Raids:Unite and Fight 2024-04 God Rabbit Teramax Nightmare 150

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CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 God Rabbit Teramax
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss God Rabbit Teramax 150 288,750,000 ◇◇ Yes
100%~25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
50%~25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
25%~25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Phantom Assault N OD TR 85% 35%
Targets: Random allies
Deals: Dark DMG (4-hit / 250%)
Effect: 50% ATK DownATK is lowered
Strength: 50%
(All allies) / DEF UpDEF is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DA UpDouble attack rate is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ TA UpTriple attack rate is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Power Burst Super Max TR 50%
Targets: Random allies
Deals: Dark DMG (12-hit / 100%)
Effect: All Buff Effects Removed / MauledHealing amount is lowered / HP is lowered every turn
Strength: 10% of max HP (Damage cap: 8000)Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
/ Supplemental DMGDMG taken is supplemented
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Debuff Res. UpDebuff resistance is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Raging Rabbit Bone Shatter Attack N TR 20%
Targets: All allies
Deals: Dark DMG (300%)
Effect: StunnedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 50% DEF DownDEF is lowered
Strength: 50%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(2 allies) / Supplemental DMGDMG dealt is supplemented
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DMG CutTaking less DMG
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Power Burst Super Max OD
Targets: Random allies
Deals: Dark DMG (12-hit / 100%)
Effect: All Buff Effects Removed / MauledHealing amount is lowered / HP is lowered every turn
Strength: 10% of max HP (Damage cap: 8000)Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
/ Supplemental DMGDMG taken is supplemented
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Starts battle with Support SkillRabbit Rage lvl rises by 1 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / Lvl lowers by 3 upon a chain burst activation of 4 or more chains (Can't be removed)
    Duration: Indefinite
  • Normal attacks hit all allies.
  • Rabbit RageATK and multiattack rate are boosted based on lvl / Deals bonus dark DMG upon normal attacks / Counters upon taking DMG from allies' normal attacks or charge attacks (Can't be removed / Max: 3)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lvl lowers by 3 upon a chain burst activation of 4 or more chains
Rabbit RageATK and multiattack rate are boosted based on lvl / Deals bonus dark DMG upon normal attacks / Counters upon taking DMG from allies' normal attacks or charge attacks (Can't be removed / Max: 3)
Duration: Indefinite
: 20% ATK Up, Multiattack Rate Up, 10% Bonus Dark DMG effect, counters upon taking DMG from allies' normal attacks or charge attacks
Rabbit RageATK and multiattack rate are boosted based on lvl / Deals bonus dark DMG upon normal attacks / Counters upon taking DMG from allies' normal attacks or charge attacks (Can't be removed / Max: 3)
Duration: Indefinite
: 35% ATK Up, Multiattack Rate Up, 20% Bonus Dark DMG effect, counters upon taking DMG from allies' normal attacks or charge attacks
Rabbit RageATK and multiattack rate are boosted based on lvl / Deals bonus dark DMG upon normal attacks / Counters upon taking DMG from allies' normal attacks or charge attacks (Can't be removed / Max: 3)
Duration: Indefinite
: 50% ATK Up, Multiattack Rate Up, 30% Bonus Dark DMG effect, counters upon taking DMG from allies' normal attacks or charge attacks

  • Normal attacks hit all allies.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Phantom Assault.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Power Burst Super Max.
  • 35% Trigger
Casts Phantom Assault.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 20% Trigger
Casts Raging Rabbit Bone Shatter Attack.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: ×100 Join: ×68 MVP: ×52 2nd: ×42 3rd: ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge ×3
Chest 5 Chest 6 Host MVP
? ? --
3.46%Based on 55 chests from 1045 raids with and average 1.782 drop rate boost.
Source
Drop table last updated: 2024-04-11, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.