Shield

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Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down


About Shield

Status Shield.png
Next attack received will be ineffective for a fixed amount.

Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
provides characters with temporary HP. The strength of the shield depends on the source.
Shield blocks turn-based damage from status effects, such as Status Poison.pngPoisonedHP is lowered on every turn
or Status Repel.png RepelTaking less DMG and reflects attacks

Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
, but foe attacks that deal plain damage or heal damage from Status Zombie.pngZombifiedReceives DMG if healed
bypass shield.
Effects such as Status DefenseUp.png DEF UpDEF is boosted
, Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
, and Status Armored.png ArmoredChance of lowering DMG taken
still take effect while shields are active.

Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
effects do not stack and will override others based on remaining strength
, regardless of maximum strength, duration or source.
Shields that are tied to the source of character buffs, such as Orchid's Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
, will replace any already existing Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
and make them ineffective.

Some characters' support skills will give additional effects to allies with Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
Additionally, some weapons and summons are able to enhance Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
's strength. See Interactions with Shield for more details.

Shield Sources

  • All strength and duration values in tables below are at the highest achievable level, and only the shortest cooldown values are listed.

Main Character

Class Skills
Class 120201 wa square.jpg
Bishop
Extended Mastery SkillThe skill can only be equipped as subskill by classes from the same line. Cooldown
Ability Barrier.png White Wall
All allies gain 1500 HP Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3 turns
.
7 turns
Target Strength Duration
All Allies 1500 3 turns
Class 120301 wa square.jpg
Sage
Extended Mastery SkillThe skill can only be equipped as subskill by classes from the same line. Cooldown
Ability Clear.png Peace of Mind
Remove 1 debuff from all allies.
All allies gain 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: 3 turns
.
5 turns
Target Strength Duration
All Allies 500 3 turns
Secret Gear
Class 260201 kn square.jpg
Assassin
Secret Gear can only be used through the skills Ability Skilled.png Selectively Skilled
Use a secret gear (item is used up).
.
Shrouding Cloth icon.jpg
Shrouding Cloth
Target Strength Duration
All Allies 1000 ?Verification needed.
Bullets
Class 240201 gu square.jpg
Gunslinger
Class 240301 gu square.jpg
Soldier
Effect has a chance of activating after a normal attack during which the bullet has been cast.
Shield Bullet icon.jpg
Shield Bullet
Target Strength Duration
Main Character 500 1.5 turnsApplied during the attack phase.

On the next turn, it'll have 1 turn remaining.

Characters

Icon Name Element Source Target Strength Duration Cooldown Notes
Npc m 3030093000 01.jpg
Malinda (Event) Label Element Any.png Skill charge attack.png 
Full Dragon BreathBig elemental damage to a foe.
Balanced and AttackVerification needed. type: Damage greatly enhanced.
Defense type: Also gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self ?Verification needed. 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

- Defense type only.
Npc m 3040027000 01.jpg
Anila Label Element Fire.png Skill charge attack.png 
Fury of the RamMassive Fire damage to a foe. All allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: 3 turns
.
All Allies 1000 3 turns - Requires 5★.
Npc m 3040103000 01.jpg
Anthuria Label Element Fire.png Ability Heels Blue.png 
CaptivationInflict Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
on all foes.
All allies gain a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
Gain Status Silent Tap.pngSilent TapHP is restored for all allies with each dodge

Duration: 3 turns
, restoring all allies' HP upon dodging (Healing cap: 1500).
All Allies 500 3 turnsVerification needed. 8 turns
Npc m 3040075000 01.jpg
Zahlhamelina Label Element Fire.png Ability Refresh All.png 
Sunlight RadiumAll allies gain Status Heal.pngRefreshHP is restored on every turn

Duration: 10 turns
up to 250 HP and a 800-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 800
Duration: 10 turns
.
At level 55:
Status Heal.pngRefreshHP is restored on every turn

