News:GameNews 2021-03-10

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2021-03-10

The original update notes in English are located at http://game.granbluefantasy.jp/#news/detail/4835/3/0/1

Character Balance Changes

Beatrix (Summer)


  •  Immortal Assault450%Massive Fire damage to a foe.
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • Massive Fire damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
        Duration: Indefinite
        .
  •  Nayde SinineNayde Sinine: Gain Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
    Duration: Indefinite
    .
    Skill changes to Nayde Kollane.
    Nayde Kollane: Replace Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
    Duration: Indefinite
    with Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
    Duration: Indefinite
    .
    Skill changes to Nayde Valge.
    Nayde Valge: Toggle off Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
    .
    Skill changes to Nayde Sinine.
    • Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
      Duration: Indefinite
      and Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
      Duration: Indefinite
      now grant guaranteed triple attacks. No longer boosts double attack rate and hostility.
    • Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
      Duration: Indefinite
      now grants a Bonus Fire DMG effect. Toggling off no longer increases skill cooldown by 5 turns.
    • The timing at which the skill effect is displayed has been adjusted.
  •  Nayde VanaroosaGain Nayde Vanaroosa (1 time)ATK is sharply boosted
    Strength: 100%Multiplier: AssassinDuration: 1 turn
    , Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    , and Mode Bar Cut BoostedCut to overdrive gauge is boosted
    Duration: 1 turn
    .
    • ADDED Gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
      and Mode Bar Cut BoostedCut to overdrive gauge is boosted
      Duration: 1 turn
      .
    • Skill cooldown: 9 > 7 turns (6 turns when upgraded to Nayde Vanaroosa +.)
    • The timing at which the skill effect is displayed has been adjusted.
  •  Rising StarsGain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    , 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 50%Duration: 1 turn
    , and Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Consumes 40% of max HP.)
    • ADDED Gain 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 50%Duration: 1 turn
      and Double StrikeAttacks twice each turn
      Duration: 1 turn
      .
  •  Immortal ReflexesBoost to dodge rate and chance to counter based on how low HP is. REWORKED
    • OLD EFFECT
      • When Beatrix is below 60% HP: Boost to critical hit rate and dodge rate based on how low HP is.
    • NEW EFFECT
      • Boost to dodge rate and chance to counter based on how low HP is.
      • Skill name changed to Immortal Reflexes (formerly Immortality Forsaken).
  •  Timeout!At end of turn when Beatrix's HP is 50% or below:
    25% chance to gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • At end of turn when Beatrix's HP is 50% or below: Chance to gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
        .
  • Extended Mastery Support Skill REWORKED
    • OLD EFFECT
      • Slight chance to dodge and counter one-ally attacks
    • NEW EFFECT
      • Slight chance to dodge all attacks from foes.

