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This page or section is old and contains information about game content that has been removed. It has been replaced by Apollo Showdown.
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This article is about the raid. For the summon stone, see Apollo.
Raid Battles
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Apollo |
100 |
120,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 10 small damage hits to random allies and inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. to all allies.
- Large Light damage to one ally and inflict DeathKnocked out after 2.5 turns
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Large Light damage to all allies. Apollo gains DA UpDouble attack rate is boosted
and ATK UpATK is boosted .
- Large Light damage to all allies. Apollo gains TA UpTriple attack rate is boosted
and Light ATK UpLight ATK is boosted . Removes 1 debuff on Apollo.
- Medium Light damage to all allies. Apollo gains 50% DMG CutTaking 50% less DMG
Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) .
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- Unleashes True Power.
- Base charge diamonds change to ◇◇.
- Casts Hell's Chariot.
- Unleashes True Power+ (Strength is renewed).
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
~3%Before Bounty ~5% with TH9 |
~10%Before Bounty ~15% with TH9 |
~70%Before Bounty ~100% with TH9 |
100% |
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Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
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Drop table last updated: 2017-09-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Apollo |
120 |
225,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Several Light damage hits to random allies and inflict BlindedAttacks have a slight chance to miss
and HalationHP bar is hidden to all allies.
- Divine Pestilence OD 100%-5%
- 9999 Light damage to one ally. Can be reduced with DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! or Cut to Light DMGLight DMG is cut Light Damage Cut. effects.
- Inflicts ShortedCharge bar is frozen
and stackable Hostility UpMore likely to be attacked for 10 turns.
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- Casts Helios Drive.
- Fills empty charge diamonds.
- Casts Helios Drive.
- Unleashes True Power. (ATK Up, 100% DA)
- Casts Helios Drive.
- Unleashes True Power+. (Massive ATK Up, 100% TA.)
- Immune to ParalysisCan't attack
and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- Loses immunity to Lethal HitInstant death for the victim.
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N - Normal, OD - Overdrive, TR - Trigger |
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