Unite and Fight/January 2024

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, January 5, 202419:00 JST, January 5, 2024 - 14:59 UTC, January 12, 202423:59 JST, January 12, 2024
Displayed time is based on your local machine's clock.

The January 2024 and 71st iteration of Unite and Fight features Wind enemies.

Resources

For Everyone

For New Players

For Advanced Players

Changes for January 2024

New weapon series

A new weapon series, Celestial weapons, will be added.

Added Weapons

How to Obtain

  • The weapons above can be traded for Crystallized Core ×15 under Events > Celestial Weapons under the Weapons section in the Treasure Trade.
  • They will also be obtainable as drop loot from Nightmare difficulty battles and the first Final Rally battle.

Chests of Good Fortune

A new bonus item, Chest of Good Fortune, will be added.

  • These chests can be opened to obtain various items.

How to Obtain

  • When clearing one of the following battles, there will be a set probability that chests of good fortune will drop. Up to 50 chests can be obtained this way per event.
    • Lvl 95 Nightmare (Discoverers only)
    • Lvl 100 Nightmare (Discoverers only)
    • Lvl 150 Nightmare
    • Lvl 200 Nightmare
  • They can also be obtained as loot from beginner's missions.

How to Use

Chests of good fortune can be opened from the Unite and Fight event screen.

Unused chests of good fortune can't be carried over to the next run of the event.

Obtainable items

Each chest of good fortune will provide the following when opened:

New token draw item

Crystallized Core will be added as a reset item in the token draw.

Similarly to New World Quartz, it can be set as a reset item until drawbox #45.

Event Schedule

Displayed time is based on your local machine's clock.

Preliminaries:

  • 10:00 UTC, January 5, 202419:00 JST, January 5, 2024 - 14:59 UTC, January 6, 202423:59 JST, January 6, 2024

Prelim Totals:

  • 15:00 UTC, January 6, 202400:00 JST, January 7, 2024 - 21:59 UTC, January 6, 202406:59 JST, January 7, 2024

Interlude:

  • 22:00 UTC, January 6, 202407:00 JST, January 7, 2024 - 21:59 UTC, January 7, 202406:59 JST, January 8, 2024

Finals:

  • 22:00 UTC, January 7, 202407:00 JST, January 8, 2024 - 14:59 UTC, January 11, 202423:59 JST, January 11, 2024

Final Rally:

  • 22:00 UTC, January 11, 202407:00 JST, January 12, 2024 - 14:59 UTC, January 12, 202423:59 JST, January 12, 2024

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Ogler Normal 20 AP - 4000 16 0 0 - -0.240.81 0.8 0.8 - - - - - -
Ogler Hard 25 AP - 8000 30 0 0 - -0.481.22 1.2 1.2 - - - - - -
Gugalanna Very Hard 30 AP - 21400 44 0 0 - -1.281.51 1.47 1.47 - - - - - -
Viridian Horn Extreme 30 AP 1 EP 51000 22 20 14 - -3.061.97 1.87 1.4 37.06 34 20 - - -
Viridian Horn Extreme+ 30 AP 1 EP 88000 26 20 20 - -5.282.38 2.2 1.53 45.28 40 20 - - -
Cassiopeia Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Cassiopeia Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Cassiopeia Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4
Cassiopeia Nightmare 150 50 AP + 20 meat 3 EP 4100000 120 85 52 42 3024610.06 5.14 4.1 127.67 45.67 28.33 25.15 12.85 10.25
Cassiopeia Nightmare 200 50 AP + 20 meat 3 EP 13350000 160 110 68 - -800.9822.78 6.76 5.4 326.33 59.33 36.67 56.95 16.9 13.5

