Zeta (Grand)

From Granblue Fantasy Wiki
Jump to navigation Jump to search
  Game   Strategy   Lore   Voice    
Grand
[Crimson Return]This title is an unofficial, amateur translation.
Zeta
MAX HP 1100
MAX ATK 10500
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Kana Hanazawa
How to Recruit
Flash Gala
Recruitment Weapon
Overrider
ID 3040499000
Char ID 3024
Uncap Limit
NameJP ゼタ
TitleJP 真紅の再起
Voice ActorJP 花澤香菜
Release Date 2023-12-28
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
Though they were separated briefly, the crimson spear-wielder finds new resolve as she brandishes an augmented Arvess. In the face of new threats, she is prepared to scorch anything that would dare bare its fangs at her friends.

Charge Attack
Icon Name Effect
Resolute Rebirth 1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). (30% boost to special C.A. damage cap against foes with Arvess FermareTargeted by a skill
Local status effect
.)
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
All Fire allies gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Furious Resonance 9 turns
Lvl 55:
8 turns
5 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
Duration: 5 turns
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
.
Roar of a Thousand Flames 8 turns
Lvl 75:
7 turns
1 turn Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
400% Fire damage to a foe (Damage cap: ~220,000).
Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 40%)Duration: Indefinite
.[1]
(Based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
lvl:
Hit number increases [Max: 6 hits]. Gain additional buffs.)

Alt VerThis skill changes into an alternative version when certain conditions are met.
Arvess Prelude
When charge bar is 100% or higher:
Arvess Fugue
7 turns 5 turns /
1 turn
Lvl 45
Arvess Prelude:
300% Fire damage to a foe (Damage cap: ~280,000).
Inflict Arvess FermareTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 5 turnsLocal status effect
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(When charge bar is at 100% or higher: Skill changes to Arvess Fugue.)
Arvess Fugue:
3-hit, 300% Fire damage to a foe (Damage cap: ~280,000 per hit).
Inflict Arvess FermareTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 5 turnsLocal status effect
.
Gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
and 230% Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
Strength: 230%Multiplier: AssassinDuration: 1 turn
.[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Arvess Reawakening Lvl 1
Has a maximum charge bar limit of 200%.
Starts battle at 100% charge bar.
At end of turn when charge bar is at 100% or higher:
Gain 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
. 1-turn cut to skill cooldowns.[1]
(Can only use charge attack when charge bar is at 200%.)
Sirius Light Lvl 1
Doesn't consume Salted WoundATK is boosted when foe is in break mode
upon dealing skill damage.
For every 3 triple attacks by Fire allies:
1200% Fire damage to a foe (Damage cap: ~1,300,000).
Zeta gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Raise FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
(Based on lvl: Boost to ATKMultiplier: Perpetuity, damage cap, and charge bar gain.)[1]

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Charge Attack Damage
    ★☆☆★★☆★★★
    10%15%20%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual
  • Skill Damage
    ★☆☆★★☆★★★
    10%15%20%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Charge Attack Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Boost to Charge Bar Speed
    ★☆☆★★☆★★★
    5%8%10%
  • Perk unknown, please help fill it out

‎‎

Gameplay Notes

Furious Resonance

  • Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    grants the following effects in order at the start of each turn's attack phase based on the amount of charge bar consumed, up to 40%:[1]
Charge Bar Cost Effect
10% 100% boost to triple attack rate.
20% Also grant 50% Bonus Fire DMG effect.
30% Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
upon normal attacks.
40% Also remove 1 buff upon normal attacks.

Roar of a Thousand Flames

  • Gain additional buffs in order based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
    Multiplier: Perpetuity
    lvl:[1]
Lvl Status Buff
1 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
Remove 1 debuff from caster.
2 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
3 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
4 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
Also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
5 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
Also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.

Sirius Light

  • Zeta gains 1 Sirius LightFor every 3 triple attacks by fire allies: Fire DMG to a foe / 20% boost to Zeta's charge bar / Raise Flametipped lvl by 1 (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl when a Fire ally (herself included) triple attacks. It indicates how long before the support skill activates, essentially converting 3 stacks into a stack of FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
    .
  • Boost to ATKMultiplier: Perpetuity, damage cap, and charge bar gain based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
    lvl:[1]
Lvl Status ATK UpMultiplier: Perpetuity DMG Cap Up Charge Bar Gain Up
1 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
4% 4% 4%
2 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
8% 8% 8%
3 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
12% 12% 12%
4 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
16% 16% 16%
5 FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
Multiplier: Perpetuity
20% 20% 20%


Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Furious Resonance No
Roar of a Thousand Flames No
Arvess Prelude / Arvess Fugue No

References