Duration: 10 turns
increased to 300 HP and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: 10 turns
increased to 1000.
All Allies 1000 10 turns 15 turns
Npc m 3030230000 01.jpg
Karva (SR) Label Element Fire.png Ability Barrier.png 
Thrills and SpillsFill 1 charge diamond of a foe.
If successful, all allies gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3 turns
.
All Allies 2000 3 turns 6 turns Will trigger only if Karva successfully filled 1 charge diamond of a foe.
Npc m 3020063000 01.jpg
Drusilla Label Element Fire.png Skill charge attack.png 
Shopping SpreeUse 1-10,000 rupies at random to shop.
All Allies 3000 ?Verification needed. - One of possible effects. See Shopping Spree for more details.
Npc m 3040030000 01.jpg
Anre Label Element Water.png Skill charge attack.png 
Thousand-Spear VoidMassive Water damage to a foe.
Inflict Mode Bar CutCut to foe's mode bar
.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is

Strength: 10%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 2000 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

- Requires 5★.
Npc m 3040104000 01.jpg
Arulumaya (Holiday) Label Element Water.png Ability Snow Globe.png 
Gaze into Snow GlobeGaze into snow globe (Random effect based on the color of the snow globe).
All Allies 2000 3 turns 5 turns One of possible effects. See Gaze into Snow Globe / End Gaze for more details.
Npc m 3040168000 01.jpg
Haaselia Label Element Water.png Ability Jachin.png 
JachinGrant a Water ally Status Repel.pngUnchallengedNext DMG received will be ineffective
(1 time), Status Veil.pngVeilDebuffs will be nullified (1 time)

"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
(1 hit).
At level 75:
Also grant a 3000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3000
.
One Ally 3000 IndefiniteVerification needed. 5 turns Requires level 75 (4★).
Can be casted twice if Haaselia has Status Torah.pngTorahCan recast each skill within a turn (Can't be removed)
.
Npc m 3040066000 01.jpg
Lilele Label Element Water.png Ability MusicBlue.png 
And the Seasons Go OnRestore all male allies' HP (Healing cap: 3000). All male allies gain a 1500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Duration: 3 turns
.
Restore all female allies' HP (Healing cap: 2000). All female allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Duration: 3 turns
.
All Allies 1500
(male allies)
1000
(female allies)
3 turns 8 turns Strength varies based on each ally's gender.
Npc m 3040181000 01.jpg
Pholia Label Element Water.png Ability White Veil.png 
White VeilGain Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)

Duration: Indefinite
and a shield effect worth 40% of caster's max HP (Max: 8000).
When shield effect ends: Self-inflict Status Unveiled Sin.pngUnveiled SinATK, DEF, and multiattack rate are lowered, and hostility is boosted (Can't be removed)

Strength: 50% ATK Down / 20% DEF Down
Duration: 2 turns
for 2 turns.
Self 8000 Indefinite 8 turns Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Skill charge attack.png 
Elegant RubyMassive Water damage to a foe.
All allies gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fully recover Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)

Duration: Indefinite
's endurance.
All Allies 2000 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

-
Npc m 3040164000 01.jpg
Caim Label Element Earth.png Ability End of Joker.png 
End of JokerBeginning of Joker: Copy an ally's skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
Stacking: Summon
, Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 3 turns
Stacking: Summon
, Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 3 turns
Stacking: Summon
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 500 HP or 10% charge bar
Duration: 3 turns
Stacking: Summon
, Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: Indefinite
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 3 turns
Stacking: Summon
, Status Uplift.png15% UpliftedCharge bar is boosted on every turn

Strength: 15%
Duration: 3 turns
, Status Hype1.pngHypedATK is boosted

Strength: 1-4 stacks
Duration: 3 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)

"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Skill changes to Beginning of Joker upon casting.)
All Allies (Earth Only) 2000 Indefinite 7 turns
Npc m 3040113000 01.jpg
De La Fille (Earth) Label Element Earth.png Ability Refresh All.png 
Serenity ShimmerAll allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: 10% of max HP (Healing cap: 300)
Duration: 10 turns
, a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000 damage
Duration: 10 turns
, and Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted

Strength: 20%
Duration: 10 turns
.
At level 55:
Effect enhanced.
All Allies 1000 10 turns 15 turns
Npc m 3040227000 01.jpg
Jessica (Themed) Label Element Earth.png Ability Mending.png 
AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 70% of caster's max HP (Max: 4000)
Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

Strength: 30%
Duration: Indefinite
.
(Bonus Earth DMG effect ends upon taking damage.)
One Ally (Earth Only) 4000 Indefinite 7 turns
Npc m 3040176000 01.jpg
Rosetta (Summer) Label Element Earth.png Ability Blue Rose Barrier.png 
Blue Rose BarrierGain Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)

