Difference between revisions of "Template:Character"

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                   {{#tag:tabber|Base Sprite={{{!}} style="height:400px;margin:auto;"
 
                   {{#tag:tabber|Base Sprite={{{!}} style="height:400px;margin:auto;"
                   {{!}}{{#if: {{{sprite1|}}}|[[File:{{{sprite1|Ph400.png}}}|394x394px|center]]|}}
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                   {{!}}{{#if: {{{sprite1|}}}|[[File:{{{sprite1|Ph400.png}}}|center]]|}}
 
                   {{!}}}{{!}}-{{!}}Second Sprite={{{!}} style="height:400px;margin:auto;"
 
                   {{!}}}{{!}}-{{!}}Second Sprite={{{!}} style="height:400px;margin:auto;"
                   {{!}}{{#if: {{{sprite2|}}}|[[File:{{{sprite2|Ph400.png}}}|394x394px|center]]|}}
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                   {{!}}{{#if: {{{sprite2|}}}|[[File:{{{sprite2|Ph400.png}}}|center]]|}}
 
                   {{!}}}
 
                   {{!}}}
 
                   {{#ifeq:{{{5star}}}|yes|{{!}}-{{!}}5★ Sprite={{{!}} style="height:400px;margin:auto;"
 
                   {{#ifeq:{{{5star}}}|yes|{{!}}-{{!}}5★ Sprite={{{!}} style="height:400px;margin:auto;"
                   {{!}}[[File:{{{sprite3|Ph400.png}}}|394x394px|center]]
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                   {{!}}[[File:{{{sprite3|Ph400.png}}}|center]]
 
                   {{!}}}}}}
 
                   {{!}}}}}}
 
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Revision as of 06:21, 8 December 2017

Name

{{{profile}}}
Attributes
Min HP: N/A Max HP: N/A Min ATK: N/A Max ATK: N/A
Rarity: ??? Element: ??? Style: ???
RaceCalled "Type" in-game.
: ???
Voice Actor
 ???
Weapon SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
 ???
Recruit Condition
{{{join}}}
Skills
Icon Name Cooldown Duration Level Obtained Effect
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
40ph.png
 ???  ???  ???  ???  ???
Name Level Obtained Effect
 ???  ???  ???
 ???  ???  ???
 ???  ???  ???
Extended Mastery Support Skill EMP  ???
Name Effect
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
 ???  ???
Style Race Individual Mystery
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
Perk unknown, please help fill it outPerk unknown, please help fill it out
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750

64px
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
Perk unknown, please help fill it outPerk unknown, please help fill it outPerk unknown, please help fill it out
Perk unknown, please help fill it outPerk unknown, please help fill it out
Perk unknown, please help fill it outPerk unknown, please help fill it outPerk unknown, please help fill it out
Perk unknown, please help fill it outPerk unknown, please help fill it out
Extra Data
ID Character ID
JP Name JP Title
JP Voice Actor Release Date

Note

Some bottom-rows in the preview displayed on this page are not rounded, as there may be one or multiple rows added depending on the value of the associated switch case which will have the bottom row's corners rounded.

Infobox Parameters

{{Charbox_Sandbox
|id=
|charid=
|name= 
|jpname=
|jptitle=
|jpva=
|release_date=
|gender=
|obtain=
|title= 
|5star= 
|base_evo=
|max_evo=
|art1= 
|art2= 
|art3= 
|sprite1= 
|sprite2= 
|sprite3= 
|rarity= 
|element= 
|type= 
|race= 
|va= 
|join= 
|join_weapon= 
|weapon=
|min_atk= 
|max_atk= 
|min_hp= 
|max_hp= 
|abilitycount= 
|a1_icon= 
|a1_name= 
|a1_cd= 
|a1_dur= 
|a1_oblevel= 
|a1_effdesc= 
|a2_icon= 
|a2_name= 
|a2_cd= 
|a2_dur= 
|a2_oblevel= 
|a2_effdesc= 
|a3_icon= 
|a3_name= 
|a3_cd= 
|a3_dur= 
|a3_oblevel= 
|a3_effdesc= 
|a4_icon= 
|a4_name= 
|a4_cd= 
|a4_dur= 
|a4_oblevel= 
|a4_effdesc= 
|s_abilitycount= 
|sa_name= 
|sa_level= 
|sa_desc= 
|sa2_name= 
|sa2_level= 
|sa2_desc= 
|ougi_count= 
|ougi_name= 
|ougi_desc= 
|ougi2_name= 
|ougi2_desc= 
|profile=
}}

