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About classes | Class list | Skill list | Extended Mastery

Superstar gran sprite.png Superstar gran icon.jpg Superstar djeeta icon.jpg Superstar djeeta sprite.png
Class Data
Class line Class 180001 mc icon.pngHarpistClass 180101 mc icon.pngBardClass 180201 mc icon.pngSuperstarClass 180301 mc icon.pngElysian
Description Sing foes to sleep and inspire allies' double attacks.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Dagger.png
Prerequisites 500 CP, Lvl 20 Bard and Arcana Dueler
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. DEF +3% and Debuff resistance +3%, total +15%
Master Bonuses DEF +3%
Support Skills
Cantabile Takes less damage from foes in Overdrive
Appassionato Increases the effectiveness of Sky Realm Song /
Gains Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Strength: X%Duration: 3 turns
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Strength: X%Duration: 3 turns
when using Overture II based on the number of participating players.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Attack, Double Attack, Debuff Success Rate
Recommended Subskills
  • Miserable Mist: Massive increase to effective damage and survivability
  • Angelic Voice II: Higher risk/reward alternative to Miserable Mist
  • Gravity / Blind: Alternatives to Angelic Voice for foes immune to Charm
  • Bard Song: Decent sustain, but usually less effective than the debuffs above


Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Overture.png Overture II All parties gain Status Heal.pngNon-Harp 10%/Harp 40% Healing UpHeal skill's healing amount is boosted
Strength: Non-Harp 10%/Harp 40%
and Status Heal.pngNon-Harp 10%/Harp 20% Healing Cap UpHeal skill's healing cap is boosted
Strength: Non-Harp 10%/Harp 20%
(both Stackable)
7T 3T No 1 Affects all players

Also boosts healing potions

Harps enhance effect when equipped
Ability Pilfer.png Soul Soloist Inflict Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
on all foes. All allies gain Status Veil.png30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 3 turns30% with Harp
20% with Fonic Rod square.jpg Fonic Rod
5% with Dagger.
5T 3T Yes 5 Harp mainhand enhances effect
Status Veil.pngDebuff Res. UpDebuff resistance is boosted
  • 30% with Harp
  • 20% with Fonic Rod
  • 5% with Dagger.
Ability Quick.png Sky Realm Song All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turnsStrength: Non-Harp 20%/Harp 60%
6T 3T Yes 15 Status DoubleUp.pngDA UpDouble attack rate is boosted
effect is increased to 30%/75% due to Appassionato

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability MusicPurple.png Sheep Song Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
on one foe
6T 180s 8 Harp mainhand enhances effect
Ability Duration2.png Tremor Round Increases the amount of Mode Gauge depleted by the party's attacks and abilities 6T 3T 5


Extremely powerful with the right setup, Superstar is limited primarily by weapon and character availability. A mainhand Harp is practically mandatory, and optimal use requires characters who can capitalize on Superstar's buffs while covering its lack of immediate high-impact skills (such as Phalanx or Panacea). Its subskills are worthless to other classes, however, so it should not be unlocked until it can be actively used.

  • Overture II boots ATK and DEF in addition to Healing via the Appassionato support skill, making it a sizable buff, especially in Raids as it scales based on the number of players.
  • Soul Soloist helps counteract bosses with higher debuff resistance as well as making off-element debuffs such as some summon calls more likely to land.
  • Sky Realm Song provides massive damage and charge bar generation via double-attacks.
  • The Angelic Voice II subskill is one of the most powerful Charms and can only reliably be taken by Superstar.
  • For battles where both Angelic Voice and Bard Song are desirable, Bard can be superior despite being a Row II class.

Overall, Superstar is an excellent choice for self-sufficient teams or battles that don't require the MC to specialize and a go-to for multiplayer content where other players can be expected to have the core tools covered.

  • Sheep Song has niche potential, but is usually worse than Angelic Voice or Blind and thus not worth buying without a specific usage in mind
  • Tremor Round is conceivably useful if every other buff and debuff is somehow covered, but Rage or Rampage is usually better.

Note that Harpist (along with Ranger and Lancer) classes require more EXP to level than the other class lines.