Difference between revisions of "User:Zeze/Sandbox5"

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<span style="font-size: 1.4em;">[[Healing]]</span><br />
 +
<span style="font-size: 1.3em;">[[Healing|About]] | [[Healing Cap]]</span><br />
 +
<span style="font-size: 1.3em;">Buffs: [[Refresh]] | [[Revitalize]] | [[Drain]]</span>
 +
----
 
[[File:Ability_Heal.png|left|50px|link=]]
 
[[File:Ability_Heal.png|left|50px|link=]]
 
Healing recovers allies' HP based on a percentage of their maximum HP.<br />Most healing abilities have a cap on the maximum amount of HP that can be recovered at a time.
 
Healing recovers allies' HP based on a percentage of their maximum HP.<br />Most healing abilities have a cap on the maximum amount of HP that can be recovered at a time.
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
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!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!{{tt|Sub?|Can be used as a subskill on other classes}}
 
!{{tt|Sub?|Can be used as a subskill on other classes}}
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Heal Cap
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!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
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!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
+
!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
+
!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
+
!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Target
 
!Target
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
+
!data-sort-type="number" style="width:100px;"|Cap
 
!data-sort-type="number"|Cooldown
 
!data-sort-type="number"|Cooldown
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
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!Affects
 
!Affects
 
!data-sort-type="number"|Amt
 
!data-sort-type="number"|Amt
!data-sort-type="number" style="width:100px;"|Healing Cap
+
!data-sort-type="number" style="width:100px;"|Cap
 
!class="unsortable"|Notes
 
!class="unsortable"|Notes
 
|-
 
|-
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==Potions==
 
==Potions==
Potions are special battle-exclusive items. Green and Blue Potions are only present for a single battle; once the battle ends, additional potions are lost.
+
Potions are special battle-exclusive items. They have no healing cap, making them powerful sources of healing.
 +
 
 +
Green and Blue Potions are only present for a single battle; once the battle ends, any additional potions obtained during battle are lost. Some events and game modes have their own versions of potions that can be used alongside the typical ones.
 
{| class="wikitable stripe" style="text-align:center;"
 
{| class="wikitable stripe" style="text-align:center;"
 
!width="100px;"|Icon
 
!width="100px;"|Icon
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| 100%
 
| 100%
 
| Can also revive allies.
 
| Can also revive allies.
 +
|-
 +
! colspan="5"|[[Unite and Fight]] exclusive
 
|-
 
|-
 
| {{itm|Support Potion|large,150|notitle}}
 
| {{itm|Support Potion|large,150|notitle}}
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| All Allies
 
| All Allies
 
| 35%
 
| 35%
| Only obtained during [[Unite and Fight]].
+
| Obtained from token drawboxes. Accumulated potions are reset after the event ends.
 +
|-
 +
! colspan="5"|[[Arcarum: The World Beyond]] exclusive
 +
|-
 +
| {{itm|Explorer Potion|large,150|notitle}}
 +
| [[Explorer Potion]]
 +
| All Allies
 +
| 35%
 +
| Obtained from the Arcarum Shop or as random loot from chests.
 +
|-
 +
| {{itm|Mighty Cure-All|large,150|notitle}}
 +
| [[Mighty Cure-All]]
 +
| All Allies
 +
| 100%
 +
| Can also revive allies. Obtained from the Arcarum Shop or as random loot from chests.
 
|-
 
|-
 
|}
 
|}

Revision as of 04:04, 24 May 2020

Healing
About | Healing Cap
Buffs: Refresh | Revitalize | Drain


Ability Heal.png

Healing recovers allies' HP based on a percentage of their maximum HP.
Most healing abilities have a cap on the maximum amount of HP that can be recovered at a time.

This page lists all healing sources, including direct healing, heal-over-time buffs such as Status Heal.pngRefreshHP is restored on every turn
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
, Status Drain.pngDrainDamage dealt is partially absorbed to HP
, and Status Absorb DMG.pngDMG AbsorptionPartially absorbs DMG to recover HP
.

Main Character

Icon Class Source Affects Amt Cap Cooldown Sub?Can be used as a subskill on other classes Notes
Class 120001 wa square.jpg Class 120001 wa icon.pngPriest Ability HealAll.png 
PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1800 [750 for other parties]).
All Parties 20% + 100 Your party:
1800 HP
Other parties:
750 HP
5 turns No Affects all raid participants.
Class 180101 mc square.jpg Class 180101 mc icon.pngBard Ability Regen.png 
Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
All Allies Harp:
5%
Harp:
300 HP
for 5 turns
8 turns Yes Grants Status Heal.pngRefreshHP is restored on every turn
.
Boost to healing if a Harp is set as your main weapon.
Other:
3%
Other:
150 HP
for 5 turns
Class 120101 wa square.jpg Class 120101 wa icon.pngCleric Ability HealAll.png 
PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1800 [750 for other parties]).
All Parties 20% + 100 Your party:
1800 HP
Other parties:
750 HP
5 turns No Affects all raid participants.
Class 160101 me square.jpg Class 160101 me icon.pngKung Fu Artist Ability Selfheal.png 
Chi ChannelerRestore HP (Healing cap: 1500) and gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
Self ? 1500 HP 5 turns Yes
Class 120201 wa square.jpg Class 120201 wa icon.pngBishop Ability HealAll.png 
Panacea IIRestores 150 + 25% maximum HP to all parties. (Healing cap: 2400 [1000 for other parties].)
All Parties 25% + 150 Your party:
2400 HP
Other parties:
1000 HP
5 turns No Affects all raid participants.
Class 190301 sp square.jpg Class 190301 sp icon.pngApsaras Ability Swan Song.png 
Swan SongAll parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain Status CriticalUp.png80% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and Status DebuffSuccessUp.png10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
All Allies ?% DMG Dealt 800 HP
for 3 turns
9 turns No Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Requires an Axe or Helmwige square.jpg Helmwige set as your main weapon, or Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
.
Class 420301 sp square.jpg Class 420301 sp icon.pngCavalier Ability Dragphract.png 
Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% Status CB DMG Up Stack.pngC.B. DMG Up (Stackable)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
(Max: 120%) and 15% Status CB DMG Cap Up Stack.pngC.B. DMG Cap Up (Stackable)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
(Max: 45%).
Self 20% 3000 HP 5 turns No Requires a Spear main weapon.
Class 150301 sw square.jpg Class 150301 sw icon.pngChaos Ruler Ability Absorption.png 
AbsorptionAll allies gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2 turns
.
All Allies 30% DMG Taken for 2 turns No LimitVerification needed. 6 turns No Grants Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%
.
Does not activate if the character dies before the end of the turn.
Class 180301 mc square.jpg Class 180301 mc icon.pngElysian Ability Voice Unveiled.png 
Voice UnveiledGrant Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)
Duration: 5 turns
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 250 HP or 5% charge barDuration: 5 turns
to all allies.
All Allies 5% 250 HP 5 turns No Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
and Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)
. Death's Grace converts damage-over-time (DoT) debuffs to HP recovery.
DoT debuff DMG No Limit
Class 410301 ax square.jpg Class 410301 ax icon.pngLumberjack Ability Woodcutter's Song.png 
Woodcutter's SongGain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
All Allies 20% Common:
1000 HP
Rare:
3000 HP
5 turns No Activates if MC takes damage while Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
is active.
Ability Dappled Sunlight.png 
Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All Allies 10% 1500 HP 6 turns No
Class 120301 wa square.jpg Class 120301 wa icon.pngSage Ability HealAll.png 
Panacea IIIRestore HP to all parties. (Healing cap: 3000 [1500 for other parties].)
All Parties ? Your party:
3000 HP
Other parties:
1500 HP
5 turns No Affects all raid participants.