Duration: Indefinite
and a shield effect worth 70% of caster's max HP (Max: 4000). (When shield effect ends: Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)

Duration: Indefinite
ends)
Self 4000 Indefinite 7 turns Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Npc m 3040041000 01.jpg
Sara Label Element Earth.png Skill charge attack.png 
Post-TraumaMassive Earth damage to a foe.
All allies except Sara gain a 1200-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1200
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies except Sara 1200 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

-
Npc m 3040032000 01.jpg
Threo Label Element Earth.png Ability Ground Zero.png 
Ground ZeroUses 99% of caster's current HP to deal plain damage to all foes. Damage dealt is based on HP used. Gain a 3000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: Up to 3000 damage.
Duration: Indefinite
. (Damage cap: ~820,000)
At level 95:
Also inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG

Strength: 25%
Base Accuracy: ≥100%
Duration: 180 seconds
. Plain damage cap increased to ~1,230,000.
Self 3000 Indefinite 7 turns
Npc m 3040125000 01.jpg
Yggdrasil Label Element Earth.png Ability Ziggurat.png 
ZigguratAll Earth allies gain Status CriticalUpEarth.png80% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80% chance of dealing 30% more damage.
Duration: 3 turns
.
All allies except Yggdrasil gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000 HP
Duration: 3 turns
.
(Uses 20% of charge bar)
All Allies except Yggdrasil 2000 3 turns 6 turns
Npc m 3030071000 01.jpg
Anzu Futaba Label Element Earth.png Ability Barrier.png 
Lazy MagicAll allies gain a 300-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 300
Duration: 3 turns
. Kirari can be summoned.
At level 90:
Buff increased to a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: 3 turns
.
All Allies 500 3 turns 8 turns
Npc m 3030241000 01.jpg
Leona Label Element Earth.png Ability Mending.png 
MendingGrant an ally a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3 turns
and Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
.
One Ally 2000 3 turnsVerification needed. 6 turns
Npc m 3020058000 01.jpg
La Coiffe Label Element Earth.png Ability Heal.png 
Touch UpRestore an ally's HP (Healing Cap: 500). Ally also gains a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: Indefinite
.
One Ally 500 Indefinite 7 turns
Npc m 3040071000 01.jpg
Andira Label Element Wind.png Ability Barrier.png 
Sage of EternityGrant an ally a 2500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2500
Duration: 3 turns
for 3 turns and Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)

Duration: 1 turns
for 1 turn.
At level 75:
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3500
Duration: 3 turns
increased to 3500 damage.
At level 90:
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 4000
Duration: Indefinite
further increased to 4000 damage and now has indefinite duration.
Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)

Strength: 30%
Duration: Until hit
(Ends upon taking damage).
One Ally 4000 Indefinite 8 turns
Npc m 3040000000 01.jpg
Gawain Label Element Wind.png Skill charge attack.png 
Flashstorm DestructionMassive Wind damage to a foe.
All allies gain a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: Indefinite
.
All Allies 500 Indefinite - Requires 5★.
Npc m 3040212000 01.jpg
Grimnir Label Element Wind.png Ability Eternal Storm.png 
Eternal StormAll Wind allies gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)

Duration: Indefinite
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)

Duration: Indefinite
.
From 2nd cast onward: All Wind allies also gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: Indefinite
and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken

Strength: 100% chance of taking 50% less damage.
Duration: 3 turns
.
All Allies (Wind Only) 2000 Indefinite 8 turns
Npc m 3040101000 01.jpg
Lecia (Grand) Label Element Wind.png Ability Heal.png 
First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
If ally's HP is below 25%, ally also gains a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: Indefinite
.
One Ally 1000 Indefinite 2 turns Ally needs to be below 25% HP.
Npc m 3040038000 01.jpg
Niyon Label Element Wind.png Ability Tuning.png 
DefandueInflict Status Tuning.pngTuningHP is lowered on every turn

