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Raids
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Nezha |
120 |
200,000,000 |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- N 100%-10% OD 100%-10%
- Inflicts Skill SealedCan't use skills
, Fire DEF DownDEF is lowered for fire DMG , and DEF DownDEF is lowered on all allies.
- Below 25% HP
- Gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack) .
- N 100%-10% OD 100%-10% TR
- Gains Fire ATK UpFire ATK is boosted
and Wind ATK UpWind ATK is boosted .
- Inflicts Skill SealedCan't use skills
on all allies.
- Flamelance: Accendo OD 10%- TR
- 10-hit, 15,000-20,000 Wind and Fire damage to random allies.
- True Power unleashed
- 45,000-50,000 damage per hit.
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- High innate DA rate.
- 75% Trigger
- Fills all charge diamonds.
- Casts Flamelance: Accendo.
- Fills all charge diamonds.
- Casts Wind and Fire Ringlets
- Unleashes True Power. (Increases DA and TA rate)
- Gains Fire ATK UpFire ATK is boosted
.
- Inflicts BurnedHP is lowered on every turn
Strength: 10% of maximum HP on all allies.
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N - Normal, OD - Overdrive, TR - Trigger |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Fire | Twin Elements |
120 |
220,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Fire damage to all allies and inflict DeathKnocked out after
to a random ally.
- 3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut Water Damage Cut..
- Fire damage to all alies and inflict Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
. Gains Fire ATK UpFire ATK is boosted .
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- Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
- Attacks and skills instead heal Fire targets. Fire damage received is reduced to 0.
- Move to Water phase.
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Water | Twin Elements |
120 |
110,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage.
- Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage.
- Inflicts Earth DEF DownDEF is lowered for earth DMG
on self.
- Removes all debuffs on self. Gains RefreshHP is restored on every turn
and SacrificedSkills are modified by number of debuffs , raising ATK and lowering DEF based on the number of debuffs.
- Can only be triggered by one party.
- Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG .
- Removes all debuffs on self, SacrificedSkills are modified by number of debuffs
is removed.
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- DA rate increases during this phase.
- Immune to StoneCan't attack and receives big DMG
Takes 120% more damage
- 45% Trigger
- Casts Absolute Zero.
- Casts Violent Flame
- Move to Final phase.
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Final | Twin Elements |
120 |
55,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut Water Damage Cut..
- Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG .
- Multi-hit Water and Fire damage to random allies and inflict BurnedHP is lowered on every turn
Duration: 3 turns and ParalysisCan't attack Duration: 2 turns on one ally.
- Increased damage after True Power unleashed.
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- Casts Frigid Blaze.
- Unleashes True Power.
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N - Normal, OD - Overdrive, TR - Trigger |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Macula Marius |
120 |
182,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit water damage and 15% Charge CutInstantly reduces Charge Bar by 15%
Strength: 15%.
- When below 50% HP ,
- 20% Charge CutInstantly reduces Charge Bar by 20%
Strength: 20% and GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity) Duration: 5 turns.
- When below 5% HP,
- 25% Charge CutInstantly reduces Charge Bar by 25%
Strength: 25% and GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity) Duration: 5 turns.
- Jheneland Focus OD 100-50%
- Water damage to all allies.
- Gains ATK UpATK is boosted
.
- Inflicts SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage, Skill SealedCan't use skills and C.A. SealedCan't use charge attack for 3 turns.
- Froststar Staff OD 50%- TR
- Big Water damage to all allies for around 20,000 (40,000 when triggered by Glacial Seal).
- Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 5 turns.
- Inflicts Skill SealedCan't use skills
and C.A. SealedCan't use charge attack for 5 turns. Medium chance to hit.
- And The World Stood Still TR 50%
- Gains ATK UpATK is boosted
.
- Inflicts SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage, Skill SealedCan't use skills , C.A. SealedCan't use charge attack and Glacier SealTargeted for special attack on all allies.