Solo Battles

Extreme

Lvl 75 Viridian Horn
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Viridian Horn 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Grinnich Strike N OD TR 50%
Targets: Random allies
Deals: Wind DMG (10-hit / 60%)
Effect: Collapsed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Grinnich Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×51,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Chest 1 Chest 2 Chest 3 Chest 4
~25% ~100% ~100% ~100%
  • Gold Badge
Chest 5 Chest 6 Red
~100% Rare -
  • Gold Badge
Drop table last updated: 2018-04-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Lvl 75 Golden Tyrant
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: May randomly appear instead of Viridian Horn
Wave Name Lvl HP Charge Mode
Boss Golden Tyrant 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • 50% Trigger
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Wooden Gold Red
  • Bait Chunk
Silver
  • Bait Chunk
Lvl 80 Viridian Horn
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
Wave Name Lvl HP Charge Mode
Boss Viridian Horn 80 24,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Grinnich Strike N OD TR 50%
Targets: Random allies
Deals: Wind DMG (10-hit / 60%)
Effect: Collapsed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Grinnich Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×88,000 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Wooden Gold Red
  • Gold Badge
Silver
Lvl 80 Golden Tyrant
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: May randomly appear instead of Viridian Horn
Wave Name Lvl HP Charge Mode
Boss Golden Tyrant 80 24,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • 50% Trigger
  • 25% Trigger
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×80,800 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Chest 1 Chest 2 Chest 3 Chest 4
100%
  • Bait Chunk ×5
- - -
Chest 5 Chest 6 Host MVP
--
- -
  • Bait Chunk ×28
  • Bait Chunk ×3
Drop table last updated: not specified, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Nightmare


CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Cassiopeia
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 90 42,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Rose Storm TR 75%
Targets: Random allies
Deals: Wind DMG (20-hit / 45%)
Effect: Slashed (All allies) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Buff Effect Removed / Charmed (All allies) / DMG Cut (Self) (Debuffs only inflicted on allies that take DMG)
  • Starry Ocean TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Supplemental DMG / Dodge Rate Boosted (Self)
  • 75% Trigger
Casts Rose Storm.
  • 50% Trigger
Casts Unrivaled Glory.
  • 25% Trigger
Casts Starry Ocean.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Token ×45 Join: Token ×20 MVP: Token ×18 2nd: Token ×10 3rd: Token ×5
Host: Prestige Pendant ×15 Join: Prestige Pendant ×10 Crew: Prestige Pendant ×5
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge
Chest 5 Chest 6 Host MVP
? 1.9%Based on 481 chests from 10065 raids with and average 2.5172 drop rate boost. --
  • Gold Badge ×2
  •  5.05.04% ±1.65% chance to be selected when chest drops.
    Based on 24 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Revenant WeaponRandom SSR Revenant Weapon
  •  3.63.57% ±1.40% chance to be selected when chest drops.
    Based on 17 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Celestial WeaponCelestial Weapons
  • Footman's Axe
  • Kadala
  • 15.515.55% ±2.73% chance to be selected when chest drops.
    Based on 74 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gugalanna
  •  6.16.09% ±1.80% chance to be selected when chest drops.
    Based on 29 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  1.91.89% ±1.03% chance to be selected when chest drops.
    Based on 9 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  0.80.84% ±0.69% chance to be selected when chest drops.
    Based on 4 drops from 476 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Blue Sky Crystal
Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Cassiopeia
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 95 131,250,000 ◇◇ Yes
100%~53,000 ATKEstimated damage taken from a 53,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage3,9752,9811,988
10Neutral5,3003,9752,650
10Disadvantage7,9505,9633,975
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
50%~64,000 ATKEstimated damage taken from a 64,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,8003,6002,400
10Neutral6,4004,8003,200
10Disadvantage9,6007,2004,800
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
25%~83,000 ATKEstimated damage taken from a 83,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,2254,6693,113
10Neutral8,3006,2254,150
10Disadvantage12,4509,3386,225
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Rose Storm OD TR 75%
Targets: Random allies
Deals: Wind DMG (20-hit / 45%)
Effect: SlashedHP is lowered on every turn
Strength: 1500Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (300%)
Effect: 3 Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4 turns
(All allies) / 30% DMG CutTaking less DMG
Strength: 30%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Starry Ocean N TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Supplemental DMG (500)DMG dealt is supplemented
Strength: 500Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Self)
  • Normal attacks hit all allies.
  • Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
Duration: Indefinite
: 10% ATK Up, Multiattack Rate Up, 5% Bonus Wind DMG effect
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
Duration: Indefinite
: 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
Duration: Indefinite
: 30% ATK Up, Multiattack Rate Up, 15% Bonus Wind DMG effect

