Sakura Kinomoto/Strategy

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Ratings

Sakura Kinomoto

  • Role: Support/Debuffer
  • Good party buffer despite the randomness.
  • Can't normal attack and her Charge Attack deals no damage which are large drawbacks.
  • Her unique Chains of BindingCan't do special attacks / Slight chance to not attack
    Local status effect
    debuff may be useful depending on the boss.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 8.5 B B B 2023-02-03
Kamigame 8.0 C B C 2023-02-03

Overview

Sakura Kinomoto is a unique event character who is incapable of attacking directly but provides buffs for the entire party.

Strengths

Weaknesses

How to Play

Synergy

Extended Mastery Perks

Sakura Kinomoto Stars: 7 EMP: 28
DEF
★☆☆★★☆★★★
5%8%10%
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
★☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
DEF
★☆☆★★☆★★★
5%8%10%
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
HP
★☆☆★★☆★★★
250500750
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
★☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
HP
★☆☆★★☆★★★
250500750
Boost to Charge Bar Speed
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Boost to skill-sealing debuff resistance.
☆☆☆ ★☆☆ ★☆☆ ★☆☆ ☆☆☆
Last update: 2020-01-23

Gamewith's recommended EMP build for Sakura Kinomoto.

Priorities

Fundamentally she has Watery300%-350% Water damage to all foes (Damage cap: ~510,000).
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
.
At level 75:
Damage increased to 350%-400%.
At level 100:
Debuff accuracy increased to 100%.
Restore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
with a 90% success rate of lowering both an enemy's ATK & DEF, prioritise Debuff Sucess nodes first to ensure a 100% success rate by taking them to ★1 each. If you consider an enemy's debuff resistance, just to be sure you can take each of them up to ★3. Afterwards, prioritise the Charge Bar and DEF.

Resources