Unite and Fight/January 2024
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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration: | 10:00 UTC, January 5, 202419:00 JST, January 5, 2024 - 14:59 UTC, January 12, 202423:59 JST, January 12, 2024 |
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Displayed time is based on your local machine's clock. |
The January 2024 and 71st iteration of Unite and Fight features Wind enemies.
Resources
For Everyone
- Unite and Fight Rank Cutoff Logs by Neofaucheur
- Lockout - Detailed information on the game's lockout mechanic and how to adjust it.
For New Players
- Basic Grids - Fire
- Low Investment EX+ - A list of lower investment grid setups for beginner and intermediate players.
- Unite and Fight Beginner's Guide by EmiFox (Note: This guide uses terminology not normally used on the wiki.)
- General One-Turn Kill Guide by Inabarama - General guide for clearing Extreme and Extreme+ bosses in a single turn.
For Advanced Players
Changes for January 2024
New weapon series
A new weapon series, Celestial weapons, will be added.
Added Weapons
How to Obtain
- The weapons above can be traded for Crystallized Core ×15 under Events > Celestial Weapons under the Weapons section in the Treasure Trade.
- They will also be obtainable as drop loot from Nightmare difficulty battles and the first Final Rally battle.
Chests of Good Fortune
A new bonus item, Chest of Good Fortune, will be added.
- These chests can be opened to obtain various items.
How to Obtain
- When clearing one of the following battles, there will be a set probability that chests of good fortune will drop. Up to 50 chests can be obtained this way per event.
- Lvl 95 Nightmare (Discoverers only)
- Lvl 100 Nightmare (Discoverers only)
- Lvl 150 Nightmare
- Lvl 200 Nightmare
- They can also be obtained as loot from beginner's missions.
How to Use
Chests of good fortune can be opened from the Unite and Fight event screen.
Unused chests of good fortune can't be carried over to the next run of the event.
Obtainable items
Each chest of good fortune will provide the following when opened:
- Crystallized Core ×1
- One of the following items at random:
- Eternity Sand ×1 (Low probability)
- Ruby Awakening Orb ×1
- Sapphire Awakening Orb ×1
- Citrine Awakening Orb ×1
- Intricacy Ring ×1
- Lineage Ring ×1
- Coronation Ring ×3
- Silver Moon ×1
- Bronze Moon ×2
- Gold Spellbook ×1
- Silver Spellbook ×1
- Copper Spellbook ×2
- 1x SSR point for the Craftsman's Anvil
- Legendary Merit ×1
- Bright Spirits ×1
- Murky Spirits ×1
- Crimson Spirits ×1
- Azure Spirits ×1
- Dawn Anima ×1
- Dusk Anima ×1
- Weapon Plus Mark ×3
- Summon Plus Mark ×3
- Lazuline Vessel ×2
- Scarlet Vessel ×2
- Half Elixir ×1
- Soul Berry ×2
- CP ×50
- Rupie ×10,000
New token draw item
Crystallized Core will be added as a reset item in the token draw.
Similarly to New World Quartz, it can be set as a reset item until drawbox #45.
Event Schedule
Displayed time is based on your local machine's clock.
