutDark DMG is cut 30%
Duration: 3 turnsDark Damage Cut.
.
3★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 3 turns
and Status Dark Cut 50.png50% Dark CutDark DMG is cut 50%
Duration: 3 turnsDark Damage Cut.
.

4★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png70% Light ATK UpLight ATK is boosted
Strength: 70%Duration: 3 turns
and Status Dark Cut 60.png60% Dark CutDark DMG is cut 60%
Duration: 3 turnsDark Damage Cut.
.
0★: Boost to Light attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost to Light attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost to Light attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 824
(1000)
300 1910
(2310)
Summon m 2040350000.jpg Heimdallr Label Element Light.png 0★: 500% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
and Status LightAtkUp.png25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
and Status LightAtkUp.png50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
, Status LightAtkUp.png60% Light ATK UpLight ATK is boosted
Strength: 60%Duration: 3 turns
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
0★:
Main: 50% boost to Light Elemental ATK.
Sub: Boost to Light allies' Light Elemental ATK based on their number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Light Elemental ATK.
Sub: Boost to Light allies' Light Elemental ATK based on their number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Light Elemental ATK.
All Light allies start battle with Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Light allies' Light Elemental ATK based on their number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
123 767
(930)
402 2269
(2740)
Summon m 2040012000.jpg Lich Label Element Dark.png 0★: Massive Dark damage to all foes. Inflict Status Poison.pngPoisonedHP is lowered on every turn
Strength: 2500Duration: 180 seconds
.
4★: Massive Dark damage to all foes. Inflict Status Poison.pngPoisonedHP is lowered on every turn
Strength: 2500Duration: 180 seconds
. All allies gain Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)
Duration: 3 turns
for 3 turns.
0★: 40% boost to Dark and Water Elemental ATK.
3★: 60% boost to Dark and Water Elemental ATK.
4★: 60% boost to Dark and Water Elemental ATK. 20% boost to Dark and Water HP. 30% boost to Normal ATK and 10% boost to charge bar speed if both Dark and Water allies are in the front line.
111 700
(850)
390 2240
(2700)
Summon m 2040002000.jpg Macula Marius Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
.
4★: Massive Water damage to all foes.
Inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
.
All allies gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%
.
0★: 50% boost to Water Elemental ATK.
3★: 80% boost to Water Elemental ATK.
4★: 80% boost to Water Elemental ATK.
20% boost to Water HP.
135 796
(960)
305 1880
(2270)
Summon m 2040310000.jpg Magus, Triad of Wisdom Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 4 turns
.
0★: 100% boost to Light Elemental ATK.
3★: 120% boost to Light Elemental ATK.
121 723 292 1767
Summon m 2040368000.jpg Mammoth Label Element Earth.png 0★: 500% Earth damage to all foes.
All Earth allies gain Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
3★: 700% Earth damage to all foes.
All Earth allies gain Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
, Status DoubleUp.png60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 1 turn
, and Status TripleUp.png40% TA UpTriple attack rate is boosted
Strength: 40%Duration: 1 turn
.
0★:
Main: 40% boost to Earth ATK.
20% boost to C.A. DMG.
20% boost to Earth allies' charge bars at battle start.
Sub: 15% boost to Earth allies' HP.
3★:
Main: 60% boost to Earth ATK
30% boost to C.A. DMG.
30% boost to Earth allies' charge bars at battle start.

Sub: 25% boost to Earth allies' HP.
140 818 317 2012
Summon m 2040323000.jpg Marduk, Battlefield Reaper Label Element Earth.png 0★: Massive Earth damage to all foes.
200% Bonus Fire and Light damage (Damage cap: ~700,000).
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 120% boost to Earth Elemental ATK.
3★: 140% boost to Earth Elemental ATK.
125 723 272 1767
Summon m 2040059000.jpg Medusa Label Element Earth.png 0★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.
3★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

4★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.
Gain Status Veil.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%
0★: 50% boost to Earth Elemental ATK.
3★: 80% boost to Earth Elemental ATK.
4★: 80% boost to Earth Elemental ATK. 20% boost to Earth allies HP.
128 780
(940)
325 1970
(2380)
Summon m 2040122000.jpg Morrigna Label Element Wind.png 0★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3 turns
and Status Earth Cut 30.png30% Earth CutEarth DMG is cut 30%
Duration: 3 turnsEarth Damage Cut.
.
3★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png50% Wind ATK UpWind ATK is boosted
Strength: 50%Duration: 3 turns
and Status Earth Cut 50.png50% Earth CutEarth DMG is cut 50%
Duration: 3 turnsEarth Damage Cut.
.

4★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png70% Wind ATK UpWind ATK is boosted
Strength: 70%Duration: 3 turns
and Status Earth Cut 60.png60% Earth CutEarth DMG is cut 60%
Duration: 3 turnsEarth Damage Cut.
.
0★: Boost wind attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost wind attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost wind attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 823
(990)
305 1915
(2320)
Summon m 2040212000.jpg Nacht Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Strength: 1 timeDuration: 4 turns
. Slight chance for all allies to gain massive Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Strength: MassiveDuration: 4 turns
.
0★: Up to 80% boost to Dark Elemental ATK based on the number of Dark summons equipped.
3★: Up to 100% boost to Dark Elemental ATK based on the number of Dark summons equipped.
4★: Up to 110% boost to Dark Elemental ATK based on the number of Dark summons equipped. 10% boost to Dark allies' HP.
Main/Support: MC gains Status Summon Crystal Dark.pngFinal Uncap: NachtGain all of Nacht's call effects upon summoning (1 time)
Unofficial translation
at the start of battle.
128 731
(880)
285 1780
(2150)
Summon m 2040069000.jpg Neptune Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 4 turns
.
0★: Refresh effect to all Water allies (Healing cap: 300).
30% boost to Water allies' Normal ATK.
3★: Refresh effect to all Water allies (Healing cap: 400).
40% boost to Water allies' Normal ATK.
125 740 330 2070
Summon m 2040042000.jpg Nezha Label Element Wind.png 0★: Massive Wind DMG to all foes and bonus Fire DMG. All allies gain Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Duration: 3 turnsFire Damage Cut.
.
4★: Massive Wind DMG to all foes and bonus Fire DMG. All allies gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%
Fire Damage Cut.
, Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
Strength: 30%
and Status WindAtkUp.png30% Wind ATK UpWind ATK is boosted
Strength: 30%
.
0★: 40% boost to Wind and Fire Elemental ATK.
3★: 60% boost to Wind and Fire Elemental ATK.
4★: 70% boost to Wind and Fire Elemental ATK. 25% boost to Wind and Fire HP.
121 729
(880)
355 2115
(2560)
Summon m 2040352000.jpg Nyarlathotep Label Element Dark.png 0★: 500% Dark damage to all foes (Damage cap: ~630,000).
All Dark allies gain Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
and Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Dark damage to all foes (Damage cap: ~630,000).
All Dark allies gain Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
and Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Dark damage to all foes (Damage cap: ~700,000).
Inflict Status Putrefy.pngPutrefy.
All Dark allies gain Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
and Status DarkAtkUp.png60% Dark ATK UpDark ATK is boosted
Strength: 60%Duration: 3 turns
.
0★:
Main: 50% boost to Dark Elemental ATK.
Sub: Boost to Dark allies' Dark Elemental ATK based on their number of Status Oblivion Crest.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Dark Elemental ATK.
Sub: Boost to Dark allies' Dark Elemental ATK based on their number of Status Oblivion Crest.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Dark Elemental ATK.
All Dark allies start battle with Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Dark allies' Dark Elemental ATK based on their number of Status Oblivion Crest.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
121 814
(990)
412 2032
(2440)
Summon m 2040033000.jpg Oceanus Label Element Water.png 0★: Massive Water damage to all foes. Chance to revive an ally with 25% HP.
4★: Massive Water damage to all foes. Revive an ally with 25% HP.
0★: 40% boost to Water and Light Elemental ATK.
3★: 60% boost to Water and Light Elemental ATK.
4★: 70% boost to Water and Light Elemental ATK. 25% boost to Water and Light allies' HP.
130 800
(970)
310 1910
(2310)
Summon m 2040029000.jpg Odin Label Element Light.png 0★: Massive Light damage to all foes. Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
4★: Massive Light damage to all foes. Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
. All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
for 3 turns.
0★: 50% boost to Light and Dark Elemental ATK.
3★: 75% boost to Light and Dark Elemental ATK.
4★: 75% boost to Light and Dark Elemental ATK. 15% boost to Light and Dark HP. 30% boost to Normal ATK and 3% boost to double attack rate if both Light and Dark allies are in the front line.
135 860
(1040)
340 2100
(2540)
Summon m 2040366000.jpg Owlcat Label Element Wind.png 0★: 500% Wind damage to all foes (Damage cap: ~630,000).
Wind allies in first and third positions gain Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
Wind allies in second and fourth positions gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 2 turns
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 2 turns
.
3★: 700% Wind damage to all foes (Damage cap: ~730,000).
Wind allies in first and third positions gain Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
.
Wind allies in second and fourth positions gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 2 turns
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 2 turns
.
0★:
Main: 40% boost to Wind ATK.
20% boost to C.A. DMG.
20% boost to Wind allies' charge bars at battle start.
Sub: 15% boost to Wind allies' HP.
3★:
Main: 60% boost to Wind ATK.
30% boost to C.A. DMG.
30% boost to Wind allies' charge bars at battle start.

Sub: 25% boost to Wind allies' HP.
131 809 362 2057
Summon m 2040302000.jpg Poseidon, the Tide Father Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status AttackDown.png10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
and Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
.
All allies gain Status AttackUp.png10% ATK UpATK is boosted
Strength: 10%
and Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%
.
0★: 120% boost to Water Elemental ATK.
3★: 140% boost to Water Elemental ATK.
123 726 272 1752
Summon m 2040340000.jpg Princess Long Ji Label Element Water.png 0★: 500% Water damage to all foes (Damage cap: ~630,000).
All Water allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
and Status WaterAtkUp.png25% Water ATK UpWater ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Water damage to all foes (Damage cap: ~630,000).
All Water allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
and Status WaterAtkUp.png50% Water ATK UpWater ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Water damage to all foes (Damage cap: ~700,000).
All Water allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
, Status WaterAtkUp.png60% Water ATK UpWater ATK is boosted
Strength: 60%Duration: 3 turns
, and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
0★:
Main: 50% boost to Water Elemental ATK.
Sub: Boost to Water allies' Water Elemental ATK based on number of Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Water Elemental ATK.
Sub: Boost to Water allies' Water Elemental ATK based on number of Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Water Elemental ATK.
All Water allies start battle with Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Water allies' Water Elemental ATK based on number of Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
138 816
(990)
327 2022
(2450)
Summon m 2040125000.jpg Prometheus Label Element Fire.png 0★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3 turns
and Status Wind Cut 30.png30% Wind CutWind DMG is cut 30%
Duration: 3 turnsWind Damage Cut.
.
3★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png50% Fire ATK UpFire ATK is boosted
Strength: 50%Duration: 3 turns
and Status Wind Cut 50.png50% Wind CutWind DMG is cut 50%
Duration: 3 turnsWind Damage Cut.
.

4★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png70% Fire ATK UpFire ATK is boosted
Strength: 70%Duration: 3 turns
and Status Wind Cut 60.png60% Wind CutWind DMG is cut 60%
Duration: 3 turnsWind Damage Cut.
.
0★: Boost to Fire attack critical hit rate, 30% boost to Debuff Resistance.
3★: Boost to Fire attack critical hit rate, 40% boost to Debuff Resistance.
4★: Boost to Fire attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 822
(990)
300 1920
(2330)
Summon m 2040009000.jpg Quetzalcoatl Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 4 turns
.
0★: 40% boost to Wind and Earth Elemental ATK.
3★: 60% boost to Wind and Earth Elemental ATK.
125 755 320 1895
Summon m 2040361000.jpg Red Hare Label Element Fire.png 0★: 500% Fire damage to all foes (Damage cap: ~630,000).
All Fire allies gain Status Bonus Damage.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, Status DoubleUp.png40%~60% DA UpDouble attack rate is boosted
Strength: 40%~60%Duration: 1 turn
, and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
3★: 700% Fire damage to all foes (Damage cap: ~730,000).
All Fire allies gain Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
, Status DoubleUp.png60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 1 turn
, and Status TripleUp.png40% TA UpTriple attack rate is boosted
Strength: 40%Duration: 1 turn
.
0★:
Main: 40% boost to Fire ATK, 20% boost to C.A. DMG, and 20% boost to Fire allies' charge bars at battle start.
Sub: 15% boost to Fire allies' HP.
3★:
Main: 60% boost to Fire ATK, 30% boost to C.A. DMG, and 30% boost to Fire allies' charge bars at battle start.
Sub: 25% boost to Fire allies' HP.
134 812 347 2042
Summon m 2040105000.jpg Rose Queen Label Element Wind.png 0★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack
Duration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 300) or 10% charge barDuration: 3 turns
, and Status Veil.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Duration: 3 turns
.
3★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack
Duration: 3 turns
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 400) or 10% charge barDuration: 3 turns
, and Status Veil.png30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 3 turns
.

