Tiamat Malice (Raid)

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This article is about the Malice raid. For the regular raid, see Tiamat (Raid). For the Omega Rebirth raid, see Tiamat Aura Omega (Raid).

Raid Battles

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Tiamat Malice (Impossible)
Cost to Host: 80 AP,
Galbinus Centrum ×5 or Ater Centrum ×5
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+, Clear Chapter 66 Story: Two Knights, Two Worlds
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 67: Dydroit Belt - Chrysanthemum RidgeStart (Galbinus Centrums), Start (Ater Centrums)Network Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 150 Tiamat Malice Lv150 ティアマト・マリス
Phase Name Lvl HP Charge Mode
Boss Tiamat Malice 150 450,000,000 Yes
Special Attacks Triggers and Notes
  • Cruel Bite N TR 85% 25%
Massive Wind damage to one ally.
Increases skill cooldowns by 3 turns for the targeted ally.
  • Swift Cyclonic Destruction OD TR 50%
Large Wind damage to all allies.
Tiamat Malice gains Wind BarrierTaking 50% less DMG
Strength: 50%Duration: 5 turns
and Mirror Image (20 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 5 turns
.
  • Downburst OD TR 65%
Wind damage to all allies and removes 5 buffs.[1]
Increases buff skill cooldowns by 3 turns for all allies.
  • Sonic Cluster OD
Large Wind damage to all allies.
Tiamat Malice gains DA UpDouble attack rate is boosted
Duration: 2 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 2 turnsLocal status effect
  • Savage Fang HP 50%-25%
Massive Wind damage to one ally.
Tiamat Malice gains ATK UpATK is boosted
Duration: 1 turn Local status effect
  • Killing Bite HP 50%-25%
Massive Wind damage to one ally.
Chance to inflict Lethal HitInstant death for the victim.
.
  • Malicious Cyclonic Destruction OD 25%-0% TR 10%
Massive Dark damage to all allies and removes all buffs.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
.
  • Normal attacks hit all allies.
  • 85% Trigger
Casts Cruel Bite.
  • 65% Trigger
Casts Downburst.
  • 50% Trigger
Casts Swift Cyclonic Destruction.
Unleashes True Power.
  • 40% Trigger
Unleashes True Power+.
Mode bar is reset.
  • 25% Trigger
Casts Cruel Bite.
Unleashes True Power++.
  • 10% Trigger
Casts Malicious Cyclonic Destruction.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
60% 100% 100% 100%
Chest 5 Chest 6 Host MVP
100% 100% --
  • 39.139.09% ±1.57% chance to be selected when chest drops.
    Based on 1016 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 60.960.91% ±1.57% chance to be selected when chest drops.
    Based on 1583 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  • Eternity Sand
  •  5.55.49% ±1.24% chance to be selected when chest drops.
    Based on 50 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  2.92.85% ±0.91% chance to be selected when chest drops.
    Based on 26 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 48.448.41% ±2.72% chance to be selected when chest drops.
    Based on 441 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 16.816.79% ±2.04% chance to be selected when chest drops.
    Based on 153 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 20.520.53% ±2.20% chance to be selected when chest drops.
    Based on 187 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  •  5.85.82% ±1.28% chance to be selected when chest drops.
    Based on 53 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
  • 30.830.80% ±2.07% chance to be selected when chest drops.
    Based on 414 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 15.115.10% ±1.61% chance to be selected when chest drops.
    Based on 203 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 20.520.54% ±1.81% chance to be selected when chest drops.
    Based on 276 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 11.311.31% ±1.42% chance to be selected when chest drops.
    Based on 152 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  •  2.12.08% ±0.64% chance to be selected when chest drops.
    Based on 28 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2022-12-26, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

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