Anila


  •  All is Vanity400% Fire damage to all foes (Damage cap: ~420,000).
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    • Fire damage dealt and accuracy rate of DelayReduce a foe's filled charge diamonds by 1
      have been increased.
    • Skill cooldown: 7 > 6 turns when upgraded to All Is Vanity +.
    • The skill icon has been changed.
    • The timing at which the skill effect is displayed has been adjusted.
  •  Hidden Tiger, Crouching DragonAll allies gain Hidden Tiger, Crouching DragonCharge bar gain is boosted /
    Debuff resistance is boosted /
    ATK is boosted /
    Double attack rate is boosted /
    Attacks made with elemental superiority have a chance to deal boosted DMG
    (Can't be removed)
    Multiplier: NormalDuration: 3 turns
    .
    At level 95:
    Effect enhanced.
    Hidden Tiger, Crouching DragonCharge bar gain is boosted /
    Debuff resistance is boosted /
    ATK is boosted /
    Double attack rate is boosted /
    Attacks made with elemental superiority have a chance to deal boosted DMG
    (Can't be removed)
    Multiplier: NormalDuration: 5 turns
    duration increased to 5 turns.
    • ADDED Hidden Tiger, Crouching DragonCharge bar gain is boosted /
      Debuff resistance is boosted /
      ATK is boosted /
      Double attack rate is boosted /
      Attacks made with elemental superiority have a chance to deal boosted DMG
      (Can't be removed)
      can no longer be removed.
    • Boost to double attack rate and critical hit rate will be increased when upgraded to Hidden Tiger, Crouching Dragon +.
    • Skill cooldown: 7 > 6 turns when upgraded to Hidden Tiger, Crouching Dragon +.
    • The skill animations have been changed.
  •  Fleece of ChampionsRestore 20% of all allies' HP (Healing cap: 2015) and remove 1 debuff.
    All allies gain StrengthATK is greatly boosted based on how high HP is
    Strength: 15%-5%Duration: 3 turnsStacking: Teamwide
    .
    • ADDED Remove 1 debuff from all allies.
    • StrengthATK is greatly boosted based on how high HP is
      duration has been extended to 3 turns.
  •  Queen of Sheep10% boost to ATKPerpetuity modifier for Fire allies without a debuff.
    30% boost to DEF for debuffed Fire allies.
    REWORKED
    • OLD EFFECT
      • 5% boost to ATKNormal Modifier for all allies. Level 95: ATKNormal Modifier boost for all allies increased to 10%. Also lessen Wind damage taken by 10% for all allies.
    • NEW EFFECT
      • 10% boost to Fire allies' ATKPerpetuity modifier when not debuffed. 30% boost to Fire allies' DEF when debuffed.
      • Queen of Sheep can no longer be upgraded to Queen of Sheep +.
  •  Everything's Coming Up FluffyBoost to Fire allies' double attack rate based on how high Anila's HP is.
    Boost to Fire allies' DEF based on how low Anila's HP is.
    NEW
    • Boost to Fire allies' double attack rate based on how high Anila's HP is. Boost to Fire allies' DEF based on how low Anila's HP is.
    • Everything's Coming Up Fluffy will now be unlocked when Anila is upgraded to lvl 95.

Yngwie


  •  Red Hot Guardian ++500%Massive Water damage to a foe.
    Gain Charge Bar +50%Instantly boosts Charge Bar by 50%
    Strength: 50%
    and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    Switch into Tough Guy mode.
  •  Jumpstart My HeartGain Tank-and-Counter (5 times)Counters upon taking DMG
    Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    and Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 3 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    .
    At level 90:
    Also gain 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
    Strength: 5%Duration: 3 turns
    (Max: 50%).
    REWORKED
    • OLD EFFECT
      • Absorb up to 50% charge bar from all allies and transfer to caster's charge bar. Level 90: Also gain 10% UpliftedCharge bar is boosted on every turn
        Strength: 10%Duration: 5 turns
        .
    • NEW EFFECT
      • Gain Tank-and-Counter (5 times)Counters upon taking DMG
        Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
        and Hostility UpMore likely to be attacked
        Duration: 3 turns
        . Level 90: Also gain Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
        Strength: 5% (Max: 50%)Duration: 3 turns
        .
      • The skill icon and animations have been changed.
  •  No MercyGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    At level 95:
    Also gain Full Metal BeamDeals bonus DMG when Tough Guy mode is in effect
    Duration: 3 turns
    .
    • Skill cooldown: 7 > 6 turns
    • The skill icon and animations have been changed.
  •  OdysseyGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , 200% C.A. DMG UpCharge attack DMG is boosted
    Strength: 200%Duration: 1 turn
    , 130% C.A. DMG Cap UpCharge attack DMG cap is boosted
    Strength: 130%Duration: 1 turn Effectively 200%
    , and 50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
    Strength: 50%Duration: 1 turn
    . (Can only be used when Tough Guy mode is in effect / Can't recast)
    • ADDED Gain 50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
      Strength: 50%Duration: 1 turn
      .
  •  Tough GuySwitch into Tough Guy mode upon using charge attack.
    When Tough Guy mode is in effect: 80% boost to ATK, 300% boost to DEF, +80 boost to hostility, 70% boost to C.A. damage cap, guaranteed double attacks, and debuff immunity.
    (Consumes 40% charge bar every turn to extend Tough Guy mode.)
    • ADDED Guaranteed double attacks.
    • The charge bar must now be at least 40% to maintain Tough Guy mode.