4★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack
Duration: 3 turns
, Status DefenseUp.png40% DEF UpDEF is boosted
Strength: 40%Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
, and Status Veil.png35% Debuff Res. UpDebuff resistance is boosted
Strength: 35%Duration: 3 turns
.
0★: 50% boost to Wind Elemental ATK.
3★: 80% boost to Wind Elemental ATK.
4★: 80% boost to Wind Elemental ATK.
10% boost to healing skills.
140 780
(940)
304 1870
(2260)
Summon m 2040001000.jpg Satan Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
0★: 40% boost to Dark and Earth Elemental ATK.
3★: 60% boost to Dark and Earth Elemental ATK.
115 710 415 2390
Summon m 2040053000.jpg Satyr Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
and Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
4★: 800% Fire damage to all foes (Damage cap: ~630,000).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
All allies gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
and Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
0★: 30% boost to Fire allies' Normal ATK.
Refresh effect to all Fire allies (Healing cap: 300).
3★: 40% boost to Fire allies' Normal ATK.
Refresh effect to all Fire allies (Healing cap: 400).

4★: 50% boost to Fire allies' Normal ATK.
Refresh effect to all Fire allies (Healing cap: 600).
127 785
(950)
325 1950
(2360)
Summon m 2040177000.jpg Setekh Label Element Wind.png 0★: Massive Wind damage to all foes. All allies gain Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Duration: 3 turns
and slight chance to gain Status TripleUp.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
.
0★: Up to 100% boost to Wind Elemental ATK based on the current number of enemies.
3★: Up to 120% boost to Wind Elemental ATK based on the current number of enemies.
4★: Up to 130% boost to Wind Elemental ATK based on the current number of enemies.
10% boost to Wind allies' HP.
Main/Support: MC gains Status Summon Crystal Wind.pngFinal Uncap: SetekhGain all of Setekh's call effects upon summoning (1 time)
Unofficial translation
at the start of the battle.
119 717
(860)
300 1800
(2170)
Summon m 2040171000.jpg Sethlans Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status AttackDown.png20% ATK DownATK is lowered
Strength: 20%
. Slight chance for all allies to gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
0★: Up to 100% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 60%, gains 4% per turn.)
3★: Up to 120% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 80%, gains 4% per turn.)
4★: Up to 130% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 90%, gains 4% per turn.)
10% boost to Fire allies' HP.
Main/Support: MC gains Status Summon Crystal Fire.pngFinal Uncap: SethlansGain all of Sethlans's call effects upon summoning (1 time)
Unofficial translation
at the start of the battle.
118 712
(860)
305 1820
(2200)
Summon m 2040017000.jpg Siren Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict Status Charm.pngCharmedAttacks are slightly limited
Duration: 180 seconds
.
0★: 40% boost to Wind and Light Elemental ATK.
3★: 60% boost to Wind and Light Elemental ATK.
127 767 325 1925
Summon m 2040249000.jpg Snow White Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status WaterResDown.png20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Duration: 180 seconds
.
Slight chance to inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 3 turnsTakes 25% more damage
Local status effect
.
0★: Boost to Water Elemental ATK based on number of main allies' racesCalled "Types" in-game (Up to 100%).
3★: Boost to Water Elemental ATK based on number of main allies' racesCalled "Types" in-game (Up to 120%).
124 722 276 1772
Summon m 2040338000.jpg Surtr Label Element Fire.png 0★: 500% Fire damage to all foes.
All Fire allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and Status FireAtkUp.png25% Fire ATK UpFire ATK is boosted
Strength: 25%Duration: 3 turns
.
3★: 700% Fire damage to all foes.
All Fire allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and Status FireAtkUp.png50% Fire ATK UpFire ATK is boosted
Strength: 50%Duration: 3 turns
.

4★: 900% Fire damage to all foes.
Inflict Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3 turnsLocal status effect
.
All Fire allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and Status FireAtkUp.png60% Fire ATK UpFire ATK is boosted
Strength: 60%Duration: 3 turns
.
0★:
Main: 50% boost to Fire Elemental ATK.
Sub: Boost to Fire allies' Fire Elemental ATK based on number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★:
Main: 80% boost to Fire Elemental ATK.
Sub: Boost to Fire allies' Fire Elemental ATK based on number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).

4★:
Main: 100% boost to Fire Elemental ATK.
All Fire allies start battle with Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.

Sub: Boost to Fire allies' Fire Elemental ATK based on number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
130 800
(970)
367 2102
(2540)
Summon m 2040304000.jpg Sylph, Flutterspirit of Purity Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
0★: 120% boost to Fire Elemental ATK.
3★: 140% boost to Fire Elemental ATK.
100 720 300 1780
Summon m 2040173000.jpg Tezcatlipoca Label Element Earth.png 0★: Massive Earth damage to all foes and inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
. Slight chance for all allies to gain Status Bonus Damage.png100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 100%Duration: 1 turn
.
4★: Massive Earth damage to all foes and inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
. Slight chance for all allies to gain Status Bonus Damage.png100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 100%Duration: 1 turn
.
The Main Character gains Status Summon Crystal Earth.pngLittle Feast of the DeadGain all of Tezcatlipoca's call effects upon summoning when foe's charge diamonds are full (1 time)
if not present or consumed; or activates Status Summon Crystal Earth.pngLittle Feast of the DeadGain all of Tezcatlipoca's call effects upon summoning when foe's charge diamonds are full (1 time)
if present and the requirements are met.
0★: Up to 100% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 120% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
4★: Up to 130% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game. 10% boost to Earth allies' DEF.
119 716
(860)
300 1810
(2190)
Summon m 2040188000.jpg Thor Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status AttackDown.png40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds
, Status DefenseDown.png40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
and Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds
.
3★: Massive Light damage to all foes.
Inflict Status AttackDown.png40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds
, Status DefenseDown.png40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
and Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds
.
Remove 1 buff effect.

4★: Massive Light damage to all foes.
Inflict Status AttackDown.pngATK DownATK is lowered
Duration: 180 seconds
, Status DefenseDown.pngDEF DownDEF is lowered
Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
and Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Remove 1 buff effect.
All Light allies gain Status Bonus Damage.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 2 turns
.
0★: 30% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
3★: 40% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
4★: 50% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
117 710
(860)
310 1810
(2190)
Summon m 2040263000.jpg Tsukuyomi Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status LightAtkDown.png10% Light ATK DownLight ATK is lowered
Strength: 10%Duration: 180 seconds
.
Slight chance for Dark allies to gain Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
.
0★: Boost to Dark Elemental ATK based on number of main allies' racesCalled "Types" in-game (Up to 80%).
3★: Boost to Dark Elemental ATK based on number of main allies' racesCalled "Types" in-game (Up to 100%).
116 711 319 1828
Summon m 2040063000.jpg Twin Elements Label Element Fire.png 0★: Massive Fire damage to all foes.
Bonus Water damage.
All allies gain Status Water Cut 10.png10% Water CutWater DMG is cut 10%
Duration: 3 turnsWater Damage Cut.
and Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Duration: 3 turnsFire Damage Cut.
.
4★: Massive Fire damage to all foes.
Bonus Water damage.
All allies gain Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted
Strength: 10%Duration: 3 turns
, Status FireAtkUp.png10% Fire ATK UpFire ATK is boosted
Strength: 10%Duration: 3 turns
, Status Water Cut 10.png10% Water CutWater DMG is cut 10%
Duration: 3 turnsWater Damage Cut.
, and Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Duration: 3 turnsFire Damage Cut.
.
0★: 40% boost to Fire and Water allies' HP.
5% chance to counter.
3★: 60% boost to Fire and Water allies' HP.
5% chance to counter

4★: 60% boost to Fire and Water allies' HP.
5% chance to counter.
60% boost to Fire and Water Normal ATK.
5% / 25% boost to critical hit rate5% chance of dealing 25% more damage. if main allies include at least 2 different elements.
120 728
(880)
360 2120
(2560)
Summon m 2040180000.jpg Typhon Label Element Dark.png 0★: Massive Dark damage to all foes. Clear all foes' charge diamonds.
3★: Massive Dark damage to all foes. Clear all foes' charge diamonds. All allies gain 10% charge bar for every filled diamond that is removed by Typhon.
4★: Massive Dark damage to all foes. Clear all foes' charge diamonds. All allies gain Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
0★: Refresh all Dark allies (Healing cap: 300). 30% boost to Dark allies' Normal ATK.
3★: Refresh all Dark allies. 40% boost to Dark allies' Normal ATK.
4★: Refresh all Dark allies (Healing cap: 600). 50% boost to Dark allies' Normal ATK.
120 735
(890)
340 2095
(2530)
Summon m 2040004000.jpg Vortex Dragon Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 4 turns
.
4★: Massive Light damage to all foes.
Inflict Status FireResDown.png20% Fire DEF DownDEF is lowered for fire DMG
Strength: 20%
and Status LightResDown.png20% Light DEF DownDEF is lowered for light DMG
Strength: 20%
.
All allies gain Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 4 turns
.
0★: 40% boost to Light and Fire Elemental ATK.
3★: 60% boost to Light and Fire Elemental ATK.
4★: Light allies: 80% boost to Light Elemental ATK, 25% boost to C.A. DMG, and 10% boost to C.A. DMG Cap.
Fire allies: 60% boost to Fire Elemental ATK, 30% boost to HP, and lessen Wind damage taken by 10%.
126 756
(910)
330 1985
(2400)
Summon m 2040229000.jpg Zaoshen Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status FireResDown.png20% Fire DEF DownDEF is lowered for fire DMG
Strength: 20%
. Slight chance to inflict Status ATK Down 3.png50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect
on all foes.
0★: Up to 100% boost to Fire Elemental ATK based on the number of Fire summons equipped.
3★: Up to 120% boost to Fire Elemental ATK based on the number of Fire summons equipped.
4★: Up to 130% boost to Fire Elemental ATK based on the number of Fire summons equipped.
10% boost to Fire allies' DEF.
Main/Support: MC gains Status Summon Crystal Fire.pngFinal Uncap: ZaoshenAll of Zaoshen's call effects activate upon summoning (1 time)
Unofficial translation
at the start of battle.
122 756
(920)
293 1711
(2060)

Premium Non-Ticketable

These summons cannot be obtained from the Beginner's Draw Set or a Surprise Ticket.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040094000.jpg Agni Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status Burned.pngBurnedHP is lowered on every turn
Strength: 5000Base Accuracy: 50%Duration: 180 seconds
.
4★: 400% Fire damage to all foes (Damage cap: ~840,000).
Inflict Status Burned.pngBurnedHP is lowered on every turn
Strength: 5000Base Accuracy: 100%Duration: 180 seconds
.
All allies gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 4%-10%Duration: 3 turns
.
0★: 80% boost to Fire's, Hellfire's, and Inferno's weapon skills.
3★: 120% boost to Fire's, Hellfire's, and Inferno's weapon skills.
4★: 140% boost to Fire's, Hellfire's, and Inferno's weapon skills.
127 770
(1092)
385 2270
(3213)
Summon m 2040003000.jpg Bahamut Label Element Dark.png 0★: Massive Dark damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 4 turns
.
4★: Massive Dark damage to all foes.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 4 turns
and Status Defiance Bahamut.png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: 4 turns
.

5★: Massive Dark damage to all foes.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 4 turns
, Status Defiance Bahamut.png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: 4 turns
, and Status Defiance Bahamut.png20% C.A. DMG Cap Up (1 time)Charge attack DMG Cap is boosted (1 time)
Strength: 20%Duration: 4 turns
.
0★: 100% boost to Dark Elemental ATK.
3★: 120% boost to Dark Elemental ATK.
4★: 130% boost to Dark Elemental ATK.
5★: 150% boost to Dark Elemental ATK.
140 850
(1210)
(1390)
380 2160
(3050)
(3495)
Summon m 2040347000.jpg Belial Label Element Dark.png 0★: MC gains Status Cunning Horseplay.pngCunning HorseplayLands random effects on all foes or allies in 6 turns more turn(s) (Can't be removed)
Duration: 6 turns
. (Random effects to all foes or allies every 6 turns.)
3★: MC gains Status Cunning Horseplay.pngCunning HorseplayLands random effects on all foes or allies in 5 turns more turn(s) (Can't be removed)
Duration: 5 turns
. (Random effects to all foes or allies every 5 turns.)

4★: MC gains Status Cunning Horseplay.pngCunning HorseplayLands random effects on all foes or allies in 4 turns more turn(s) (Can't be removed)
Duration: 4 turns
. (Random effects to all foes or allies every 4 turns.)
0★:
Main: 100% boost to Dark ATK.
Cap Dark allies' max HP at 20,000.
Sub: Supplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit).
30% hit to max HP.
3★:
Main: 120% boost to Dark ATK.
Cap Dark allies' max HP at 20,000.

Sub: Supplement DMG based on the foe's max HP (Damage cap: 20,000 per hit).
30% hit to max HP.

4★:
Main: 130% boost to Dark ATK.
Cap Dark allies' max HP at 20,000.
Cap DMG taken at 5,000 per hit.

