Difference between revisions of "Weapon Skills"

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*Skill Name: Insignia
 
*Skill Name: Insignia
 
*Appears on: {{Itm|Fire of Prometheus}}, {{Itm|Zhuque Lyrewings}}<br />
 
*Appears on: {{Itm|Fire of Prometheus}}, {{Itm|Zhuque Lyrewings}}<br />
*Increases ATK and deals turn-based damage based on max HP every turn.
+
*Increases ATK and deals turn-based damage to applicable allies based on max HP every turn.
  
 
===Elemental ATK Up per turn===
 
===Elemental ATK Up per turn===

Revision as of 23:57, 23 May 2020

About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
About | Raising Weapon Skills


Weapon skill.png

Weapon Skills are modifiers found on Rare and higher weapons. These skills give stat bonuses to certain types of characters, or provide other bonuses based on the skill.

Most weapon skills have 2 parts: the base skill, and the skill level. The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. For weapons with maximum levels of 100 or lower, the maximum skill level is 10. For weapons with a final uncap, the maximum skill level is 15 after the uncap is performed. For most weapons, each skill level from 1-10 increases the base effect by 1%, while each skill level from 11-15 increases the base effect by less than 1%.

There are some skills that require the weapon to be a certain level. This naturally also requires the weapon to be uncapped enough to reach that level. Refer to individual weapon pages to determine if that weapon has such a skill. The skill level can be raised before that point. Likewise, certain skills will be upgraded/replaced by a stronger skill when the weapon reaches a certain level. The skill level will carry over in this case.

Each party uses 1 main weapon and up to 9 sub weapons. This is colloquially referred to as the "weapon grid." The main weapon dictates the element and charge attack of your main character, but weapon skills on all weapons in your grid are always active (apart from a few exceptions specifically stating so) and will strengthen all applicable characters in your party.

Weapon Skill Types

There are 3 weapon skill types:

  • FireAtkLarge.png Normal - Generally found on Draw and older event weapons.
  • Ws skill atk m 4 3.png Omega - Also known as "Magna" weapon skills. Mostly found on weapons named after the Omega raid bosses.
  • UnknownWaterAtkLarge.png EX - Also referred to as "Unknown" weapon skills. Found on collaboration and newer story event weapons. For high-level players, Xeno Weapons and Rose Crystal Weapons are also available. As of November 2016 with A Peace of the Pie, new story event weapons have EX weapon skills unlocked at level 100.

The three skill types modify their own multipliers and can be boosted by certain summons:

  • Normal skills are boosted by Premium Draw summons, specifically Agni (fire), Varuna (water), Titan (earth), Zephyrus (wind), Zeus (light), and Hades (dark). These summons increase skill power by +80%, increasing to +120% at 3★, and +140% at 4★.
  • Omega skills are boosted by the element's respective Omega summon. Starts at +50%, increases to +100% at 3★, and increases to +120% at 4★.
  • Mysterious skills, a type of EX skill from IDOLM@STER collab weapons, are boosted by the Ranko Kanzaki summon. Starts at 30%, increases to 50% at 3★, and increases to 66% at 4★.

For more details on damage multipliers and team building strategy, see Damage Formula and Team Building.

Standard Weapon Skills

ATK Up

  • Skill Name: Might, Essence, Sweep, Gauntlet
  • Increases ATK for characters of the skill's element (and race or weapon-specialty for certain skills).
  • Different skill types (Normal, Omega, EX) are additive within their type, but multiplicative between types.
    See Damage Formula for details.
Normal [1]
Icons Skill level 1 10 15 20
Small 1.0% 10.0% 12.0% 13.0%
Medium 3.0% 12.0% 14.5% -
Big 6.0% 15.0% 18.0% -
Big II 7.0% 16.0% 20.0% 22.0%
Massive 8.0% 17.0% 22.0% -
Omega [2][3]
Icons Skill level 1 10 15 20
Medium 3.0% 12.0% 14.5% 16.0%
Big 6.0% 15.0% 18.0% 20.0%
EX [4][5]
Icons Skill level 1 10 15 20
Small 1.0% 10.0% 12.0% -
Medium 3.0% 12.0% 14.5% -
Big 6.0% 15.0% 18.0% 21.0%
Massive 9.0% 18.0% 23.0% -
Unworldly 12.0% 25.0% 33.0% -

