Page values for "The Eternal Defenders"

Jump to navigation Jump to search

"_pageData" values

_creationDate2020-02-26 11:33:12 PM
_modificationDate2022-05-17 1:57:41 AM
_creatorDashi
_categoriesSide_Story_Summons
_numRevisions17
_isRedirectNo
_pageNameOrRedirectThe Eternal Defenders

"summons" values

linkThe Eternal Defenders
id2,040,351,000
summonid3,273
nameThe Eternal Defenders
raritySSR
elementwind
jpname空の安寧を守りし十天衆
release_date2020-02-26
obtainevent,side_story,Seeds of Redemption
obtain_text

Seeds of Redemption

homescreenYes
img_full
File:The Eternal Defenders.png
The Eternal Defenders.png
img_iconicon.jpg
img_square
File:Square.jpg
square.jpg
img_talltall.jpg
evo_min0
evo_base3
evo_max3
atk1246
atk21,310
hp187
hp2610
call1

Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 30%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 50%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 20%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 80%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 10.png10% DMG CutTaking 10% less DMG
Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status 1057.png3% Debuff Success BoostedDebuff success rate is boosted
Strength: 3%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.?'"`UNIQ--ref-00000002-QINU`"'?

call2

Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 40%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 60%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 30%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 90%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG
Strength: 20%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status 1057.png5% Debuff Success BoostedDebuff success rate is boosted
Strength: 5%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 300)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.?'"`UNIQ--ref-00000001-QINU`"'?

call_reuseNo
comboableYes
call_cd19
aura1

50% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 10%).

aura2

70% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 20%).

cache_slgr

Summon m 2040351000.jpg The Eternal Defenders Label Element Wind.png 0★: Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 30%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 50%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 20%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 80%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 10.png10% DMG CutTaking 10% less DMG
Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status 1057.png3% Debuff Success BoostedDebuff success rate is boosted
Strength: 3%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.?'"`UNIQ--ref-00000002-QINU`"'?


3★: Inflict Status Paralyzed 1.pngParalyzedCan't attack
Base Accuracy: 40%Duration: 1 turn Local status effect
, Status Petrified 1.pngPetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 60%Duration: 1 turn Local status effect
, Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: 30%
, Status Tuning.pngTuningHP is lowered on every turn
Base Accuracy: 90%Duration: 180 seconds
, and Status Treasure1.pngBounty lvl 1Item drop rate is boosted
on all foes.
All allies gain Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG
Strength: 20%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 1 turn
, Status 1057.png5% Debuff Success BoostedDebuff success rate is boosted
Strength: 5%Duration: 1 turn
, Status Heal.pngRefreshHP is restored on every turn
Strength: 1% of max HP (Healing cap: 300)Duration: 1 turn
, and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
.?'"`UNIQ--ref-00000001-QINU`"'?
0★: 50% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 10%).


3★: 70% boost to Wind and Dark ATK. Boost to Wind and Dark allies' C.A. DMG based on number of weapon types equipped (Up to 20%). 87 610 246 1310