Sub: Supplement DMG based on the foe's max HP (Damage cap: 30,000 per hit).
30% hit to max HP.
120 800
(1140)
400 2310
(3265)
Summon m 2040225000.jpg Europa Label Element Water.png 0★: Massive Water damage to all foes.
Revive two random allies at 50% Max HP.
0★: 120% boost to Water Elemental ATK.
3★: 140% boost to Water Elemental ATK.
150 880 325 2070
Summon m 2040311000.jpg Gabriel Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status Pureflow 5.pngPureflowDMG taken is boosted / DMG dealt is lowered
Duration: 5 turnsLocal status effect
on Fire foes.
All allies gain Status Fire Cut 70.png70% Fire CutFire DMG is cut 70%
Strength: 70%Duration: 1 turn Fire Damage Cut.
.
0★:
Main: 100% boost to Water Elemental ATK.
Sub: 5% boost to Water allies' damage cap.
3★:
Main: 120% boost to Water Elemental ATK.
Sub: 10% boost to Water allies' damage cap.
140 850 375 2100
Summon m 2040205000.jpg Godsworn Alexiel Label Element Earth.png 0★: All allies gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status DefenseUp.png60% DEF UpDEF is boosted
Strength: 60%Duration: 3 turns
.
3★: All allies gain Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status DefenseUp.png100% DEF UpDEF is boosted
Strength: 100%Duration: 3 turns
.
0★: 120% boost to Earth Elemental ATK.
3★: 140% boost to Earth Elemental ATK.
140 870 320 2100
Summon m 2040065000.jpg Grand Order Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).
3★: Massive Light damage to all foes. All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 1000)Duration: 3 turns
(Healing cap: 1000).

4★: 400% Light damage to all foes (Damage cap: ~830,000). All allies gain Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns
(Healing cap: 1000).
0★: 100% boost to Normal ATK when at least 3 main allies' elements differ.
3★: 200% boost to Normal ATK when at least 3 main allies' elements differ.
4★:
Main: 200% boost to Normal ATK and 50% boost to DEF when at least 3 main allies' elements differ.
Sub: Amplify damage by 5% against non-elemental foes.
140 880
(1250)
350 2080
(2945)
Summon m 2040261000.jpg Grimnir Label Element Wind.png 0★: Massive Wind damage to all foes.
MC gains Status God of War Returns.pngGod of War ReturnsSkill will activate 2 turns later.
: 500% Wind damage to all foes 2, 4, and 6 turns after the call (Damage cap: ~800,000).
All allies gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: 3 turns
.
0★: 120% boost to Wind Elemental ATK.
3★: 140% boost to Wind Elemental ATK.
134 851 347 2145
Summon m 2040090000.jpg Hades Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 50%Duration: 180 secondsTakes 25% more damage
.
4★: 400% Dark damage to all foes (Damage cap: ~860,000).
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 100%Duration: 180 secondsTakes 25% more damage
.
All allies gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
0★: 80% Boost to Dark's, Hatred's, and Oblivion's weapon skills.
3★: 120% Boost to Dark's, Hatred's, and Oblivion's weapon skills.
4★: 140% Boost to Dark's, Hatred's, and Oblivion's weapon skills.
123 755
(1071)
420 2350
(3315)
Summon m 2040275000.jpg Halluel and Malluel Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
, Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
, and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
.
0★:
Main: 30% boost to all Elemental ATK.
20% boost to double attack rate.
Sub: 5% boost to double attack rate.
3★:
Main: 40% boost to all Elemental ATK.
30% boost to double attack rate.

Sub: 10% boost to double attack rate.
135 808 350 2075
Summon m 2040114000.jpg Kaguya Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%
and Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%
.
3★: Massive Water damage to all foes.
All allies gain Status Defiance.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%
and Status DamageCapUp.png20% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 20%
.

4★: 400% Water damage to all foes.
All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, Status Defiance.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%
, and Status DamageCapUp.png20% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 20%
.
0★: All allies start battle with Status AutoRevive.pngAutorevive (1 time)Recovers once from a knockout while in effect
Duration: Indefinite
.
Boost to main allies' double attack rate based on how low their HP is.
20% boost to item drop rate.
3★: All allies start battle with Status AutoRevive.pngAutorevive (1 time)Recovers once from a knockout while in effect
Duration: Indefinite
.
Boost to main allies' double attack rate based on how low their HP is.
25% boost to item drop rate.

4★:
Main: All allies start battle with Status AutoRevive.pngAutorevive (1 time)Recovers once from a knockout while in effect
Duration: Indefinite
.
Boost to main allies' multiattack rate.
30% boost to item drop rate and 30% boost to EXP.

Sub: 10% boost to EXP.
150 860
(1215)
350 2140
(3035)
Summon m 2040056000.jpg Lucifer Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 4 turns
.
4★: Massive Light damage to all foes.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 4 turns
.
Restore 30% of all allies' max HP (Healing cap: 3000).

5★: Massive Light damage to all foes.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 4 turns
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns
.
Restore 30% of all allies' max HP (Healing cap: 3000).
0★: 100% boost to Light Elemental ATK.
3★: 120% boost to Light Elemental ATK.
4★: 130% boost to Light Elemental ATK.
5★: 150% boost to Light Elemental ATK.
136 900
(1280)
(1470)
340 2015
(2850)
(3268)
Summon m 2040330000.jpg Metatron Label Element Light.png 0★: 2-hit Light damage to random foes and remove 1 buff from all foes.
All Light allies gain Status Auroracoil (Summon).pngAuroracoilATK and DEF are boosted (Can't be removed)
Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
.
0★:
Main: 100% boost to Light Elemental ATK.
Sub: 5% boost to Light allies' damage cap.
3★:
Main: 120% boost to Light Elemental ATK.
Sub: 10% boost to Light allies' damage cap.
138 816 327 2022
Summon m 2040306000.jpg Michael Label Element Fire.png 0★: Plain damage to all foes based on 3% of current HP (Damage cap: 500,000) and remove 1 buff.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
3★: Plain damage to all foes based on 5% of current HP (Damage cap: 999,999) and remove 1 buff.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
0★:
Main: 100% boost to Fire Elemental ATK.
Sub: 5% boost to Fire allies' damage cap.
3★:
Main: 120% boost to Fire Elemental ATK.
Sub: 10% boost to Fire allies' damage cap.
129 832 359 2240
Summon m 2040202000.jpg Raphael Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict Status Undaunted Gale 1.pngUndaunted GaleCharge diamonds don't fill up / Can't use special attacks
Duration: 1-2 turnsLocal status effect
on all Earth foes for 1 to 2 turns.
All Wind allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
0★:
Main: 100% boost to Wind Elemental ATK.
Sub: 5% boost to Wind allies' damage cap.
3★:
Main: 120% boost to Wind Elemental ATK.
Sub: 10% boost to Wind allies' damage cap.
158 930 251 1750
Summon m 2040327000.jpg Sariel Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Death Sentence (Sariel) 5.pngDeath SentenceDMG taken is boosted / DMG dealt is lowered
Duration: 5 turnsLocal status effect
on Light foes.
All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
0★:
Main: 100% boost to Dark Elemental ATK.
Sub: 5% boost to Dark allies' damage cap.
3★:
Main: 120% boost to Dark Elemental ATK.
Sub: 10% boost to Dark allies' damage cap.
132 790 357 2155
Summon m 2040185000.jpg Shiva Label Element Fire.png 0★: Massive Fire damage to all foes.
All allies gain Status Path of Destruction.pngPath of DestructionATK is boosted
Strength: 100%Multiplier: UniqueDuration: 1 turn
.
0★: 120% boost to Fire Elemental ATK.
3★: 140% boost to Fire Elemental ATK.
135 850 345 2150
Summon m 2040084000.jpg Titan Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
Duration: 1 turn
.
4★: 400% Earth damage to all foes.
All allies gain Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
and Status Armored.png50% / 20% ArmoredChance of lowering DMG taken
Strength: 50% chance of taking 20% less damage.
.
0★: 80% boost to Earth's, Mountain's, and Terra's weapon skills.
3★: 120% boost to Earth's, Mountain's, and Terra's weapon skills.
4★: 140% boost to Earth's, Mountain's, and Terra's weapon skills.
140 920
(1310)
310 1940
(2755)
Summon m 2040203000.jpg Uriel Label Element Earth.png 0★: Massive Earth damage to all foes.
All Earth allies gain Status Uriel's Favor.pngUriel's FavorATK and DEF are boosted (Can't be removed)
Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
.
All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
0★:
Main: 100% boost to Earth Elemental ATK.
Sub: 5% boost to Earth allies' damage cap.
3★:
Main: 120% boost to Earth Elemental ATK.
Sub: 10% boost to Earth allies' damage cap.
133 844 352 2180
Summon m 2040100000.jpg Varuna Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status Putrefy.pngPutrefiedHP is lowered on every turn
Base Accuracy: 50%
.
4★: 400% Water damage to all foes (Damage cap: ~860,000).
Inflict Status Putrefy.pngPutrefiedHP is lowered on every turn
Strength: 5000Base Accuracy: 100%Duration: 180 seconds
.
All allies gain Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
.
0★: 80% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
3★: 120% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
4★: 140% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
130 800
(1135)
370 2150
(3040)
Summon m 2040098000.jpg Zephyrus Label Element Wind.png 0★: Massive Wind damage to all foes and remove 1 buff.
4★: 400% Wind damage to all foes (Damage cap: ~860,000) and remove 1 buff.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
0★: 80% Boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
3★: 120% Boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
4★: 140% Boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
128 774
(1097)
380 2250
(3185)
Summon m 2040080000.jpg Zeus Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000
.
4★: 400% Light damage to all foes (Damage cap: ~860,000).
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000
.
0★: 80% boost to Light's, Thunder's, and Zion's weapon skills.
3★: 120% boost to Light's, Thunder's, and Zion's weapon skills.
4★: 140% boost to Light's, Thunder's, and Zion's weapon skills.
130 790
(1120)
370 2220
(3145)

Summer

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040369000.jpg Athena (Summer) Label Element Fire.png 0★: All Fire allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
3★: All Fire allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite
, and Status Heal.pngRefreshHP is restored on every turn
.

4★: All Fire allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
0★: 80% boost to Fire Elemental ATK.
3★: 100% boost to Fire Elemental ATK.
4★: 110% boost to Fire Elemental ATK.
137 815
(980)
332 2027
(2450)
Summon m 2040293000.jpg Macula Marius (Summer) Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status Coldcage.pngColdcageCan't attack
Base Accuracy: 100%Duration: 1-2 turnsLocal status effect
on all Fire foes for 1 to 2 turns.
3★: Massive Water damage to all foes.
Inflict Status Coldcage.pngColdcageCan't attack
Base Accuracy: 100%Duration: 1-2 turnsLocal status effect
on all Fire foes for 1 to 2 turns.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.

4★: Massive Water damage to all foes.
Inflict Status Coldcage.pngColdcageCan't attack
Base Accuracy: 100%Duration: 1-2 turnsLocal status effect
on all Fire foes for 1 to 2 turns.
All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
0★: 60% boost to Water Elemental ATK.
3★: 80% boost to Water Elemental ATK.
4★: 90% boost to Water Elemental ATK.
125 755
(910)
345 2090
(2530)
Summon m 2040336000.jpg Rose Queen (Summer) Label Element Wind.png 0★: All Wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: Unique
.
.
3★: All Wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
.

4★: All Wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
and Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
0★: 80% boost to Wind Elemental ATK.
3★: 100% boost to Wind Elemental ATK.
4★: 110% boost to Wind Elemental ATK.
135 840
(1020)
342 1900
(2290)
Summon m 2040335000.jpg Satyr (Summer) Label Element Fire.png 0★: All Fire allies gain Status Wind Cut 20.png20% Wind CutWind DMG is cut 20%
Duration: 3 turnsWind Damage Cut.
. MC gains Status Primal Pals' Summer.pngPrimal Pals' SummerActivates when a foe uses special attack (Restores all allies' HP and removes 1 debuff upon activation) (Can't be removed)
Strength: 20% of all allies' HP (Healing cap: 2500)Duration: 3 turns
.
3★: All Fire allies gain Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%
Duration: 3 turnsWind Damage Cut.
. MC gains Status Primal Pals' Summer.pngPrimal Pals' SummerActivates when a foe uses special attack (Restores all allies' HP and removes 1 debuff upon activation) (Can't be removed)
Strength: 20% of all allies' HP (Healing cap: 3000)Duration: 3 turns
.