HP Up

  • Skill Name: Aegis
  • Increases the HP for characters of the skill's element.
  • The "Titan's Aegis" skill on the Broadsword of Earth square.jpg Broadsword of Earth is a flat +500 HP to all characters (+50 per skill level).
  • Unlike ATK Up skills, HP Up skills are additive between Normal, Omega and EX.
Normal
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Small 3.0% 4.0% 5.0% 6.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 12.4% 12.8% 13.2% 13.6% 14.0%
Medium 6.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 15.4% 15.8% 16.2% 16.6% 17.0%
Big 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 18.6% 19.2% 19.8% 20.4% 21.0%
Big II 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 20.0% 21.0% 22.0% 23.0% 24.0%
Omega / EX
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Small 1.0% 2.0% 3.0% 4.0% 5.0% 6.0% 7.0% 8.0% 9.0% 10.0% 10.4% 10.8% 11.2% 11.6% 12%
Medium 3.0% 4.0% 5.0% 6.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 12.5% 13.0% 13.5% 14.0% 14.5%
Big 6.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 15.6% 16.2% 16.8% 17.4% 18.0%

Critical Hit Rate

  • Skill Name: Verity
  • Chance to deal an additional 50% damage to weak elements.
  • Total critical chance% of the same skill type is additive.
  • Critical chance% between different skill types and other sources activate independently.
    • Bonus damage from each source of critical hit is additive.
      e.g. Three critical hits from a Normal and an Omega weapon skill, and a Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
      Strength: 30% chance of dealing 30% more damage.
      will result in a 50% + 50% + 30% = 130% critical damage.
    • See Critical hit rate for details.
Normal & Omega [6]
Icons Skill level 1 10 15 20 Bonus Damage
Small 1.1% 2.0% 3.0% - 50%
Medium 3.2% 5.0% 6.5% 7.5%[7] 50%
Big 4.4% 8.0% 10.0% 11.0%Verification needed. 50%
Big II ? ? 12.0%Verification needed. Between 11.675% and 12.375%.[8] - 50%
Massive (Sephira) [9] ?Verification needed. 20%Verification needed. - - 50%

ATK & HP Up

Normal & Omega
Icons Skill level 1 10 15 20
Small[1] 1.0% 10.0% 12.0% 12.5%
Medium 3.0% 12.0% 14.5% -
Big[10][11] 6.0% 15.0% 18.0% 20.0%

ATK Up & HP Down

  • Skill Name: Tyranny, Tyranny II
  • Appears on: Nalakuvara square.jpg Nalakuvara, Cortana square.jpg Cortana, Freikugel square.jpg Freikugel, Erichthonius square.jpg Erichthonius
  • Large/Massive ATK modifier, but reduces HP by 10%.
    • HP reduction % is additive between weapons and caps at 70%.
  • HP reduction is constant regardless of skill level.
Normal & Omega [12]
Icons Skill level 1 10 15 20
Big 6.0% 15.0% 18.0% -
Massive 9.0% 18.0% 23.0% 25.5%

ATK & Double Attack

Double Attack & Critical

ATK Up & Critical

Dodge and Counter

  • Skill Name: Clarity, Truce (part of skill)
  • 3% chance to dodge and counter
    • Chance is the same whether it is small, medium or big.
  • Skill level does not raise the chance to dodge.
  • Omega and Optimus summons do not boost the chance to dodge, but does boost the damage.
  • Values not tested for Omega, but they're similar.
  • Multiple weapons stack additively for both dodge and damage.
    • Chance to dodge caps at 20% per frame.
Omega / EX
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Small 118%
Medium 103% 105% 116% 123%
Big 100% 105% 110%
Sources:[13][14]

Double Attack Up

  • Skill Name: Dual-Edge
  • Increases the rate of double attacks.