Strength: 9999
Base Accuracy: 100%
on all foes.
All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 30% chance of dealing 30% more damage.
.
At level 85:
All allies also gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3 turns
.
All Allies 2000 3 turns 5 turns Requires level 85 (5★).
Npc m 3040122000 01.jpg
Scathacha Label Element Wind.png Ability Dragon's Heart.png 
Dragon's HeartGrant an ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 25% of caster's max HP (Max: 5,000)
Duration: Indefinite
worth 25% of caster's max HP (Max: 5,000).
(Uses 25% of max HP)
One Ally 5000 Indefinite 2 turns
Npc m 3040211000 01.jpg
Vira (Wind) Label Element Wind.png Icon Support Skill.png 
V FieldVira gains a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
at turn start.
Self 500 IndefiniteVerification needed. - Applied at the start of each turn.
Npc m 3030170000 01.jpg
Andira (Event) Label Element Wind.png Ability Heal.png 
See No EvilRestore 50% of an ally's HP and grant Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
and Status DefenseDown.png DEF DownDEF is lowered

Duration: 3 turns
.
At level 45:
Effect enhanced.
One Ally ?Verification needed. ?Verification needed. 9 turns
Npc m 3030202000 01.jpg
Chloe (Summer) Label Element Wind.png Ability Switch.png 
ZOMG! Fer realz?Switch out with a sub ally.
(If Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
, all allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
after switch. Removes Turned Up effect.)
All allies ?Verification needed. ?Verification needed. 7 turns
Npc m 3030194000 01.jpg
Shiki Ichinose Label Element Wind.png Skill charge attack.png 
Arcane AromaThe time has come!

(Deal no damage and allies gain random buff.)

All Allies 800 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

- One of possible effects. See Arcane Aroma for more details.
Npc m 3040223000 01.jpg
Halluel and Malluel (Summer) Label Element Light.png Skill charge attack.png 
Pain EternalMassive Light damage to a foe.
Halluel and Malluel gains Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
(When Status Limiter Break.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
is active:
All allies also gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: Indefinite
.)
All Allies 2000 Indefinite - Requires Status Limiter Break.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
.
Npc m 3040096000 01.jpg
Juliet Label Element Light.png Ability Regen.png 
VangeloGrant an ally Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 500 HP or 10% charge bar
Duration: 3 turns
and Status DefenseUp.png50% DEF UpDEF is boosted

Strength: 50%
Duration: 3 turns
.
Use 1 Status Spirit Shroud 1.pngSpirit ShroudUses 1 Spirit per attack or skill
(Spirits recover every 5 turns)
:
Also grant a 2500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2500
Duration: 3 turns
.
One Ally 2500 3 turns 5 turns Requires Status Spirit Shroud 1.pngSpirit ShroudUses 1 Spirit per attack or skill
(Spirits recover every 5 turns)
.
Npc m 3040106000 01.jpg
Lucio Label Element Light.png Ability Revelation.png 
RevelationAll allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: 3 turns
, Status AttackUp.png20% ATK UpATK is boosted

Strength: 20%
Duration: 3 turns
Stacking: Dual
and Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 3 turns
Stacking: Dual
.
At level 55:
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
increased to 1300.
Buffs increased to Status AttackUp.png25% ATK UpATK is boosted

Strength: 25%
Duration: 3 turns
Stacking: Dual
and Status DefenseUp.png25% DEF UpDEF is boosted

Strength: 25%
Duration: 3 turns
Stacking: Dual
All Allies 1300 3 turnsVerification needed. 8 turns
Npc m 3040150000 01.jpg
Zooey Label Element Light.png Skill charge attack.png 
Gamma RayMassive Light damage to a foe. Gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 2 turns
.
Self 2000 2 turns -
Npc m 3030082000 01.jpg
Sophie Label Element Light.png Sophie ability 2.png 
Angelic AscentLight damage to all foes. All allies gain a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
.
At level 65:
Effect enhanced.
All Allies 500 IndefiniteVerification needed. 7 turns
Npc m 3040206000 01.jpg
Clarisse (Valentine) Label Element Dark.png Ability Heartfelt.png 
HeartfeltAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)

Duration: Indefinite
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and 1-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: Indefinite
.
From 10th turn onward: All allies also gain a 2214-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2214
Duration: Indefinite
and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken

Strength: 70% chance of taking 30% less damage.
Duration: 4 turns
.
All Allies 2214 Indefinite 9 turns Only from 10th turn onward.
Npc m 3040055000 01.jpg
Danua (Summer) Label Element Dark.png Ability Barrier.png 
Envy DollAll allies gain a 2400-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2400
Duration: 3 turns
.
All Allies 2400 3 turns 7 turns
Npc m 3040189000 01.jpg
Lady Grey (Halloween) Label Element Dark.png Ability Hands of Necronia.png 
Hands of NecroniaGrant a Dark ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 70% of caster's max HP (Max: 4000)
Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks

Strength: 30%
Duration: Indefinite
.
(Bonus Dark DMG effect ends upon taking damage.)
One Ally (Dark Only) 4000 Indefinite 7 turns
Npc m 3040108000 01.jpg
Marquiares Label Element Dark.png Ability Shield.png 
Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500).
Use 3 Status MP 1.pngMPMagic power is amplified
:
All allies also gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3 turns
.
All Allies 2000 3 turns 6 turns Requires Status MP 3.pngMPMagic power is amplified
.
Npc m 3040111000 01.jpg
Orchid Label Element Dark.png Ability Puppet Strings.png 
Puppet StringsGain Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
and a shield effect worth 40% of caster's max HP (Max: 8000).
Switches to Status Tangled Strings.pngTangled StringsStats are sharply lowered (Can't be removed)
for 2.5 turns when shield effect ends.
At level 55:
Effect enhanced.
Self 8000 Indefinite 8 turns Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.

Weapons

Charge Attack Effects

Icon Name Element Source Target Strength Duration Notes
Ameno Habakiri icon.jpg
Ameno Habakiri Label Element Any.png Skill charge attack.png 
Orochi no AramasaMassive elemental damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
After 4★:
Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Main Character 1500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Weapon m 1040705100.jpg
Bow of Sigurd Label Element Water.png Skill charge attack.png 
YelmrykMassive Water damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Increase the duration of Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to 3.5 turns.
Also gain Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
Main Character 1500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Weapon m 1040211600.jpg
Galilei's Insight Label Element Water.png Skill charge attack.png 
Tyros WonderMassive Water damage to a foe.
Gain a 3500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallengedNext DMG received will be ineffective
.
After 4★:
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Main Character 3500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Affects all allies after 4★.
Weapon m 1040107900.jpg
Plume of Suparna Label Element Wind.png Skill charge attack.png 
Suparna StabMassive Wind damage to foe.
Gain 1-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
After 4★:
Now gain 2-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Duration: ?
.
Main Character ?Verification needed. ?Verification needed. Requires 4★.
Weapon m 1040212300.jpg
Deirdre's Symbol Label Element Wind.png Skill charge attack.png 
Protect Her HighnessMassive Wind damage to a foe.
All allies gain 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Armored.png ArmoredChance of lowering DMG taken

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Fangorn icon.jpg
Fangorn Label Element Wind.png Skill charge attack.png 
Gaia StrikeMassive Wind damage to a foe. / All allies gain a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500 damage
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 500 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1030803000.jpg
Ent Harp Label Element Wind.png Skill charge attack.png 
Forest UprisingBig Wind damage to a foe.
All allies gain a 300-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 300 damage
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 300 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1030901900.jpg
Ent Ripper Label Element Wind.png Skill charge attack.png 
Forest UprisingBig Wind damage to a foe.
All allies gain a 300-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 300 damage
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 300 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1040207000.jpg
Eden Label Element Light.png Skill charge attack.png 
Sail OnMassive Light damage to a foe.
All allies gain Status AttackUp.png20% ATK UpATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Buff increased to Status AttackUp.png25% ATK UpATK is boosted

Strength: 25%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain 1500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
.[2]
All Allies 1500 ?Verification needed. Requires 4★.
Weapon m 1040006100.jpg
Ethereal Lasher Label Element Light.png Skill charge attack.png 
Tough LoveMassive Light damage to a foe.
Gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Gain Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[3]
Main Character 2000 2.5 turnsApplied during the attack phase.

On the next turn, it'll have 2 turns remaining.

Weapon m 1040014300.jpg
Fallen Sword Label Element Dark.png Skill charge attack.png 
Fallen SlashMassive Dark damage to a foe. / Gain Status DarkATKUpStack.png Dark ATK Up (Stackable)Dark ATK is boosted (Stackable)

Strength: 10% (Max: 30%)
Duration: Indefinite
and Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 30% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[4]
After 4★:
Buff increased to Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 30% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 1500 3.5 turnsApplied during the attack phase.