4★: All Fire allies gain Status Wind Cut 50.png50% Wind CutWind DMG is cut 50%
Duration: 3 turnsWind Damage Cut.
. MC gains Status Primal Pals' Summer.pngPrimal Pals' SummerActivates when a foe uses special attack (Restores all allies' HP and removes 1 debuff upon activation) (Can't be removed)
Strength: 20% of all allies' HP (Healing cap: 3000)Duration: 3 turns
.
0★: 80% boost to Fire ATK
3★: 100% boost to Fire ATK
4★: 110% boost to Fire ATK
134 810
(979)
347 2050
(2476)
Summon m 2040333000.jpg Yggdrasil (Summer) Label Element Earth.png 0★: All Earth allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 4 turns
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns
.
4★: All Earth allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 4 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
0★: 80% boost to Earth ATK.
3★: 100% boost to Earth ATK.
4★: 110% boost to Earth ATK.
137 820
(1030)
332 2002
(2500)

Omega Summons

These summons are obtained from Omega Raids.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040046000.jpg Celeste Omega Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status HealDown.pngHealing DownHeal skill's healing amount is lowered
Duration: 180 seconds
.
4★: Massive Dark damage to all foes.
Inflict Status HealDown.png50% Healing DownHeal skill's healing amount is lowered
Strength: 50%Duration: 180 seconds
and Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
0★: 50% boost to Shalim weapon skills.
3★: 100% boost to Shalim weapon skills.
4★: 120% boost to Shalim weapon skills.
101 646
(776)
285 1645
(1975)
Summon m 2040034000.jpg Colossus Omega Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%
.
4★: Massive Fire damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%
.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
0★: 50% boost to Vulcan weapon skills.
3★: 100% boost to Vulcan weapon skills.
4★: 120% boost to Vulcan weapon skills.
103 648
(778)
275 1635
(1965)
Summon m 2040028000.jpg Leviathan Omega Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
4★: Massive Water damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 50% boost to Ezili weapon skills.
3★: 100% boost to Ezili weapon skills.
4★: 120% boost to Ezili weapon skills.
107 652
(782)
255 1615
(1945)
Summon m 2040047000.jpg Luminiera Omega Label Element Light.png 0★: Massive Light damage to all foes and slight chance to remove a buff.
4★: Massive Light damage to all foes and slight chance to remove a buff.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 50% boost to Horus weapon skills.
3★: 100% boost to Horus weapon skills.
4★: 120% boost to Horus weapon skills.
105 650
(780)
265 1625
(1955)
Summon m 2040020000.jpg Tiamat Omega Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%
.
4★: Massive Wind damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%
.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 3 turns
.
0★: 50% boost to Aeolus weapon skills.
3★: 100% boost to Aeolus weapon skills.
4★: 120% boost to Aeolus weapon skills.
104 650
(780)
270 1630
(1960)
Summon m 2040027000.jpg Yggdrasil Omega Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status Heal.png10% Healing UpHeal skill's healing amount is boosted
Strength: 10%Duration: 3 turns
and Status Heal.png10% Healing Cap UpHeal skill's healing cap is boosted
Strength: 10%Duration: 3 turns
.
4★: Massive Earth damage to all foes.
All allies gain Status Heal.png10% Healing UpHeal skill's healing amount is boosted
Strength: 10%Duration: 3 turns
, Status Heal.png10% Healing Cap UpHeal skill's healing cap is boosted
Strength: 10%Duration: 3 turns
, and a random buff effect.
0★: 50% boost to Gaia weapon skills.
3★: 100% boost to Gaia weapon skills.
4★: 120% boost to Gaia weapon skills.
106 651
(781)
260 1620
(1950)

Normal Showdown Summons

These summons are obtained from their respective Normal Showdowns and Xeno Clash.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040010000.jpg Cocytus Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 4 turns
.
0★: 40% boost to Water Elemental ATK.
3★: 50% boost to Water Elemental ATK.
4★: 60% boost to Water Elemental ATK.
100 606
(710)
220 1430
(1670)
Summon m 2040044000.jpg Corow Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Strength: 50%Duration: 180 seconds
.
0★: 30% boost to Light allies' Normal ATK.
10% boost to Light allies' HP.
3★: 40% boost to Light allies' Normal ATK.
15% boost to Light allies' HP.

4★: 50% boost to Light allies' Normal ATK.
20% boost to Light allies' HP.
92 560
(650)
240 1535
(1790)
Summon m 2040062000.jpg Diablo Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status AttackDown.png10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
and Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
.
0★: 30% boost to Dark allies' Normal ATK.
10% boost to Dark HP.
3★: 40% boost to Dark allies' Normal ATK.
15% boost to Dark HP.

4★: 50% boost to Dark allies' Normal ATK.
20% boost to Dark HP.
80 516
(600)
300 1755
(2050)
Summon m 2040016000.jpg Ifrit Label Element Fire.png 0★: Massive Fire damage to all foes.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 4 turns
.
0★: 40% boost to Fire Elemental ATK.
3★: 50% boost to Fire Elemental ATK.
4★: 60% boost to Fire Elemental ATK.
82 518
(610)
290 1745
(2040)
Summon m 2040031000.jpg Sagittarius Label Element Wind.png 0★: Massive Wind damage to all foes. All allies gain Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 4 turns
for 4 turns.
0★: 40% boost to Wind Elemental ATK.
3★: 50% boost to Wind Elemental ATK.
4★: 60% boost to Wind Elemental ATK.
100 600
(700)
235 1445
(1690)
Summon m 2040014000.jpg Vohu Manah Label Element Earth.png 0★: Massive Earth damage to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
0★: 40% boost to Earth Elemental ATK.
3★: 50% boost to Earth Elemental ATK.
4★: 60% boost to Earth Elemental ATK.
94 579
(680)
230 1440
(1680)

Jewel Resort Casino

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040006000.jpg Anat Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 4 turns
.
0★: 50% boost to Wind Elemental ATK.
3★: 80% boost to Wind Elemental ATK.
132 784 320 1940

Free Quest Summons

These summons are obtained through single player Free Quests.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040039000.jpg Mithra Label Element Wind.png 0★: Variable Wind damage to all foes based on the number of debuffs. 0★: 20% boost to Wind Normal ATK. 20% boost to debuff success rate to all Wind allies.
3★: 25% boost to Wind Normal ATK. 25% boost to debuff success rate to all Wind allies.
105 650 195 1200

Side Story Summons

These summons are obtainable through their respective Side Story.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040024000.jpg Albacore Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
.
0★: 20% boost to Dark allies' Normal ATK and HP.
3★: 25% boost to Dark allies' Normal ATK and HP.
91 557 245 1550
Summon m 2040192000.jpg Bellringer Angel Label Element Light.png 0★: Ward. (All allies gain Status Ward.pngWardWard.
Last Words: Can reuse a random summon.
Strength: 1200Duration: 1 turn
.)
3★: Ward. (All allies gain Status Ward.pngWardWard.
Last Words: Can reuse a random summon.
Strength: 1200Duration: 1 turn
.)
Last Words: Can reuse a random summon.
0★: 20% boost to Light allies' HP
3★: 30% boost to Light allies' HP
91 575 200 1400
Summon m 2040184000.jpg Blue Orbit Label Element Wind.png 0★: 20% boost to all allies' charge attack DMG for 3 turns / All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
3★: 30% boost to all allies' charge attack DMG for 3 turns / All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
0★: 100% boost to chain burst
3★: 150% boost to chain burst
93 573 230 1440
Summon m 2040060000.jpg Branwen Label Element Water.png 0★: Massive Water damage to all foes and inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
0★: 30% boost to Water allies' Normal ATK. 1-turn cut to debuffs.
3★: 40% boost to Water allies' Normal ATK. 1-turn cut to debuffs.
105 200 215 1300
Summon m 2040331000.jpg C.C. Label Element Dark.png 0★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
3★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
Hidden Effect: Lelouch gains Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.

4★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: 3 turns
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hidden Effect: Lelouch gains Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
0★: 20% boost to all allies' ATK and HP.
3★: Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
effect to all party members (1 time). / 20% boost to all allies' ATK and HP.
100 650
(790)
215 1300
(1570)
Summon m 2040198000.jpg Dark Flame Scion Label Element Dark.png 0★: Massive dark damage to all foes. All allies gain Status DmgUp.pngDMG SupplementedDMG dealt is supplemented
Strength: (Damage cap: 3000)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
3★: Massive dark damage to all foes. All allies gain Status DmgUp.pngDMG SupplementedDMG dealt is supplemented
Strength: (Damage cap: 3500)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
0★: 30% boost to all Elemental ATK.
3★: 40% boost to all Elemental ATK.
86 556 245 1420
Summon m 2040095000.jpg Deirdre Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
0★: 50% boost to Wind Elemental ATK.
Charge bar fills up 30% slower.
3★: 50% boost to Wind Elemental ATK.
92 572 240 1520
Summon m 2040269000.jpg Demi Agni Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status Burned.pngBurnedHP is lowered on every turn
.
0★: 70% boost to Fire's, Hellfire's, and Inferno's weapon skills.
3★: 110% boost to Fire's, Hellfire's, and Inferno's weapon skills.
4★: 130% boost to Fire's, Hellfire's, and Inferno's weapon skills.
103 647
(919)
270 1630
(2310)
Summon m 2040274000.jpg Demi Hades Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.
0★: 70% boost to Dark's, Hatred's, and Oblivion's weapon skills.
3★: 110% boost to Dark's, Hatred's, and Oblivion's weapon skills.
4★: 130% boost to Dark's, Hatred's, and Oblivion's weapon skills.
101 645
(917)
280 1640
(2320)
Summon m 2040271000.jpg Demi Titan Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
.
0★: 70% boost to Earth's, Mountain's, and Terra's weapon skills.
3★: 110% boost to Earth's, Mountain's, and Terra's weapon skills.
4★: 130% boost to Earth's, Mountain's, and Terra's weapon skills.
106 650
(922)
255 1615
(2295)
Summon m 2040270000.jpg Demi Varuna Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status Putrefy.pngPutrefiedHP is lowered on every turn
.
0★: 70% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
3★: 110% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
4★: 130% boost to Water's, Tsunami's, and Hoarfrost's weapon skills.
107 653
(926)
250 1610
(2290)
Summon m 2040272000.jpg Demi Zephyrus Label Element Wind.png 0★: Massive Wind damage to all foes and remove 1 buff. 0★: 70% boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
3★: 110% boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
4★: 130% boost to Wind's, Whirlwind's, and Ventosus's weapon skills.
104 648 265 1625
Summon m 2040273000.jpg Demi Zeus Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
0★: 70% boost to Light's, Thunder's, and Zion's weapon skills.
3★: 110% boost to Light's, Thunder's, and Zion's weapon skills.
4★: 130% boost to Light's, Thunder's, and Zion's weapon skills.
105 651
(924)
260 1620
(2300)
Summon m 2040181000.jpg Dragon Knights Label Element Wind.png 0★: All allies gain a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1 turn
for 1 turn.
Vane: All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 500) for 2 turns.
3★: All allies gain a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: Omega
for 1 turn.
Vane: All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 800) for 2 turns.

4★: All allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%
and Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: OmegaDuration: 1 turn
for 1 turn.
Vane: All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 1000) for 2 turns.
0★: 10% boost to all allies' DEF
3★: 20% boost to all allies' DEF
4★: 30% boost to all allies' DEF / Debuff immunity at start of battle (1 time)
92 575
(700)
235 1450
(1750)
Summon m 2040133000.jpg Druj Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status Veil.png10% Debuff Res. UpDebuff resistance is boosted
Strength: 10%
.
0★: 50% boost to Light Elemental ATK.
Hit to DEF.
3★: 50% boost to Light Elemental ATK.
90 570 250 1530
Summon m 2040085000.jpg Ebisu Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG
Strength: 10%Duration: 180 seconds
.
0★: 50% boost to Water Elemental ATK, penalty to Double Attack Rate.
3★: 50% boost to Water Elemental ATK.
97 600 225 1390
Summon m 2040099000.jpg Fafnir Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG
Strength: 10%Duration: 180 seconds
.
0★: 50% boost to Fire Elemental ATK.
Hit to DEF.
3★: 50% boost to Fire Elemental ATK.
91 575 250 1520
Summon m 2040219000.jpg Forest Ranger Label Element Earth.png 0★: Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
on all foes. All allies gain Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Duration: 3 turns
.
0★: 30% boost to Earth Normal ATK. Immunity to Status Blind.pngBlindedAttacks have a slight chance to miss
.
3★: 40% boost to Earth Normal ATK. Immunity to Status Blind.pngBlindedAttacks have a slight chance to miss
.
93 575 231 1446
Summon m 2040207000.jpg H.P.A. Label Element Dark.png 0★: All allies gettin' a boost and feelin' the jive! Jeah, jeah, jeah!
(Random effect to all allies.)
Hidden Effect: Katalina also gains Status DefenseUp.png100% DEF UpDEF is boosted
Strength: 100%Duration: 1 turn
. Vira also gains Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
.
0★: 10% boost to all allies' ATK.
3★: 20% boost to all allies' ATK.
83 574 250 1470
Summon m 2040030000.jpg Hekatonkheir Label Element Light.png 0★: Massive Light damage to all foes and all allies gain Status Dark Cut 30.png30% Dark CutDark DMG is cut 30%
Duration: 3 turnsDark Damage Cut.
.
0★: 20% boost to Light Normal ATK and HP.
3★: 25% boost to Light Normal ATK and HP.
93 570 230 1480
Summon m 2040142000.jpg Ikelos Label Element Water.png 0★: Massive Water damage to all foes and deal bonus Water damage. 0★: 40% boost to Water Normal attack. Lowers Water allies' HP by 5%.
3★: 40% boost to Water Normal attack. 15% boost to Water allies' HP.
102 620 200 1300
Summon m 2040129000.jpg Lady Katapillar Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status Burned.pngBurnedHP is lowered on every turn
.
0★: 50% boost to Fire Elemental ATK. Slow down charge bar.
3★: 50% boost to Fire Elemental ATK.
95 600 230 1410
Summon m 2040228000.jpg Lonesome Dragoness Label Element Fire.png 0★: Massive fire DMG to all foes / Remove a buff from all foes and allies 0★: 40% boost to Fire Elemental ATK. Hit to DEF.
3★: 40% boost to Fire Elemental ATK. Boost to double attack rate
94 578 225 1430
Summon m 2040064000.jpg Magus Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status TripleUp.pngTA UpTriple attack rate is boosted
Strength: Small
.
0★: 25% boost to Light allies' Normal ATK.
Boost to charge bar gain.
3★: 30% boost to Light allies' Normal ATK.
Boost to charge bar gain.
94 580 225 1450
Summon m 2040067000.jpg Mammon Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict Status Charm.pngCharmedAttacks are slightly limited
.
0★: 20% boost to Wind allies' Normal ATK and HP.
3★: 25% boost to Wind allies' Normal ATK and HP.
86 540 270 1640
Summon m 2040015000.jpg Manawydan Label Element Water.png 0★: Massive Water damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
0★: 20% boost to Water allies' Normal ATK and HP.
3★: 25% boost to Water allies' Normal ATK and HP.
95 580 225 1435
Summon m 2040043000.jpg Marduk Label Element Earth.png 0★: Massive Earth damage to all foes.
Bonus Fire and Light damage.
4★: Massive Earth damage to all foes.
Bonus Fire and Light damage.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 20% boost to Earth allies' Normal ATK.
Charge bar fills up 10% faster.
3★: 25% boost to Earth allies' Normal ATK.
Charge bar fills up 20% faster.