Eahta


  •  Open SpiritGain 50% ATK UpATK is boosted
    Strength: 50%Multiplier: NormalDuration: 3 turns
    and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    (Consumes 10% of charge bar.)
    At level 85:
    Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
    .
    Charge bar cost removed.
    Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    Duration: 3 turns
    .
    At level 130:
    Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
    Strength: 30%Duration: 3 turns
    .
    • The skill animations have been changed.
  •  PurgatoryTransfer charge bar evenly to all other allies.
    (Consumes 30% of charge bar.)
    • Skill cooldown: 2 > 1 turn (0 turns when upgraded to Purgatory +.)
    • The skill icon and animations have been changed.
  •  Dance of the GodsInflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    At level 95:
    Also gain 1 AikiStats are boosted by Dance of the Gods (Stackable)
    Duration: Indefinite
    (Max: 3).
    REWORKED
    • OLD EFFECT
      • Drain a foe's mode bar and gain up to Charged +30%Instantly boosts Charge Bar by 30%
        Strength: 30%Unaffected by charge bar gain effects
        . Level 95: Also gain 1 AikiStats are boosted by Dance of the Gods (Stackable)
        Duration: Indefinite
        (Max: 3).
    • NEW EFFECT
      • Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
        Ignores foe's Delay immunity
        Unofficial status name
        . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
        Strength: 30%Unaffected by charge bar gain effects
        . Level 95: Also gain 1 AikiStats are boosted by Dance of the Gods (Stackable)
        Duration: Indefinite
        (Max: 3).
      • The skill icon and animations have been changed.

Estarriola


  •  Eternal Reverie1250%Unworldly Wind damage to a foe (Damage cap: ~2,420,000).
    All Wind allies gain 20% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
    to activate.)
    REWORKED
  •  Winds of Eternity500% Wind damage to all foes (Damage cap: ~405,000) and remove 1 buff.
    (Auto-activates at end of turn.
    Forbidden chalices fill with magic. [Gain 1 Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
    Duration: Indefinite
    .])
    • No longer requires SeclusionCan't attack or use skills (Can't be removed)
      to auto-activate.
  •  Silent Dream900% Wind damage to all foes (Damage cap: ~1,160,000).
    Inflict RestrainCan't normal attack or use special attacks (Excludes special actions)
    Base Accuracy: 100%Duration: 2 turns
    .
    (Auto-activates when a foe uses a special attack.
    Forbidden chalices fill with magic. [Gain 1 Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
    Duration: Indefinite
    .])
    • No longer requires SeclusionCan't attack or use skills (Can't be removed)
      to auto-activate.
    • Damage cap and damage dealt have been increased.
  •  Echoes of Tragedy500% Wind damage to all foes (Damage cap: ~405,000).
    Restore 20% of all allies' HP (Healing cap: 1500).
    (Auto-activates upon taking damage.
    Forbidden chalices fill with magic. [Gain 1 Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
    Duration: Indefinite
    .])
    • No longer requires SeclusionCan't attack or use skills (Can't be removed)
      to auto-activate.
  •  Autonomous TemperingStarts battle with SeclusionCan't attack or use skills (Can't be removed)
    Duration: Indefinite
    .
    (When Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
    fill with magic 9 times:

    900% Wind damage to all foes [Damage cap: ~1,160,000].
    Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
    Duration: Indefinite
    .
    Consumes all Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
    .)
    REWORKED
    • OLD EFFECT
      • Starts battle with SeclusionCan't attack or use skills (Can't be removed)
        Duration: Indefinite
        . (Can't attack or cast skills while in effect. SeclusionCan't attack or use skills (Can't be removed)
        Duration: Indefinite
        mode ends when Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
        fill up with magic 9 times. When mode ends: 900% Wind damage to all foes and inflict RestrainCan't normal attack or use special attacks (Excludes special actions)
        Duration: 2 turns
        .
    • NEW EFFECT
      • Starts battle with SeclusionCan't attack or use skills (Can't be removed)
        Duration: Indefinite
        . (When Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
        fill with magic 9 times:
        900% Wind damage to all foes. Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
        .)
      • Charge attack can now be used even when in SeclusionCan't attack or use skills (Can't be removed)
        Duration: Indefinite
        mode.