On the next turn, it'll have 3 turns remaining.

Requires 4★.
Weapon m 1040111100.jpg
Gandring Label Element Dark.png Skill charge attack.png 
Pale BlueMassive Dark damage to a foe.
Gain 3000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3000
and Status Veil.pngVeilDebuffs will be nullified (1 time)

"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Main Character 3000 ?Verification needed.

Sword Energy Effects

Resonance
  • Resonance: Each sword and katana weapon has a special skill that can be cast via Ability SwordResonance.png Resonating Blade
    Casts mainhand's Resonance skill.
    , spending some energy in the process.
Icon Name Element Energy Cost Target Strength Duration Notes
Sword of Pallas icon.jpg
Sword of Pallas Label Element Fire.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies 800 3 turns
Weapon m 1030001100.jpg
Kadala Label Element Fire.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies ?Verification needed. 3 turns
Wood Sword icon.jpg
Wood Sword Label Element Earth.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies ?Verification needed. 3 turns
Xolotl Ripper icon.jpg
Xolotl Ripper Label Element Wind.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies ?Verification needed. 3 turns
Weapon m 1040011000.jpg
Symbol of Justice Label Element Light.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies 800 3 turns
Valentine Sword icon.jpg
Valentine Sword Label Element Light.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies 800 3 turns
Albacore Blade icon.jpg
Albacore Blade Label Element Dark.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies 800 3 turns
Weapon m 1040005800.jpg
Gram Label Element Dark.png Status Energized4.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
All Allies 800 3 turns
Gottfried
Icon Name Element Energy Cost Target Strength Duration Notes
Weapon m 1040016000.jpg
Gottfried Label Element Water.png 0Verification needed. Main Character 500 2 turns Has a change of triggering from attacks and skills performed by any party member.

Weapon Skills

Icon Name Element Target Strength Duration Notes
Obscuritas icon.jpg
Obscuritas Label Element Dark.png All Allies 300 + 75 * SKLV Indefinite Dark allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.

Summon Calls

Icon Name Element Source Target Strength Duration Cooldown Notes
Summon m 2040034000.jpg
Colossus Omega Label Element Fire.png Resolute ReactorMassive Fire damage to all foes and inflict Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
. All allies gain a 1500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Duration: 3 turns
.
All Allies 1500 3 turns 9 turns Requires 4★.
Summon m 2040300000.jpg
Vane's Cooking Label Element Fire.png Vane's KitchenRandom buff to all allies.
Quiche: Restore all allies' HP (Healing cap: 2000).
Flan: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%

Strength: 30%
.
Sorbet: All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000 damage
Duration: 3 turns
.
Soup (Uncommon): All allies gain Status FireAtkUp.png Fire ATK UpFire ATK is boosted

Strength: 30%Verification needed
Duration: 3 turns
.
Steak (Rare): Resets all allies' skill cooldown.
All Allies 1000 3 turns 9 turns One of possible effects.
Summon m 2040175000.jpg
Verona Heart Label Element Fire.png Old Friend's PenchantAll allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.

The barrier of the summoning effect is randomly given from 1000/1500/2000.

All Allies 2000 ?Verification needed. 9 turns Strength value is random.
Summon m 2040181000.jpg
Dragon Knights Label Element Wind.png Ritterliche TapferkeitAll allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken

Strength: 100% chance of taking 30% less damage.
Duration: 3 turns
[5] and a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted

Strength: 100%
and Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Multiplier: Omega
Duration: 1 turns
for 1 turn.
Vane: All allies gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000 damage
Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%