4★: 50% boost to Earth allies' Normal ATK.
Charge bar fills up 20% faster.
93 548
(660)
240 1600
(1940)
Summon m 2040018000.jpg Midgardsormr Label Element Earth.png 0★: Massive Earth damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%
.
0★: 20% boost to Earth allies' Normal ATK and HP.
3★: 25% boost to Earth allies' Normal ATK and HP.
94 577 235 1510
Summon m 2040011000.jpg Nephthys Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status TripleUp.pngTA UpTriple attack rate is boosted
Strength: small
.
0★: 40% boost to Wind Elemental ATK.
3★: 50% boost to Wind Elemental ATK.
94 577 240 1450
Summon m 2040113000.jpg Odajumoki Gang Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status AttackUp.pngATK UpATK is boosted
.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
on all allies.
0★: 50% boost to Water Elemental ATK.
Hit to DEF.
3★: 50% boost to Water Elemental ATK.
90 551 250 1580
Summon m 2040076000.jpg Oxymoron Label Element Fire.png 0★: Massive Fire damage to all foes.
Bonus Water damage.
0★: 25% boost to Fire and Water ATK.
3★: 40% boost to Fire and Water ATK.
100 634 200 1270
Summon m 2040008000.jpg Phoenix Label Element Fire.png 0★: Massive Fire damage to all foes.
Restore all allies' HP (Healing cap: 500).
0★: 40% boost to Fire Elemental ATK.
3★: 50% boost to Fire Elemental ATK.
91 576 245 1455
Summon m 2040096000.jpg Pierre Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
3★: Massive Light damage to all foes. All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
0★: All allies gain Refresh (up to 100 HP)
3★: All allies gain Refresh (up to 150 HP)
92 575 235 1450
Summon m 2040037000.jpg Poseidon Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status AttackUp.png10% ATK UpATK is boosted
Strength: 10%Duration: 3 turns
and Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%Duration: 3 turns
.
4★: Massive Water damage to all foes.
Inflict Status AttackDown.png10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
and Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
.
All allies gain Status AttackUp.png10% ATK UpATK is boosted
Strength: 10%Duration: 3 turns
and Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%Duration: 3 turns
.
0★: 20% boost to Water allies' Normal ATK. 20% boost to healing.
3★: 25% boost to Water allies' Normal ATK. 25% boost to healing.
4★: 40% boost to Water allies' Normal ATK. 25% boost to healing.
95 565
(660)
245 1575
(1840)
Summon m 2040303000.jpg Princess Knight Label Element Light.png 0★: All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
(Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
for female allies).
3★: All allies gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: 3 turns
and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

(Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: 3 turns
and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
for female allies).
0★: 30% boost to Light and Wind ATK. / 10% boost to Light and Wind allies' C.A. DMG.
3★: 50% boost to Light and Wind ATK. / 20% boost to Light and Wind allies' C.A. DMG.
95 580 220 1422
Summon m 2040081000.jpg Robomi Rocket Label Element Light.png 0★: Massive Light damage to all foes, remove one buff from all allies and foes. 0★: 40% boost to Light Elemental ATK.
3★: 50% boost to Light Elemental ATK.
100 634 200 1270
Summon m 2040195000.jpg Sandalphon Label Element Light.png 0★: Massive Light damage to all foes.
Restore 20% of all allies' HP (Healing cap: 1000).
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 3 turns
.
Hidden Effect: Lucio and SandalphonAny version gain Status Dark Cut 30.png30% Dark CutDark DMG is cut 30%
Duration: 3 turnsDark Damage Cut.
.
0★:
Main: 50% boost to Light Elemental ATK.
Sub: 5% boost to Light allies' HP.
3★:
Main: 70% boost to Light Elemental ATK.
Sub: 10% boost to Light allies' HP.
90 580 240 1410
Summon m 2040159000.jpg Super Robo Gigantes Label Element Light.png 0★: Vanquish Evil!
(Massive Light damage to all foes.
Inflict Status DebuffResDown.png5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%
.)
3★: Vanquish Evil, Banish Darkness!
(Massive Light damage to all foes.
Inflict Status DebuffResDown.png5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%
.
Chance to inflict Status Death.pngLethal HitInstant death for the victim.
.)
0★: 40% boost to Light Elemental ATK.
3★: 40% boost to Light Elemental ATK.
10% Dark DMG reduction.
93 576 230 1440
Summon m 2040048000.jpg Sylph Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
0★: 20% boost to Fire allies' Normal ATK.
20% boost to healing.
3★: 25% boost to Fire allies' Normal ATK.
25% boost to healing.
96 605 220 1310
Summon m 2040124000.jpg Ti Icniuhtli Xolotl Label Element Light.png 3★: All allies gain Status Hype1.pngHypedATK is boosted
Duration: 1 turn
.
3★: 10% boost to all allies' HP 90 560 225 1400
Summon m 2040224000.jpg Urkin Label Element Fire.png 0★: Massive Fire damage to all enemies. Damage all allies.
3★: Massive Fire damage to all enemies. Damage all allies10% of current health. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 4 turns
.
0★: 40% boost to Fire Elemental ATK. 10% boost to DEF.
3★: 40% boost to Fire Elemental ATK. 20% boost to DEF.
95 580 220 1420
Summon m 2040091000.jpg Veselago Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status LightResDown.png10% Light DEF DownDEF is lowered for light DMG
Strength: 10%Duration: 180 seconds
.
0★: 40% boost to Light ATK.
Hit to DEF.
3★: 40% boost to Light ATK.
Boost to double attack rate.
94 610 225 1325
Summon m 2040055000.jpg Wind God and Thunder God Label Element Wind.png 0★: Massive Wind damage to all foes and bonus Light damage. 0★: 25% boost to Wind and Light ATK.
3★: 40% boost to Wind and Light ATK.
87 550 265 1595

Rise of the Beasts

These summons are obtained through raids that require materials from Rise of the Beasts events. One copy of each is also available in the treasure trade section of the shop.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040157000.jpg Huanglong Label Element Light.png 0★: Massive Light damage to all foes.
3★: Massive Light damage to all foes. All allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
. (Cannot resummon)
0★: 40% boost to all Elemental ATK. All allies start battle with +20% charge bar.
3★: 50% boost to all Elemental ATK. All allies start battle with +30% charge bar. 30% boost to Charge Attack damage.
105 645 260 1650
Summon m 2040158000.jpg Qilin Label Element Dark.png 0★: Massive Dark damage to all foes.
3★: Massive Dark damage to all foes. Reset all allies' skill cooldowns.
0★: 40% boost to all Elemental ATK. 50% boost to skill damage.
3★: 50% boost to all Elemental ATK. 50% boost to skill damage. 25% boost to skill damage cap.
107 649 250 1630

Unite and Fight

These summons are obtained through Unite and Fight events of their respective element with the exception of the Jack-o'-Lantern which drops during the Halloween-themed version.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040035000.jpg Allosaurus Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: Enmity effectBoost to ATK based on how low HP is to Earth allies.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
3★: Enmity effectBoost to ATK based on how low HP is to Earth allies.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
115 661 280 1645
Summon m 2040045000.jpg Audumbla Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 120% boost to Water chain burst damage.
3★: 150% boost to Water chain burst damage.
120 662 275 1640
Summon m 2040019000.jpg Behemoth Label Element Dark.png 0★: Massive Dark damage to all foes.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 120% boost to Dark chain burst damage.
3★: 150% boost to Dark chain burst damage.
114 656 285 1670
Summon m 2040022000.jpg Grendel Label Element Fire.png 0★: Massive Fire damage to all foes.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 20% boost to Fire allies' HP.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
3★: 25% boost to Fire allies' HP.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
112 658 295 1660
Summon m 2040026000.jpg Gugalanna Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 120% boost to Wind chain burst damage.
3★: 150% boost to Wind chain burst damage.
113 659 290 1655
Summon m 2040041000.jpg Jack-o'-Lantern Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
0★: 10% boost to Dark Elemental ATK.
Gain an additional blue potion.
3★: 20% boost to Dark Elemental ATK.
Gain an additional blue potion.
99 550 255 1600
Summon m 2040050000.jpg Mahisha Label Element Light.png 0★: Massive Light damage to all foes.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3 turns
.
0★: 20% boost to Light allies' HP.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
3★: 25% boost to Light allies' HP.
Slight chance to take a lethal hit without being knocked out when HP is 30% or above (Leaves 1 HP).
114 660 285 1650

Showdown Event

These summons are obtained through their respective Showdown Event.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040032000.jpg Cerberus Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain small Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 4 turns
.
0★: 25% boost to Dark and Fire Elemental ATK.
3★: 40% boost to Dark and Fire Elemental ATK.
4★: 40% boost to Dark and Fire Elemental ATK. Dark and Fire allies gain 3% increased triple attack rate.
80 516
(600)
300 1755
(2050)
Summon m 2040049000.jpg Fenrir Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 4 turns
.
0★: 20% boost to Water Normal ATK. 10% boost to charge bar speed.
3★: 25% boost to Water Normal ATK. 20% boost to charge bar speed.
4★: 40% boost to Water Normal ATK. 20% boost to charge bar speed.
95 560
(650)
225 1535
(1800)

Collaboration-exclusive

These summons are generally from other game or media franchises and only obtainable through collaboration events or items obtained from collaboration events.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040038000.jpg Brunnhilde Label Element Dark.png 0★: Massive Dark damage to all foes. Bonus Fire and Water damage. 0★: Boost to superior element's critical hit rate
3★: Boost to superior element's critical hit rate.
77 500 250 1750
Summon m 2040331000.jpg C.C. Label Element Dark.png 0★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
3★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
Hidden Effect: Lelouch gains Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.

