Scenario:Arulumaya - Feline Mischief

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Feline Mischief

(Captain) and company take part in the Jewel Resort's winter duel tournament, but on the way back to the Grandcypher they find a cat at the mercy of a monster.

(Captain) and company take part in the Jewel Resort's winter duel tournament.
An epic battle ensues on an island chosen as the battleground.
Snowman: ...!
Lyria: You're doing great, (Captain)! Not hurt, are you? Good!
Arulumaya: The real battle here is the cold. The snowmen don't mind it one bit, but our movements will start slowing down if we let the chill get to us.
Arulumaya: Try not to push yourself too hard, (Captain).
Vyrn: Yeah, let's head back to the ship and take a little break!
On their way back to the ship, Arulumaya stops abruptly.
Lyria: What's wrong, Arulu?
Arulumaya: I think I heard something. It sounded like... a cat.
Arulumaya: There it is again. It came from over there.
A snowman pops up right at the spot where she is pointing to.
Lyria: Oh no! That kitty is right at that snowman's feet!
Arulumaya: It's dangerous down there—we have to help it. Come on, (Captain).
(Captain) and company rush to defend the cat from the raging snowman.

Feline Mischief: Scene 2

The crew saves the cat from the monster and brings it back to the Grandcypher. Arulumaya senses that bringing the cat back to the ship will bring about trouble, but unable to simply abandon the cat out in the cold, she elects to ignore the vision.

Arulumaya: Whew. Hey there, little one, you made us go through quite a bit of trouble back there.
White Kitty: Meow.
Lyria: Hehe, it's brushing up against me! It sure is friendly!
Arulumaya: Maybe it understands that we saved it.
Vyrn: It's got a collar. Looks like it already has an owner.
Lyria: Well, we can't just leave it here. It's freezing cold, and it could run into another snowman.
Persuaded by Lyria, (Captain) suggests that they bring the cat back with them to the airship.
Lyria: Great idea! That should make it easier to bring it back home to its owner.
Lyria: Hey, kitty, hope you don't mind if we keep you company for a while!
White Kitty: Meow!
Arulumaya: ...
Arulumaya: (The future's hazy, but things might get messy if we bring this cat back with us.)
Arulumaya: (But I don't think any of us have the heart to abandon the poor thing in a place like this. Guess we don't have a choice.)
Vyrn: All right, time to get back to the—whoaaa!
Snowman: ...!
Vyrn: Oh, come on! Can't you guys give it a rest for a second? Time for one last round before the break, (Captain)!

Feline Mischief: Scene 3

(Captain) and company finish resting and prepare to head back out onto the battlefield. Arulumaya stays behind to attend to her duties and volunteers to take care of the cat. Mayhem ensues when the cat stirs up trouble both within the ship and on the casino liner.

(Captain) and company arrive back at the Grandcypher with the rescued cat. After a short rest, they prepare to enter the battlegrounds once again.
Arulumaya: Sorry, (Captain), but I've got some business to attend to as overseer of the event. I hope you don't mind if I stay back here at the ship.
Lyria: Ah! That's right! That's sort of your job here, isn't it... We understand, Arulu.
Arulumaya: Thanks. I'll be sure to take good care of the cat while I'm here.
Vyrn: Great idea! We'll do what we can and look for the owner!
Arulumaya: Good luck, we'll be counting on you. Come here, little one.
White Kitty: Meow!
With the cat purring affectionately in her arms, Arulumaya waves (Captain) and company goodbye.
Arulumaya: All right. I'll be keeping a close eye on you, so make sure you behave. Okay?
The cat simply looks at Arulumaya innocently and jumps out of her arms.
Arulumaya: Well then, better get all this paperwork sorted out. I don't need to see the future to know what Christina might do to me if I don't.
Arulumaya lays the papers out on the table, but the cat jumps onto the table and flops around on the documents playfully.
Arulumaya: H-hey! Cut that out! You're ruining the papers!
White Kitty: Meow!
Ignoring Arulumaya, the cat jumps from the table and runs toward the door.
Arulumaya: Stop! Where do you think you're going?
Arulumaya: Just where did that cat go?
???: Oh my goodness!
Arulumaya: That sounded like...
Ladiva: Look at this mess. You're covered in potato peels!
Arulumaya: Ladiva! Did you see a cat pass by here?
Ladiva: Yes, I did! It knocked over the garbage, and—
Ladiva: Oh? I could have sworn it was here a second ago...
Arulumaya: I'm sorry. I was supposed to be looking after it, but—
Arulumaya: Oh no! What now?
White Kitty: Meow!
Arulumaya: Oh no! Clarisse's books are all over the floor!
Arulumaya: Bad kitty! You knocked all these books over, didn't you?
White Kitty: Meow!
Arulumaya: Hey! Where are you off to again? Come back here! This mess isn't going to clean itself up!
As Arulumaya returns the books to the table, the cat quickly disappears out the room.
Arulumaya: No, no, no! You have to stay on the ship! Where in the skies are you going?
Arulumaya chases after the cat as it weaves effortlessly through the streets and escapes into the casino liner.
Arulumaya: Gasp... Pant... Where are you...
Rowdy Guest: Hey! What's the big idea!
Arulumaya: ...!
Arulumaya scans the room and finds the cat on one of the casino tables.
Rowdy Guest: Grr! I was just about to win! You made me lose a fortune!
The enraged guest raises a hand to strike the cat.
Arulumaya: Stop right there! I'd prefer if you not resort to violence.
Rowdy Guest: Hng? You this cat's owner? You're gonna pay for this!
Arulumaya: Aah, enough already!
The guest attacks Arulumaya, and she is forced into action.

Feline Mischief: Scene 4

Arulumaya finally apprehends the troublemaking feline. Back at the Grandcypher, the crew reunites the cat with its owner, and an utterly exhausted Arulumaya breathes a sigh of relief.

Arulumaya: I'm truly sorry about what the cat did, but you need to calm down.
Rowdy Guest: Tch! What a day this is turning out to be!
Arulumaya: Once again I sincerely apologize. I know it's not much, but the best I can do is pay back your bet.
White Kitty: ...!
Arulumaya: Not again! Stop running around, or I'll—
Arulumaya: What am I doing trying to talk to a cat?
Arulumaya: Argh!
Arulumaya continues her frantic attempts at capturing the mischievous cat as it struts around the casino.
When Arulumaya finally captures the nimble feline, she is utterly exhausted from the ordeal.
Arulumaya: Sigh. You sure are a troublemaker.
White Kitty: Meow!
Lyria: Arulu! We're home!
Arulumaya: Lyria! (Captain)! I'm so glad you're back.
Vyrn: Whoa. Arulu, you look like you just got back from the Grim Basin. Those documents must be a doozy.
Arulumaya: Well, it wasn't exactly the documents...
Cat's Owner: Um, could it be because of my cat?
White Kitty: Meow!
Arulumaya: Thank the gods! You found the owner!
Lyria: Yep! We happened to meet her while she was out looking for the cat!
Cat's Owner: Thank you so much for looking after her!
Cat's Owner: She really is such a troublemaker. You must have had your hands full.
Arulumaya: Ha... hahaha. No, no, I'm just glad she can go home to her family now.
(Captain) and company wave goodbye to the owner and her cat from the deck of the Grandcypher.
Arulumaya: Whew, finally. That little kitty was cute, but it was a magnet for disaster.
Arulumaya: The next time I have to play with a cat, it'll be too soon.
A fatigued Arulumaya leans onto (Captain).
(Captain) sympathizes with the exhausted fortune-teller but wonders in bewilderment as to what exactly had happened.