Characters

Fire

Icon Name Source Affects Amt Cap Cooldown Notes
Npc m 3040167000 01.jpg
Alanaan Icon Arcarum Main Support Skill.png 
The Hierophant UprightWhen Switching to Main Ally: Fire allies gain Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
Fire Allies 25% DMG Dealt 800 HP - Requires Alanaan to switch from sub ally to main ally position. Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
is equivalent to Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 25% of DMG dealt (Healing cap: 800)
.
Npc m 3040027000 01.jpg
Anila Ability Fleece of Champions.png 
Fleece of ChampionsRestore 20% of all allies' HP (Healing cap: 2015).
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 2 turnsStacking: Teamwide
.
All Allies 20% 2015 HP 6 turns Requires level 90 (5★).
Npc m 3040017000 01.jpg
Agielba Ability Rage.png 
KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns
.
End cooldown for caster's other skills.
Self 10% DMG Dealt 2000 HP 7 turns Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Npc m 3040103000 01.jpg
Anthuria Ability Heels Blue.png 
CaptivationInflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
on all foes.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
Gain Status Silent Tap.pngSilent TapHP is restored for all allies with each dodge
Duration: 3 turns
, restoring all allies' HP upon dodging (Healing cap: 1500).
All Allies ? 1500 HP 8 turns Activates if Anthuria dodges while Status Silent Tap.pngSilent TapHP is restored for all allies with each dodge
Duration: 3 turns
is active.
Aqours Third-Years icon.jpg
Aqours Third-Years Skill charge attack.png 
G Senjono CinderellaMassive Fire damage to a foe.
All allies gain Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 20% of all allies' HP (Healing cap: 500).
All Allies 20% 500 HP -
Npc m 3040144000 01.jpg
Charioce XVII Ability Heal.png 
Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000) and grant Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 30,000)Duration: 3 turns
.
Target 30% 2000 HP 5 turns
Lvl 55:
4 turns
Directly heals the target and grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
5% 500 HP
for 4 turns
Npc m 3040161000 01.jpg
Fraux Ability Indominus.png 
IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
All Allies ? 2000 HP 5 turns Activates twice if Fraux has Status Solid Fortitude.pngSolid FortitudeDamage skills activate twice (Can't be removed)
.
Npc m 3040277000 01.jpg
Illnott Skill charge attack.png 
Kill the City450%Massive Fire damage to a foe.
Gain 1 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
Duration: Indefinite
.
Additional effect based on Dope type.
(When at 3 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
:
All additional effects activate. Consumes all Status 68643.pngPiecePiece is granted (Max: 3 / Can't be removed)
.)
All Allies 20% 1000 HP - Activates if she either has Status 6862.pngDopeGains a buff based on Dope type (Can't be removed)
or 3 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
.
Ability m 1167 2.png 
Ill NightRestore 30% of a Fire ally's HP (Healing cap: 5000), remove all debuffs, and grant Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
Target
(Fire Ally)
30% 5000 HP 10 turns
Npc m 3040015000 01.jpg
Io (Summer) Ability Sunny Days.png 
Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500). Grant Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
and Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 4 turns
.
Target 50% 2500 HP 5 turns
Npc m 3040191000 01.jpg
Lancelot and Vane Ability Soul Eruption.png 
UberuptionFully restore caster's HP and remove all debuffs.
Gain Status Uberuption.pngUberuptionATK, DEF, DMG cap, and C.A. DMG are boosted (Can't be removed)
Duration: 5 turns
.
(Consumes all of charge bar.)
Self Full No Limit Ready in
3 turns3-turn cooldown at start of battle.
/
15 turns15-turn cooldown upon use.
Consumes all charge bar.
Npc m 3040267000 01.jpg
Mugen Ability m 1143 2.png 
Blessed ConstitutionRestore caster's HP (Healing cap: 10,000).
Self ? 10,000 HP 5 turns
Icon Support Skill.png 
Amidst Tranquil RuinWhen an ally is below 25% at end of turn: Mugen goes into Rampage mode (100% boost to ATKPerpetuity modifier, 10% boost to damage cap, boost to hostility, debuff immunity, and can't use skills).
Fully restore Mugen's HP and remove all debuffs.
Self Full No Limit - Activates if an ally is under 25% HP at the end of the turn.
Npc m 3040133000 01.jpg
Nina Drango Ability Steroid.png 
Full AccelerationNina: Gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns
and Status Veil.png70% Debuff Res. UpDebuff resistance is boosted
Strength: 70%Duration: 4 turns
.
Dragon: Restore 55% of caster's HP (Healing cap: 3000).
End cooldown for other skills.
Self 55% 3000 HP 7 turns Requires Dragon form.
Npc m 3040050000 01.jpg
Percival Ability Attack.png 
Zerreissen350%-450% Fire damage to a foe (Damage cap ~640,000).
At level 55:
Damage increased to 400%-500%.
At level 90:
Drain 50% of damage dealt (Healing cap: 800).
Self 50% DMG Dealt 800 HP 6 turns
Lvl 55:
5 turns
Requires level 90 (5★). Activates twice if Percival has Status Anzuenden.pngAnzuendenDeal DMG twice when Zerreissen is used
.
Npc m 3040274000 01.jpg
Reinhardtzar (Grand) Ability m 1173 3.png 
Cloak of FlameGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 10% of max HP (Healing cap: 1000)Duration: 2 turns
.
Self 10% DMG Dealt 1000 HP 6 turns Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Npc m 3040260000 01.jpg
Scathacha (Valentine) Ability m 1114 3.png 
Deirdre's BenevolenceAll allies gain Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3 turns
.
Restore all allies' HP based on number of Status 67781.pngSprinklesConsumed by Scathacha's skills / Gain 1 upon being targeted by a foe (Max: 5 / Can't be removed)
and remove 1 debuff.
(Consumes all Status 67781.pngSprinklesConsumed by Scathacha's skills / Gain 1 upon being targeted by a foe (Max: 5 / Can't be removed)
)
All Allies 10%~60% 1000~6500 HP 6 turns
Lvl 75:
5 turns
Strength changes based on Status 67781.pngSprinklesConsumed by Scathacha's skills / Gain 1 upon being targeted by a foe (Max: 5 / Can't be removed)
lvl.
Icon Support Skill.png 
True Dragon's BoonGain 1 Status 67781.pngSprinklesConsumed by Scathacha's skills / Gain 1 upon being targeted by a foe (Max: 5 / Can't be removed)
when targeted by a foe (Max: 5).
If Scathacha is below 25% HP: Consume Status 6779.pngTrue Dragon's BoonIf almost knocked out: Fully restores fire allies' HP at end of turn (1 time / Can't be removed)
and fully restore Fire allies' HP at end of turn (1 time).
All Allies Full No Limit - Activates at the end of the turn when Scathacha's HP drops below 25%. Consumes Status 6779.pngTrue Dragon's BoonIf almost knocked out: Fully restores fire allies' HP at end of turn (1 time / Can't be removed)
.
Npc m 3040237000 01.jpg
Siegfried (Fire) Skill charge attack.png 
GewaltfaengeMassive Fire damage to a foe.
Activate Verdrangen.
Restore 20% of Siegfried's HP (Healing cap: 1500).
Self 20% 1500 HP -
Ability Salvator.png 
SalvatorAll Fire allies gain Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
All Allies ? 1000 HP
for 5 turns
12 turns Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
has a Status Drain.pngDrainDamage dealt is partially absorbed to HP
effect.
Npc m 3040266000 01.jpg
Teena (Summer) Ability m 1139 1.png 
Lantern's Glow250%-300% Fire damage to all foes (Damage cap: ~400,000).
Restore all allies' HP (Healing cap: 1000) and remove 1 debuff.
All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When 5 Hellfire Crests are granted: All allies also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.)
All Allies ? 1000 HP 8 turns
Lvl 55:
7 turns
Npc m 3040243000 01.jpg
Vira (Promo) Ability Scarlet Oath.png 
Scarlet Oath400% Fire damage to a foe (Damage cap: ~630,000).
Inflict 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 20%)Base Accuracy: 90%Duration: 180 seconds
(Max: 20%).
When Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
Multiplier: Unique
:
Also restore all allies' HP (Healing cap: 1500).
All Allies ? 1500 HP 6 turns
Lvl 55:
5 turns
Requires Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
.
Npc m 3040006000 01.jpg
Yuel Ability Heal.png 
Rite of DawnRestore 150 + 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
All Allies 20% + 150 1500 HP 6 turns
Npc m 3040075000 01.jpg
Zahlhamelina Ability Refresh All.png 
Sunlight RadiumAll Fire allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500Verification needed. )Duration: 5 turns
(Healing cap: 500Verification needed. ), Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 5 turns
, and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
All Allies ? 500 HP
for 5 turns
11 turns
Lvl 55:
10 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Npc m 3030273000 01.jpg
Cassius (Summer) Icon Support Skill.png 
Partial RegenerationWhen Cassius's HP is 50% or lower: Restore HP based on DMG dealt by one-foe attacks (Healing cap: 500).
Self ?% DMG Dealt 500 HP - Activates while Cassius is under 50% HP.
Npc m 3030058000 01.jpg
Dorothy Icon Support Skill.png 
Lady Dorothy☆Main Character recovers HP each turn (Healing cap: 500).
Main Character ? 500 HP - Activates at the end of the turn. Affected by MC's Healing EMP nodes.
Npc m 3030027000 01.jpg
Ezecrain Ability Sprite.png 
Red SlideFire damage to a foe. Restore caster's HP.
At level 65:
Effect enhanced.
Self ? ? HPVerification needed. 9 turns
Ability Amethyst.png 
AmethystRandom effect.
All Allies ? ? HPVerification needed. 5 turns Possible effects. See Character Page for details.
50% ? HPVerification needed.
Npc m 3030271000 01.jpg
Friday (Summer) Ability Fabulous Heals.png 
Fabulous HealsRestore 20% of all allies' HP (Healing cap: 800) and remove 1 debuff.
On Fridays: Activates twice.
All Allies 20% 800 HP 6 turns Activates twice on Fridays (JST).
Npc m 3030232000 01.jpg
Ippatsu (SR) Skill charge attack.png 
Spicy-Hot ImpactBig Fire damage to a foe.
Restore all allies' HP (Random amount)
All Allies Random 500~1000 HP - Restores a random amount, usually between 500~1000 HP. Can also fully restore HP.
Very rarely:
Full
Very rarely:
No Limit
Npc m 3030114000 01.jpg
Lina Ability Lina 2.png 
RecoveryRestore an ally's HP (Healing cap: 750) and remove one debuff.
At level 65:
Healing cap increased to 1000.
Target ? 1000 HP 6 turns
Npc m 3030052000 01.jpg
Mio Honda Ability Regen.png 
Starlight ShowerAll allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 250 HPDuration: 3 turns
.
At level 65:
Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns
healing cap increased to 300.
At level 90:
Status Heal.pngRefreshHP is restored on every turn
Strength: 400 HPDuration: 3 turns
healing cap further increased to 400.
If Uzuki Shimamura and/or Rin Shibuya are in the party, Status Heal.pngRefreshHP is restored on every turn
Strength: 400 HPDuration: 4 turns
duration is increased by 1 turn for each character.
All Allies ? 300 HP
for 3 turns
After level 90 (5★):
400 HP
for 3~5 turns
9 turns
Lvl 65:
8 turns
Grants Status Heal.pngRefreshHP is restored on every turn
. After lvl 90, if Npc s 3030040000 01.jpg Uzuki Shimamura and/or Npc s 3030041000 01.jpg Rin Shibuya are in the party, increases duration by 1 for each character.
Npc m 3030161000 01.jpg
Miria Akagi Ability Tanuki.png 
Cuddle TimeRestore an ally's HP (Healing cap: 750) and remove 1 debuff.
(Use Status Cuddly.pngCuddlyLess likely to be attacked by foes (Can't attack or use charge attack)
:
Affects all allies instead.)
Target ? 750 HP 7 turns
Lvl 65:
6 turns
Consume Status Cuddly.pngCuddlyLess likely to be attacked by foes (Can't attack or use charge attack)
:

All Allies
Npc m 3030256000 01.jpg
Rosine (SR) Ability Snacktime1.png 
Snack It UpRestore 5% of an ally's HP (Healing cap: 200) and remove 1 debuff. Ally gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 3 turns
. Consumes 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
.
At level 45:
Healing cap increased to 400.
Buff increased to 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
(Max: 40%).
Target 5% 400 HP 0 turns Consumes 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
.
Npc m 3030119000 01.jpg
Ryan (SR) Ability Letter.png 
Sister's LetterReading this gives me strength.
(Restore caster's HP.)
Self ? ? HP 8 turns
Npc m 3030034000 01.jpg
Teena Ability Heal.png 
Light of PurificationRestore all allies' HP (Healing cap: 800).
At level 45:
Healing cap increased to 1200 HP.
At level 80:
Healing cap increased to 1500 HP. Also remove 1 debuff from all allies.
All Allies ? 1200 HP
After level 80 (5★):
1500 HP
6 turns
Npc m 3030236000 01.jpg
Teena (Valentine) Ability Embrace of the Phoenix.png 
Embrace of the PhoenixRestore all allies' HP (Healing cap: 1000). All allies gain Status Dodge.png60% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Strength: 60%Duration: 1 turn
.
All Allies ? 1000 HP 7 turns
Npc m 3020063000 01.jpg
Drusilla Skill charge attack.png 
Shopping SpreeUse 1-10,000 rupies at random to shop.
All Allies Candy:
500 HP
Candy:
500 HP
- Costs 1 rupie. One of possible effects. See Character Page for details.
Myconid:
Full
Myconid:
No Limit
Costs 10,000 rupies.
Npc m 3020025000 01.jpg
Elmelaura Ability Heal.png 
Specially-Made LunchRestore all allies' HP (Healing cap: 600) and grant Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 4 turns
.
All Allies ? ? HPVerification needed. 7 turns
Lvl 45:
6 turns
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillBoost all allies' ATK and restore all allies' HP at turn start.
All Allies 300 HP (3★) 300 HP (3★) -
Npc m 3020038000 01.jpg
Ippatsu Ability Heal Egg.png 
Soy Flavored Soft-Boiled EggRestore all allies' HP (Healing amount dependent on quality of soup stock)
All Allies Random ? HPVerification needed. 8 turns
Lvl 45:
7 turns
Heals a random amount, typically 500 or 1000.
Npc m 3020060000 01.jpg
Ippatsu (Summer) Ability Ramen.png 
Bowl of the HeavensRandom effect. (Effect changes based on ramen deliciousness.)
All Allies ? ? HPVerification needed.
for 3 turns
8 turns Grants Status Heal.pngRefreshHP is restored on every turn
.
Npc m 3020052000 01.jpg
Lamretta (R) Icon Support Skill.png 
I Feel the HappiesUgghh, I feel like my head is gonna crack open.
(Recovers 100 HP per stack of Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
gained from Wheee! at the end of the turn.)
Self 100 HP* No LimitVerification needed. - Recovers 100 HP per stack of Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
from Ability Wheee!.png Wheee!Don't worry, just gooo with the flow!
(Gain either Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1 turn
or Status Confused.pngHeadacheAllies can be targeted (Substitute and Counter are ineffective)
Duration: 1 turn
.)
At level 45:
Effect enhanced.
.
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillDrink and feel better!
Self 300 HP (3★) 300 HP (3★) - Activates after using Ability Wheee!.png Wheee!Don't worry, just gooo with the flow!
(Gain either Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1 turn
or Status Confused.pngHeadacheAllies can be targeted (Substitute and Counter are ineffective)
Duration: 1 turn
.)
At level 45:
Effect enhanced.
.
Npc m 3020057000 01.jpg
Rosine Ability Snacktime1.png 
SnacktimeGive crackers to an ally
(Uses 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
to restore an ally's HP [Healing cap: 250]).
At level 45:
Healing cap increased to 300.
Target ? 300 HP 0 turns Consumes 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
.

Water

Icon Name Source Affects Amt Cap Cooldown Notes
Npc m 3040192000 01.jpg
Aglovale Skill charge attack.png 
Silberne WeltMassive Water damage to a foe. (20% boost to C.A. specsC.A. damage and C.A. damage cap when affected by Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.)
Restore 20% of Aglovale's HP (Healing cap: 2000).
Self 20% 2000 HP -
Npc m 3040183000 01.jpg
Aqours Second-Years Skill charge attack.png 
Daisuki Dattara Daijoubu!Massive Water damage to a foe.
All allies gain Status WaterAtkUp.png15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 20% of all allies' HP (Healing cap: 500).
After 5★:
All allies also gain Status FireResUp.png20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 5.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
All Allies 20% 500 HP - After level 95 (5★), boosted to 30% of max HP (Healing cap: 2000) if they have Status Heal.pngLet's ShineCharge attack's healing specs are boosted
.
Ability Omoiyo Hitotsuninare.png 
Omoiyo HitotsuninareAll allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 5 turns
and Status TripleUp.png5% TA UpTriple attack rate is boosted
Strength: 5%Duration: 5 turns
.
At level 90:
All allies also gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 300) or 10% charge barDuration: 5 turns
.
All Allies 10% 300 HP
for 5 turns
10 turns
Lvl 55:
8 turns
Requires level 90 (5★). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Npc m 3040129000 01.jpg
Diantha (Summer) Skill charge attack.png 
Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Status Tlepilli Glow.pngTlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Strength: 30% ATK Up / 40% DA Up / 20% TA UpMultiplier: NormalDuration: 5.5 turnsSpecial buffApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
All Allies 10% 2500 HP -
Npc m 3040213000 01.jpg
Macula Marius Skill charge attack.png 
JotunheimMassive Water damage to a foe.
Inflict Status Crystallize 1.pngCrystallizeMacula Marius's skill Froststar Gale activates at end of turn
Base Accuracy: 100%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Restore 20% of all allies' HP (Healing cap: 1200).
All Allies 20% 1200 HP -
Npc m 3030073000 01.jpg
Pengy (Event) Ability Selfheal.png 
Ppppenguin!!Chance to restore caster to full HP. Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
If failure, damages caster instead.
Self Full No Limit 12 turns Has a chance to fail.
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to fully recover HP upon taking DMG
Self Full No Limit -