4★: Massive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: 3 turns
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hidden Effect: Lelouch gains Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
0★: 20% boost to all allies' ATK and HP.
3★: Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
effect to all party members (1 time). / 20% boost to all allies' ATK and HP.
100 650
(790)
215 1300
(1570)
Summon m 2040255000.jpg Eren Label Element Fire.png 0★: Massive fire DMG to all foes / Medium hit to DEF / Small boost to all allies' ATK / Mikasa and Levi gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
0★: 40% boost to fire and wind ATK
3★: 40% boost to fire and wind ATK / 15% boost to fire and wind allies' HP
88 559 251 1495
Summon m 2040364000.jpg Golden Piña Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status Uplift.pngCharge Bar +10%-20%Instantly boosts Charge Bar by 10%-20%
Strength: 10%-20%
.
Hidden Effect: Cinderella Girls characters gain Status Hype1.pngHypedATK is boosted
Duration: 2 turns
.
4★: Massive Light damage to all foes. All allies gain Status Uplift.pngCharge Bar +10%-30%Instantly boosts Charge Bar by 10%-30%
Strength: 10%-30%
and Status 6082 1.png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
.
Hidden Effect: Cinderella Girls characters gain Status Hype1.pngHypedATK is boosted
Duration: 2 turns
.
0★:
Main: 30% boost to Wind and Light ATK. 10% boost to Wind and Light allies' DEF.
Sub: 10% boost to Cinderella girls' ATK.
3★:
Main: 40% boost to Wind and Light ATK. 15% boost to Wind and Light allies' DEF.
Sub: 15% boost to Cinderella girls' ATK.
4★:
Main: 50% boost to Wind and Light ATK. 20% boost to Wind and Light allies' DEF.
All allies start battle with Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Sub: 20% boost to Cinderella girls' ATK.
102 606
(730)
185 1292
(1570)
Summon m 2040294000.jpg JEHUTY Label Element Light.png 3★: 7-hit Light damage to random foes.
All allies gain Status DoubleUp.png15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3 turns
and Status TripleUp.png5% TA UpTriple attack rate is boosted
Strength: 5%Duration: 3 turns
.
3★: 40% boost to all elemental ATK / 10% boost to max HP / 10% boost to double attack rate 93 570 230 1472
Summon m 2040234000.jpg Kero-chan Label Element Light.png 0★: All allies gain Status LightAtkUp.png15% Light ATK UpLight ATK is boosted
Strength: 15%
and Status Dark Cut 15.png15% Dark CutDark DMG is cut 15%
Dark Damage Cut.
.
3★: All allies gain Status LightAtkUp.png30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
and Status Dark Cut 30.png30% Dark CutDark DMG is cut 30%
Duration: 3 turnsDark Damage Cut.
.
0★: 10% boost to all allies' ATK
3★: 20% boost to all allies' ATK
90 575 245 1450
Summon m 2040073000.jpg Kirari Label Element Earth.png 0★: Massive Earth damage to all foes. Increase the endurance of any active Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
on allies.
0★: 15% boost to HP, 10% boost to defense.
3★: 20% boost to HP, 15% boost to defense.
110 700 150 1150
Summon m 2040058000.jpg Kirari Moroboshi Label Element Earth.png 0★: Massive Earth damage to all foes, bonus damage to all foes and allies. 0★: 15% boost to HP.
3★: 20% boost to HP.
91 615 200 1400
Summon m 2040299000.jpg Mepple and Mipple Label Element Light.png 0★: Medium boost to all allies' ATK and DEF / Remove 1 debuff from Pretty Cure
3★: Big boost to all allies' ATK and DEF / Remove 1 debuff from Pretty Cure
4★: Big boost to all allies' ATK and DEF / Medium boost to all allies' triple attack rate / Remove 1 debuff from Pretty Cure
0★: 40% boost to Light Elemental ATK
3★: 50% boost to Light Elemental ATK / 10% boost to Light allies' HP
4★: 50% boost to Light Elemental ATK / 20% boost to Light allies' HP / 25% boost to Debuff Resistance
90 570
(690)
245 1475
(1780)
Summon m 2040170000.jpg Milia Label Element Dark.png 0★: Massive Dark damage to all foes / Big boost to Dark allies' Attack. 0★: 40% boost to Dark Attack.
3★: 50% boost to Dark Attack. Dark allies gain 10% charge bar at the start of battle
79 525 300 1700
Summon m 2040288000.jpg Morgana Car Label Element Dark.png 0★: Massive dark DMG to all foes / Big hit to DEF / Restore all allies' HP (Healing Cap: 500)
Hidden Effect: Joker gains Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
4★: Massive dark DMG to all foes / Big hit to DEF / Restore all allies' HP (Healing Cap: 1000)
Hidden Effect: Joker gains Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
0★: 40% boost to dark allies' ATK / 10% boost to dark allies' HP
3★: 50% boost to dark allies' ATK / 10% boost to dark allies' HP
4★: 60% boost to dark allies' ATK / 10% boost to dark allies' HP / 10% boost to charge attack DMG
85 570
(690)
270 1492
(1800)
Summon m 2040345000.jpg Mukku Label Element Fire.png 0★: All allies gain Status AttackUp.png10% ATK UpATK is boosted
Strength: 10%Multiplier: NormalDuration: 4 turns
, Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%Duration: 4 turns
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
3★: All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Multiplier: NormalDuration: 4 turns
, Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 4 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.

4★: All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 4 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 4 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 300)Duration: 4 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Gachapin also gains 7 Status Energy Ball.pngEnergy BallGives courage and strength to Gachapin when he goes on his adventures. Restores 1 Energy Ball upon being targeted by an ally's buff or healing skill (Max: 7 / Can't be removed)
.
0★:
Main: 30% boost to Fire and Wind ATK.
10% boost to Fire and Wind allies' HP.
Sub: 20% boost to Gachapin's ATKNormal Modifier.
3★:
Main: 40% boost to Fire and Wind ATK.
15% boost to Fire and Wind allies' HP.

Sub: 30% boost to Gachapin's ATKNormal Modifier.
4★:
Main: 50% boost to Fire and Wind ATK.
20% boost to Fire and Wind allies' HP.
Boost to multiattack rate.

Sub: 40% boost to Gachapin's ATKNormal Modifier.
91 570
(690)
240 1472
(1780)
Summon m 2040303000.jpg Princess Knight Label Element Light.png 0★: All allies gain Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 3 turns
and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
(Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
for female allies).
3★: All allies gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: 3 turns
and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

(Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: 3 turns
and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
for female allies).
0★: 30% boost to Light and Wind ATK. / 10% boost to Light and Wind allies' C.A. DMG.
3★: 50% boost to Light and Wind ATK. / 20% boost to Light and Wind allies' C.A. DMG.
95 580 220 1422
Summon m 2040057000.jpg Ranko Kanzaki Label Element Dark.png 0★: Massive Dark damage to all foes. Bonus Fire and Water damage. 0★: 30% boost to Mysterious weapon skills.
3★: 50% boost to Mysterious weapon skills.
4★: 66% boost to Mysterious weapon skills. Revel at the unbridled power of my cohorts!6% boost to iDOLM@STER characters' ATK.
100 666
(740)
180 1250
(1666)

Story Event

These summons were obtainable through their respective Story Event. They cannot be obtained again until the respective event is rerun or added to Side Stories.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040072000.jpg Avaritia Label Element Earth.png 0★: Massive Earth damage to all foes and medium hit to ATK. 0★: 30% boost to Earth Normal ATK, 1-turn cut to debuffs.
3★: 40% boost to Earth Normal ATK, 1-turn cut to debuffs.
97 610 215 1300
Summon m 2040312000.jpg Cat Parade Label Element Earth.png 0★: Massive Earth damage to all foes. Inflict Status Charm 2.pngCharmedAttacks are slightly limited
Local status effect
. Restore all allies' HP (Healing cap: 500).
Hidden Effect: SenAny version, DanteAny version, and Young Cat (Event) gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
0★: 60% boost to Earth ATK. (Boost lowers based on turns passed [Down to: 20%].)
3★: 70% boost to Earth ATK. (Boost lowers based on turns passed [Down to: 30%].)
90 552 245 1562
Summon m 2040259000.jpg Crimson Spear, Ebony Scythe Label Element Fire.png 0★: Massive Fire damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
Hidden Effect: ZetaAny version and VaseragaAny version gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
3★: Massive Fire damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
Hidden Effect: ZetaAny version and VaseragaAny version gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
0★: 40% boost to Fire and Dark Elemental ATK.
3★: 40% boost to Fire and Dark Elemental ATK.
15% boost to Fire and Dark HP.
91 574 240 1455
Summon m 2040168000.jpg Custos Citrullus Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%
.
0★: 40% boost to Earth Normal ATK.
5% hit to Earth HP.
3★: 40% boost to Earth Normal ATK.
15% boost to Earth HP.
90 570 250 1530
Summon m 2040337000.jpg Dancing Man Label Element Fire.png 0★: A passionate dance of love both charms and gives courage to those who lay their eyes on it.
(Random effect.)
0★: 40% boost to Fire ATK.
3★: 40% boost to Fire ATK. / 20% boost to Fire allies' HP.
92 625 235 1200
Summon m 2040371000.jpg Deepflight Oyster Label Element Water.png 0★: 3-hit, 150% Water damage to random foes (Damage cap: ~30,000 per hit~90,000 total).
All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.
3★: 3-hit, 150% Water damage to random foes (Damage cap: ~30,000 per hit~90,000 total).
All allies gain Status WaterAtkUp.png60% Water ATK UpWater ATK is boosted
Strength: 60%Duration: 3 turns
.
0★: 20% boost to Water ATK.
20% boost to Water allies' HP and DEF.
3★: 30% boost to Water ATK.
30% boost to Water allies' HP and DEF.
91 555 241 1546
Summon m 2040325000.jpg Delinquent Spirit Label Element Wind.png 0★: Big Wind damage to all foes.
Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect
.
0★: 50% boost to Wind ATK.
3★: 60% boost to Wind ATK. 20% boost to Wind allies' debuff resistance.
92 580 235 1400
Summon m 2040324000.jpg Dragon's Rage Label Element Dark.png 0★: 10-hit Dark damage.
All allies gain Status AttackUp.pngATK UpATK is boosted
Strength: MediumDuration: 3 turns
, Status DefenseUp.pngDEF UpDEF is boosted
Strength: MediumDuration: 3 turns
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
0★: 40% boost to all Elemental ATK.
3★: 50% boost to all Elemental ATK. / 10% boost to all allies' HP.
94 577 225 1437
Summon m 2040360000.jpg Dynamic Merc Duo Label Element Earth.png 0★: Massive Earth damage to all foes. Inflict Status ATK Down 3.png20% ATK DownATK is lowered
Strength: 20%Duration: 3 turnsLocal status effect
and Status DEF Down 3.png20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turnsLocal status effect
.
3★: Massive Earth damage to all foes. Inflict Status ATK Down 3.png25% ATK DownATK is lowered
Strength: 25%Duration: 3 turnsLocal status effect
and Status DEF Down 3.png25% DEF DownDEF is lowered
Strength: 25%Duration: 3 turnsLocal status effect
.
0★: 40% boost to Earth ATK. 10% boost to rupies earned.
3★: 50% boost to Earth ATK. 15% boost to rupies earned.
96 587 215 1387
Summon m 2040292000.jpg Electric Eal Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status Shocking Retribution.pngShocking RetributionActivates when a foe uses special attack (Paralyze effect upon activation) (Can't be removed)
to all foes. (Effect activates when a foe uses special attack. Inflicts Status Paralyzed 1.pngParalyzedCan't attack
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
for 1 turn upon activation.)
0★: 60% boost to Light ATK (Boost lowers based on turns passed [Down to: 20%])
3★: 70% boost to Light ATK (Boost lowers based on turns passed [Down to: 30%])
90 550 250 1580
Summon m 2040309000.jpg Flamek Pact Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Paralyzed 1.pngParalyzedCan't attack
Local status effect
.
3★: Massive Dark damage to all foes.
Inflict Status Paralyzed 1.pngParalyzedCan't attack
Local status effect
.
EustaceAny version gains Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
.
0★: 40% boost to Dark ATK.
30% / 30% Boost to critical hit rate for Dark attacks30% chance of dealing 30% more damage..
3★: 50% boost to Dark ATK.
30% / 30% Boost to critical hit rate for Dark attacks30% chance of dealing 30% more damage..
85 570 270 1495
Summon m 2040329000.jpg From Ladiva with Love Label Element Light.png 0★: 3-hit Light damage to random foes.
Inflict Status Charm 2.pngCharmedAttacks are slightly limited
Duration: 2 turnsLocal status effect
on all foes.
0★: 40% boost to Light ATK.
3★: 40% boost to Light ATK.
20% boost to Light allies' C.A. DMG.
97 580 210 1422
Summon m 2040295000.jpg Gearcycle Label Element Wind.png 0★: 250% Wind damage to all foes (Damage cap: ~400,000). Slight chance of Status Stun.pngStunnedCan't attack
effect. All allies gain Status WindAtkUp.png30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3 turns
.
0★: 40% boost to Wind Elemental ATK
3★: 50% boost to Wind Elemental ATK / Boost to critical hit rate for wind attacks
69 460 250 1610
Summon m 2040279000.jpg Gigante Blazer Label Element Light.png 0★: Massive Light damage to all foes.
Medium hit to DEF.
3★: Massive Light damage to all foes.
Medium hit to DEF.
Boost to all allies' charge attack DMG (1 time).
0★: 40% boost to Light ATK.
10% boost to Light allies' C.A. DMG.
3★: 50% boost to Light ATK.
15% boost to Light allies' C.A. DMG.
100 580 195 1425
Summon m 2040334000.jpg God Albacore Label Element Water.png 0★: Massive Water damage to all foes.
Caster gains Status DHA.pngDHASkill DMG is boosted /
Hype lvl increases each turn (Max hype lvl 4) /
Double attack rate is boosted
(Ends upon taking DMG)
Duration: 2 turns
.
3★: Massive Water damage to all foes.
Caster gains Status DHA.pngDHASkill DMG is boosted /
Hype lvl increases each turn (Max hype lvl 4) /
Double attack rate is boosted
(Ends upon taking DMG)
.
0★: 40% boost to Water ATK.
3★: 40% boost to Water ATK.
20% boost to Water allies' HP.
91 600 240 1330
Summon m 2040365000.jpg Goregrinders Label Element Wind.png 0★: Massive Wind damage to all foes.
All allies gain Status Hype1.pngHypeATK is boosted
Duration: 1 turn
.
Inflict Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 1 turn
on all allies.
3★: Massive Wind damage to all foes.
Inflict Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 1 turn Local status effect
.
All allies gain Status Hype1.pngHypeATK is boosted
Duration: 1 turn
.
Inflict Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 1 turn
on all allies.
0★: 50% boost to Wind ATK. 10% hit to DEF.
3★: 60% boost to Wind ATK. 10% hit to DEF.
88 571 255 1467
Summon m 2040328000.jpg Gorgon Sisters Label Element Earth.png 0★: Massive Earth damage to all foes. / Inflict a random debuff.
3★: Massive Earth damage to all foes. / Inflict a random debuff. (DMG enhanced.)
0★: 50% boost to Earth ATK.
3★: 50% boost to Earth ATK. / 1 turn cut to debuffs durations.
95 560 220 1522
Summon m 2040178000.jpg Grueler Label Element Fire.png 0★: Massive Fire damage to all foes.
All allies' gain small Status DoubleUp.pngDA UpDouble attack rate is boosted
.
0★: 40% boost to Fire Elemental ATK.
3★: 40% boost to Fire Elemental ATK.
Boost to double attack rate.
90 570 250 1460
Summon m 2040298000.jpg H.D. Mining Excavator Label Element Earth.png 0★: MC gains Status Sis. Driller (Cucouroux).pngSis. DrillerCucouroux's drill will pierce through a foe on the next turn
Duration: 1 turn
: 5-hit Earth damage to a foe and inflict Status AttackDownStack.png5% ATK Down (Stackable / Max: 15%)ATK is lowered (Stackable)
Strength: 5% (Max: 15%)Duration: 180 seconds
at the end of the turn.
Next turn MC gains Status Sis. Driller (Camieux).pngSis. DrillerCamieux's drill will pierce through a foe on the next turn
Duration: 1 turn
: 5-hit Earth damage to a foe and inflict Status DefenseDownStack.png5% DEF Down (Stackable / Max: 15%)DEF is lowered (Stackable)
Strength: 5% (Max: 15%)Duration: 180 seconds
at the end of the turn.
0★: 25% boost to Earth Elemental ATK (Boost rises based on turns passed [Up to 50%])
3★: 30% boost to Earth Elemental ATK (Boost rises based on turns passed [Up to 60%])
90 600 235 1325
Summon m 2040097000.jpg Harvest Myconid Label Element Earth.png 0★: Massive Earth damage to all foes.
Restore 10% of all allies' HP (Healing cap: 500).
0★: 50% boost to Earth Elemental ATK. 50% lowered debuff resistance.
3★: 50% boost to Earth Elemental ATK.
99 608 200 1295
Summon m 2040115000.jpg Joya Label Element Wind.png 0★: Massive Wind damage to all foes.
Inflict a random debuff.
0★: 40% boost to Wind Elemental ATK.
3★: 40% boost to Wind Elemental ATK. 10% boost to allies' DEF.
92 575 235 1447
Summon m 2040123000.jpg King Krustacea Label Element Dark.png 0★: Massive Dark damage to all foes, all allies gain Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 4 turns
.
0★: 40% boost to dark Elemental attack. Lowers double attack rate.
3★: 40% boost to dark Elemental attack. 10% boost to defense.
91 622 245 1290
Summon m 2040252000.jpg Knight of Knights Label Element Wind.png 0★: Massive wind damage to all foes. LancelotAny version, VaneAny version, PercivalAny version, SiegfriedAny version, and Arthur gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
. All other allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
0★: 40% boost to wind ATK
3★: 40% boost to wind ATK / 10% boost to charge attack DMG
90 570 250 1455
Summon m 2040301000.jpg Krelkulkil Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 300 HPDuration: 3 turns
.
0★: 50% boost to Dark Elemental ATK, but reduces DEF.
3★: 50% boost to Dark Elemental ATK. Boost to critical hit rate for Dark attacks.
84 556 270 1562
Summon m 2040189000.jpg Levin Sisters Label Element Light.png 0★: Random effect to all foes or all allies.
Mina: Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
and Status LightResDown.png10% Light DEF DownDEF is lowered for light DMG
Strength: 10%Duration: 180 seconds
to all foes.
Mona: All allies gain Status Heal.pngRefreshHP is restored on every turn
Duration: 3 turnsMax 500 HP.
up to 500 HP for 3 turns.
Mena: All allies gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3 turns
for 3 turns.
3★: Random effect to all foes or all allies.
Mina: Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
and Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
to all foes.
Mona: All allies gain Status Heal.pngRefreshHP is restored on every turn
Duration: 3 turnsMax 800 HP.
up to 800 HP for 3 turns.
Mena: All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns
and Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3 turns
for 3 turns.
0★: 10% boost to all allies' DEF.
3★: 20% boost to all allies' DEF.
95 570 220 1425
Summon m 2040214000.jpg Lumiel Gourmet Label Element Wind.png 0★: All allies gain a random buff. 0★: 10% boost to all allies' DEF.
Taste the glory of the Lumiel Order! (40% boost to Lumiel Order characters' ATK.)
3★: 20% boost to all allies' DEF.
Taste the glory of the Lumiel Order! (60% boost to Lumiel Order characters' ATK.)
92 577 235 1440
Summon m 2040286000.jpg Lunalu Label Element Dark.png 0★: Massive dark DMG to all foes / Hit to light DMG
3★: Massive dark DMG to all foes / Hit to light DMG (DMG enhanced)
0★: 40% boost to Dark Elemental ATK.
3★: 50% boost to Dark Elemental ATK.
91 578 240 1452
Summon m 2040291000.jpg Narita Label Element Dark.png 0★: All allies gain Status DarkAtkUp.png30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3 turns
.
Random debuffs to all foes.
3★: All allies gain Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3 turns
.
Random debuffs to all foes.