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- If any party member has Glacier SealTargeted for special attack
- Casts Froststar Staff
- Casts Sub-Zero.
- Fills all charge diamonds.
- Casts And The World Stood Still.
- Fills all charge diamonds.
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N - Normal, OD - Overdrive, TR - Trigger |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Medusa |
120 |
168,800,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Gains RepelReflects DMG
Strength: Maximum 3,000 damageDuration: ?Local status effectVerification needed. .
- Petrifying Stare
OD 100%-10%
- Multi-hit Earth damage to random allies. Inflicts StoneCan't attack and receives big DMG
Takes 120% more damage for 2 turns.
- Petrifying Stare
N 10%- OD 10%- TR 100%
- Multi-hit Earth damage to random allies. Inflicts StoneCan't attack and receives big DMG
Takes 120% more damage for 2 turns.
- Gains DEF UpDEF is boosted
Duration: ?Local status effectVerification needed. .
- Big Earth damage to all allies. Inflicts Skill SealedCan't use skills
for 2 turns.
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- Casts Petrifying Stare.
- Fills all charge diamonds.
- Casts Medusiana
- Fills all charge diamonds.
- 10% Trigger
- Unleashes True Power.Medusa's eyes glisten an eerie light.
- Casts Medusiana.
|
Medusiana |
120 |
70,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Single hit Earth damage. Inflicts PoisonedHP is lowered on every turn
and ParalysisCan't attack
- Single hit Earth damage. Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%.
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- Casts Lethal Gaze.
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N - Normal, OD - Overdrive, TR - Trigger |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Apollo |
120 |
225,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Several Light damage hits to random allies and inflict BlindedAttacks have a slight chance to miss
and HalationHP bar is hidden to all allies.
- Divine Pestilence OD 100%-5%
- 9999 Light damage to one ally. Can be reduced with DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! or Cut to Light DMGLight DMG is cut Light Damage Cut. effects.
- Inflicts ShortedCharge bar is frozen
and stackable Hostility UpMore likely to be attacked for 10 turns.
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- Casts Helios Drive.
- Fills empty charge diamonds.
- Casts Helios Drive.
- Unleashes True Power. (ATK Up, 100% DA)
- Casts Helios Drive.
- Unleashes True Power+. (Massive ATK Up, 100% TA.)
- Immune to ParalysisCan't attack
and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- Loses immunity to Lethal HitInstant death for the victim.
.
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N - Normal, OD - Overdrive, TR - Trigger |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Dark Angel Olivia |
120 |
225,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Damage to all allies and inflict DA DownDouble attack rate is lowered
Duration: 4 turns and TA DownTriple attack rate is lowered Duration: 4 turns. Removes one debuff from foe.
- 25% Plain Damage to all allies. Inflict Charge Bar LoweredCharge bar is lowered on every turn
Strength: 20%Duration: 2 turns on all allies.
- Sterling Sea OD 50%-10% TR
- 50% Plain Damage to all allies. Inflict Charge Bar LoweredCharge bar is lowered on every turn
Strength: 20%Duration: 2 turns on all allies.
- Massive damage to all allies and inflict DA DownDouble attack rate is lowered
Duration: 4 turns and TA DownTriple attack rate is lowered Duration: 4 turns. Removes one debuff from foe.
- 2-hit, ~15,000 Dark damage on random targets and inflict C.A. SealedCan't use charge attack
Duration: 10 turns.
- True Power+ unleashed
- ~40,000 damage
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- Fills empty charge diamonds.
- Unleashes True Power.
- Casts Fallen Sword.
- Base charge diamonds change to ◇◇.
- Casts Sterling Sea.
- Unleashes True Power+ (Strength is renewed).
- Increases Condemnation damage.
- Increases debuff resistance.
- Casts Fallen Sword.
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N - Normal, OD - Overdrive, TR - Trigger |