  • 75% Trigger
Casts Rose Storm.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Casts Unrivaled Glory.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
Casts Starry Ocean.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Token ×55 Join: Token ×30 MVP: Token ×20 2nd: Token ×18 3rd: Token ×10
Host: Prestige Pendant ×30 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge
Chest 5 Chest 6 Host MVP
? ? --
  • Gold Badge ×2
Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Cassiopeia
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 2-4, own at least 20× Bait Chunk.
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 100 288,750,000 ◇◇ Yes
100%~64,000 ATKEstimated damage taken from a 64,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,8003,6002,400
10Neutral6,4004,8003,200
10Disadvantage9,6007,2004,800
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
50%~90,000 ATKEstimated damage taken from a 90,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,7505,0633,375
10Neutral9,0006,7504,500
10Disadvantage13,50010,1256,750
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,0006,7504,500
10Neutral12,0009,0006,000
10Disadvantage18,00013,5009,000
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Rose Storm N OD TR 85% 10%
Targets: Random allies
Deals: Wind DMG (20-hit / 50%)
Effect: SlashedHP is lowered on every turn
Strength: 2500Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / DMG Mitigation (2500)DMG taken is lowered by a fixed amount
Strength: 2500Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (350%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (1000)DMG taken is supplemented
Strength: 1000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Debuff Res. UpDebuff resistance is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Starry Ocean N TR 25%
Targets: All allies
Deals: Wind DMG (250%)
Effect: Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ C.A. SealedCan't use charge attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) / Supplemental DMG (1000)DMG dealt is supplemented
Strength: 1000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory OD
Targets: All allies
Deals: Wind DMG (350%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (1000)DMG taken is supplemented
Strength: 1000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
  1. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
  2. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 40% ATK Up, Multiattack Rate Up, 20% Bonus Wind DMG effect
  3. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 60% ATK Up, Multiattack Rate Up, 30% Bonus Wind DMG effect

  • 85% Trigger
Casts Rose Storm.
  • 50% Trigger
Unleashes True Power.
Mode bar is reset.
Removes all debuffs from self.
Casts Unrivaled Glory.
  • 25% Trigger
Casts Starry Ocean.
  • 10% Trigger
Casts Rose Storm.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Token ×80 Join: Token ×48 MVP: Token ×40 2nd: Token ×30 3rd: Token ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge
Chest 5 Chest 6 Host MVP
? ? --
  • Gold Badge ×2
Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Cassiopeia
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 150 288,750,000 ◇◇ Yes
100%~96,000 ATKEstimated damage taken from a 96,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,2005,4003,600
10Neutral9,6007,2004,800
10Disadvantage14,40010,8007,200
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,9007,4254,950
10Neutral13,2009,9006,600
10Disadvantage19,80014,8509,900
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,3759,2816,188
10Neutral16,50012,3758,250
10Disadvantage24,75018,56312,375
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Rose Storm N OD TR 85%
Targets: Random allies
Deals: Wind DMG (20-hit / 60%)
Effect: SlashedHP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / DMG Mitigation (500,000)DMG taken is lowered by a fixed amount
Strength: 500,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (400%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (2000)DMG taken is supplemented
Strength: 2000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Starry Ocean N TR 20%
Targets: All allies
Deals: Wind DMG (300%)
Effect: BlindedAttacks have a slight chance to miss
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ C.A. SealedCan't use charge attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) / Supplemental DMG (2000)DMG dealt is supplemented
Strength: 2000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory OD
Targets: All allies
Deals: Wind DMG (400%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (2000)DMG taken is supplemented
Strength: 2000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
  1. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
  2. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 40% ATK Up, Multiattack Rate Up, 20% Bonus Wind DMG effect
  3. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 60% ATK Up, Multiattack Rate Up, 30% Bonus Wind DMG effect

  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Rose Storm.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Unrivaled Glory.
  • 35% Trigger
Casts Rose Storm.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 20% Trigger
Casts Starry Ocean.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: Token ×100 Join: Token ×68 MVP: Token ×52 2nd: Token ×42 3rd: Token ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge ×3
Chest 5 Chest 6 Host MVP
? ? --
Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 200 Cassiopeia
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 150 battles.
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 200 577,500,000 ◇◇ Yes
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,8008,1005,400
10Neutral14,40010,8007,200
10Disadvantage21,60016,20010,800
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
50%~202,500 ATKEstimated damage taken from a 202,500 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage15,18811,3917,594
10Neutral20,25015,18810,125
10Disadvantage30,37522,78115,188
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
25%~255,000 ATKEstimated damage taken from a 255,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage19,12514,3449,563
10Neutral25,50019,12512,750
10Disadvantage38,25028,68819,125
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Starry Ocean N TR 85% 35% 5%
Targets: All allies
Deals: Wind DMG (300%)
Effect: BlindedAttacks have a slight chance to miss
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / Skill SealedCan't use skills
/ C.A. SealedCan't use charge attack
(Two allies) / Supplemental DMG (3000)DMG dealt is supplemented
Strength: 3000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Rose Storm N OD TR 65% 20%
Targets: Random allies
Deals: Wind DMG (20-hit / 60%)
Effect: SlashedHP is lowered on every turn
Strength: 8000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / DMG Mitigation (500,000)DMG taken is lowered by a fixed amount
Strength: 500,000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (400%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (3000)DMG taken is supplemented
Strength: 3000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / DMG CutTaking less DMG
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DMG FixedElemental DMG taken is reduced from the 15th hit of each turn
Strength: 300,000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory OD TR 10%
Targets: All allies
Deals: Wind DMG (400%)
Effect: Buff Effect Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (3000)DMG taken is supplemented
Strength: 3000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / DMG CutTaking less DMG
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
  1. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
  2. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 40% ATK Up, Multiattack Rate Up, 20% Bonus Wind DMG effect
  3. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 60% ATK Up, Multiattack Rate Up, 30% Bonus Wind DMG effect