Earth

Icon Name Source Affects Amt Cap Cooldown Notes
Npc m 3040184000 01.jpg
Aqours First-Years Skill charge attack.png 
Waku-Waku-Week!Massive Earth damage to a foe.
All allies gain Status EarthAtkUp.png15% Earth ATK UpEarth ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 20% of all allies' HP (Healing cap: 500).
All Allies 20% 500 HP -
Ability It's the Future Zura!.png 
It's the Future, Zura!Restore 30% of all allies' HP (Healing cap: 1500).
At level 75:
Effect enhanced.
All Allies 30% 1500 HP 6 turns
Ability Reality Is Justice.png 
Reality Is JusticeGain Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
Duration: 1 turn
and Status EffectOnDodge.pngBonus Effect on DodgeRestores all allies' HP upon dodging
Duration: 1 turn
.
(Restore 10% of all allies' HP upon dodging [Healing cap: 1000].)
All Allies 10% 1000 HP 5 turns Activates upon dodging.
Npc m 3040215000 01.jpg
Baal Skill charge attack.png 
Amplified ResonanceMassive Earth damage to a foe.
All allies gain Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%
and Status CB DMG Cap Up.png10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%
.
(Restore 100 + 20% HP of allies with Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
[Healing cap: 2500].)
Self + Target 20% + 100 2500 HP - Requires Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
.
Npc m 3030275000 01.jpg
La Coiffe (SR) Ability Heal.png 
Organic HealRestore all allies' HP (Healing cap: 1000) and remove 1 debuff.
Gain 1 Status Organic Point.pngOrganic PointOrganic Point is granted (Can't be removed)
Duration: Indefinite
[Max: 2].
When at 2 Status Organic Point.pngOrganic PointOrganic Point is granted (Can't be removed)
:
All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
(Consumes all Organic Points).
All Allies ? 1000 HP 7 turns
Lvl 45:
6 turns
Auto-activates when La Coiffe takes big damage~25% of max HP.
Ability Renoncule.png 
RenonculeAll female allies gain Status Renoncule.pngRenonculeEarth ATK is boosted / DEF is boosted / Recover HP each turn. Boost to charge bar if HP is full (Can't be removed)
Strength: 30% Earth ATK Up / 50% DEF UpDuration: 5 turns
.
Female Allies ? ? HP
for 5 turnsVerification needed.
10 turns
Lvl 65:
9 turns
Status Renoncule.pngRenonculeEarth ATK is boosted / DEF is boosted / Recover HP each turn. Boost to charge bar if HP is full (Can't be removed)
is equivalent to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Npc m 3030111000 01.jpg
Yaia Skill charge attack.png 
Yaia Fried Rice!Let's all dig in!
(Restore all other allies' HP [Healing cap: 2000] and grant Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
All Allies 20% 2000 HP
After 5★:
2500 HP
-
Ability Porridge.png 
PorridgeEverybody get happy!
(All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% or 500 HP / turnDuration: 4 turns
.)
All Allies 10% 500 HP
for 4 turns
7 turns
Lvl 65:
6 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Npc m 3020058000 01.jpg
La Coiffe Ability Heal.png 
Touch UpRestore an ally's HP (Healing cap: 500) and grant Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
Target ? 500 HP 8 turns
Lvl 45:
7 turns
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillBoost all allies' ATK and restore all allies' HP at turn start
All Allies ? 300 HP (3★) - Activates at the start of the attack phase.

Wind

Icon Name Source Affects Amt Cap Cooldown Notes
Npc m 3040201000 01.jpg
Kokkoro Skill charge attack.png 
AuroraRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted
Strength: 25%Duration: 3.5 turnsStacking: Charge AttackApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 30% ATK Up / 40% DA Up / 20% TA UpMultiplier: NormalDuration: 3.5 turnsSpecial buffApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 10% 2500 HP -
Npc m 3040175000 01.jpg
Selfira Skill charge attack.png 
Symphonie ReveuseMassive Wind damage to a foe.
All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% max HP (Healing cap: 400) or 10% Charge BarDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 5% 400 HP
for 2.5 turns
- Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Ability All'improvista.png 
All'improvistaRestore 10% of all allies' HP (Healing cap: 2000).
End cooldown for caster's other skills.
All Allies 10% 2000 HP 9 turns
Npc m 3040105000 01.jpg
Yuisis Skill charge attack.png 
Skyblade Starslayer450% Wind damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Increase Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Can't be removed
level by 1.
Self ? 500 HP
for 3.5 turns
- Requires Starslayer mode. Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Npc m 3040229000 01.jpg
μ's First-Years Skill charge attack.png 
Kitto Seishun ga KikoeruMassive Wind damage to a foe.
All allies gain Status WindAtkUp.png15% Wind ATK UpWind ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 20% of all allies' HP (Healing cap: 500).
All Allies 20% 500 HP -
Ability The Rice is Ready!.png 
The Rice is Ready!Restore 20% of all allies' HP (Healing cap: 1000) and remove 1 debuff.
All Allies 20% 1000 HP 7 turns
Lvl 75:
6 turns
Ability Maki Rin Pana.png 
Maki Rin PanaAll allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 300)Duration: 3 turns
and Status Uplift.png25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns
.
All Allies ? 300 HP
for 3 turns
8 turns Grants Status Heal.pngRefreshHP is restored on every turn
.
Npc m 3030026000 01.jpg
Selfira (Event) Skill charge attack.png 
All Allies ? 350 HP
for 2.5 turns
- Grants Status Heal.pngRefreshHP is restored on every turn
.
Ability Heal.png 
Kral SymphonyRestore an ally's HP (Healing cap: 750).
At level 80:
Healing cap increased to 1500.
Target ? 750 HP
After level 80 (5★):
1500 HP
5 turns
Lvl 65:
4 turns

Light

Icon Name Source Affects Amt Cap Cooldown Notes
Npc m 3040020000 01.jpg
Charlotta (Halloween) Skill charge attack.png 
Judgement RushMassive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with Status Pumpkin.pngPumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect
effect.)
Restore Charlotta's HP (Healing cap: 2000).
Self 20% 2000 HP -
Ability Potion.png 
Mystic BoonCreate 1 green potion.
Target 50% No Limit 7 turns Creates 1 Green Potion.
Npc m 3040065000 01.jpg
Io (Grand) Skill charge attack.png 
Crystal Gust450%Massive Light damage to a foe. (Boost to C.A. damage and C.A. damage cap based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)
All allies gain buff effects based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.
Consumes all Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.
All Allies ? 500 HP
for 3.5 turns
- Requires at least 1 Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl. Grants Status Heal.pngRefreshHP is restored on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Heal Skill Icon.png 
Heal IIIRestore 1000 + 5% of all allies' HP (Healing cap: 5000).
(Boost to healing based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)
At level 100:
All allies also gain Status AttackUp.pngATK UpATK is boosted
Multiplier: NormalDuration: 3 turnsStacking: Single
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turnsStacking: Single
.
(Boost to buff effects based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)

After lvl 100 (5★):
Ability m 1161 3.png 
Inherited WillRestore 1000 + 5% of all allies' HP (Healing cap: 5000).
(Boost to healing based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)
At level 100:
All allies also gain Status AttackUp.pngATK UpATK is boosted
Multiplier: NormalDuration: 3 turnsStacking: Single
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turnsStacking: Single
.
(Boost to buff effects based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)
All Allies 5% + 1000 5000 HP 8 turns
Lvl 75:
7 turns
At level 100 (5★), changes from Heal III to Inherited Will. Base healing is boosted by Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl, but healing cap does not increase.
Npc m 3040106000 01.jpg
Lucio Ability Revelation.png 
RevelationAll allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500)Duration: 3 turns
, and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
All Allies ? 500 HP
over 3 turns
7 turns
Lvl 55:
6 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Icon Support Skill.png 
Wings of JusticeStatus Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl rises by 1 upon triple attack (Max: 6).
(Boost to multiattack rate based on Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl. Sharp boost to stats at lvl 6.)
Self 10% 1000 HP - Requires 6 Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
.
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillRestore all allies' HP upon using charge attack.
All Allies ? 750 HP (3★) - Activates on charge attack.
Npc m 3040207000 01.jpg
Melissabelle (Valentine) Icon Support Skill.png 
Golden Sweetie20-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit) and restore 60% of max HP (Healing cap: 12,000) at end of turn when Melissabelle has 3 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
(Consumes all Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
).
Gain 1 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
Duration: Indefinite
upon taking bigAt least 25% of Melissabelle's max HP damage (Max: 3).
Self 60% 12,000 HP - Requires 3 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
.
Npc m 3040024000 01.jpg
Sophia Skill charge attack.png 
LebensstrahlRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain Status LightAtkUp.png25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, Status DarkResUp.png20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10% 2500 HP -
Ability HealAll.png 
MedicamentRestore an ally's HP (Healing cap: 3000). Fully restore target's HP if target is below 25% HP.
Target ? 3000 HP 6 turns
Lvl 55:
5 turns
If target is below 25% HP, fully heals their HP.
On condition:
Full
On condition:
No Limit
Npc m 3040230000 01.jpg
μ's Second-Years Skill charge attack.png 
Bokura wa Ima no Naka deMassive Light damage to a foe.
All allies gain Status LightAtkUp.png15% Light ATK UpLight ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 20% of all allies' HP (Healing cap: 500).
All Allies 20% 500 HP -

