User:Inabarama/Guides/Yuriusalikes
The following is a reference listing of "Yurius-alikes", units that consume a resource with a 0-cooldown skill or skills to repeatedly apply debuffs to the enemy. This is usually a random debuff from a set pool (different per character), and a stacking ATK Down/DEF Down. They are named after Yurius, the first unit of their type.
Having at least one party in a raid with one of these characters is usually needed in the highest level content, and is almost an absolute requirement for Long Live the King, Dark Rapture and (almost all of) Belial (Raid) which cannot be affected by regular ATK/DEF down.
Element | Unit | Skill(s) | Targets | Consumes | Starts With | Regenerates Resource By | Deals Damage? | Notes |
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![]() ![]() Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All | 10% Charge Bar | Standard Charge Bar Amount. If EMP skill is invested into, can start with up to 10% additional bar. |
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No | N/A |
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![]() (Consumes 10% of charge bar.) |
All | 10% Charge Bar | Standard Charge Bar Amount. If EMP skill is invested into, can start with up to 10% additional bar. |
Standard charge bar gain sources. | No | Stacking ATK/DEF Debuffs are only one of the possible random debuffs inflicted, and are NOT guaranteed each cast. She can, however, inflict ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds which ![]() |
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![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and ![]() Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds. Naoise gains ![]() Strength: 5% (Max: 20%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. (Consumes 1 ![]() .) |
Single | ![]() |
4 ![]() Duration: Indefinite at battle start. (Max: 4) |
Yes | Stacking ATK/DEF Debuffs are applied each time, but no random debuff is applied - instead, Naoise gains stacking multiattack buffs. | |
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![]() Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 ![]() ) At level 75: Effect enhanced. |
Single | ![]() |
Starts battle with 4 ![]() (Max: 4) |
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Yes | N/A |
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![]() ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All | 10% Charge Bar | Standard Charge Bar Amount. | Standard charge bar gain sources. | No | N/A |
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4 ![]() Duration: Indefinite at battle start (Max: 4). |
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Yes+Yes | Has two skills which consume the same resource - one debuffs DEF and Water Def, one applies two random debuffs. ATK can only be debuffed randomly. |
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![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. (Consumes 1 ![]() .) |
Single | ![]() |
Start battle with 6 ![]() (Max: 6) |
Fully restore ![]() every 4 turns. |
Yes | Only inflicts ATK/DEF down, no random debuff. Self-inflict ![]() if Lamretta has no ![]() . |
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![]() Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 ![]() .) |
Single | ![]() |
Starts battle with 4 ![]() (Max: 4) |
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Yes | Automatically activates ![]() Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 ![]() .) once at end of turn if ![]() are available to consume. |
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![]() ![]() Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Base Accuracy: 200%Duration: 180 seconds, and ![]() Strength: 10% (Max: 40%)Base Accuracy: 200%Duration: 180 seconds on a foe. (Consumes 1 ![]() lvl.) |
Single | ![]() |
Does not start battle with ![]() (Max: 5) |
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No |
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"Standard charge bar amount" refers to the amount of charge bar your team gets at the start of a fight from the combined effects of
- Crew buffs
- Charge-boosting summons such as
Huanglong,
Red Hare,
Tsuchinoko and others
- Charge-boosting character skills such as
Apostle of Justice5% boost to all allies' charge bars at battle start.
(Takes effect even when Charlotta is a sub ally.) andSummer PrankWhen Illnott is a main ally at battle start: 40% boost to Earth allies' charge bars.
"Standard charge bar gain sources" refers to the charge bar a character receives from
- Other characters' charge attacks
- Being hit
- Performing normal attacks
Charge Bar +Instantly boosts Charge Bar by
Charged +Instantly boosts Charge Bar by
Unaffected by charge bar gain effects