Korwa (Summer)


  •  Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
    All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    .
    Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    Duration: Indefinite
    and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
    Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
      • Extend the duration of CoquetterieWind ATK is boosted /
        Double attack rate is boosted /
        Triple attack rate is boosted
        (Can't be removed)
        Strength: 50% Wind ATK Up / 80% DA / 30% TA
        on allies by 3 turns. Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
        .
    • NEW EFFECT
      • Restore 10% of Wind allies' HP. All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
        Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
        On the next turn, it'll have 5 turns remaining.
        . Gain 3 FilMagically infused thread. It is used up by Korwa's charge attack.
        and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
        .
  •  Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
    , Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
    REWORKED
    • OLD EFFECT
      • Grant a Wind ally CoquetterieWind ATK is boosted /
        Double attack rate is boosted /
        Triple attack rate is boosted
        (Can't be removed)
        Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: 4 turns
        . (Consumes 1 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
    • NEW EFFECT
      • Grant a Wind ally CoquetterieWind ATK is boosted /
        Double attack rate is boosted /
        Triple attack rate is boosted
        (Can't be removed)
        Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: Indefinite
        , Double StrikeAttacks twice each turn
        Duration: 1 turn
        , and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
        Duration: 1 turn
        . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
  •  Soie EleganteGrant a Wind ally MagnifiqueDEF is boosted /
    DMG taken is lowered /
    Debuff resistance is boosted
    (Can't be removed)
    Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
    REWORKED
    • OLD EFFECT
      • Grant a Wind ally Double StrikeAttacks twice each turn
        Duration: 1 turn
        and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
        Strength: 50%Duration: 1 turn
        . (Consumes 4 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
    • NEW EFFECT
      • Grant a Wind ally MagnifiqueDEF is boosted /
        DMG taken is lowered /
        Debuff resistance is boosted
        (Can't be removed)
        Strength: 100% DEF Up / 100% / 30% Armored effect / 100% Debuff Resistance UpDuration: Indefinite
        . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
  •  Croquis d'EteAll Wind allies gain 50% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    (Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
    REWORKED
    • OLD EFFECT
      • Restore all Wind allies' HP (Healing cap: 1500). (Consumes 2 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
    • NEW EFFECT
      • All Wind allies gain 50% ATK Up (1 time)ATK is boosted (1 time)
        Strength: 50%Multiplier: AssassinDuration: 1 turn
        . (Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
        .)
  •  Spinner's ThreadGain 1 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    Duration: Indefinite
    every turn (Max: 10).
    (Starts battle with 6 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    Duration: Indefinite
    .)
    • Starts battle with 6 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
      , up from 3.

Clarisse (Light)


  •  Juggernaut Sphere450%Massive Light damage to a foe.
    Gain 2 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    Duration: Indefinite
    .
    All allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    • ADDED All allies gain UpliftedCharge bar is boosted on every turn
      .
  •  Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , 650% C.A. DMG UpCharge attack DMG is boosted
    Strength: 650%Duration: 1 turn
    , and 50% C.A. DMG Cap UpCharge attack DMG cap is boosted
    Strength: 50%Duration: 1 turn
    .
    Self-inflict Hostility UpMore likely to be attacked
    Strength: +30Duration: 1 turn
    and 50% DEF DownDEF is lowered
    Strength: 50%Duration: 1 turn
    .
    (Consumes 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    .)
    • Skill cooldown: 8 > 10 turns (9 turns when upgraded to Power Inhibitor +).
    • ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
      Unaffected by Charge Bar Gain status effects.
      No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
      .
  •  PhotolysisInflict 25% Light DEF DownDEF is lowered for light DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    on a foe.
    (Consume 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Also inflict 15% Dark ATK DownDark ATK is lowered
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    .)
    • The timing at which the skill effect is displayed has been adjusted.
  •  Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
    (When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Consumes 1 to end cooldown.)
    • REMOVED Consume 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
      charge:
      All allies also gain Supplemental DMGDMG dealt is supplemented
      Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 4 turns
      .
    • ADDED When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
      :
      Consumes 1 to end cooldown.
    • The timing at which the skill effect is displayed has been adjusted.
  •  Dissolution is the Solution!20% boost to ATKPerpetuity modifier when Clarisse has at least 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    .
    (Starts battle with 3 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    Duration: Indefinite
    [Max: 3 charges].)
    • REMOVED 20% reduced DEF.
  •  Nothing a Little Kaboom Won't Solve!Based on number of buffs: Boost to C.A. damage, C.A. damage cap, and charge bar gain. NEW
    • Based on number of buffs: Boost to C.A. damage, C.A. damage cap, and charge bar gain.