Dark

Icon Name Source Target Amt Cap Cooldown Notes
Npc m 3040120000 01.jpg
Cagliostro (Dark) Ability Refresh All.png 
NehushtanAll allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 250)Duration: 7 turns
and Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 7 turns
.
At level 75:
Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 300)Duration: 7 turns
healing cap increased to 300. Buff increased to Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
Strength: 25%Duration: 7 turns
.
All Allies 10% 250 HP
for 7 turns
After lvl 75:
300 HP
for 7 turns
15 turns Grants Status Heal.pngRefreshHP is restored on every turn
.
Icon Support Skill.png 
Restorative Transmutation~3% chance to fully recover HP upon taking damage.
Self Full No Limit - ~3% chance to activate.
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillRestore all allies' HP upon using charge attack
All allies ? 750 HP (3★) - Activates on charge attack.
Npc m 3040173000 01.jpg
Joker Skill charge attack.png 
All-Out AttackMassive Dark damage to a foe (Boost to C.A. DMG based on how low foe's HP is).
Random bonus effect.

(Mona)
Self 30% 1500 HP - One possible effect. See Character Page for details.
Npc m 3040169000 01.jpg
Nier Icon Arcarum Main Support Skill.png 
The Lovers UprightWhen Switching to Main Ally: All Dark allies gain Status Thirsting.pngThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)
All Allies 15% No LimitVerification needed. - Requires Nier to switch from sub ally to main ally position. Status Thirsting.pngThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
is equivalent to Status Absorb DMG.png15% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 15%
.
Npc m 3040174000 01.jpg
Wulf and Renie Skill charge attack.png 
Hollow BlastMassive Dark damage to a foe.
Restore 20% of caster's HP (Healing cap: 2000).
Remove 3 Status Lone Wolf Scar 1.pngLone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
stacks.
Self 20% 2000 HP -
Npc m 3040231000 01.jpg
μ's Third-Years Skill charge attack.png 
Sore wa Bokutachi no KisekiMassive Dark damage to a foe.
All allies gain Status DarkAtkUp.png15% Dark ATK UpDark ATK is boosted
Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore all allies' HP (Healing cap: 500).
All Allies 20% 500 HP -
Npc m 3030189000 01.jpg
Cagliostro (Event) Heal Skill Icon.png 
ReinforceRestore all allies' HP.
All Allies ? ?Verification needed. 7 turns Verification needed.
Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to fully recover HP upon taking DMG
Self Full No Limit -

Weapons

Icon Name Element Type Source Affects Amt Cap Notes
Chanteuse Angelique icon.jpg
Chanteuse Angelique Label Element Any.png Label Weapon Harp.png Ws skill job weapon.png
Virtuoso's NatureAllies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 300 HP)Duration: 3 turns
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain 40% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain 40% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
All Allies ? 300 HP
for 3 turns
Grants Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 300 HP)Duration: 3 turns
.
Can only be equipped by Elysian.
Excalibur icon.jpg
Excalibur Label Element Any.png Label Weapon Sabre.png Skill charge attack.png 
King's SwordMassive Dark damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
After 4★:
Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Main Character ? 5000 HP Requires 4★.
Faust Incendo icon.jpg
Element-Changed Faust Label Element Any.png Label Weapon Dagger.png Skill charge attack.png 
CosmikonusMassive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Main Character 5% 1000 HP Can only be equipped by Alchemist or Doctor. Weapon List:
Five-Soul Staff Sterling icon.jpg
Upgraded
Five-Soul Staff
Label Element Any.png Label Weapon Staff.png Skill charge attack.png 
The Five Pillars of HeavenMassive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 2000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
.
All Allies ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
. Weapon List:
Five-Soul Staff Ivory icon.jpg
Fully Upgraded
Five-Soul Staff
Label Element Any.png Label Weapon Staff.png Skill charge attack.png 
The Five Pillars of HeavenMassive Light damage to a foe.
Restore all allies' HP
All allies gain Status Heal.pngRefreshHP is restored on every turn
.
All Allies ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
. Weapon List:
Hallowed Pilgrimage icon.jpg
Hallowed Pilgrimage Label Element Any.png Label Weapon Staff.png Skill charge attack.png 
Dharmic DoctrineMassive Dark DMG to a foe.
Heal all allies up to 840 HPDue to 20% boost to healing cap, base equals 700 HP. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
All Allies ? 840 HPIncludes Sage's innate Healing boost. Base heal is 700 HP. Directly heals and grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Can only be equipped by Sage.
? 200 HP
for 3.5 turns
Kapilavastu Incendo icon.jpg
Element-Changed Kapilavastu Label Element Any.png Label Weapon Staff.png Skill charge attack.png 
Great PunishmentMassive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Main Character 5% 1000 HP Can only be equipped by Mystic or Nekomancer. Weapon List:
Langeleik icon.jpg
Langeleik Label Element Any.png Label Weapon Harp.png Ws skill job weapon.png
Banquet of JoyAllies gain Status Heal.pngRefreshHP is restored on every turn
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain 40% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain 40% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
All Allies ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Can only be equipped by the Harpist class line. Weapon List:
Nine-Realm Harp Sterling icon.jpg
Upgraded
Nine-Realm Harp
Label Element Any.png Label Weapon Harp.png Skill charge attack.png 
The Heavens Shall FallMassive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 11% 2000 HP Weapon List:
Nine-Realm Harp Ivory icon.jpg
Fully Upgraded
Nine-Realm Harp
Label Element Any.png Label Weapon Harp.png Skill charge attack.png 
The Heavens Shall FallMassive Light damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 16% 2000 HP Weapon List:
Weapon m 1040509700 note.jpg
Psycho Syringe Label Element Any.png Label Weapon Gun.png Ws skill job weapon.png
Doctor's NatureWhen main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: UniqueDuration: Indefinite
, Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status Veil.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
.
Target ? ? HP
for 3 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
upon using a potion. If a Blue Potion is used, targets all allies.
Can only be equipped by Doctor.
Romulus Spear icon.jpg
Romulus Spear Label Element Any.png Label Weapon Spear.png Ws skill job weapon.png
The Light in the DarkRestore HP upon using Drive It In.
Main Character ? ? HP Activates upon using Ability m 63 1.png Drive It In200%-250% elemental damage to a foe.

Spear: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on a foe in Break.

Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
.
Can only be equipped by the Lancer class line. Weapon List:
Ullikummi icon.jpg
Ullikummi Label Element Any.png Label Weapon Harp.png Skill charge attack.png 
Titan's SongMassive Dark damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10% + 110 3000 HP Requires 4★.
Weapon m 1040214000 note.jpg
Vanguard Label Element Any.png Label Weapon Spear.png Ws skill job weapon.png
Cavalier's NatureWhen main weapon (MC only): Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% Status CB DMG Up Stack.pngC.B. DMG Up (Stackable)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
(Max: 120%) and 15% Status CB DMG Cap Up Stack.pngC.B. DMG Cap Up (Stackable)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
(Max: 45%).
.
Main Character ?% DMG Dealt 800 HP
for 3 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800 HP)Duration: 3 turns
.
Can only be equipped by Cavalier.
Weapon m 1040000000.jpg
Dainsleif Label Element Fire.png Label Weapon Sabre.png Skill charge attack.png 
Hyeznin RuneMassive Fire damage to a foe.
Restore MC's HP (Healing cap: 1500).
After 4★:
Healing cap increased to 2000.
Main Character ? 1500 HP
After 4★:
2000 HP
Weapon m 1040811900.jpg
Draconic Harp Label Element Fire.png Label Weapon Harp.png Skill charge attack.png 
Hadron Blaze +Massive Fire damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
All Allies ? 1500 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
. Requires 5★.
Weapon m 1040808800.jpg
Golden Bell Label Element Fire.png Label Weapon Harp.png Skill charge attack.png 
Delicious OrderMassive Fire damage to a foe.
Restore 5% of all allies' max HP (Healing cap: 750).
All Allies 5% 750 HP
Weapon m 1040211900.jpg
Hollowsky Spear Label Element Fire.png Label Weapon Spear.png Skill charge attack.png 
Hollow ThrustMassive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
:

?
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
:

500 HP
for 3.5 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
. After 4★, also grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Status Drain.pngDrainDamage dealt is partially absorbed to HP
:

?% DMG Dealt
Status Drain.pngDrainDamage dealt is partially absorbed to HP
:

500 HP
for 3.5 turns
Weapon m 1040102000.jpg
Jack-O'-Brand Label Element Fire.png Label Weapon Dagger.png Skill charge attack.png 
Trick-or-TreatMassive fire DMG to a foe / Restore HP
Main Character ? ? HP
Weapon m 1040416300.jpg
Kaladanda Label Element Fire.png Label Weapon Staff.png Skill charge attack.png 
Hyeznin RuneMassive Fire damage to a foe.
Restore MC's HP (Healing cap: 1500).
After 4★:
Healing cap increased to 2000.
Main Character 5% 750 HP
After 4★:
1500 HP
Weapon m 1040812000.jpg
Kerak Label Element Fire.png Label Weapon Harp.png Skill charge attack.png 
Scorched ParadiseMassive Fire damage to a foe.
All Fire allies gain Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All Fire allies also gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10% 1000 HP
for 2.5 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
. Requires 4★.
Weapon m 1040802100.jpg
Mobius Strip Label Element Fire.png Label Weapon Harp.png Skill charge attack.png 
Ferdinand BlazeMassive Fire damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn

Strength: Restore 5% of max HP (Healing cap: 500)
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
All Allies 5% 500 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Phoenix Beakblade icon.jpg
Phoenix Beakblade Label Element Fire.png Label Weapon Dagger.png Skill charge attack.png 
True Promethean BlazeMassive Fire damage to a foe.
Restore 5% HP (Max: 1500).
Main Character 5% 1500 HP
Phoenix Wing-Axe icon.jpg
Phoenix Wing-Axe Label Element Fire.png Label Weapon Axe.png Skill charge attack.png 
True Promethean BlazeMassive Fire damage to a foe.
Restore 5% HP (Max: 1500).
Main Character 5% 1500 HP
Weapon m 1040416900.jpg
Red Sphere Label Element Fire.png Label Weapon Staff.png Skill charge attack.png 
Red AlertMassive Fire damage to a foe.
Refresh effect to all allies.
All Allies ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1030608400.jpg
Cotton Candy Label Element Fire.png Label Weapon Axe.png Skill charge attack.png 
CandymakerBig Fire damage to a foe.
Restore all allies' HP.
All Allies ? ? HP
Weapon m 1030400600.jpg
Phoenix Tail Feathers Label Element Fire.png Label Weapon Staff.png Skill charge attack.png 
Promethean BlazeBig Fire damage to a foe.
Restore HP.
Main Character ? ? HP
Weapon m 1030201600.jpg
Phoenix Talon-Lance Label Element Fire.png Label Weapon Spear.png Skill charge attack.png 
Promethean BlazeBig Fire damage to a foe.
Restore HP.
Main Character ? ? HP
Weapon m 1030801900.jpg
Valentine Harp Label Element Fire.png Label Weapon Harp.png Skill charge attack.png 
Dear MikoBig Fire damage to a foe.
Restore HP.
Main Character ? ? HP
Weapon m 1040410000.jpg
Blue Sphere Label Element Water.png Label Weapon Staff.png Skill charge attack.png 
BailoutMassive Water damage to a foe.
Gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
After 4★:
Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
now affects all allies.
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies ? 1500 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Requires 4★.
Weapon m 1040111400.jpg
Crystal Bellflowers Label Element Water.png Label Weapon Dagger.png Skill charge attack.png 
Crystal FlosMassive Water damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 10% of max HP (Healing cap: 500) or 10% charge bar
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10% 500 HP
for 2.5 turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Weapon m 1040811700.jpg
Plushie Pal Label Element Water.png Label Weapon Harp.png Skill charge attack.png 
Gyoooo... gyoo gyoo!Massive water DMG to a foe / Charm effect / Drain effect to MC
Main Character ?% DMG Dealt ? HP
for ? turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Weapon m 1030803500.jpg
Summer Beach Sphere Label Element Water.png Label Weapon Harp.png Skill charge attack.png 
Seaside MelodyBig Water damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn

Strength: 5% HP
(Healing cap: 300)
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character 5% 300 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040608800.jpg
Tlepilli Label Element Water.png Label Weapon Melee.png Skill charge attack.png 
LoudnessSmall water DMG to a foe / Big boost to all allies' water ATK / All allies gain Revitalize
All Allies ? ? HP
for ? turns
Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
True Glacial Dream Staff icon.jpg
True Glacial Dream Staff Label Element Water.png Label Weapon Staff.png Skill charge attack.png 
Deluge of Raw AgonyMassive Water damage to a foe.
Restore 10% HP of all allies (Healing cap: 700 HP) and remove 1 debuff effect.
All Allies 10% 700 HP
Xeno Glacial Dream Staff icon.jpg
Xeno Glacial Dream Staff Label Element Water.png Label Weapon Staff.png Skill charge attack.png 
Deluge of NeglectMassive Water damage to a foe.
Restore all allies' HP.
All Allies ? ? HP
Weapon m 1030803700.jpg
Slime Bell Label Element Water.png Label Weapon Harp.png Skill charge attack.png 
Slimes on the MarchBig Water damage to a foe.
Restore all allies' HP.
Gain Status Armored.png ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies ? ? HP
Weapon m 1040806100.jpg
Bella Aeterna Label Element Earth.png Label Weapon Harp.png Skill charge attack.png 
Rustling FoliageMassive earth DMG to a foe / Restore all allies' HP
All Allies ? ? HP
Weapon m 1040416500.jpg
Dawn Rising Label Element Earth.png Label Weapon Staff.png Skill charge attack.png 
Bathed in the New SunMassive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 900).
After 4★:
Remove 1 debuff from all allies.
All Allies 10% 900 HP
Weapon m 1040213900.jpg
Great Spear Label Element Earth.png Label Weapon Spear.png Skill charge attack.png 
Mercenary's StingMassive Earth damage to a foe.
Restore all allies' HP.
All Allies ? ? HP
Weapon m 1040801100.jpg
Sandcastle Song-Lume Label Element Earth.png Label Weapon Harp.png Skill charge attack.png 
Sorrowful FantasiaMassive earth DMG to a foe / Reflection (3 times)
After 4★:
All allies gain Refresh
All Allies ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
. Requires 4★.
True Judgement Lyre icon.jpg
True Judgement Lyre Label Element Earth.png Label Weapon Harp.png Skill charge attack.png 
Sefrou DakhmaMassive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700) and all allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 10% 700 HP Directly heals and grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 200)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
? 200 HP
for 3.5 turns
Weapon m 1040610600.jpg
Wyrmtiger Claw Label Element Earth.png Label Weapon Melee.png Skill charge attack.png 
Leaping Tiger, Charging DragonMassive earth DMG to a foe / Restore 5% HP
After 4★:
Gain 10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10%
Duration: Indefinite
(Max: 50%). Heal increased to 10% HP (Healing Cap: 1500).
Main Character 5%
After 4★:
10%
? HP
After 4★:
1500 HP
Xeno Judgement Lyre icon.jpg
Xeno Judgement Lyre Label Element Earth.png Label Weapon Harp.png Skill charge attack.png 
DakhmaMassive Earth damage to a foe.
Restore 10% of all allies' HP. (Healing cap: 700.)
All Allies 10% 700 HP
Weapon m 1030108400.jpg
Survival Knife Label Element Earth.png Label Weapon Dagger.png Skill charge attack.png 
Never Give UpBig Earth damage to a foe.
Restore MC's HP.
Main Character ? ? HP
Weapon m 1040910900.jpg
Crimson Sapphire Label Element Wind.png Label Weapon Katana.png Ws skill job weapon.png
Foxy SeclusionWhen main weapon: Wind allies restore 500 HP upon dodging.
Target 500 HP 500 HP Activates when a party member dodges. Requires equipping as a main weapon.
Dandelion icon.jpg
Dandelion Label Element Wind.png Label Weapon Dagger.png Skill charge attack.png 
Sincerest LoveMassive Wind damage to a foe.
Restore all allies' HP (Healing cap: 700).
All Allies ? 700 HP
Weapon m 1040500700.jpg
Far Away Label Element Wind.png Label Weapon Gun.png Skill charge attack.png 
Windmael SkavenMassive Wind damage to a foe.
Restore all allies' HP (Healing cap: 900).
After 4★:
Remove 1 debuff from all allies.
All Allies ? 900 HP
Weapon m 1030007800.jpg
Festive Frying Pan Label Element Wind.png Label Weapon Sabre.png Skill charge attack.png 
Carol for FryingSmall Wind damage to a foe.
Restore all allies' HP.
Gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies ? ? HP
Mammon Glove icon.jpg
Mammon Glove Label Element Wind.png Label Weapon Melee.png Skill charge attack.png 
GreedMassive Wind damage to a foe.
Restore HP.
Main Character ? ? HP
Weapon m 1040908100.jpg
Sinensis Label Element Wind.png Label Weapon Katana.png Ws skill job weapon.png
Immortal DragonbloodWhen main weapon (MC only): Gain Refresh.
Main Character ? ? HP
every turn
Grants a Status Heal.pngRefreshHP is restored on every turn
effect. Requires equipping as a main weapon.
Weapon m 1040408200.jpg
Wing of the Pure Label Element Wind.png Label Weapon Staff.png Skill charge attack.png 
Alabaster OutflowMassive wind DMG to a foe / Restore allies' HP
All Allies ? ? HP
Weapon m 1030008400.jpg
Jeunesse Label Element Wind.png Label Weapon Sabre.png Skill charge attack.png 
Sans FinBig Wind damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ? ? HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1030702500.jpg
Mammon Bow Label Element Wind.png Label Weapon Bow.png Skill charge attack.png 
Greedy RobBig Wind damage to a foe and restore HP.
Main Character ? ? HP
Weapon m 1030802200.jpg
Mammon Harp Label Element Wind.png Label Weapon Harp.png Skill charge attack.png 
Greedy RobBig Wind damage to a foe and restore HP.
Main Character ? ? HP
Weapon m 1030802500.jpg
Orpheus Harp Label Element Wind.png Label Weapon Harp.png Skill charge attack.png 
Healing ZephyrBig Wind damage to a foe.
Restore allies' HP.
All Allies ? ? HP
Weapon m 1040000500.jpg
Caladbolg Label Element Light.png Label Weapon Sabre.png Ws skill job weapon.png
Promenade of the PriestessBig boost to Light allies' ATK (Zion's Might skill-type).
Gain Refresh while main weapon.
Main CharacterVerification needed. ? ? HP
every turn
Grants a Status Heal.pngRefreshHP is restored on every turn
effect. Requires level 120 (4★) and equipping as a main weapon.
Weapon m 1040408800.jpg
Capulet's Oath Label Element Light.png Label Weapon Harp.png Skill charge attack.png 
Capulet's BeaconMassive Light damage to a foe. / Gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% Max HP
(Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character 5% 500 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040101300.jpg
Diamond Edge Label Element Light.png Label Weapon Dagger.png Skill charge attack.png 
Seventh AgonyMassive light DMG to a foe / Restore HP
Main Character ? ? HP
Weapon m 1040912100.jpg
Draconic Blade Label Element Light.png Label Weapon Katana.png Skill charge attack.png 
Radiant Blade +Massive Light damage to a foe.
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies ?% DMG Dealt 1000 HP
for 2.5 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Weapon m 1040404300.jpg
Gambanteinn Label Element Light.png Label Weapon Staff.png Skill charge attack.png 
Io's PromiseMassive light DMG to a foe. Restore allies' HP (Healing Cap: 1000 HP). All allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: 250 HP
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Healing Cap increased to 2000 HP. Status Heal.pngRefreshHP is restored on every turn

Strength: 600 HP
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
strength increased to 600 HP.
All Allies ? 1000 HP
After 4★:
2000 HP
Directly heals and grants Status Heal.pngRefreshHP is restored on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
? 250 HP
for 2.5 turns
After 4★:
600 HP
for 2.5 turns
Weapon m 1040609000.jpg
Gothic Cutlery Label Element Light.png Label Weapon Melee.png Skill charge attack.png 
MenagereMassive light DMG to a foe / Restore all allies' HP
All Allies ? ? HP
Gotle Bell Cane icon.jpg
Gotle Bell Cane Label Element Light.png Label Weapon Staff.png Skill charge attack.png 
Bells of Glad TidingsMassive Light damage to a foe. / Restore allies' HP.
All Allies ? ? HP
Weapon m 1040111500.jpg
Love Live Light Label Element Light.png Label Weapon Dagger.png Ws skill job weapon.png
Make Our Dreams Come TrueWhen main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies
Light Allies 10% 300 HP
every turn
Grants a Status Heal.pngRefreshHP is restored on every turn
effect. Requires equipping as a main weapon.
Mikazuki Munechika (Weapon) icon.jpg
Mikazuki Munechika (Weapon) Label Element Light.png Label Weapon Katana.png Skill charge attack.png 
Blade of MoonlightMassive light damage to a foe. All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% HP
(Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 5% 300 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040610800.jpg
Rainbow Bracelet Label Element Light.png Label Weapon Melee.png Ws skill job weapon.png
Rainbow-Colored LightWhen main weapon (MC only): Gain Refresh.
Main Character ? 150 HP
every turn
Grants a Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
effect. Requires equipping as a main weapon.
Weapon m 1040505700.jpg
Raphael (Weapon) Label Element Light.png Label Weapon Gun.png Skill charge attack.png 
Seraphic BalchiaMassive light DMG to a foe / Restore all allies' HP
All Allies ? ? HP
Weapon m 1040802700.jpg
Snowy Mobius Strip Label Element Light.png Label Weapon Harp.png Skill charge attack.png 
Ferdinand FreezeMassive light DMG to a foe / Refresh
Main Character ? ? HP
for ? turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040101800.jpg
Thunder Dirk Jove Label Element Light.png Label Weapon Dagger.png Skill charge attack.png 
Lightning PunishmentMassive light DMG to a foe / Boost to ATK
After 4★:
All allies gain Drain
All Allies ?% DMG Dealt ? HP
for ? turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
. Requires 4★.
Weapon m 1040300000.jpg
Ukonvasara Label Element Light.png Label Weapon Axe.png Skill charge attack.png 
MeteoriteMassive Light damage to a foe.
Restore 100 + 10% HP (Healing cap: 1500).
After 4★:
Heal increased to 100 + 15% HP (Healing Cap: 2000).
All Allies 10% + 100
After 4★:
15% + 100
1500 HP
After 4★:
2000 HP
Valentine Sword icon.jpg
Valentine Sword Label Element Light.png Label Weapon Sabre.png Skill charge attack.png 
Dear PerfumeMassive Light damage to a foe. / Restore HP.
Main Character ? ? HP
Weapon m 1030304400.jpg
Meteoric Axe Label Element Light.png Label Weapon Axe.png Skill charge attack.png 
ChondriosomeBig Light damage to a foe. / Gain Status Heal.pngRefreshHP is restored on every turn

Strength: 5% HP
(Healing cap: 300)
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character 5% 300 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1030008000.jpg
Meteoric Blade Label Element Light.png Label Weapon Sabre.png Skill charge attack.png 
ChondriosomeBig Light damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn

Strength: 5% of max HP (Healing cap: 300)
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character 5% 300 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1030405900.jpg
Staff of Refusal Label Element Light.png Label Weapon Staff.png Skill charge attack.png 
Bocca della VeritaBig Light damage to a foe.
Restore allies' HP
All Allies ? ? HP
Weapon m 1030404000.jpg
Vyrnellious Staff Label Element Light.png Label Weapon Staff.png Skill charge attack.png 
Vyrnic NovaBig Light damage to a foe and restore allies' HP.
All Allies ? ? HP
Weapon m 1040509600.jpg
Arachne Label Element Dark.png Label Weapon Gun.png Skill charge attack.png 
Violet et NoirMassive Dark damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
After 4★:
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?% DMG Dealt 500 HP
for 2.5 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
. Requires 4★.
Weapon m 1040100000.jpg
Azoth Label Element Dark.png Label Weapon Dagger.png Skill charge attack.png 
Opus ParamirumMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Main Character ?% DMG Dealt ? HP
for ? turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Weapon m 1040409900.jpg
Black Ouroboros Label Element Dark.png Label Weapon Staff.png Ws skill job weapon.png
Alchemic RegenerationWhen main weapon (MC only): Restore HP every turn (Healing cap: 200).
Main Character 200 HP
every turn
200 HP Requires equipping as a main weapon.
Blade of the Scourged icon.jpg
Blade of the Scourged Label Element Dark.png Label Weapon Sabre.png Ws skill job weapon.png
Dark DrainWhen main weapon, slight chance to heal based on one-foe attack damage inflicted.
Main Character ?% DMG Dealt ? HP Grants a chance of a Status Drain.pngDrainDamage dealt is partially absorbed to HP
effect. Requires equipping as a main weapon.
Weapon m 1040108100.jpg
Bloody Scar Label Element Dark.png Label Weapon Dagger.png Skill charge attack.png 
Secret CrimsonMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Main Character ?% DMG Dealt 500 HP
for 2.5 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
After 4★:
All Allies
After 4★:
?% DMG Dealt
After 4★:
1000 HP
for 2.5 turns
Weapon m 1040008700.jpg
Blutgang Label Element Dark.png Label Weapon Sabre.png Skill charge attack.png 
Sword of DelusionMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
(Max: 60%) and 3% Status AttackUpStack.pngC.A. DMG Cap Up (Stackable)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
(Max: 12%).
Main Character ?% DMG Dealt 500 HP
for 2.5 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
After 4★:
All Allies
After 4★:
?% DMG Dealt
After 4★:
1000 HP
for 2.5 turns
Weapon m 1040212400.jpg
Cherubim's Lance Label Element Dark.png Label Weapon Spear.png Skill charge attack.png 
Fourfold FervorMassive Dark damage to a foe.
Restore all allies' HP (Healing cap: 700).
All allies gain a random buff.
All Allies ? 700 HP
Weapon m 1040605900.jpg
Cute Ribbon Label Element Dark.png Label Weapon Melee.png Skill charge attack.png 
The Grand FightMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?% DMG Dealt 500 HP
for 2.5 turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Weapon m 1040808700.jpg
Distant Requiem Label Element Dark.png Label Weapon Harp.png Skill charge attack.png 
LamentMassive Dark damage to a foe.
Inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
(Max: 30%).
After 4★:
Restore 10% of all allies' HP (Healing cap: 1000).
All Allies 10% 1000 HP Requires 4★.
Weapon m 1040415900.jpg
Forbidden Memories Label Element Dark.png Label Weapon Staff.png Skill charge attack.png 
Ti AmoMassive Dark damage to a foe.
Restore HP of allies in first and second positions (Healing cap: 2000) and grant Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
First and Second Position ? 2000 HP
Weapon m 1040003600.jpg
Lyst Sin Label Element Dark.png Label Weapon Sabre.png Skill charge attack.png 
ConvictionMassive Dark damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
.
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
All Allies ?% DMG Dealt ? HP
for ? turns
Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
. Requires 4★.
Weapon m 1040414600.jpg
Majestas Label Element Dark.png Label Weapon Staff.png Skill charge attack.png 
Lila SchauerMassive Dark damage to a foe.
Restore 5% of all allies' HP (Healing cap: 750).
After 4★:
Heal increased to 10% of all allies' HP (Healing cap: 1500).
All Allies 5%
After 4★:
10%
750 HP
After 4★:
1500 HP
Weapon m 1040404200.jpg
Ouroboros Treat Label Element Dark.png Label Weapon Staff.png Skill charge attack.png 
Halloween SerpentMassive Dark damage to a foe.
Create 1 Green Potion.
After 4★:
All allies gain Status Heal.pngRefreshHP is restored on every turn
.
Target 50% No Limit Creates 1 Green Potion.
Sealing Staff icon.jpg
Sealing Staff Label Element Dark.png Label Weapon Staff.png Skill charge attack.png 
Magic of HappinessMassive Dark damage to a foe.
Restore all allies' HP (Healing cap: 700).
All Allies ? 700 HP
Weapon m 1040305500.jpg
Soul Eater Label Element Dark.png Label Weapon Axe.png Skill charge attack.png 
Cut of DeathMassive Dark damage to a foe.
Restore HP.
After 4★:
Gain Status DarkAtkUp.pngDark ATK UpDark ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Main Character ? ? HP
Weapon m 1040811800.jpg
Sunya Label Element Dark.png Label Weapon Harp.png Skill charge attack.png 
Sabda ChakraMassive Dark damage to a foe.
All allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
After 4★:
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10% 1500 HP
for 2.5 turns
Grants Status Heal.pngRefreshHP is restored on every turn
. Requires 4★.
Weapon m 1030605800.jpg
Vampire's Nail Label Element Dark.png Label Weapon Melee.png Skill charge attack.png 
Bloody GlassBig Dark damage to a foe.
Restore 3% of max HP (Healing cap: ?).
Main Character 3% ? HP

Summons

Potions

Potions are special battle-exclusive items. They have no healing cap, making them powerful sources of healing.

Green and Blue Potions are only present for a single battle; once the battle ends, any additional potions obtained during battle are lost. Some events and game modes have their own versions of potions that can be used alongside the typical ones.

Icon Name Affects Amt Notes
150px
Green Potion Target 50%
Support Potion icon.jpg
Blue Potion All Allies 35%
Full Elixir icon.jpg
Full Elixir All Allies 100% Can also revive allies.
Unite and Fight exclusive
Support Potion icon.jpg
Support Potion All Allies 35% Obtained from token drawboxes. Accumulated potions are reset after the event ends.
Arcarum: The World Beyond exclusive
Support Potion icon.jpg
Explorer Potion All Allies 35% Obtained from the Arcarum Shop or as random loot from chests.
Mighty Cure-All icon.jpg
Mighty Cure-All All Allies 100% Can also revive allies. Obtained from the Arcarum Shop or as random loot from chests.

Sources of Green Potions

  • Up to 2 can be obtained at the start of battle via the Crew Skill Potion Distiller.
  • Chance to obtain 1 or more during side-scrolling scenes or from enemy drops in certain main story and free quests.
Icon Name Element Source Cooldown Notes
Class 200201 kn square.jpg Alchemist Label Element Any.png Ability Potion.png 
Alchemize Green PotionCreate one green potion.
7 turns
Class 200301 kn square.jpg Doctor Label Element Any.png Ability Potion Refinement.png 
Potion RefinementCreate 1 green potion.
All allies gain Status Vaccine.pngVaccineRemoves all debuffs at turn end (Can't be removed)
Duration: 1 turn
.
6 turns
Npc m 3020049000 01.jpg
Flesselles Label Element Fire.png Ability Camaro.png 
Here boy! Ruff Ruff!Camaro the hound picks up an item.
7 turns One of possible items. See Character Page for details.
Npc m 3030102000 01.jpg
Jasmine (SR) Label Element Earth.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to create a Green Potion at end of turn
-
Npc m 3020012000 01.jpg
Jasmine Label Element Earth.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillSlight chance to create a Green Potion at end of turn
-
Npc m 3040020000 01.jpg
Charlotta (Halloween) Label Element Light.png Ability Potion.png 
Mystic BoonCreate 1 green potion.
7 turns
Weapon m 1040404200.jpg
Ouroboros Treat Label Element Dark.png Skill charge attack.png 
Halloween SerpentMassive Dark damage to a foe.
Create 1 Green Potion.
After 4★:
All allies gain Status Heal.pngRefreshHP is restored on every turn
.
- Called "Cure Potion" in its in-game description.

Sources of Blue Potions

  • Raid Battles:
    • Gain 1 by requesting backup.
    • Gain 1 by using a sticker.
    • In certain raids, 2 can be obtained by using a sticker in place of requesting backup.
Icon Name Element Source Cooldown Notes
Npc m 3020049000 01.jpg
Flesselles Label Element Fire.png Ability Camaro.png 
Here boy! Ruff Ruff!Camaro the hound picks up an item.
7 turns One of possible items. See Character Page for details.
Npc m 3040020000 01.jpg
Charlotta (Halloween) Label Element Light.png Icon Support Skill.png 
Carnival KnightAdd 1 blue potion at battle start. (Takes effect even when Charlotta is a sub ally.)
- Works as a sub ally.
Summon m 2040041000.jpg
Jack-o'-Lantern Label Element Dark.png Summon s 2040041000.jpg 
Jack-o'-LanternMain Aura10% boost to Dark Elemental ATK. Gain an additional blue potion.
-

Raising Healing Cap

Extended Mastery Perks