4★: All allies gain Status DarkAtkUp.png60% Dark ATK UpDark ATK is boosted
Strength: 60%Duration: 3 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 3 turns
, and Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 3 turns
.
Random debuff to all foes.
0★: Boost to Dark Elemental ATK based on number of dark summons equipped (Up to 60%)
3★: Boost to Dark Elemental ATK based on number of dark summons equipped (Up to 70%)
4★: Boost to dark ATK based on number of dark summons equipped (Up to 70%) / 10% boost to dark allies' HP
79 512
(591)
300 1761
(2061)
Summon m 2040290000.jpg Nobiyo Label Element Light.png 3★: Restore all allies' HP (Healing cap: 1000). All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, and Status Shield.pngShield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: 3 turns
.
Hidden Effect: All Harp-specialty allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turns
and Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
.

4★: Restore all allies' HP (Healing cap: 1000). All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
, and Status Heal.pngRefreshHP is restored on every turn
Strength: 500 HPDuration: 3 turns
.
Hidden Effect: All Harp-specialty allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turns
and Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
.
3★: 20% boost to all allies' ATK and HP / 10% boost to item drop rate and EXP
4★: 20% boost to all allies' ATK and HP / 15% boost to item drop rate and EXP
98 622
(720)
192 1214
(1406)
Summon m 2040348000.jpg Proto-Joya Label Element Wind.png 0★: Drain a foe's charge diamond. If successful, all allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 3 turns
and Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 3 turns
.
3★: Drain a foe's charge diamond. If successful, all allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 3 turns
and Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 3 turns
.
0★: 50% boost to Wind ATK.
3★: 50% boost to Wind ATK and 10% boost to Wind allies' HP.
92 575 235 1450
Summon m 2040332000.jpg Rainy Day Label Element Dark.png 0★: Massive Dark damage to all foes.
Inflict Status Emergency Alert.pngEmergency AlertAttacks have a chance to miss / Shark is coming on the next turn
Duration: 1 turn Rainy Day will deal 495,000 Plain damage at the end of a turn.Local status effect
on one foe or Status Emergency Alert (Ally).pngEmergency AlertAn ally other than MC or Lyria will be knocked out after 2 turns / Will gain Jammed effect when the ally is knocked out
Duration: 2 turns
on caster.
0★: 40% boost to Dark ATK. 10% boost to Dark allies' DEF.
3★: 50% boost to Dark ATK. 20% boost to Dark allies' DEF.
85 550 270 1572
Summon m 2040248000.jpg Sapphire Dance: Gentiana Label Element Water.png 0★: All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
.
Hidden Effect: YuelAny version and SocietteAny version gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3 turns
.
0★: 25% boost to Fire and Water ATK.
3★: 40% boost to Fire and Water ATK.
95 580 220 1435
Summon m 2040341000.jpg Sapphire Dance: Habotan Label Element Light.png 0★: Inflict Status Foxflame 3.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 50,000Duration: 3 turnsLocal status effect
on all foes.
All allies gain a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
and Status Sapphire Guard.pngSapphire GuardDMG taken from foes with Foxflame is reduced / DEF is boosted (Can't be removed)
Duration: 3 turns
for 3 turns.
3★: Inflict Status Foxflame 3.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 50,000Duration: 3 turnsLocal status effect
on all foes.
All allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
and Status Sapphire Guard.pngSapphire GuardDMG taken from foes with Foxflame is reduced / DEF is boosted (Can't be removed)
Duration: 3 turns
for 3 turns.
0★: 10% boost to all allies' DEF / 5% boost to double attack rate
3★: 20% boost to all allies' DEF / 10% boost to double attack rate
91 580 240 1420
Summon m 2040232000.jpg Sharom Label Element Dark.png 0★: Massive Dark damage to all foes. Inflict Status DebuffResDown.png5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Duration: 180 seconds
.
0★: 30% boost to Dark Normal ATK. Immunity to Charm for Dark allies.
3★: 40% boost to Dark Normal ATK. Immunity to Charm for Dark allies.
95 600 230 1320
Summon m 2040362000.jpg Silver Salvation Label Element Water.png 0★: Boost to all allies' C.A. DMG (1 time) and multiattack rate. (Boost to effects based on number of main Water allies.) 0★: 40% boost to Water ATK. 10% boost to Water allies' HP and DEF.
3★: 50% boost to Water ATK. 10% boost to Water allies' HP and DEF.
109 660 215 1410
Summon m 2040343000.jpg Sky Carriage SS Pew Pew Label Element Fire.png 0★: I get to sterilize the baddies while keeping my master happy!
(Fire damage to all foes / Remove 1 debuff from Main Character / Main Character gains Status AttackUp.pngATK UpATK is boosted
Strength: 30Multiplier: NormalDuration: 3 turns
and Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
)
3★: I get to sterilize the baddies while keeping my master happy!
(Fire damage to all foes / Remove 1 debuff from Main Character / Main Character gains Status AttackUp.pngATK UpATK is boosted
Strength: 30Multiplier: NormalDuration: 3 turns
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
, and Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
)
0★: 40% boost to Fire Elemental ATK.
Refresh effect to Main Character (Healing cap: 150).
3★: 50% boost to Fire Elemental ATK.
Refresh effect to Main Character (Healing cap: 300).
90 572 245 1462
Summon m 2040211000.jpg Super Cute Genius Alchemist Label Element Dark.png 0★: Massive dark DMG to all foes. All allies gain small Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3 turns

Hidden Effect: Remove all debuffs from CagliostroAny version.
3★: Massive dark DMG to all foes. All allies gain medium Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
and small Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3 turns

Hidden Effect: Remove all debuffs from CagliostroAny version.
0★: 20% boost to dark allies' ATK and healing skills
3★: 25% boost to dark allies' ATK and healing skills
91 578 240 1450
Summon m 2040349000.jpg Swinger of the Ebony Scythe Label Element Dark.png 0★: 500% Dark damage to all foes (Damage cap: ~500,000). Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
3★: 600% Dark damage to all foes (Damage cap: ~500,000). Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns
.
0★: 50% boost to Dark Elemental ATK.
3★: 50% boost to Dark Elemental ATK. 20% boost to Dark allies' DEF.
71 490 343 1892
Summon m 2040339000.jpg Team Chickadee Label Element Wind.png 0★: 3-hit Wind damage to a foe. All allies gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%
.
3★: 3-hit Wind damage to a foe. All allies gain Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
.
0★: 40% boost to Wind ATK. 20% boost to Wind allies' double attack rate.
3★: 50% boost to Wind ATK. 30% boost to Wind allies' double attack rate.
99 583 200 1407
Summon m 2040351000.jpg The Eternal Defenders Label Element Wind.png 0★: Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 30%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 50%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 20%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 80%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 10.png10% DMG CutTaking 10% less DMG
Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status DebuffSuccessUp.png3% Debuff Success BoostedDebuff success rate is boosted
Strength: 3%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.
3★: Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 40%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 60%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 30%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 90%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG
Strength: 20%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status DebuffSuccessUp.png5% Debuff Success BoostedDebuff success rate is boosted
Strength: 5%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 300)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.
0★: 50% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 10%).
3★: 70% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 20%).
87 610 246 1310
Summon m 2040172000.jpg Treant Label Element Wind.png 0★: Massive Wind damage to all foes. / Blow Away. 0★: 40% boost to Wind Elemental Attack.
3★: 40% boost to Wind Elemental Attack. / 10% boost to Debuff Resistance.
96 605 215 1300
Summon m 2040282000.jpg Unrivaled Fighter Label Element Fire.png 0★: Massive Fire damage to all foes.
All Fire allies gain Status Bonus Damage.png10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
Hidden Effect: All Melee-specialty allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
0★: 40% boost to Fire ATK.
3★: 50% boost to Fire ATK.
Speed up charge bar for single attacks.
87 551 260 1567
Summon m 2040300000.jpg Vane's Cooking Label Element Fire.png 0★: Random buff to all allies.
Quiche: Restore all allies' HP (Healing cap: 1500).
Flan: All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Sorbet: All allies gain Status Shield.pngShield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: 3 turns
.
Soup (Uncommon): All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3 turns
.
Steak (Rare): Resets all allies' skill cooldown.
3★: Random buff to all allies.
Quiche: Restore all allies' HP (Healing cap: 2000).
Flan: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Sorbet: All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
Soup (Uncommon): All allies gain Status FireAtkUp.pngFire ATK UpFire ATK is boosted
Strength: 30%Verification neededDuration: 3 turns
.
Steak (Rare): Resets all allies' skill cooldown.
0★: 10% boost to all allies' DEF
3★: 20% boost to all allies' DEF
90 557 245 1537
Summon m 2040175000.jpg Verona Heart Label Element Water.png 0★: All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
. Shield endurance is randomly 1000, 1500, or 2000.
0★: 40% boost to Water Elemental ATK.
3★: 40% boost to Water Elemental ATK. 10% boost to Water allies' Defense.
10% boost to Water allies' charge bars at battle start.
95 580 220 1420

