Hi, I need some explanations from you.
Here, "and" assume it's only either be Fire and Light. That's wrong it can also be both in the same charge attack and this info is lost. It's have its importance since characters or summons with elemental barrier (i.e. Lily or Fire/Light Carbuncle) could be totally or partially inefficient depending of the case. So strategy using phallanx or full barrier should be prefer against it.
There, you omitted the information about the foe increasing of attack damage power. I suspect due to the trigger. But it might be enmity or number turns system to be honest ; I didn't tested enought to know where it comes from but it was there and the difference of ~2000 damage for the same DEF between the beginning and the and the end of the fight is important enought to warn beginners about that (in order to maybe keep their CA to nuker it at the end of fight and avoid losing characters). I'll check next time to be sure, cause to be honest I forgot my party comp but I didn't remember had any DEF boost or shield and nothing but the trigger could explain the different values of the foe attack damage (from my memories).
Also notice you change the number of hit to multi-hit, like here. It can have its importance because it gives an idea if the foe charge attack can be countered or substituted or if it should just be widely tanked and not trying funny things with it.
Formatting for the purpose of formatting is not necessarily a good thing, especially if useful informations are lost.
Edit: Thanks for impurity thought, totally forgot that was part of the status effect.