Narmaya (Yukata)/Strategy

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Ratings

Narmaya (Yukata)

  • Role: Attacker/Debuffer/Support
  • Automatically activates  Tranquil Crescent8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
    Remove 1 buff.
    (Auto-activates when a foe uses a special attack.)
    upon a foe's special attack, inflicting dispel.
  • Upon MC's charge attack, deals 555,555 plain damage - even as a sub-ally.
  • Can frequently inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    so long as Narmaya is able to build ReverieConsumed upon using Narmaya's skills (Max: 8 / Can't be removed)
    consistently.
  • Especially potent in Charge Attack based OTK strategies, due to activating two different 8-hit skills at the end of the turn.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.6 S S A 2022-04-15
Kamigame 9.5 S S A 2024-03-27

Overview

How to Play

Synergy

Classes

Weapons

  • Benefits greatly from sources of Supplemental Damage to enhance.  Iridescent Bloom8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 100%Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    .
    (Auto-activates at end of turn by consuming 8 ReverieConsumed upon using Narmaya's skills (Max: 8 / Can't be removed)
    lvls.)
    and  Tranquil Crescent8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
    Remove 1 buff.
    (Auto-activates when a foe uses a special attack.)
    • Weapons like Harmonia will be very good for her.

Summon

  •  BeelzebubSub AuraWhen MC uses a charge attack:
    Raise MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl.)
    's sub aura, Her can help MC to maximize TranceMultiattack rate is boosted based on lvl (Can't be removed / Sharp boost to stats at lvl 3 / Lvl rises upon using special attacks / Lvl lowers upon canceling special attacks)
    Local status effect
    as soon as possible with her Sakura SerenadeCaster and Light MC gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    .

Extended Mastery Perks

Narmaya (Yukata) Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Dark Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2024-03-20
Gamewith's recommended EMP build for Narmaya (Yukata).

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