Multi-attack Up

  • Skill Name: Trium
  • Increases the rate of double and triple attacks.
  • Capped at 50% for weapon skills of the same category.
  • Possible to hit 100% by combining different categories of trium:
Normal & Omega
Icons Skill level 1 10 15 20
Small Fandango[15] ? ? 2.0% -
Devastation[16] ? ? 2.5% -
Normal[17][16] 0.4%? 2.2%? 3.5% -
Medium[18][19] 0.8% 3.5% 5.0% 6.0%
Big[17][16] 1.2% 5.0% 7.0% -
Big II[20] ? 7.0% 9.0% -
Animus Parity[21][22] ? 5.0% 8.0% -

Healing Cap Up

  • Skill Name: Healing
  • Increases the maximum amount that is healed by the receiver per skill.
  • The Healing Cap Up of the Normal modifier caps at 100%.[23]
  • The Healing Cap Up of the Omega modifier caps at 300%.[23]
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Small[24][25] 1.0% 1.5% 2.0% 2.4% 2.8% 3.2% 3.6% 4.0% 4.5% 5.0% 7.5%
Medium 3.0% 5.0% 10.0%
Big 5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 10.0% 11.2%

C.A. DMG Up

  • Skill Name: Mystery, Sentence, Glory
  • Increases the damage of Charge Attacks, but not the Charge Attack cap.
  • The C.A. DMG of Sentence and Glory caps at 100%.[26]
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Mystery Small[24] 0.5% 1.0% 1.5% 2.0% 2.5% 3.0% 3.5% 4.0% 4.5% 5.0%
Medium[27] 2.5% 3.0% 3.5% 4.0% 4.5% 5.0% 5.5% 6.0% 6.5% 7.0%
Big[28] 10.0%
Sentence Omega Medium[29] 2.5% 3.0% 3.5% 4.0% 4.5% 5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5%
Normal Medium[30] 2.5% 3.0% 3.5% 4.0% 4.5% 5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5%
Big[31][32] 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 12.5%
Glory Normal Big[32] 5.5% 10.0% 12.5%

C.A. DMG Cap Up

  • Skill Name: Excelsior, Sentence, Glory
  • Increases the Charge Attack cap, but not the damage of Charge Attacks.
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Excelsior[30][33][34] 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0%
Sentence Omega Medium[29][30] 2.5% 3.0% 3.5% 4.0% 4.5% 5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5%
Normal Medium[35] 0.8% 1.1% 1.4% 1.7% 2.0% 2.3% 2.6% 2.9% 3.2% 3.5% 3.8% 4.1% 4.4% 4.7% 5.0%
Big[31][32] 1.2% 1.6% 2.0% 2.4% 2.8% 3.2% 3.6% 4.0% 4.4% 4.8% 6.8%
Glory Normal Big[32] 1.2% 1.6% 2.0% 2.4% 2.8% 3.2% 3.6% 4.0% 4.4% 4.8% 6.8%
  • C.A. Cap Up skills can be combined across different sources. [36][37]
Skill Cap Shared Cap Total Cap
Damage Cap Up 20% 95%
Ultima Gauph Key γ /
Dark Opus γ Pendulum
15%
Harbinger of the Dark Sunrise 20%
Normal Sentence / Glory 30% 60%
Omega Sentence 30%
Excelsior 30%
Rightway Pathfinder II

Chain Burst Specs

  • Skill Name: Glory
  • Increases the damage and damage cap of Chain Bursts.
  • Glory is an improvement over Sentence and also affects Charge Attack specs.