Percival (Light)


  •  Edelflamme450%Massive Light damage to a foe.
    End cooldown for Koenig Wurde.
  •  Schlacht400%-450% Light damage to a foe (Damage cap: ~660,000).
    Gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Number of activations increased based on Percival's number of buffs [Max: 3].)
    • REMOVED Activates twice against a foe with PetrifiedPetrifiedStops enemy's charge diamonds from filling.

      PetrifiedStops enemy's charge diamonds from filling.
      Local status effect
      effect.)
    • ADDED Number of activations increased based on Percival's number of buffs [Max: 3].
  •  Koenig WurdeAll Light allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    , 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    • ADDED All Light allies gain 30% DA UpDouble attack rate is boosted
      Strength: 30%Duration: 3 turns
      , 15% TA UpTriple attack rate is boosted
      Strength: 15%Duration: 3 turns
      .
  •  Lord's StrikeAt end of turn: Activate Macht. (Consumes 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    .)
    When at 3 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    or more, instead:
    Activate Zerreissen. (Consumes 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    .)

Lady Grey


  •  Death March500%Massive Dark damage to a foe.
    400% Bonus Dark damage against a PoisonedHP is lowered on every turn
    foe (Damage cap: ~630,000).
    • REMOVED Inflict ZombifiedReceives DMG if healed
    • ADDED Bonus Dark damage against a PoisonedHP is lowered on every turn
      foe.
  •  Dark Energy500% Dark damage to a foe (Damage cap: ~700,000).
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    (When a foe has 10 or more debuffs: Activates twice.)
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1
        . (When a foe has 10 or more debuffs: Activates twice.)
      • Damage dealt has been increased.
      • The skill icon and animations have been changed.
  •  Deep DownInflict 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 15% Dark DEF DownDEF is lowered for dark DMG
    Strength: 15%Base Accuracy: 90%Duration: 180 seconds
    on a foe.
    At level 100:
    Debuff accuracy increased.
    Also remove 1 buff from a foe.
    • OLD EFFECT
      • Inflict 25% DEF DownDEF is lowered
        Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
        on a foe. Level 100: Also inflict DelayReduce a foe's filled charge diamonds by 1
        Base Accuracy: 100%
        . Debuff increased to 30% DEF DownDEF is lowered
        Strength: 30%Duration: 180 secondsStacking: Single
        .
    • NEW EFFECT
      • Inflict 25% DEF DownDEF is lowered
        Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
        and 15% Dark DEF DownDEF is lowered for dark DMG
        Strength: 15%Base Accuracy: 90%Duration: 180 seconds
        . Level 100: Debuff accuracy increased. Also remove 1 buff from a foe.
      • The skill icon and animations have been changed.
  •  BaneDark damage to a foe.
    Inflict Poisoned (50,000)HP is lowered on every turn
    Strength: 50,000Base Accuracy: 100%Duration: 180 seconds
    .
    At level 90:
    Now hits all foes.
    Damage increased to 400%.
    Damage cap increased to ~630,000.
    Also inflict ParalyzedCan't attack
    Base Accuracy: 90%Duration: 1-2 turnsLocal status effect
    and Green HazeDMG taken is supplemented based on number of debuffs
    Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
  •  Love-Hate RelationshipBoost to C.A. damage and C.A. damage cap based on the number of debuffs on foe.
    • OLD EFFECT
      • 5% boost to ATK.
    • NEW EFFECT
      • Boost to C.A. damage and C.A. damage cap based on the number of debuffs on foe.
  •  Black Barrier10% boost to all allies' debuff resistance.
    All Dark allies gain Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    at battle start.
    • ADDED All Dark allies gain Veil (1 time)Debuffs will be nullified (1 time)
      "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
      at battle start.