Ratings
Farrah (Summer)
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- Role: Attacker
- Very large attack self-buff on a unique multiplier.
- Can't attack while readying her self-buff.
- Good charge bar generation due to self-10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns with potentially very powerful Charge Attack.
- Powerful nuke, even for beginners.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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7.0
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N/A
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N/A
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N/A
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2018-08-04
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Kamigame
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6.5
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N/A
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N/A
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N/A
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2023-06-08
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Overview
Farrah has extremely high damage potential for an SR character, especially for newer players. However, reaching that damage potential requires her to build up I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
stacks at the cost of attacking.
Strengths
- Self-buff is extremely strong, even without all 8 I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
stacks.
- Can easily hit damage cap even with undeveloped grids.
- Her strong Extended Mastery Perk grid options will help boost her damage even further once she accumulates EMP.
Weaknesses
- Has to forgo attacking in order to build I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
stacks.
- Self-buff doesn't boost her damage caps; relies on her EMPs for C.A. Cap Up and has no source of Skill DMG Cap Up outside of lucky Over Mastery Ring rolls.
How to Play
- Farrah's kit revolves around Summer Battle Cry!Stop attacking and save up for a big buff.
Raise I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
lvl by 1.
(Upon recast: Kaboom!!! Gain ATK UpATK is boosted
Multiplier: UniqueDuration: 1 turn , DA UpDouble attack rate is boosted
Duration: 1 turn , and TA UpTriple attack rate is boosted
Duration: 1 turn based on I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
lvl.)
(Farrah gets psyched every time she says I'm On It!)
At level 65:
Effect enhanced.. Although she won't attack while the skill is active, she builds up I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
stacks every turn until the skill is recast. After recasting, Farrah will gain ATK UpATK is boosted
Duration: 1 turn , DA UpDouble attack rate is boosted
Duration: 1 turn , and TA UpTriple attack rate is boosted
Duration: 1 turn for 1 turn; the ATK buff goes up to 800% depending on her I'm On It! stacks. Due to the buff's short duration, it should ideally be saved for a Charge Attack.
- Clear Mind, Focused HeartGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns.
(Raise I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
lvl by 2 if caster is saving up power.) should be unlocked as soon as possible; 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns helps her gain charge bar quickly (boosted to 13% per turn when I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
is active due to Beach ActivityWhen I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
is in effect: 30% / 30% Armored effect30% chance to reduce damage taken by 30%, 30% boost to charge bar gain, and I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
lvl rises by 1 at end of each turn.). Using it while Farrah has I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
active will also immediately boost her stacks by 2.
- Snap SwordWater damage to a foe.
Gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. should be saved until Farrah gains her ATK buff to increase her damage potential from the skill, and so the Crit buff can boost her C.A. damage even further.
Synergy
Extended Mastery Perks
Resources