Preliminaries:
- 10:00 UTC, January 5, 202419:00 JST, January 5, 2024 - 14:59 UTC, January 6, 202423:59 JST, January 6, 2024
Prelim Totals:
- 15:00 UTC, January 6, 202400:00 JST, January 7, 2024 - 21:59 UTC, January 6, 202406:59 JST, January 7, 2024
Interlude:
- 22:00 UTC, January 6, 202407:00 JST, January 7, 2024 - 21:59 UTC, January 7, 202406:59 JST, January 8, 2024
Finals:
- 22:00 UTC, January 7, 202407:00 JST, January 8, 2024 - 14:59 UTC, January 11, 202423:59 JST, January 11, 2024
Final Rally:
- 22:00 UTC, January 11, 202407:00 JST, January 12, 2024 - 14:59 UTC, January 12, 202423:59 JST, January 12, 2024
Event Battles
Tokens / AP
Name | Difficulty | Cost | Solo honor |
Tokens | Token / AP | Token / EP | Token / Meat | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Host | Join | Host | Join | MVP | 2nd | 3rd | FREstimated Final Rally tokens obtained via honor if soloed. [math]\displaystyle{ \frac{honor}{16667} }[/math] |
SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] | base[math]\displaystyle{ \frac{host + join}{ap} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math] |
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] | base[math]\displaystyle{ \frac{join}{ep} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] | base[math]\displaystyle{ \frac{host + join}{meat} }[/math] | |||
Ogler | Normal | 20 AP | - | 4000 | 16 | 0 | 0 | - | - | 0.24 | 0.81 | 0.8 | 0.8 | - | - | - | - | - | - |
Ogler | Hard | 25 AP | - | 8000 | 30 | 0 | 0 | - | - | 0.48 | 1.22 | 1.2 | 1.2 | - | - | - | - | - | - |
Gugalanna | Very Hard | 30 AP | - | 21400 | 44 | 0 | 0 | - | - | 1.28 | 1.51 | 1.47 | 1.47 | - | - | - | - | - | - |
Viridian Horn | Extreme | 30 AP | 1 EP | 51000 | 22 | 20 | 14 | - | - | 3.06 | 1.97 | 1.87 | 1.4 | 37.06 | 34 | 20 | - | - | - |
Viridian Horn | Extreme+ | 30 AP | 1 EP | 88000 | 26 | 20 | 20 | - | - | 5.28 | 2.38 | 2.2 | 1.53 | 45.28 | 40 | 20 | - | - | - |
Cassiopeia | Nightmare 90 | 30 AP + 5 meat | 2 EP | 260000 | 45 | 20 | 18 | 10 | 5 | 15.6 | 3.29 | 2.77 | 2.17 | 26.8 | 19 | 10 | 19.72 | 16.6 | 13 |
Cassiopeia | Nightmare 95 | 40 AP + 10 meat | 3 EP | 910000 | 55 | 30 | 26 | 18 | 10 | 54.6 | 4.14 | 2.78 | 2.13 | 36.87 | 18.67 | 10 | 16.56 | 11.1 | 8.5 |
Cassiopeia | Nightmare 100 | 50 AP + 20 meat | 3 EP | 2650000 | 80 | 48 | 40 | 30 | 20 | 159 | 6.54 | 3.36 | 2.56 | 82.33 | 29.33 | 16 | 16.35 | 8.4 | 6.4 |
Cassiopeia | Nightmare 150 | 50 AP + 20 meat | 3 EP | 4100000 | 120 | 85 | 52 | 42 | 30 | 246 | 10.06 | 5.14 | 4.1 | 127.67 | 45.67 | 28.33 | 25.15 | 12.85 | 10.25 |
Cassiopeia | Nightmare 200 | 50 AP + 20 meat | 3 EP | 13350000 | 160 | 110 | 68 | - | - | 800.98 | 22.78 | 6.76 | 5.4 | 326.33 | 59.33 | 36.67 | 56.95 | 16.9 | 13.5 |
Solo Battles
Lvl 10 Ogler |
|
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Cost to Host: 20 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ogler | 10 | 60,000 | ◇◇◇ | Yes |
Rewards | ||
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First clear: Crystal ×50 | ||
Every clear: Token ×16, Honor ×4,000 |
Wooden | Silver | Gold |
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Lvl 40 Ogler |
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Cost to Host: 25 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ogler | 40 | 1,200,000 | ◇◇◇ | Yes |
Rewards | ||
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First clear: Crystal ×50 | ||
Every clear: Token ×30, Honor ×8,000 |
Wooden | Silver | Gold |
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Lvl 60 Gugalanna |
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Cost to Host: 30 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Gugalanna | 60 | 7,000,000 | ◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×44, Honor ×21,400 |
Wooden | Silver | Gold |
---|---|---|
|
Extreme
Lvl 75 Viridian Horn |
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Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Viridian Horn | 75 | 15,555,555 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
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| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: Crystal ×50 | Honor: Honor ×51,000 (solo) | |
Host: Token ×22 | Join: Token ×20 | MVP: Token ×14 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
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~25% | ~100% | ~100% | ~100% |
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Chest 5 | Chest 6 | Red | |
~100% | Rare | - | |
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Drop table last updated: 2018-04-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Lvl 75 Golden Tyrant |
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Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: May randomly appear instead of Viridian Horn |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Golden Tyrant | 75 | 15,555,555 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
| |||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×50,000 (solo) | |
Host: Token ×22 | Join: Token ×20 | MVP: Token ×14 |
Wooden | Gold | Red |
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Silver | ||