  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Starry Ocean.
  • 65% Trigger
Casts Rose Storm.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Unrivaled Glory TR 50% .
  • 35% Trigger
Casts Starry Ocean.
  • 20% Trigger
Casts Rose Storm.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 10% Trigger
Casts Unrivaled Glory.
  • 5% Trigger
Casts Starry Ocean.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×13,350,000 (solo)
Host: Token ×160 Join: Token ×110 MVP: Token ×68 2nd: Token ×54 3rd: Token ×40
Host: Prestige Pendant ×100 Join: Prestige Pendant ×60 Crew: Prestige Pendant ×30
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge ×3
Chest 5 Chest 6 Host MVP
? ? --
Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Final Rally

Lvl ?? Cassiopeia
Cost to Host: N/A Cost to Join: 0 Unlock: Last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Cassiopeia Varies Varies based on lvl ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Starry Ocean TR 75%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Supplemental DMG / Dodge Rate Boosted (Self)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Buff Effect Removed / Charmed (All allies) / DMG Cut (Self) (Debuffs only inflicted on allies that take DMG)
  • Rose Storm TR 25%
Targets: Random allies
Deals: Wind DMG (20-hit / 45%)
Effect: Slashed (All allies) (Debuffs only inflicted on allies that take DMG)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
Silver

Lvl HP (First time) HP (Second time onward) Tokens (Second time onward)
150 8,400,000,000 3,360,000,000 Token ×400
120 4,320,000,000 1,728,000,000 Token ×280
100 1,440,000,000 576,000,000 Token ×200
90 900,000,000 360,000,000 Token ×160
80 670,000,000 268,000,000 Token ×130
70 550,000,000 220,000,000 Token ×100
60 200,000,000 80,000,000 Token ×60

Voice Lines

Line JapaneseTranscription from gbf-wiki.com EnglishThis is an unofficial, amateur translation.
Battle Start 至高の美に酔う準備は出来て? Are you prepared to be intoxicated by supreme beauty?
さあ、我が美を称えなさい! Come, praise my beauty!
まあ、なんて見窄らしいのかしら Oh my. You're a rather shabby bunch, aren't you?
Normal Attack うふふっ Ahaha!
どうです? How was that?
はっ! Hah!
Entering Overdrive わたくしの美で照らしてあげる! My beauty shines upon you!
あーっはっはっはっ! Ah-hahaha!
美貌の格が違うのです! My good looks are on an entirely different level.
Rose Storm 酔い痴れなさい! Be intoxicated!
Unrivaled Glory 天の光も霞む光輝を! Behold, the beauty that outshines even heaven's light!
Starry Ocean さあ、刮目なさい! Now, watch closely!
Entering Break Mode なんと無礼な! How rude!
愚かな……! So stupid!
この美しさを穢すなど……! Do not spoil my beauty!
Upon Defeat 我が、光が…… My light is...
美しかったでしょう? Was I not lovely?
輝きだけは、消えない…… Only that which glitters will never fade...

Grid Setups

Extreme+ Setups

EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0b3c. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.

About Lockout

Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.

Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.

For more detailed information, see the main article: Lockout.

A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.

As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.



0 Button Setups
Charge attack setups that do not click any skills often require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.

Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.

Low Investment Setups
These setups should be achievable for most players with grids close enough to the ones shown. Feel free to adjust any setups for the weapons and characters currently available to you.