Damage increase for Chain Burst:

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Big[32] 3.0% 4.0% 5.0% 6.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 14.5%

Damage Cap for Chain Burst:

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Big[32] 1.2% 1.6% 2.0% 2.4% 2.8% 3.2% 3.6% 4.0% 4.4% 4.8% 6.8%

ATK Up for 8 turns

  • Skill Name: Betrayal / Preemptive Blade
  • Applicable allies gain Status AttackUp.pngATK UpATK is boosted
    Duration: 8 turns
    for 8 turns at the start of battle.
  • Multiple 'Betrayal / Preemptive Blade' weapon skills do not stack.[38]
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
BetrayalCan be boosted by summon auras [39] 3.0% 3.0% 4.0% 4.0% 5.0% 5.0% 6.0% 6.0% 7.0% 8.0%
Preemptive Blade Cannot be boosted by summon auras[39][40] 5.0% 6.0% 7.0% 8.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 20.0%

ATK up as HP increases

  • Skill Name: Stamina
  • Alternate Term: Frontwater
  • Damage increases as HP increases. The skill does not confer an ATK bonus when HP is <25%.
HP Normal Omega
Medium Large Medium Large
SL10 SL15 SL10 SL15 SL20 SL10 SL15 SL20
100% 7.76% 9.56% 11.37% 15% 17% 9.39% 11.98% 17%
95% 6.98% 8.53% 10.09% 13.22% 14.94% 8.39% 10.61% 14.94%
90% 6.27% 7.6% 8.93% 11.61% 13.07% 7.47% 9.38% 13.07%
85% 5.63% 6.76% 7.89% 10.15% 11.4% 6.65% 8.26% 11.4%
80% 5.06% 6.01% 6.95% 8.86% 9.9% 5.92% 7.27% 9.9%
75% 4.56% 5.34% 6.13% 7.7% 8.57% 5.27% 6.39% 8.57%
70% 4.11% 4.75% 5.4% 6.69% 7.39% 4.69% 5.61% 7.39%
65% 3.72% 4.24% 4.76% 5.8% 6.37% 4.19% 4.93% 6.37%
60% 3.39% 3.8% 4.21% 5.03% 5.49% 3.76% 4.34% 5.49%
55% 3.1% 3.42% 3.74% 4.38% 4.73% 3.39% 3.84% 4.73%
50% 2.86% 3.1% 3.34% 3.83% 4.1% 3.08% 3.42% 4.1%
45% 2.66% 2.84% 3.01% 3.37% 3.57% 2.82% 3.07% 3.57%
40% 2.5% 2.62% 2.75% 3.01% 3.14% 2.61% 2.79% 3.14%
35% 2.37% 2.46% 2.54% 2.71% 2.81% 2.45% 2.57% 2.81%
30% 2.27% 2.33% 2.38% 2.49% 2.55% 2.32% 2.4% 2.55%
25% 2.2% 2.23% 2.27% 2.33% 2.37% 2.23% 2.28% 2.37%
<25% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00%
  • For the SL15 Medium graph, refer to the image at the bottom of this link by Great Sundome.
  • For the SL15 Big graph, refer to the image at the bottom of this link by Hecate_Mk2.

Formula for calculating Stamina[41][42]:

Normal Omega
Skill Medium[43] Large[44][45] Medium[46] Large[47]
Modifier 65.0 56.4 60.4 56.4
HP Percentage = (Current HP / Max HP) * 100
25 ≤ HP Percentage ≤ 100

Stamina Strength = (HP Percentage / (Modifier - Skill Level))^2.9 + 2.1
1 ≤ Skill Level ≤ 15

Stamina Strength = (HP Percentage / (Modifier - (15 + (0.4 * (Skill Level-15)))))^2.9 + 2.1
15 < Skill Level ≤ 20