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Lvl 80 Viridian Horn |
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Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once. |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Viridian Horn | 80 | 24,000,000 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×88,000 (solo) | |
Host: Token ×26 | Join: Token ×20 | MVP: Token ×20 |
Wooden | Gold | Red |
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Silver | ||
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Lvl 80 Golden Tyrant |
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Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: May randomly appear instead of Viridian Horn |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Golden Tyrant | 80 | 24,000,000 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
| |||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×80,800 (solo) | |
Host: Token ×26 | Join: Token ×20 | MVP: Token ×20 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
100% | |||
|
- | - | - |
Chest 5 | Chest 6 | Host | MVP |
- | - | ||
- | - |
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Drop table last updated: not specified, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Nightmare
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 90 Cassiopeia |
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---|---|---|
Cost to Host: 30 AP, Bait Chunk ×5 | Cost to Join: 2 EP | Unlock: Own at least 5× Bait Chunk |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Cassiopeia | 90 | 42,000,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×260,000 (solo) | |||
Host: Token ×45 | Join: Token ×20 | MVP: Token ×18 | 2nd: Token ×10 | 3rd: Token ×5 |
Host: Prestige Pendant ×15 | Join: Prestige Pendant ×10 | Crew: Prestige Pendant ×5 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
? | ? | ? | ? |
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Chest 5 | Chest 6 | Host | MVP |
? | 1.9%Based on 481 chests from 10065 raids with and average 2.5172 drop rate boost. | - | - |
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Source Drop table last updated: 2024-01-17, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 95 Cassiopeia |
||
---|---|---|
Cost to Host: 40 AP, Bait Chunk ×10 | Cost to Join: 3 EP | Unlock: Finals Day 1-4, own at least 10× Bait Chunk |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Cassiopeia | 95 | 131,250,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~53,000 ATKEstimated damage taken from a 53,000 ATK foe
50%~64,000 ATKEstimated damage taken from a 64,000 ATK foe
25%~83,000 ATKEstimated damage taken from a 83,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Not immune〇StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×910,000 (solo) | |||
Host: Token ×55 | Join: Token ×30 | MVP: Token ×20 | 2nd: Token ×18 | 3rd: Token ×10 |
Host: Prestige Pendant ×30 | Join: Prestige Pendant ×20 | Crew: Prestige Pendant ×10 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
? | ? | ? | ? |
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||
Chest 5 | Chest 6 | Host | MVP |
? | ? | - | - |
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|
Source Drop table last updated: 2024-01-17, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 100 Cassiopeia |
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Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP | Unlock: Finals Day 2-4, own at least 20× Bait Chunk. |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Cassiopeia | 100 | 288,750,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~64,000 ATKEstimated damage taken from a 64,000 ATK foe
50%~90,000 ATKEstimated damage taken from a 90,000 ATK foe
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×2,650,000 (solo) | |||
Host: Token ×80 | Join: Token ×48 | MVP: Token ×40 | 2nd: Token ×30 | 3rd: Token ×20 |
Host: Prestige Pendant ×60 | Join: Prestige Pendant ×40 | Crew: Prestige Pendant ×20 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
? | ? | ? | ? |
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Chest 5 | Chest 6 | Host | MVP |
? | ? | - | - |
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|
|
Source Drop table last updated: 2024-01-17, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 150 Cassiopeia |
||
---|---|---|
Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP, must be in the same crew as the host | Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Cassiopeia | 150 | 288,750,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~96,000 ATKEstimated damage taken from a 96,000 ATK foe
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Immune✕ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×300 | Honor: Honor ×4,100,000 (solo) | |||
Host: Token ×100 | Join: Token ×68 | MVP: Token ×52 | 2nd: Token ×42 | 3rd: Token ×30 |
Host: Prestige Pendant ×80 | Join: Prestige Pendant ×50 | Crew: Prestige Pendant ×25 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
? | ? | ? | ? |
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Chest 5 | Chest 6 | Host | MVP |
