link | The Eternal Defenders |
id | 2,040,351,000 |
summonid | 3,273 |
name | The Eternal Defenders |
rarity | SSR |
element | wind |
jpname | 空の安寧を守りし十天衆 |
release_date | 2020-02-26 |
obtain | event,side_story,Seeds of Redemption |
obtain_text | Seeds of Redemption |
homescreen | Yes |
img_full | |
img_icon | icon.jpg |
img_square | |
img_tall | tall.jpg |
evo_min | 0 |
evo_base | 3 |
evo_max | 3 |
atk1 | 246 |
atk2 | 1,310 |
hp1 | 87 |
hp2 | 610 |
call1 | Inflict ParalyzedCan't attack Base Accuracy: 30%Duration: 1 turn Local status effect, PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 50%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 20%, TuningHP is lowered on every turn Base Accuracy: 80%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 10% DMG CutTaking 10% less DMG Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 3% Debuff Success BoostedDebuff success rate is boosted Strength: 3%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.?'"`UNIQ--ref-00000002-QINU`"'? |
call2 | Inflict ParalyzedCan't attack Base Accuracy: 40%Duration: 1 turn Local status effect, PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 60%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 30%, TuningHP is lowered on every turn Base Accuracy: 90%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 20% DMG CutTaking 20% less DMG Strength: 20%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 5% Debuff Success BoostedDebuff success rate is boosted Strength: 5%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 300)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.?'"`UNIQ--ref-00000001-QINU`"'? |
call_reuse | No |
comboable | Yes |
call_cd1 | 9 |
aura1 | 50% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 10%). |
aura2 | 70% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 20%). |
cache_slgr |
The Eternal Defenders
04
0★: Inflict ParalyzedCan't attack Base Accuracy: 30%Duration: 1 turn Local status effect, PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 50%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 20%, TuningHP is lowered on every turn Base Accuracy: 80%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 10% DMG CutTaking 10% less DMG Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 3% Debuff Success BoostedDebuff success rate is boosted Strength: 3%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.?'"`UNIQ--ref-00000002-QINU`"'?
3★: Inflict ParalyzedCan't attack Base Accuracy: 40%Duration: 1 turn Local status effect, PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 60%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 30%, TuningHP is lowered on every turn Base Accuracy: 90%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 20% DMG CutTaking 20% less DMG Strength: 20%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 5% Debuff Success BoostedDebuff success rate is boosted Strength: 5%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 300)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.?'"`UNIQ--ref-00000001-QINU`"'?
0★: 50% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 10%).
3★: 70% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 20%).
87
610
246
1310
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