ATK Up as HP lowers

  • Skill Name: Enmity
  • Alternate Term: Backwater, Last Stand
  • Enmity increases ATK in proportion to the percentage of missing HP.
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Small [2] 0.5% 1.1% 1.7% 2.3% 2.9% 3.5% 4.09% 4.7% 5.3% 6.0% 6.2% 6.4% 6.6% 6.8% 7.0% 7.5%
Medium 0.66% 1.46% 2.26% 3.06% 3.86% 4.66% 5.46% 6.26% 7.06% 8.0% 8.4% 8.79% 9.2% 9.6% 10.0%
Big[48] 0.83% 1.83% 2.83% 3.83% 4.83% 5.83% 6.83% 7.83% 8.83% 10.0% 10.5% 11.0% 11.5% 12.0% 12.5% 13.5%

Formula for calculating Enmity:

HP Ratio = 1 - (Current HP / Max HP)
Enmity Strength = Modifier * ((1 + 2 * HP Ratio) * HP Ratio)

Example 1:
7% * ((1 + 2 * 50%) * 50%) = 7%

Example 2:
7% * ((1 + 2 * 100%) * 100%) = 21%
Sample table
HP Small Medium Large
SL10 SL15 SL20 SL10 SL15 SL10 SL15 SL20
100% 0% 0% 0% 0% 0% 0% 0% 0%
95% 0.33% 0.39% 0.41% 0.44% 0.55% 0.55% 0.69% 0.74%
90% 0.72% 0.84% 0.9% 0.96% 1.2% 1.2% 1.5% 1.62%
85% 1.17% 1.37% 1.46% 1.56% 1.95% 1.95% 2.44% 2.63%
80% 1.68% 1.96% 2.1% 2.24% 2.8% 2.8% 3.5% 3.78%
75% 2.25% 2.63% 2.81% 3% 3.75% 3.75% 4.69% 5.06%
70% 2.88% 3.36% 3.6% 3.84% 4.8% 4.8% 6% 6.48%
65% 3.57% 4.17% 4.46% 4.76% 5.95% 5.95% 7.44% 8.03%
60% 4.32% 5.04% 5.4% 5.76% 7.2% 7.2% 9% 9.72%
55% 5.13% 5.99% 6.41% 6.84% 8.55% 8.55% 10.69% 11.54%
50% 6% 7% 7.5% 8% 10% 10% 12.5% 13.5%
45% 6.93% 8.09% 8.66% 9.24% 11.55% 11.55% 14.44% 15.59%
40% 7.92% 9.24% 9.9% 10.56% 13.2% 13.2% 16.5% 17.82%
35% 8.97% 10.47% 11.21% 11.96% 14.95% 14.95% 18.69% 20.18%
30% 10.08% 11.76% 12.6% 13.44% 16.8% 16.8% 21% 22.68%
25% 11.25% 13.13% 14.06% 15% 18.75% 18.75% 23.44% 25.31%
20% 12.48% 14.56% 15.6% 16.64% 20.8% 20.8% 26% 28.08%
15% 13.77% 16.07% 17.21% 18.36% 22.95% 22.95% 28.69% 30.98%
10% 15.12% 17.64% 18.9% 20.16% 25.2% 25.2% 31.5% 34.02%
5% 16.53% 19.29% 20.66% 22.04% 27.55% 27.55% 34.44% 37.19%
1HP 18% 21% 22.5% 24% 30% 30% 37.5% 40.5%

DEF Up as HP lowers

  • Skill Name: Garrison
  • Defense increases as HP decreases. See Damage Formula for how DEF influences DMG received.
  • Caps at 400% DEF.
  • Garrison modifier is as follows:
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Small[49] 0.5 1.1 1.7 2.3 2.9 3.5 4.1 4.7 5.3 6.0 6.2 6.4 6.6 6.8 7.0
Medium[50][51] 1.0 1.75 2.5 3.25 4.0 4.75 5.5 6.25 7.0 8.0 8.4 8.8 9.2 9.6 10.0 11.0
Big[52][53] 3.0 4.0 5.0 5.5 6.0 6.5 7.0 8.0 9.0 10.0 10.5 11.0 11.5 12.0 12.5 15.0