? | ? | - | - |
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|
Source Drop table last updated: 2024-01-17, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 200 Cassiopeia |
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Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP, must be in the same crew as the host | Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 150 battles. |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Cassiopeia | 200 | 577,500,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foe
50%~202,500 ATKEstimated damage taken from a 202,500 ATK foe
25%~255,000 ATKEstimated damage taken from a 255,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Immune✕ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕!StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×300 | Honor: Honor ×13,350,000 (solo) | |||
Host: Token ×160 | Join: Token ×110 | MVP: Token ×68 | 2nd: Token ×54 | 3rd: Token ×40 |
Host: Prestige Pendant ×100 | Join: Prestige Pendant ×60 | Crew: Prestige Pendant ×30 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
? | ? | ? | ? |
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Chest 5 | Chest 6 | Host | MVP |
? | ? | - | - |
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Source Drop table last updated: 2024-01-17, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Final Rally
Lvl ?? Cassiopeia |
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Cost to Host: N/A | Cost to Join: 0 | Unlock: Last day of Unite and Fight |
Wave | Name | Lvl | HP | Charge | Mode |
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Boss | Cassiopeia | Varies | Varies based on lvl | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: | Honor: Honor (solo) | |
Wooden | Gold | Red |
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Silver | ||
Lvl | HP (First time) | HP (Second time onward) | Tokens (Second time onward) |
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150 | 8,400,000,000 | 3,360,000,000 | Token ×400 |
120 | 4,320,000,000 | 1,728,000,000 | Token ×280 |
100 | 1,440,000,000 | 576,000,000 | Token ×200 |
90 | 900,000,000 | 360,000,000 | Token ×160 |
80 | 670,000,000 | 268,000,000 | Token ×130 |
70 | 550,000,000 | 220,000,000 | Token ×100 |
60 | 200,000,000 | 80,000,000 | Token ×60 |
Voice Lines
- Voice Actor: Kanae Ito
Line | JapaneseTranscription from gbf-wiki.com | EnglishThis is an unofficial, amateur translation. |
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Battle Start | 至高の美に酔う準備は出来て? | Are you prepared to be intoxicated by supreme beauty? |
さあ、我が美を称えなさい! | Come, praise my beauty! | |
まあ、なんて見窄らしいのかしら | Oh my. You're a rather shabby bunch, aren't you? | |
Normal Attack | うふふっ | Ahaha! |
どうです? | How was that? | |
はっ! | Hah! | |
Entering Overdrive | わたくしの美で照らしてあげる! | My beauty shines upon you! |
あーっはっはっはっ! | Ah-hahaha! | |
美貌の格が違うのです! | My good looks are on an entirely different level. | |
Rose Storm | 酔い痴れなさい! | Be intoxicated! |
Unrivaled Glory | 天の光も霞む光輝を! | Behold, the beauty that outshines even heaven's light! |
Starry Ocean | さあ、刮目なさい! | Now, watch closely! |
Entering Break Mode | なんと無礼な! | How rude! |
愚かな……! | So stupid! | |
この美しさを穢すなど……! | Do not spoil my beauty! | |
Upon Defeat | 我が、光が…… | My light is... |
美しかったでしょう? | Was I not lovely? | |
輝きだけは、消えない…… | Only that which glitters will never fade... |
Grid Setups
Extreme+ Setups
EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0b3c. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.
About Lockout Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen. Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough. For more detailed information, see the main article: Lockout. |
A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.
As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.
0 Button Setups
Charge attack setups that do not click any skills often require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.
Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.
Low Investment Setups
These setups should be achievable for most players with grids close enough to the ones shown. Feel free to adjust any setups for the weapons and characters currently available to you.
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Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | |
Armed BlazeBig boost to fire allies' ATK Scarlet ArtsBoost to Fire allies' skill damage cap. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Character Replacements: (Non-Exhaustive)
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Inferno's Might IIBig boost to fire allies' ATK | |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | Staff Voltage IIBoost to ATK based on how many staffs are equipped Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is | Concrio AlbusBoost to Humans' and Harvins' ATK and HP. Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://youtu.be/DF1Ns4xKDas?t=446 - Quwatoro
Comments:
- Press Colossus's Flashpoint500% Fire damage to a foe (Damage cap: ~820,000).
Gain Charge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200%.
(Consumes 30% of max HP.) and attack.
