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Discussion: Other Buffs/Debuffs list

AdlaiT (talkcontribs)

The Other Buffs and Debuffs lists are currently very long. It has been mentioned to me on Discord that the character-specific status effects generally just links to the character's page with little to no explanation.

The reason why I am bringing this up for public discussion is because the Status Effects page is relatively one of more the more visited Gameplay pages according to our website stats and I'm not sure what is the best course of action. The Status Effects page has a lot of very pertinent data for major status effects, so we want to reduce the page clutter if possible.

There's a few options to consider, though, keep in mind that this list not exhaustive:

  1. Remove all character-specific and enemy-specific status effects.
  2. Default collapse the Other Buffs/Debuffs tables to reduce vertical space.
  3. Keep the lists as-is on the Status Effects page.
  4. Keep the lists as-is, but on its own page separate from Status Effects.

Please reply to this topic with your vote on which option to take. You may also share thoughts or other options. You can also discuss this in #wiki_discussion on Discord.

--AdlaiT (talk) - Wiki Admin 10:55, 10 November 2017 (UTC)

Seyren007 (talkcontribs)

I vote no. 4.

Grimm (talkcontribs)

Hmm, I think my vote would be similar to #4, but only move the character-specific and enemy-specific ones there while keeping the general other buffs/debuffs as is

Hivehum (talkcontribs)

i think grimm's variant is the best option -- perhaps with an exception for enemy debuffs? (i'm thinking of a use case where you run into a buff you're not familiar with because it's a new enemy, or someone using a raidwide debuff you've never seen before, and needing a quick reference for it)

Infel (talkcontribs)

I think Character specific buffs definitely need to be separated into their own category. I don't know if it's worth warranting a unique page for it, though, so perhaps just have them in a table that auto-collapses. Same feeling for unique debuffs as well.

AdlaiT (talkcontribs)

Thanks for the input everyone. I have a solid idea on what should happen now.

--AdlaiT (talk) - Wiki Admin 02:51, 11 November 2017 (UTC)