Formula for calculating Garrison:

HP Ratio = (Current HP / Max HP)
HP Modifier = -1 * (1 - HP Ratio)^3  + 4 * (1 - HP Ratio)
Garrison Strength = Garrison Modifier * HP Modifier
Sample table
HP Small Medium Big
SL10 SL15 SL10 SL15 SL20 SL10 SL15 SL20
100% 0% 0% 0% 0% 0% 0% 0% 0%
95% 1.2% 1.4% 1.6% 2% 2.2% 2% 2.5% 3%
90% 2.39% 2.79% 3.19% 3.99% 4.39% 3.99% 4.99% 5.99%
85% 3.58% 4.18% 4.77% 5.97% 6.56% 5.97% 7.46% 8.95%
80% 4.75% 5.54% 6.34% 7.92% 8.71% 7.92% 9.9% 11.88%
75% 5.91% 6.89% 7.88% 9.84% 10.83% 9.84% 12.3% 14.77%
70% 7.04% 8.21% 9.38% 11.73% 12.9% 11.73% 14.66% 17.6%
65% 8.14% 9.5% 10.86% 13.57% 14.93% 13.57% 16.96% 20.36%
60% 9.22% 10.75% 12.29% 15.36% 16.9% 15.36% 19.2% 23.04%
55% 10.25% 11.96% 13.67% 17.09% 18.8% 17.09% 21.36% 25.63%
50% 11.25% 13.13% 15% 18.75% 20.63% 18.75% 23.44% 28.13%
45% 12.2% 14.24% 16.27% 20.34% 22.37% 20.34% 25.42% 30.5%
40% 13.1% 15.29% 17.47% 21.84% 24.02% 21.84% 27.3% 32.76%
35% 13.95% 16.28% 18.6% 23.25% 25.58% 23.25% 29.07% 34.88%
30% 14.74% 17.2% 19.66% 24.57% 27.03% 24.57% 30.71% 36.86%
25% 15.47% 18.05% 20.63% 25.78% 28.36% 25.78% 32.23% 38.67%
20% 16.13% 18.82% 21.5% 26.88% 29.57% 26.88% 33.6% 40.32%
15% 16.72% 19.5% 22.29% 27.86% 30.64% 27.86% 34.82% 41.79%
10% 17.23% 20.1% 22.97% 28.71% 31.58% 28.71% 35.89% 43.07%
5% 17.66% 20.6% 23.54% 29.43% 32.37% 29.43% 36.78% 44.14%
1HP 18% 21% 24% 30% 33% 30% 37.5% 45%

ATK Up & DMG per turn

Elemental ATK Up per turn

  • Skill Name: Progression
  • Increase Elemental ATK by a given amount per turn. Each skill instance comes with its individual maximum amount.
  • Both Elemental ATK per turn and maximum amount are boosted by its respective element's Primal/Omega summon.
  • Elemental ATK from Progression skills caps at 75% total.
  • When using multiple Progression skills, the 75% cap can be reached before each skill reaches its individual maximum.
Normal
Icons Skill level SL10 SL15 SL20 Maximum
Medium [54] 0.7% 0.8% 10%
Big [55] 1.0% 1.2% 1.5% 15%

Unique Weapon Skills

Skills that only appear on special weapons.