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True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Concrio CorunBoost to Erunes' and Draphs' ATK and HP. Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party. | |
Ironflame's MightMedium boost to fire allies' ATK Ironflame's SentenceMedium boost to fire allies' C.A. DMG and C.A. DMG cap | Ironflame's Might IIBig boost to fire allies' ATK | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap |
Comments:
- Shield of Eternal Splendor is required for Tien to charge attack with no additional buttons.
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Inferno's Might IIBig boost to fire allies' ATK | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | |
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | Cosmic Blade II50% boost to ATK and HP of equipped katanas. Azure Blade's DisciplineBoost to DMG Cap based on how many katanas are equipped. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
Comments:
- Shield of Eternal Splendor is required for Tien to charge attack with no additional buttons.
High Investment Setups
These setups often require weapons only obtained from late-game raids, higher uncaps of certain weapons or summons, or even min-maxing Character Extended Mastery Perks. Players should exercise caution before investing any high-value materials for any setups.
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | |
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://twitter.com/hoshimiya1467/status/1734830873642680601 - @hoshimiya1467
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Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | Ironflame's Might IIBig boost to fire allies' ATK | Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=182 - Quwatoro
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=203 - Quwatoro
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Spear Voltage IIBoost to ATK based on how many spears are equipped Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is | Cosmic Lance II50% boost to ATK and HP of equipped spears. Azure Lance's DisciplineBoost to DMG Cap based on how many spears are equipped. | Ironflame's Might IIBig boost to fire allies' ATK | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=228 - Quwatoro
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Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | |
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://twitter.com/hoshimiya1467/status/1734830873642680601 - @hoshimiya1467
|
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | |
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies | Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG |
Unite and Fight/January 2024/Grids
Target Meat, Box, and Honor Calculator
Enter your target number of boxes or honor and estimate where you'll spend the meat and the calculator will estimate how many meat you need to farm.
If you have more meat than needed to reach your targets the calculator will not use the excess.
Event Rewards
Event Missions
Completing missions during the event earns rewards. The missions are as follows:
Mission | Reward |
---|---|
Defeat Ogler 5 times | Template:Itm |
Defeat Ogler 10 times | Template:Itm |
Defeat Ogler 15 times | Template:Itm |
Defeat Gugalanna 5 times | Template:Itm |
Defeat Gugalanna 10 times | Template:Itm |
Defeat Gugalanna 15 times | Template:Itm |
Defeat Viridian Horn 5 times | Template:Itm |
Defeat Viridian Horn 10 times | Template:Itm |
Defeat Viridian Horn 15 times | Template:Itm |
Defeat Viridian Horn 20 times | Template:Itm |
Defeat Viridian Horn 25 times | Template:Itm |
Defeat Cassiopeia 5 times | Template:Itm |
Defeat Cassiopeia 10 times | Template:Itm |
Defeat Cassiopeia 15 times | Template:Itm |
Defeat Cassiopeia 20 times | Template:Itm |
Defeat Cassiopeia 25 times | Template:Itm |
Reset the token drawbox 1 time | Template:Itm |
Reset the token drawbox 2 times | Template:Itm |
Reset the token drawbox 3 times | Template:Itm |
Reset the token drawbox 4 times | Template:Itm |
Token Drawbox
Badge Rewards
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
1 | Template:Itm | ||