Attack Awakened

Main Summon
Replacements:
Shiva (Summon)
Bahamut
Lvl 210

Support Summon
All allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
Limit Burst
Not Selected
Not Selected
Ironflame's Might IIBig boost to fire allies' ATK Ironflame's Might IIBig boost to fire allies' ATK Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Armed BlazeBig boost to fire allies' ATK Scarlet ArtsBoost to Fire allies' skill damage cap. Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP


Character Replacements: (Non-Exhaustive)

Criteria Examples
  • Any characters that deal skill damage...
    • on charge attack
    • after the turn
    • upon enemy action:



  • Any characters that deal high charge attack damage:







  • Any characters that passively boost damage:


This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Ironflame's Might IIBig boost to fire allies' ATK Ironflame's Might IIBig boost to fire allies' ATK Inferno's Might IIBig boost to fire allies' ATK
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP Staff Voltage IIBoost to ATK based on how many staffs are equipped Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Concrio AlbusBoost to Humans' and Harvins' ATK and HP. Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP


Source:

Comments:

  • Press Colossus's  Flashpoint500% Fire damage to a foe (Damage cap: ~820,000).
    Gain Charge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%
    .
    (Consumes 30% of max HP.)
    and attack.

Lvl 110

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Concrio CorunBoost to Erunes' and Draphs' ATK and HP. Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party.
Ironflame's MightMedium boost to fire allies' ATK Ironflame's SentenceMedium boost to fire allies' C.A. DMG and C.A. DMG cap Ironflame's Might IIBig boost to fire allies' ATK Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap


Comments:

Lvl 110
Attack Awakened
Replacements:
Any Katana character
Replacements:
Any Katana character

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Inferno's Might IIBig boost to fire allies' ATK True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). Cosmic Blade II50% boost to ATK and HP of equipped katanas. Azure Blade's DisciplineBoost to DMG Cap based on how many katanas are equipped. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP


Source:

Comments:

High Investment Setups
These setups often require weapons only obtained from late-game raids, higher uncaps of certain weapons or summons, or even min-maxing Character Extended Mastery Perks. Players should exercise caution before investing any high-value materials for any setups.


Mini Mimic
Skill:
Raise a foe's BountyItem drop rate is boosted
lvl by 1.
Support:
3% boost to item drop rate.
Replacements:

Zeta (Grand)
Replacements:

Ragazzo
This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

Replacements:

Zeta (Grand)
Replacements:

Ragazzo
This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Ironflame's Might IIBig boost to fire allies' ATK Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.


Source:

This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Spear Voltage IIBoost to ATK based on how many spears are equipped Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is Cosmic Lance II50% boost to ATK and HP of equipped spears. Azure Lance's DisciplineBoost to DMG Cap based on how many spears are equipped. Ironflame's Might IIBig boost to fire allies' ATK
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.


Source:




Mini Mimic
Skill:
Raise a foe's BountyItem drop rate is boosted
lvl by 1.
Support:
3% boost to item drop rate.
Replacements:

Zeta (Grand)
Replacements:

Ragazzo
This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:


Mini Mimic
Skill:
Raise a foe's BountyItem drop rate is boosted
lvl by 1.
Support:
3% boost to item drop rate.
This character is not replaceable.

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG

Unite and Fight/January 2024/Grids

Target Meat, Box, and Honor Calculator

Enter your target number of boxes or honor and estimate where you'll spend the meat and the calculator will estimate how many meat you need to farm.

If you have more meat than needed to reach your targets the calculator will not use the excess.

#widget: GWHonorCalculator

Event Rewards

Event Missions

Completing missions during the event earns rewards. The missions are as follows:

Mission Reward
Defeat Ogler 5 times Template:Itm
Defeat Ogler 10 times Template:Itm
Defeat Ogler 15 times Template:Itm
Defeat Gugalanna 5 times Template:Itm
Defeat Gugalanna 10 times Template:Itm
Defeat Gugalanna 15 times Template:Itm
Defeat Viridian Horn 5 times Template:Itm
Defeat Viridian Horn 10 times Template:Itm
Defeat Viridian Horn 15 times Template:Itm
Defeat Viridian Horn 20 times Template:Itm
Defeat Viridian Horn 25 times Template:Itm
Defeat Cassiopeia 5 times Template:Itm
Defeat Cassiopeia 10 times Template:Itm
Defeat Cassiopeia 15 times Template:Itm
Defeat Cassiopeia 20 times Template:Itm
Defeat Cassiopeia 25 times Template:Itm
Reset the token drawbox 1 time Template:Itm
Reset the token drawbox 2 times Template:Itm
Reset the token drawbox 3 times Template:Itm
Reset the token drawbox 4 times Template:Itm

