Chloe (Summer) | Stars: 7 | EMP: 28 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Debuff Resistance
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Overdrive Attack
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Overdrive Curbed
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☆☆☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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Double Attack Rate
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Triple Attack Rate
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Wind ATK Up
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☆☆☆ | ★☆☆ | ☆☆☆ | ★★☆ | ★★☆ | ||||||||||||||||||||||||||||||
HP
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Boost to Charge Bar Speed
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Boost to Charge Bar Speed
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Earth Damage Down
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Don't mess with me when I'm hyped ٩(๑òωó๑)۶ (Boost to multiattack rate when hyped.)[1] |
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☆☆☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
Last update: 2019-08-17 |
Chloe (Summer)/Strategy
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Game | Strategy | Lore | Voice |
This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
Chloe (Summer) | ||||
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Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
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GameWith | 7.0 | N/A | N/A | N/A | 2018-09-30 |
Kamigame | 7.5 | N/A | N/A | N/A | 2023-06-08 |
Overview
How to Play
Synergy
- Judgement: Chloe can be put on the first sub ally slot, allowing her to fill in once a party member dies. Since Judgement's call doesn't immediately put the revived character in the front lines, Chloe can use her ZOMG! Fer realz?Switch out with a sub ally.
(When Turned UpGains bonus effects upon using certain skills
is consumed: All allies also gain Shield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: Indefinite after switch.) to switch out for them, while still retaining her UV Is No Joke! ☆=(ゝω・)When Sub Ally: Lessen Earth damage taken for main allies by 5%. support skill. Chloe may also use Makeup on FleekGrant an ally 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual and 20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turnsStacking: Dual.
(When Turned UpGains bonus effects upon using certain skills
is consumed: Also grant DA UpDouble attack rate is boosted
Duration: 3 turns and TA UpTriple attack rate is boosted
Duration: 3 turns.) beforehand.