Ratings
Owen
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- Role: Attacker
- Reliable self buffs. Straightforward to use.
- Guaranteed DA, but really wants TA support.
- Pure auto-attacker.
- May surpass SSR characters in Stamina Sword grids.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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8.5
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N/A
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N/A
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N/A
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N/A
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Kamigame
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7.0
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N/A
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N/A
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N/A
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2023-06-08
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Overview
Despite his low maximum ATK, Owen is considered one of the best SRs in the game and even on par with some SSR characters. His biggest boon is his guaranteed multiattack thanks to his Support Skill, which makes filling his Charge Bar easier; and the more Charge Attacks he fires off, the longer the buffs from his skills last.
Strengths
- Guaranteed multiattack from his Support Skill.
- Doom SlashGain StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turnsStacking: Single Target. can significantly increase his strength when his HP is up, and stacks with other ATK-boosting skills like Rage and Standing OvationAll allies gain HypeATK is boosted
Duration: 3 turns.
(When caster's HypeATK is boosted
is 4:
All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite.).
- Enchanted ArmsGain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns. (Uses 20% of charge bar) has the potential to become a powerful Echo when his ATK is boosted.
- Saving SlashGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns. provides Drain to replenish his HP, thereby keeping Doom Slash's effect at maximum effectiveness.
- Charge Attacks extend the duration of his skills' buffs by 2 turns, allowing him to potentially sustain his buffs indefinitely if he can fill his Charge Bar fast enough.
Weaknesses
- Low base ATK means he needs as many ATK buffs as he can get.
- His self-buffs have a rather short base duration (3 turns), which means they may wear off before he can extend them with a Charge Attack. Doom Slash's 8-turn cooldown means he will not be able to reapply his most powerful buff quickly should that happen.
- Healing cap on Saving Slash's Drain is 300, which is not a lot; he may need assistance in replenishing his HP for Doom Slash's effect if he gets targeted by enemy attacks.
- A "selfish" character; his skills only affect himself and do nothing to support the rest of the team.
How to Play
Though Owen's greatest boon are his skills' buffs, his skills shouldn't be used until he's ready to Charge Attack. That way, he will immediately extend his buffs' duration from 3 turns to 5 turns, which should be plenty of time for him to fill up his Charge Bar to extend their duration again.
Synergy
Characters
- Diantha (Summer): Summer EncoreAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn . guarantees a triple attack for one turn, while OnstageGain HypeATK is boosted
Duration: 3 turns.
All other allies gain 10% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite, 5% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 50%)Duration: Indefinite, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
(When caster's HypeATK is boosted
is 4:
Restore all allies' HP [Healing cap: 2000].) and Standing OvationAll allies gain HypeATK is boosted
Duration: 3 turns.
(When caster's HypeATK is boosted
is 4:
All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite.) boost Charge Attack damage and ATK. Diantha's own Charge Attack does not do damage, but provides a stack of Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
to boost her allies' ATK even further as well as boosting her own Charge Bar by 20%. Together, the two can dish out Charge Attack after Charge Attack as Diantha continues buffing Owen's ATK with stacks of Tlepilli Glow.
- Ejaeli: BreveAll allies gain DA UpDouble attack rate is boosted
Strength: MediumDuration: 5 turns and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 5 turns.
At level 45:
DA Up increased to 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns. boosts multiattack rate, which increases Owen's chances of landing a Triple Attack to fill his Charge Bar faster. The Revitalize from Acqua SerenataAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% max HP (Healing cap: 350 HP) or 10% charge barDuration: 4 turns. will either boost his Charge Bar if he is at maximum HP, or stacks with his Drain to replenish his HP if he took damage. Serenata CurativaRestore 10% of all allies' HP (Healing cap: 1000) and remove 1 debuff.
At level 90:
All allies also gain 20% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 20%Duration: 3 turns. provides additional healing, but more importantly can remove a debuff from all allies; Owen has no way to remove debuffs or raise his debuff resistance on his own.
Extended Mastery Perks
Owen |
Stars: 14 |
EMP: 105 |
ATK
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DEF
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HP
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Debuff Resistance
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★★☆ |
☆☆☆ |
☆☆☆ |
★★★ |
☆☆☆ |
ATK
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DEF
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HP
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Triple Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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★★☆ |
☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
Water ATK Up
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Mode Bar Cut
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Fire Damage Down
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Dodge Rate Up
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Chance to boost ATK with every one-foe attack (Stackable) |
★★☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
Last update: 2017-29-12 |
GBF Gaijin's recommended EMP build for Owen.
Owen |
Stars: 14 |
EMP: 105 |
ATK
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DEF
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HP
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Debuff Resistance
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★☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
ATK
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DEF
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HP
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Triple Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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★☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
Water ATK Up
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Mode Bar Cut
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Fire Damage Down
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Dodge Rate Up
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Chance to boost ATK with every one-foe attack (Stackable) |
★★★ |
★★★ |
☆☆☆ |
☆☆☆ |
★★★ |
Last update: |
Kamigame's recommended EMP build for Owen.
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