Token Drawbox

Template:EventDrawbox

Badge Rewards

Battle Badge Rewards
Reward
1 Template:Itm
3 Template:Itm
5 Template:Itm
7 Template:Itm
9 Template:Itm
12 Template:Itm
15 Template:Itm
18 Template:Itm
21 Template:Itm
24 Template:Itm
27 Template:Itm
30 Template:Itm
33 Template:Itm
36 Template:Itm
40 Template:Itm
44 Template:Itm
48 Template:Itm
52 Template:Itm
56 Template:Itm
60 Template:Itm
70 Template:Itm
80 Template:Itm
90 Template:Itm
Battle Badge Rewards
Reward
100 Template:Itm
110 Template:Itm
120 Template:Itm
140 Template:Itm
150 Template:Itm
160 Template:ItmLst
170 Template:Itm
180 Template:Itm
190 Template:Itm
200 Template:Itm
225 Template:Itm
250 Template:Itm
275 Template:Itm
300 Template:Itm
325 Template:Itm
350 Template:ItmLst
375 Template:Itm
400 Template:Itm
425 Template:Itm
450 Template:Itm
475 Template:Itm
500 Template:Itm
550 Template:Itm

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Honor Rewards
Honor Item
1,000 Template:Itm
2,000 Template:Itm
4,000 Template:Itm
6,000 Template:Itm
8,500 Template:Itm
11,000 Template:Itm
14,000 Template:Itm
17,000 Template:Itm
21,000 Template:Itm
26,000 Template:Itm
35,000 Template:Itm
45,000 Template:Itm
60,000 Template:Itm
85,000 Template:Itm
110,000 Template:Itm
140,000 Template:Itm
170,000 Template:Itm
200,000 Template:Itm
230,000 Template:Itm
260,000 Template:Itm
300,000 Template:Itm
350,000 Template:Itm
400,000 Template:Itm
450,000 Template:Itm
450,000 Template:Itm
450,000 Template:Itm
500,000 Template:Itm
550,000 Template:Itm
600,000 Template:Itm
650,000 Template:Itm
700,000 Template:Itm
Honor Rewards
Honor Item
750,000 Template:Itm
800,000 Template:Itm
850,000 Template:Itm
900,000 Template:Itm
950,000 Template:Itm
1,000,000 Template:Itm
1,100,000 Template:Itm
1,200,000 Template:Itm
1,300,000 Template:Itm
1,400,000 Template:Itm
1,500,000 Template:Itm
1,600,000 Template:Itm
1,800,000 Template:Itm
2,000,000 Template:Itm
2,300,000 Template:Itm
2,300,000 Template:Itm
2,300,000 Template:Itm
2,600,000 Template:Itm
3,000,000 Template:Itm
3,500,000 Template:Itm
4,000,000 Template:Itm
4,500,000 Template:Itm
5,000,000 Template:Itm
5,500,000 Template:Itm
6,000,000 Template:Itm
6,500,000 Template:Itm
7,000,000 Template:Itm
7,500,000 Template:Itm
8,000,000 Template:Itm
9,000,000 Template:Itm
10,000,000 Template:Itm
Honor Rewards
Honor Item
11,000,000 Template:Itm
12,000,000 Template:Itm
13,000,000 Template:Itm
14,000,000 Template:Itm
15,000,000 Template:ItmLst
20,000,000 Template:Itm
30,000,000 Template:Itm
40,000,000 Template:Itm
50,000,000 Template:Itm
60,000,000 Template:Itm
70,000,000 Template:Itm
80,000,000 Template:Itm
90,000,000 Template:Itm
100,000,000 Template:ItmLst
120,000,000 Template:Itm
140,000,000 Template:Itm
160,000,000 Template:Itm
180,000,000 Template:Itm
200,000,000 Template:Itm
250,000,000 Template:Itm
300,000,000 Template:Itm
350,000,000 Template:ItmLst
400,000,000 Template:Itm
450,000,000 Template:Itm
500,000,000 Template:Itm
600,000,000 Template:Itm
700,000,000 Template:ItmLst
800,000,000 Template:Itm
900,000,000 Template:Itm
1,000,000,000 Template:Itm

Valor Badges

Template:Itm are rewarded based on your and your crew's performance during the event. At most 525 Template:Itm can be obtained in one Unite and Fight. Unite and Fight/Valor Badge List/July 2023

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.

Unite and Fight/Final Rally Loot/July 2023

Valor Badge Packs

Unite and Fight/Valor Badge Packs/September 2023

Guide

References