  • Honor Up
    • Appears on: Flohrenberk square.jpg Flohrenberk (Level 100 only)
    • Honor applied towards event rewards is increased by 10%.
  • Boosted cut to overdrive gauge
    • Skill Name: Mad Alveolar
    • Appears on: Weapon s 1040304200.jpg Way Flyer
    • Increased cut to an enemy's mode bar if in overdrive.
  • Bonus fire DMG
  • Multiattack Rate Up
  • DMG Up
    • Skill Name: Blessing
    • Appears on: Seraphic Weapons
    • Boost to element allies' damage against weak element enemies (also increases the damage cap by the same amount).
Blessing I boosts final damage by 10%.
Blessing II boosts final damage by 20%.[56]
Blessing III boosts final damage by 23%.[57]
  • Lessen weakness DMG
    • Skill Name: Bud
    • Appears on: Rose Crystal Weapons
    • Reduces damage taken from specified element, 2% reduction per skill level.
  • Starting Shield
    • Skill Name: Preemptive [Element] Barrier
    • Appears on:Obscuritas square.jpg Obscuritas, Verona Bow square.jpg Verona Bow, and others
    • Gives all allies of the same element a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      Strength: 300 at SL1 +75 per SLVDuration: Until used
      at the start of the battle.

Cosmos Weapon Skills

Cosmos weapons have two skills, depending on their weapon type.

  • The first skill boosts the stats of all weapons of the same type by 30% (50% at weapon level 120). This stacks additively with the 20% bonus for preferred weapons.
  • Azure Discipline: At weapon level 150 the second skill increases the damage cap based on how many of the corresponding weapon type are equipped by 1% per weapon up to 10%