Defense Order

These summons were obtainable through the Defense Order Shop. Defense Orders were suspended indefinitely on September 21, 2016, so these are currently unobtainable until the system is reintroduced in some form.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040131000.jpg Bahamut Unchained Label Element Dark.png 0★: Massive Dark damage to all foes. 0★: 20% boost to attack. During Defense Order, 50% boost to attack and 10% boost to HP for all allies.
3★: 40% boost to attack. During Defense Order, 80% boost to attack and 20% boost to HP for all allies.
101 644 295 1725
Summon m 2040109000.jpg Illuyanka Label Element Water.png 0★: Massive Water damage to all foes.
All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
and Status EarthResDown.pngEarth DEF DownDEF is lowered for earth DMG
.
0★: 40% boost to Water Elemental ATK.
During Defense Order, 60% boost to ATK and 15% boost to HP for Water allies.
3★: 60% boost to Water Elemental ATK.
During Defense Order, 100% boost to ATK and 30% boost to HP for Water allies.
107 650 265 1695
Summon m 2040141000.jpg Queen Bee Label Element Wind.png 0★: Massive Wind damage to all foes.
Restore all allies' HP.
All allies gain Status DefenseUp.pngDEF UpDEF is boosted
.
0★: 40% boost to Wind Elemental ATK.
During Defense Order, 60% boost to ATK and 15% boost to HP for Wind allies.
3★: 60% boost to Wind Elemental ATK.
During Defense Order, 100% boost to ATK and 30% boost to HP for Wind allies.
109 680 240 1465

Promotional

These summons are only obtainable through special promotions, usually by methods outside of the game.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040025000.jpg Cait Sith Label Element Light.png 0★: Inflict 1 Status Bounty.pngBountyItem drop rate is boosted
stack on a foe.
3★: Inflict 2 Status Bounty.pngBountyItem drop rate is boosted
stacks on a foe.
0★: 20% boost to EXP.
3★: 30% boost to EXP.
128 768 320 1920
Summon m 2040086000.jpg Inchoate World Label Element Dark.png 0★: Massive Dark damage to all foes, additional plain damage (up to 10000). 0★: Varies by day of the week.
3★: Varies by day of the week.
Monday: 10% boost to Dark Elemental Attack. 150% boost to Dark chain burst damage. Boosts Dark critical hit rate.
Tuesday: 10% boost to Fire Elemental Attack. 150% boost to Fire chain burst damage. Boosts Fire critical hit rate.
Wednesday: 10% boost to Water Elemental Attack. 150% boost to Water chain burst damage. Boosts Water critical hit rate.
Thursday: 10% boost to Wind Elemental Attack. 150% boost to Wind chain burst damage. Boosts Wind critical hit rate.
Friday: 15% boost to EXP.
Saturday: 10% boost to Earth Elemental Attack. 150% boost to Earth chain burst damage. Boosts Earth critical hit rate.
Sunday: 10% boost to Light Elemental Attack. 150% boost to Light chain burst damage. Boosts Light critical hit rate.
85 555 245 1420

Arcarum: The World Beyond

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040238000.jpg Death (SSR) Label Element Dark.png 3★: 400% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
for 3 turns.

4★: 400% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
Duration: 4 turns
for 4 turns.

5★: 500% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
Duration: 4 turns
for 4 turns.
3★:
Main: 120% boost to Dark allies' Normal ATK. 30% hit to HP.
Sub: 7% boost to Dark allies' damage dealt against Light foes.
4★:
Main: 130% boost to Dark allies' Normal ATK. 30% hit to HP.
Sub: 10% boost to Dark allies' damage dealt against Light foes.
5★:
Main: 140% boost to Dark allies' Normal ATK.
Sub: 10% boost to Dark allies' damage dealt against Light foes.
109 695
(984)
(1128)
300 1770
(2490)
(2850)
Summon m 2040245000.jpg Judgement (SSR) Label Element Wind.png 3★: 400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is Status Sentenced 3.pngSentencedAllies sentenced by Judgement are knocked out after a set number of turns
Duration: 3 turns
for 3 turns.

4★: 400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is Status Sentenced 4.pngSentencedAllies sentenced by Judgement are knocked out after a set number of turns
Duration: 4 turns
for 4 turns.

5★: 500% Wind damage to all foes. Revive one Wind ally at random. Revived ally is Status Sentenced 4.pngSentencedAllies sentenced by Judgement are knocked out after a set number of turns
Duration: 4 turns
for 4 turns.
3★:
Main: 100% boost to Wind allies' Normal ATK. 10% boost to DEF.
Sub: 7% boost to Wind allies' damage dealt against Earth foes.
4★:
Main: 110% boost to Wind allies' Normal ATK. 10% boost to DEF.
Sub: 10% boost to Wind allies' damage dealt against Earth foes.
5★:
Main: 130% boost to Wind allies' Normal ATK. 10% boost to DEF.
Sub: 10% boost to Wind allies' damage dealt against Earth foes.
107 665
(949)
(1091)
290 1760
(2475)
(2832)
Summon m 2040236000.jpg Justice (SSR) Label Element Water.png 3★: 400% Water damage to all foes. Balance all allies' HP. Restore Water allies' HP (Healing cap: 1250).
4★: 400% Water damage to all foes. Balance all allies' HP. Restore Water allies' HP (Healing cap: 1500).
5★: 500% Water damage to all foes. Balance all allies' HP. Restore Water allies' HP (Healing cap: 1500).
3★:
Main: 100% boost to Water allies' Normal ATK. 10% boost to DEF.
Sub: 20% boost to Water allies' HP
4★:
Main: 110% boost to Water allies' Normal ATK. 10% boost to DEF.
Sub: 30% boost to Water allies' HP
5★:
Main: 130% boost to Water allies' Normal ATK. 10% boost to DEF.
Sub: 30% boost to Water allies' HP
116 702
(990)
(1134)
260 1660
(2365)
(2717)
Summon m 2040239000.jpg Temperance (SSR) Label Element Wind.png 3★: 400% Wind damage to all foes. Earth foes feel Status Restrained (Enemy).pngRestrainedCan't use charge-diamond attacks / Chance that foe won't deal one-ally attacks
. 2 allies feel Status Restrained (Ally).pngRestrainedCan't deal one-foe attacks or charge attacks
Can't be removed
.

4★: 400% Wind damage to all foes. Earth foes feel Status Restrained (Enemy).pngRestrainedCan't use charge-diamond attacks / Chance that foe won't deal one-ally attacks
.

5★: 500% Wind damage to all foes. Earth foes feel Status Restrained (Enemy).pngRestrainedCan't use charge-diamond attacks / Chance that foe won't deal one-ally attacks
.
3★:
Main: Boost to Wind allies' ATK as total party HP nears 50% (Up to 120%)
Sub: 20% boost to Wind allies' HP
4★:
Main: Boost to Wind allies' ATK as total party HP nears 50% (Up to 130%)
Sub: 30% boost to Wind allies' HP
5★:
Main: Boost to Wind allies' ATK as total party HP nears 50% (Up to 140%)
Sub: 30% boost to Wind allies' HP
113 699
(987)
(1131)
275 1675
(2380)
(2732)
Summon m 2040240000.jpg The Devil (SSR) Label Element Fire.png 3★: 400% Fire damage to all foes.
Inflict Status Red Heat 3.pngRed HeatHP is lowered on every turn
Strength: Turn 1: 9999
Turn 2: 50000
Turn 3: 99999Duration: 3 turns
.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
on all Wind foes.

4★: 400% Fire damage to all foes (Damage cap: ~860,000).
Inflict Status Red Heat 3.pngRed HeatHP is lowered on every turn
Strength: Turn 1: 9999
Turn 2: 50000
Turn 3: 99999Duration: 3 turns
.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
on all Wind foes.

5★: 500% Fire damage to all foes (Damage cap: ~1,120,000).
Inflict Status Red Heat 3.pngRed HeatHP is lowered on every turn
Strength: Turn 1: 9999
Turn 2: 50000
Turn 3+: 99999Duration: 3 turns
.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
on all Wind foes.
3★:
Main: 100% boost to Fire allies' Normal ATK.
10% boost to DEF.

Sub: 20% boost to Fire allies' HP.
4★:
Main: 110% boost to Fire allies' Normal ATK.
10% boost to DEF.

Sub: 30% boost to Fire allies' HP.
5★:
Main: 130% boost to Fire allies' Normal ATK.
10% boost to DEF.

Sub: 30% boost to Fire allies' HP.
112 698
(986)
(1130)
280 1680
(2385)
(2737)
Summon m 2040237000.jpg The Hanged Man (SSR) Label Element Earth.png 3★: 400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect.
4★: 400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect.
5★: 500% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect.
3★:
Main: 100% boost to Earth allies' Normal ATK. 10% boost to DEF.
Sub: 7% boost to Earth allies' damage dealt against Water foes.
4★:
Main: 110% boost to Earth allies' Normal ATK. 10% boost to DEF.
Sub: 10% boost to Earth allies' damage dealt against Water foes.
5★:
Main: 130% boost to Earth allies' Normal ATK. 10% boost to DEF.
Sub: 10% boost to Earth allies' damage dealt against Water foes.
109 667
(951)
(1093)
280 1745
(2465)
(2825)
Summon m 2040243000.jpg The Moon (SSR) Label Element Water.png 3★: 400% Water damage to all foes. Water allies gain Status Crescent Moon.pngCrescent MoonATK and DEF are gradually boosted
, gradually boosting ATKNormal modifier and DEF over 5 turns.

5★: 500% Water damage to all foes. Water allies gain Status Crescent Moon.pngCrescent MoonATK and DEF are gradually boosted
, gradually boosting ATKNormal modifier and DEF over 5 turns.
3★:
Main: Up to 110% boost to Water Elemental ATK based on the number of turns passed. (Starts at 70%, gains 4% per turn.)
Sub: 7% boost to Water allies' damage against Fire foes.
4★:
Main: Up to 120% boost to Water Elemental ATK based on the number of turns passed. (Starts at 80%, gains 4% per turn.)
Sub: 10% boost to Water allies' damage against Fire foes.
5★:
Main: Up to 140% boost to Water Elemental ATK based on the number of turns passed. (Starts at 100%, gains ?% per turn.)
Sub: 10% boost to Water allies' damage against Fire foes.
110 668
(952)
(1094)
275 1740
(2460)
(2820)
Summon m 2040242000.jpg The Star (SSR) Label Element Light.png 3★: 400% Light damage to all foes. Light allies gain Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
Strength: 50% TA Up / 20% DMG Taken BoostedDuration: 3 turns
.

5★: 500% Light damage to all foes. Light allies gain Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
Strength: 50% TA Up / 20% DMG Taken BoostedDuration: 3 turns
.
3★:
Main: Boost to Light allies' multiattack rate (Boost rises based on turns passed)
Sub: 7% boost to Light allies' damage against Dark foes
4★:
Main: Boost to Light allies' multiattack rate (Boost rises based on turns passed)
Sub: 10% boost to Light allies' damage against Dark foes
113 699
(988)
(1132)
280 1750
(2470)
(2830)
Summon m 2040244000.jpg The Sun (SSR) Label Element Fire.png 3★: 400% Fire damage to all foes.
Fire allies in first and second positions gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

4★: 400% Fire damage to all foes (Damage cap: ~860,000).
Fire allies in first, second, and third positions gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

5★: 500% Fire damage to all foes (Damage cap: ~1,120,000).
Fire allies in first, second, and third positions gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
3★:
Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed).
Sub: 7% boost to Fire allies' damage dealt against Wind foes.
4★:
Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed).
Sub: 10% boost to Fire allies' damage dealt against Wind foes.
5★:
Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed)30% TA + 50% DA at max stacks.
Sub: 10% boost to Fire allies' damage dealt against Wind foes.
106 664
(948)
(1090)
295 1765
(2480)
(2837)
Summon m 2040241000.jpg The Tower (SSR) Label Element Earth.png 3★: Summoner gains Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.
Duration: 9 turnsEffect activates every 3 turns for 9 turns
3★:
Main: 70% boost to Earth ATK (Boost rises based on turns passed [Up to 110%])
Sub: 20% boost to Earth allies' HP
4★:
Main: 80% boost to Earth ATK (Boost rises based on turns passed [Up to 120%])
Sub: 30% boost to Earth allies' HP
5★:
Main: 100% boost to Earth ATK (Boost rises based on turns passed [Up to 140%])
Sub: 30% boost to Earth allies' HP
115 700
(989)
(1133)
265 1665
(2370)
(2722)

Angel

These summons are mainly used for upgrading summons and provide more EXP than other summons of the same rarity.

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040199000.jpg Seraphim Cradle Label Element Light.png 0★: Massive light DMG to all foes 0★: 15% less DMG taken from light
3★: 20% less DMG taken from light
150 375 60 600