3 | Template:Itm | ||
5 | Template:Itm | ||
7 | Template:Itm | ||
9 | Template:Itm | ||
12 | Template:Itm | ||
15 | Template:Itm | ||
18 | Template:Itm | ||
21 | Template:Itm | ||
24 | Template:Itm | ||
27 | Template:Itm | ||
30 | Template:Itm | ||
33 | Template:Itm | ||
36 | Template:Itm | ||
40 | Template:Itm | ||
44 | Template:Itm | ||
48 | Template:Itm | ||
52 | Template:Itm | ||
56 | Template:Itm | ||
60 | Template:Itm | ||
70 | Template:Itm | ||
80 | Template:Itm | ||
90 | Template:Itm |
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
100 | Template:Itm | ||
110 | Template:Itm | ||
120 | Template:Itm | ||
140 | Template:Itm | ||
150 | Template:Itm | ||
160 | Template:ItmLst | ||
170 | Template:Itm | ||
180 | Template:Itm | ||
190 | Template:Itm | ||
200 | Template:Itm | ||
225 | Template:Itm | ||
250 | Template:Itm | ||
275 | Template:Itm | ||
300 | Template:Itm | ||
325 | Template:Itm | ||
350 | Template:ItmLst | ||
375 | Template:Itm | ||
400 | Template:Itm | ||
425 | Template:Itm | ||
450 | Template:Itm | ||
475 | Template:Itm | ||
500 | Template:Itm | ||
550 | Template:Itm |
Honor Collection
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Honor Rewards | |
---|---|
Honor | Item |
1,000 | Template:Itm |
2,000 | Template:Itm |
4,000 | Template:Itm |
6,000 | Template:Itm |
8,500 | Template:Itm |
11,000 | Template:Itm |
14,000 | Template:Itm |
17,000 | Template:Itm |
21,000 | Template:Itm |
26,000 | Template:Itm |
35,000 | Template:Itm |
45,000 | Template:Itm |
60,000 | Template:Itm |
85,000 | Template:Itm |
110,000 | Template:Itm |
140,000 | Template:Itm |
170,000 | Template:Itm |
200,000 | Template:Itm |
230,000 | Template:Itm |
260,000 | Template:Itm |
300,000 | Template:Itm |
350,000 | Template:Itm |
400,000 | Template:Itm |
450,000 | Template:Itm |
450,000 | Template:Itm |
450,000 | Template:Itm |
500,000 | Template:Itm |
550,000 | Template:Itm |
600,000 | Template:Itm |
650,000 | Template:Itm |
700,000 | Template:Itm |
Honor Rewards | |
---|---|
Honor | Item |
750,000 | Template:Itm |
800,000 | Template:Itm |
850,000 | Template:Itm |
900,000 | Template:Itm |
950,000 | Template:Itm |
1,000,000 | Template:Itm |
1,100,000 | Template:Itm |
1,200,000 | Template:Itm |
1,300,000 | Template:Itm |
1,400,000 | Template:Itm |
1,500,000 | Template:Itm |
1,600,000 | Template:Itm |
1,800,000 | Template:Itm |
2,000,000 | Template:Itm |
2,300,000 | Template:Itm |
2,300,000 | Template:Itm |
2,300,000 | Template:Itm |
2,600,000 | Template:Itm |
3,000,000 | Template:Itm |
3,500,000 | Template:Itm |
4,000,000 | Template:Itm |
4,500,000 | Template:Itm |
5,000,000 | Template:Itm |
5,500,000 | Template:Itm |
6,000,000 | Template:Itm |
6,500,000 | Template:Itm |
7,000,000 | Template:Itm |
7,500,000 | Template:Itm |
8,000,000 | Template:Itm |
9,000,000 | Template:Itm |
10,000,000 | Template:Itm |
Honor Rewards | |
---|---|
Honor | Item |
11,000,000 | Template:Itm |
12,000,000 | Template:Itm |
13,000,000 | Template:Itm |
14,000,000 | Template:Itm |
15,000,000 | Template:ItmLst |
20,000,000 | Template:Itm |
30,000,000 | Template:Itm |
40,000,000 | Template:Itm |
50,000,000 | Template:Itm |
60,000,000 | Template:Itm |
70,000,000 | Template:Itm |
80,000,000 | Template:Itm |
90,000,000 | Template:Itm |
100,000,000 | Template:ItmLst |
120,000,000 | Template:Itm |
140,000,000 | Template:Itm |
160,000,000 | Template:Itm |
180,000,000 | Template:Itm |
200,000,000 | Template:Itm |
250,000,000 | Template:Itm |
300,000,000 | Template:Itm |
350,000,000 | Template:ItmLst |
400,000,000 | Template:Itm |
450,000,000 | Template:Itm |
500,000,000 | Template:Itm |
600,000,000 | Template:Itm |
700,000,000 | Template:ItmLst |
800,000,000 | Template:Itm |
900,000,000 | Template:Itm |
1,000,000,000 | Template:Itm |
Valor Badges
Template:Itm are rewarded based on your and your crew's performance during the event. At most 525 Template:Itm can be obtained in one Unite and Fight. Unite and Fight/Valor Badge List/July 2023
Final Rally Loot
- Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Unite and Fight/Final Rally Loot/July 2023
Valor Badge Packs
Unite and Fight/Valor Badge Packs/September 2023