Strength: 30%
Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP

Strength: 5% of DMG dealt
Duration: 2 turns
(Healing cap: 1000) for 2 turns.
All Allies 2000 3 turns 9 turns Requires 4★. One of possible effects.
Summon m 2040261000.jpg
Grimnir (Summon) Label Element Wind.png Holy Ray of PurificationMassive Wind damage to all foes.
MC gains Status God of War Returns.pngGod of War ReturnsSkill will activate 2 turns later.
: 500% Wind damage to all foes 2, 4, and 6 turns after the call (Damage cap: ~800,000).
All allies gain a 10,000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 10,000
Duration: 3 turns
.[6]
All Allies 10,000 3 turns 3 turns Can't be resummoned.
Summon m 2040237000.jpg
The Hanged Man (SSR) Label Element Earth.png Golden Dawn400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. All Allies 2000Verification needed. 3 turnsVerification needed. 9 turns One of possible effects.
Summon m 2040333000.jpg
Yggdrasil (Summer) Label Element Earth.png Terra MeritaAll Earth allies gain 3000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3000
Duration: 4 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: ?% of max HP (Healing cap: 500) or 10% charge bar
Duration: 4 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)

Duration: Indefinite
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All Allies 3000 4 turns 9 turns
Summon m 2030085000.jpg
The Hanged Man (SR) Label Element Earth.png Golden Dawn300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. All Allies 1000 3 turns 10 turns One of possible effects.
Summon m 2040192000.jpg
Bellringer Angel Label Element Light.png Bells of JoyWard. (All allies gain Status Ward.pngWardWard.
Last Words: Can reuse a random summon.

Strength: 1200
Duration: 1 turns
.)
Last Words: Can reuse a random summon.
All Allies 1200 1 turn 9 turns Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Summon m 2040290000.jpg
Nobiyo Label Element Light.png Legendary SoundNot Found All Allies 800 3 turns 9 turns
Summon m 2040080000.jpg
Zeus Label Element Light.png Olympian PunishmentMassive Light damage to all foes. All allies gain a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
.
All Allies 1000 ?Verification needed. 9 turns
Summon m 2040331000.jpg
C.C. Label Element Dark.png Immortal WitchMassive Dark damage to all foes. All allies gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

Strength: 50%
Duration: 3 turns
, a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%

Strength: 20%
.[7]
Hidden Effect: Lelouch gains Status AttackUp.png ATK UpATK is boosted

Duration: 3 turns
and Status DefenseUp.png DEF UpDEF is boosted

Duration: 3 turns
.
All Allies 2000 3 turns 9 turns

Interactions with Shield

Characters

Icon Name Element Source Target Effect Notes
Npc m 3040122000 01.jpg
Scathacha Label Element Wind.png Icon Support Skill.png 
Eternal WisdomBoost to Scathacha's ATK and multiattack rate when buffed by Status WindAtkUp.png Wind ATK UpWind ATK is boosted
.
At level 95:
10% Bonus Wind DMG effect to allies with Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
All Allies 10% bonus Wind damage. Requires level 95 (5★).

Weapons

Icon Name Element Source Effect Notes
Hallowed Pilgrimage icon.jpg
Hallowed Pilgrimage Label Element Any.png Ws skill job weapon.png
Saint's DivinityWhen main weapon: Reduce the cooldown of Ability Barrier.png White Wall
All allies gain 1500 HP Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3 turns
.
to 6 turns and increase the strength of Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
to 2000 HP
Increases the strength of Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
from Ability Barrier.png White Wall
All allies gain 1500 HP Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3 turns
.
to 2000 HP.
Needs to be equipped as main weapon. Can be used only by Sage.

Summon Calls

Icon Name Element Source Cooldown Effect Notes
Summon m 2040073000.jpg
Kirari Label Element Earth.png I’ll Protect You All!Massive Earth damage to all foes, increases the strength of any active Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
9 turns Increases the strength of any active Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
Strength of the effect is unknown. Npc s 3030071000 01.jpg Anzu FutabaAbility Barrier.png Lazy Magic
All allies gain a 300-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 300
Duration: 3 turns
. Kirari can be summoned.
At level 90:
Buff increased to a 500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: 3 turns
.
can reset cooldown of the call.
  1. Hecate_mk2 Sigurd http://gbf-verification.blog.jp/archives/10720359.html
  2. GameWith, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/86912
  3. https://twitter.com/Hecate_mk2/status/1045460306040766464
  4. Gamewith Fallen Sword https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/85845
  5. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/45920/
  6. Hecate_mk2 https://twitter.com/Hecate_mk2/status/947309715314196482
  7. Hecate_mk2 C.C. https://twitter.com/Hecate_mk2/status/1139599486143959040