References

  1. 1.0 1.1 @Hecate_mk2 Lumi Sword https://twitter.com/Hecate_mk2/status/977343036383379456
  2. 2.0 2.1 GameWith Tiamat Bolt SL20 https://twitter.com/Granblue_GW/status/972768727073570816
  3. Metalgaldra Magna SL20 https://twitter.com/metalgaldra/status/972468950087778306
  4. 4.0 4.1 @Hecate_mk2 Huanglong Gauntlet 5LB https://twitter.com/Hecate_mk2/status/1066231622217822208
  5. Gamewith, Astral Weapons https://グランブルーファンタジー.gamewith.jp/article/show/187438
  6. jpokiehl Crit https://twitter.com/jpokiehl/status/1134833951170678784
  7. GameWith Med Crit SL20 https://グランブルーファンタジー.gamewith.jp/article/show/75167
  8. Hecate_mk2, Big Crit II https://twitter.com/Hecate_mk2/status/1211780285152391168?s=20
  9. http://gbf-wiki.com/index.php?%A5%B9%A5%AD%A5%EB%B8%FA%B2%CC#z264b26c
  10. Gamewith, Big Majesty https://twitter.com/Granblue_GW/status/1116356678939660288
  11. Hecate_mk2, Dark Opus ULB https://twitter.com/Hecate_mk2/status/1117009131989159936
  12. @Hecate_mk2 Qilin Bow 5LB https://twitter.com/Hecate_mk2/status/1066219356894294016
  13. http://gbf-wiki.com/index.php?%A5%B9%A5%AD%A5%EB%B8%FA%B2%CC#l1966c54
  14. https://twitter.com/zekasyuz/status/1019885041717874688
  15. Great Sundome Fandango https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/85870
  16. 16.0 16.1 16.2 hiroxgbf DATA http://hiroxgbf.blog.fc2.com/blog-entry-7.html
  17. 17.0 17.1 Great Sundome Weapon Skills http://greatsundome.hatenablog.com/entry/2015/12/09/230544
  18. hiroxgbf Med DA http://hiroxgbf.blog.fc2.com/blog-entry-31.html
  19. Hecate_mk2, Dark Opus 5★ Strife https://twitter.com/Hecate_mk2/status/1121709516997795842
  20. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/100413
  21. Hiroxgbf Animus Parity TA http://hiroxgbf.blog.fc2.com/blog-entry-14.html
  22. Hiroxgbf Animus Parity DA http://hiroxgbf.blog.fc2.com/blog-entry-21.html
  23. 23.0 23.1 kogare_a Healing https://twitter.com/kogare_a/status/979237818617573376
  24. 24.0 24.1 zekasyuz https://twitter.com/zekasyuz/status/914148563185131520
  25. https://gbf.wiki/User:Midokuni/data/Healing
  26. zekasyuz Sentence Cap https://twitter.com/zekasyuz/status/994973819910541312
  27. zekasyuz 4 https://twitter.com/zekasyuz/status/931568509817044993
  28. Hecate_mk2 Big Mystery https://twitter.com/Hecate_mk2/status/999467260161900544
  29. 29.0 29.1 Hecate_mk2 Avatar Staff https://twitter.com/Hecate_mk2/status/981032506957811712
  30. 30.0 30.1 30.2 zekasyuz Sentence Excelsior https://twitter.com/zekasyuz/status/984411538751537152
  31. 31.0 31.1 Gamewith, Sentence Normal Big (Purifying Thunderbolt) https://グランブルーファンタジー.gamewith.jp/article/show/136479
  32. 32.0 32.1 32.2 32.3 32.4 32.5 Gamewith, Unheil https://グランブルーファンタジー.gamewith.jp/article/show/143931
  33. Hecate_mk2 Excelsior http://gbf-verification.blog.jp/archives/2902375.html
  34. Hecate_mk2 Excelsior 2 https://twitter.com/Hecate_mk2/status/982123409738842112
  35. Gamewith Blue Sphere https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/72023
  36. Kamigame C.A. Cap Up summary https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E3%82%B2%E3%83%BC%E3%83%A0%E7%9F%A5%E8%AD%98/%E3%82%B9%E3%82%AD%E3%83%AB-%E3%83%8F%E3%82%A4%E3%83%96%E3%83%AA%E3%83%83%E3%83%89.html#%E3%82%B9%E3%82%AD%E3%83%AB%E3%80%8C%E5%BF%85%E6%AE%BA%E3%80%8D
  37. ViridisPatria, Excalibur https://twitter.com/ViridisPatria/status/1232258318191583235
  38. Hecate_mk2 Nalakuvara https://twitter.com/Hecate_mk2/status/1004236345311543297
  39. 39.0 39.1 zekasyuz 2 https://twitter.com/zekasyuz/status/918265664611086336
  40. Hecate_mk2 brahma http://gbf-verification.blog.jp/archives/5148364.html
  41. Stamina Formula http://binarysblog.blog.fc2.com/blog-entry-1.html
  42. Hecate_mk2, Stamina above SL15 https://twitter.com/Hecate_mk2/status/1117394780109934592
  43. Great Sundome Stamina https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/86912
  44. suiton Stamina http://suiton.jp/2016_11/finburu/
  45. Hecate_mk2 Stamina http://gbf-verification.blog.jp/archives/2126115.html
  46. soufflex Stamina https://twitter.com/soufflex_/status/972514112268787712
  47. Hecate_mk2, Dark Opus ULB Stamina https://twitter.com/Hecate_mk2/status/1117394778591612928
  48. https://twitter.com/Hecate_mk2/status/981761219446038528
  49. zekasyuz, Small Garrison https://twitter.com/zekasyuz/status/1138774656008146944
  50. zekasyuz, Medium Garrison https://twitter.com/zekasyuz/status/1077897021179261025
  51. konmatsuge, Medium Garrison SL20 https://twitter.com/konmatsuge/status/1260560599089471489
  52. zekasyuz Garrison https://twitter.com/zekasyuz/status/1018902289984057344
  53. Hecate_mk2, Large Garrison SL20 https://twitter.com/Hecate_mk2/status/1260209609869942784
  54. Gamewith, Medium Progression https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/180277
  55. Hecate_mk2 Scythe of Repudiation http://gbf-verification.blog.jp/archives/17607942.html
  56. Hecate_mk2 Mikael Sword http://gbf-verification.blog.jp/archives/2126349.html
  57. @hekate_mk2 https://twitter.com/hecate_mk2/status/1121002222995644416