{{Character
|id=              Unique character id. "id" in data structures.
|charid=          Shared character id, for example . "charecter_id" in data structures.
|name=            The character's name 
|jpname=          Character's name in japanese.
|jptitle=         Character's title in japanese.
|jpva=            Voice actor of the character in japanese.
|release_date=    Release date in ISO 8601 format.
|gender=          Character gender.
                  Supported options:
                  - m = Male
                  - f = Female
                  - mf = Ladiva
                  - m/f = Male / Female pair (Morphe & Phoebe)
                  - beth = Beth/Malinda)
|obtain=          How to obtain the character, format intended for character listings. 
                  Supported options:
                  - casino
                  - collab,[group],[name],[method]
                    group:
                    - imas (Idolm@ster)
                    - sakura_wars (Sakura Wars
                    - samurai_shodown (Samurai Shodown)
                    - sf (Street Fighter)
                    - shadowverse (Shadowverse)
                    - tales (Tales of)
                    method:
                    - drawbox
                    - loyalty
                    - loyalty_battle_reward
                    - treasure_exchange
                  - event,[name],[method]
                    method:
                    - drawbox
                    - loyalty
                    - treasure_exchange
                  - fate,unf (For Unite and Fight Characters)
                  - main_quest,[chapter]
                  - premium,[type]
                    type:
                    - normal (Premium Draw)
                    - grand (Premium Gala)
                    - swimsuit (Swimsuit Themed Characters)
                    - halloween (Halloween Limited Characters)
                    - christmas (Holiday Limited Characters)
                  - promotion,[type]
|title=           The character's title 
|5star=           Whether or not the character has a 5-star upgrade (0=false, 1=true)
|base_evo=        Number of Yellow uncap stars.
|max_evo=         Total number of uncap stars. (Yellow + Blue)
|art1=            The file name of the character's first art
|art2=            The file name of the character's second art
|art3=            The file name of the character's third art
|sprite1=         The file name of the character's first sprite
|sprite2=         The file name of the character's second sprite
|sprite3=         The file name of the character's third sprite
|rarity=          The rarity of the character (R, SR, SSR)
|element=         The elemental attribute of the character (Fire, Water, Earth, Wind, Light, Dark)
|type=            The type of the character (Attack, Defense, Balance, Heal, Special)
|race=            The race of the character (Human, Erun, Doraf, Harbin, Unknown)
|va=              The voice actor of the character
|join=            The join condition(s) of the character
|join_weapon=     The weapon (if any) which rewards the character.
|weapon=          The character's preferred weapon (Sword, Dagger, Spear, Axe, Staff, Gun, Fist, Bow, Music, Katana, Material)
|min_atk=         The minimum attack of the character
|max_atk=         The maximum attack of the character
|min_hp=          The minimum hp of the character
|max_hp=          The maximum hp of the character
|abilitycount=    The number of abilities the character has (2, 3, 4)
|a1_icon=         The file name of the character's first ability icon
|a1_name=         The name of the character's first ability
|a1_cd=           The cooldown of the character's first ability
|a1_dur=          The duration of the character's first ability
|a1_oblevel=      The level the character's first ability is obtained
|a1_effdesc=      The effect of the character's first ability
|a2_icon=         The file name of the character's second ability icon
|a2_name=         The name of the character's second ability
|a2_cd=           The cooldown of the character's second ability
|a2_dur=          The duration of the character's second ability
|a2_oblevel=      The level the character's second ability is obtained
|a2_effdesc=      The effect of the character's second ability
|a3_icon=         The file name of the character's third ability icon
|a3_name=         The name of the character's third ability
|a3_cd=           The cooldown of the character's third ability
|a3_dur=          The duration of the character's third ability
|a3_oblevel=      The level the character's third ability is obtained
|a3_effdesc=      The effect of the character's third ability
|a4_icon=         The file name of the character's fourth ability icon
|a4_name=         The name of the character's fourth ability
|a4_cd=           The cooldown of the character's fourth ability
|a4_dur=          The duration of the character's fourth ability
|a4_oblevel=      The level the character's fourth ability is obtained
|a4_effdesc=      The effect of the character's fourth ability
|s_abilitycount=  The number of support abilities the character has (1, 2)
|sa_name=         The name of the character's support ability
|sa_level=        The level the character's support ability is obtained
|sa_desc=         The effect of the character's support ability
|sa2_name=        The name of the character's second support ability
|sa2_level=       The level the character's second support ability is obtained
|sa2_desc=        The effect of the character's second support ability
|ougi_count=      The number of ougis the character has (1, 2)
|ougi_name=       The name of the character's ougi
|ougi_desc=       The effect of the character's ougi
|ougi2_name=      The name of the character's second ougi
|ougi2_desc=      The effect of the character's second ougi
|profile=         The profile text taken from the journal
}}

{{Character
|name= Altair
|title= Silver Strategist
|5star= no
|art1= Altair_A.png
|art2= Altair_B.png
|art3= 
|sprite1= Altair_SDA.png
|sprite2= Altair_SDB.png
|sprite3= 
|rarity= SSR
|element= Water
|type= Balance
|race= Human
|va= Daisuke Ono
|join= [[Legend Gacha]]
|weapon = Staff
|min_atk= 1500
|max_atk= 8000
|min_hp= 300
|max_hp= 1600
|abilitycount= 3
|a1_icon= 
|a1_name= Tactical Strategy: Hoen
|a1_cd= 8 turns (7 turns at Level 55)
|a1_dur= 3 turns
|a1_oblevel= Level 1 {{ALU|up=55}}
|a1_effdesc= Increases allies' attack and defense by 20%; by 30% at level 55.
|a2_icon= 
|a2_name= Tactical Strategy: Crane Wing
|a2_cd= 8 turns (7 turns at Level 75)
|a2_dur= 180 seconds
|a2_oblevel= Level 1 {{ALU|up=75}}
|a2_effdesc= Decreases enemies' attack and defense by 15%; by 20% at level 75.
|a3_icon= 
|a3_name= 
|a3_cd= 
|a3_dur= 
|a3_oblevel= 
|a3_effdesc= 
|s_abilitycount= 1
|sa_name= Book of War
|sa_level= 1
|sa_desc= Increases ougi accumulation by 10%.
|sa2_name= 
|sa2_level= 
|sa2_desc= 
|ougi_count= 1
|ougi_name= Engraved Rune
|ougi_desc= Deals water attribute damage (extra large).
|ougi2_name= 
|ougi2_desc= 
|profile=
}}

The following templates are used alongside the infobox: