Unite and Fight/July 2023

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, July 16, 202319:00 JST, July 16, 2023 - 14:59 UTC, July 23, 202323:59 JST, July 23, 2023
Displayed time is based on your local machine's clock.

The July 2023 iteration of Unite and Fight features Water enemies.

For new players

Resources

Changes for July 2023

  • The following changes will be made to the Extreme+ difficulty battle.
    • Before: 22,000,000 HP
    • After: 24,000,000 HP
    • The drop rate for bait chunks will also be increased.
  • The following changes will be made to the Lvl 200 Nightmare difficulty battle.
    • Before: Bait chunk cost: Bait Chunk ×30
    • After: Bait chunk cost: Bait Chunk ×20
    • The number of honors that can be obtained will also be increased.
  • The number of crews that can rise to the next tier based on tier-up rankings and runner-up rankings will be changed.
Tier Before After
Tier A 200 300
Tier B 300 600
Tier C 400 1,000
  • This occurs at the end of finals battles 1, 2, and 3.
  • The following changes will be made to individual ranking loot.
Valor Badges Before After
100 1st-80,000th 1st-90,000th
75 80,001st-140,000th 90,001st-140,000th
  • No changes will be made to the other brackets.
  • Some ranking brackets for obtaining final rally ranking loot will be changed.
    • Individual Rankings
Before After
1st-80,000th 1st-90,000th
80,001st-140,000th 90,001st-140,000th
  • Total Crew Rankings
Before After
1st-2,000th 1st-2,500th
2,001st-5,500th 2,501st-5,500th
  • Total honors loot will be adjusted.
Honors Before After
160,000,000 Gem ×100 Gem ×200
350,000,000 Gem ×100 Permafrost Earrings ×1
600,000,000 Permafrost Earrings ×1 Intricacy Ring ×2
800,000,000 Intricacy Ring ×2 Eternity Sand ×1
  • The final rally battle will now be against the foe that appears in the Nightmare difficulty battles.
  • Weapon templates have been added to the one-turn challenge screen.

Event Schedule

Displayed time is based on your local machine's clock.

Preliminaries:

  • 10:00 UTC, July 16, 202319:00 JST, July 16, 2023 - 14:59 UTC, July 17, 202323:59 JST, July 17, 2023

Prelim Totals:

  • 15:00 UTC, July 17, 202300:00 JST, July 18, 2023 - 21:59 UTC, July 17, 202306:59 JST, July 18, 2023

Interlude:

  • 22:00 UTC, July 17, 202307:00 JST, July 18, 2023 - 21:59 UTC, July 18, 202306:59 JST, July 19, 2023

Finals:

  • 22:00 UTC, July 18, 202307:00 JST, July 19, 2023 - 14:59 UTC, July 22, 202323:59 JST, July 22, 2023

Final Rally:

  • 22:00 UTC, July 22, 202307:00 JST, July 23, 2023 - 14:59 UTC, July 23, 202323:59 JST, July 23, 2023

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Cyaegha Normal 20 AP - 4000 16 0 0 - -0.240.81 0.8 0.8 - - - - - -
Cyaegha Hard 25 AP - 8000 30 0 0 - -0.481.22 1.2 1.2 - - - - - -
Audumbla Very Hard 30 AP - 21400 44 0 0 - -1.281.51 1.47 1.47 - - - - - -
Aberration Extreme 30 AP 1 EP 51000 22 20 14 - -3.061.97 1.87 1.4 37.06 34 20 - - -
Aberration Extreme+ 30 AP 1 EP 88000 26 20 20 - -5.282.38 2.2 1.53 45.28 40 20 - - -
Bermuda Triangle Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Bermuda Triangle Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Bermuda Triangle Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4
Bermuda Triangle Nightmare 150 50 AP + 20 meat 3 EP 4100000 120 85 52 42 3024610.06 5.14 4.1 127.67 45.67 28.33 25.15 12.85 10.25
Bermuda Triangle Nightmare 200 50 AP + 20 meat 3 EP 13350000 160 110 68 - -800.9822.78 6.76 5.4 326.33 59.33 36.67 56.95 16.9 13.5

Solo Battles

Lvl 60 Audumbla
Cost to Host: 30 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Audumbla 60 7,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Tsunami N
Water damage to all allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 4 turns
.
Audumbla gains ATK UpATK is boosted
.
  • Horn Drill N OD
Large Water damage to one ally.
Inflicts ATK DownATK is lowered
Duration: 4 turns
.
Gains DA UpDouble attack rate is boosted
.
  • Pulsar Explosion OD
Large Water damage to all allies and inflict DEF DownDEF is lowered
Duration: 4 turns
.
Removes all buffs on Audumbla.
  • 20% Trigger
Unleashes True Power.
Base charge diamonds: 2 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Every clear: Token ×44, Honor ×21,400
Wooden Silver Gold

Extreme

Lvl 75 Aberration
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 75 Aberration Lv75 ビザールビースト
Wave Name Lvl HP Charge Mode
Boss Aberration 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Water damage to all allies.
Gains DA UpDouble attack rate is boosted
.
  • Vortex N
Water damage to all allies.
Inflicts PutrefiedHP is lowered on every turn
.
  • Torrent Strike OD TR 50%
10-hit Water damage to random allies.
Last hit inflicts SuffocateHP is lowered on every turn
.
  • 50% Trigger
Casts Torrent Strike.
  • 25% Trigger
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Chest 1 Chest 2 Chest 3 Chest 4
~25% ~100% ~100% ~100%
  • Gold Badge
Chest 5 Chest 6 Red
~100% Rare -
  • Gold Badge
Drop table last updated: 2018-04-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Lvl 75 Golden Tyrant
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: May randomly appear instead of Abberation
TweetDeck: Lvl 75 Golden Tyrant Lv75 ゴールデンタイラント
Wave Name Lvl HP Charge Mode
Boss Golden Tyrant 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Water damage to all allies.
Gains DA UpDouble attack rate is boosted
.
  • Vortex N
Water damage to all allies.
Inflicts PutrefiedHP is lowered on every turn
.
  • Torrent Strike OD TR 50%
10-hit Water damage to random allies.
Last hit inflicts SuffocateHP is lowered on every turn
.
  • 50% Trigger
Casts Torrent Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Wooden Gold Red
  • Bait Chunk ×23
Silver
  • Bait Chunk ×3
Lvl 80 Aberration
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
TweetDeck: Lvl 80 Aberration Lv80 ビザールビースト
Wave Name Lvl HP Charge Mode
Boss Aberration 80 24,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Targets: All allies
Deals: Water DMG
Effect: DA UpDouble attack rate is boosted
Duration: 5 minutes
(Self)
  • Torrent Strike TR 50%
Targets: Random allies
Deals: Water DMG (10-hit / 60%)
Effect: SuffocateHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) / DEF DownDEF is lowered
Duration: 60 seconds
/ ATK UpATK is boosted
Duration: 2 minutes
(Self) (Debuffs only inflicted on allies that take DMG)
  • Torrent Strike OD
Targets: Random allies
Deals: Water DMG (10-hit / 60%)
Effect: SuffocateHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) / DEF DownDEF is lowered
Duration: 60 seconds
(Self) (Debuffs only inflicted on allies that take DMG)
  • Vortex N
Targets: All allies
Deals: Water DMG
Effect: PutrefiedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Torrent Strike TR 50% .
  • 25% Trigger
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×88,000 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Chest 1 Chest 2 Chest 3 Chest 4
100% Not guaranteed Not guaranteed 100%
  • Gold Badge ×2-4
  • Bait Chunk ×1-3
  • Bait Chunk ×1-3
Chest 5 Chest 6 Host MVP
100% Not guaranteed --
  • Bait Chunk ×2-3
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2023-09-21, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Lvl 80 Golden Tyrant
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: May randomly appear instead of Aberration
TweetDeck: Lvl 80 Golden Tyrant Lv80 ゴールデンタイラント
Wave Name Lvl HP Charge Mode
Boss Golden Tyrant 80 24,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Targets: All allies
Deals: Water DMG
Effect: DA UpDouble attack rate is boosted
Duration: 5 minutes
(Self)
  • Torrent Strike TR 50%
Targets: Random allies
Deals: Water DMG (10-hit / 60%)
Effect: SuffocateHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) / DEF DownDEF is lowered
Duration: 60 seconds
/ ATK UpATK is boosted
Duration: 2 minutes
(Self) (Debuffs only inflicted on allies that take DMG)
  • Torrent Strike OD
Targets: Random allies
Deals: Water DMG (10-hit / 60%)
Effect: SuffocateHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) / DEF DownDEF is lowered
Duration: 60 seconds
(Self) (Debuffs only inflicted on allies that take DMG)
  • Vortex N
Targets: All allies
Deals: Water DMG
Effect: PutrefiedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Torrent Strike TR 50% .
  • 25% Trigger
Base charge diamonds: 3 → 1.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×88,000 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Chest 1 Chest 2 Chest 3 Chest 4
100%
  • Bait Chunk ×10
- - -
Chest 5 Chest 6 Host MVP
--
- -
  • Bait Chunk ×30
  • Bait Chunk ×4
Drop table last updated: not specified, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Nightmare


CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Bermuda Triangle
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
TweetDeck: Lvl 90 Bermuda Triangle Lv90 バミューダ・トライアングル
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle 90 42,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Terra Dissociation TR 75%
Targets: All allies
Deals: Water DMG (300%)
Effect: CursedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / TA UpTriple attack rate is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma TR 50%
Targets: Random allies
Deals: Water DMG (9-hit / 100%)
Effect: ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 25%
Targets: Random allies
Deals: Water DMG (19-hit / 30%)
Effect: 3 Buff Effects Removed (All allies) / ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Gains Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    upon normal attacks.
  • 75% Trigger
Casts Terra Dissociation.
  • 50% Trigger
Casts Mors Spuma.
  • 25% Trigger
Casts Amnis Radius.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Token ×45 Join: Token ×20 MVP: Token ×18 2nd: Token ×10 3rd: Token ×5
Host: Prestige Pendant ×15 Join: Prestige Pendant ×10 Crew: Prestige Pendant ×5
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Bermuda Triangle
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle 95 131,250,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Terra Dissociation TR 75%
Targets: All allies
Deals: Water DMG (300%)
Effect: CursedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / TA UpTriple attack rate is boosted
Local status effect
/ ATK UpATK is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 50%
Targets: Random allies
Deals: Water DMG (19-hit / 30%)
Effect: 3 Buff Effects Removed (All allies) / ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma TR 25%
Targets: Random allies
Deals: Water DMG (9-hit / 100%)
Effect: ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Gain Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    upon normal attacks.
  • 75% Trigger
Casts Terra Dissociation.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Casts Amnis Radius.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
Casts Mors Spuma.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Token ×55 Join: Token ×30 MVP: Token ×20 2nd: Token ×18 3rd: Token ×10
Host: Prestige Pendant ×30 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Bermuda Triangle
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 2-4, own at least 20× Bait Chunk.
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle 100 288,750,000 ◇◇ Yes
100%~64,000 ATKEstimated damage taken from a 64,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,8003,6002,400
10Neutral6,4004,8003,200
10Disadvantage9,6007,2004,800
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All earth damage taken reduced by 0%.
50%~90,000 ATKEstimated damage taken from a 90,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,7505,0633,375
10Neutral9,0006,7504,500
10Disadvantage13,50010,1256,750
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All earth damage taken reduced by 0%.
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,0006,7504,500
10Neutral12,0009,0006,000
10Disadvantage18,00013,5009,000
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All earth damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Terra Dissociation N OD TR 85%
Targets: All allies
Deals: Water DMG (300%)
Effect: CursedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 30% ATK UpATK is boosted
Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ RepelReflects DMG
Strength: 3000 Plain damage per hitDuration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 50%
Targets: Random allies
Deals: Water DMG (19-hit / 30%)
Effect: All Buff Effects Removed (All allies) / ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) / UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma N TR 25%
Targets: Random allies
Deals: Water DMG (9-hit / 150%)
Effect: 50% ATK DownATK is lowered
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 50% DEF DownDEF is lowered
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ParalyzedCan't attack
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius OD TR 10%
Targets: Random allies
Deals: Water DMG (19-hit / 30%)
Effect: All Buff Effect Removed (All allies) / ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Gains Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    upon normal attacks.
  1. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 10% Bonus Water DMG effect and 500 Supplemental DMG effect
  2. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 20% Bonus Water DMG effect and 1000 Supplemental DMG effect
  3. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 30% Bonus Water DMG effect and 1500 Supplemental DMG effect
  • 85% Trigger
Casts Terra Dissociation.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs from self.
Casts Amnis Radius.
  • 25% Trigger
Casts Mors Spuma.
  • 10% Trigger
Casts Amnis Radius.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Token ×80 Join: Token ×48 MVP: Token ×40 2nd: Token ×30 3rd: Token ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Bermuda Triangle
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle 150 288,750,000 ◇◇ Yes
100%~96,000 ATKEstimated damage taken from a 96,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,2005,4003,600
10Neutral9,6007,2004,800
10Disadvantage14,40010,8007,200
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,9007,4254,950
10Neutral13,2009,9006,600
10Disadvantage19,80014,8509,900
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,3759,2816,188
10Neutral16,50012,3758,250
10Disadvantage24,75018,56312,375
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Terra Dissociation N OD TR 85%
Targets: All allies
Deals: Water DMG (300%)
Effect: CursedCan't be healed
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / TA UpTriple attack rate is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ ATK UpATK is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 50% Repel (10 times)Reflects DMG
Strength: 50%3000 Plain damage per hitLocal status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 50%
Targets: Random allies
Deals: Water DMG (19-hit / 50%)
Effect: All Buff Effect Removed (All allies) / ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(2 allies) / UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DMG FixedElemental DMG taken is reduced from the 15th hit of each turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Debuff Res. UpDebuff resistance is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma TR 35%
Targets: Random allies
Deals: Water DMG (9-hit / 150%)
Effect: 3 Buff Effect Removed / ATK DownATK is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius OD TR 20%
Targets: Random allies
Deals: Water DMG (19-hit / 50%)
Effect: All Buff Effects Removed (All allies) / Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(2 allies) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Gains Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    upon normal attacks.
  1. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 10% Bonus Water DMG effect and 1000 supplemental DMG
  2. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 30% Bonus Water DMG effect and 2000 supplemental DMG
  3. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 50% Bonus Water DMG effect and 3000 supplemental DMG
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Terra Dissociation.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Amnis Radius.
  • 35% Trigger
Casts Mors Spuma.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 20% Trigger
Casts Amnis Radius.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: Token ×100 Join: Token ×68 MVP: Token ×52 2nd: Token ×42 3rd: Token ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 200 Bermuda Triangle
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 150 battles.
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle 200 577,500,000 ◇◇ Yes
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,8008,1005,400
10Neutral14,40010,8007,200
10Disadvantage21,60016,20010,800
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
50%~202,500 ATKEstimated damage taken from a 202,500 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage15,18811,3917,594
10Neutral20,25015,18810,125
10Disadvantage30,37522,78115,188
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
25%~255,000 ATKEstimated damage taken from a 255,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage19,12514,3449,563
10Neutral25,50019,12512,750
10Disadvantage38,25028,68819,125
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All earth damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Terra Dissociation N OD TR 85% 35% 5%
Targets: All allies
Deals: Water DMG (300%)
Effect: CursedCan't be healed
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / TA UpTriple attack rate is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 50% ATK UpATK is boosted
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 50% Repel (10 times)Reflects DMG
Strength: 50%Reflects 5000 damage per hitDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
(Self) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma N TR 65% 20%
Targets: Random allies
Deals: Water DMG (9-hit / 150%)
Effect: All Buff Effects Removed / 50% ATK DownATK is lowered
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 50%
Targets: Random allies
Deals: Water DMG (19-hit / 50%)
Effect: All Buff Effects Removed (All allies) / Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(2 allies) / UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ DMG FixedElemental DMG taken is reduced from the 15th hit of each turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius OD TR 10%
Targets: Random allies
Deals: Water DMG (19-hit / 50%)
Effect: All Buff Effects Removed (All allies) / Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ ShadowedAttack is restricted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(2 allies) / UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Gains Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    upon normal attacks.
  1. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 10% Bonus Water DMG effect and 1000 supplemental DMG
  2. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 30% Bonus Water DMG effect and 2000 supplemental DMG
  3. Wheel of DestructionDMG dealt is supplemented based on lvl / Deals bonus water DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: IndefiniteLocal status effect
    : 50% Bonus Water DMG effect and 3000 supplemental DMG
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Terra Dissocation.
  • 65% Trigger
Casts Mors Spuma.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Amnis Radius.
  • 35% Trigger
Casts Terra Dissociation.
  • 20% Trigger
Casts Mors Spuma.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 10% Trigger
Casts Amnis Radius.
  • 5% Trigger
Casts Terra Dissociation.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×13,350,000 (solo)
Host: Token ×160 Join: Token ×110 MVP: Token ×68 2nd: Token ×54 3rd: Token ×40
Host: Prestige Pendant ×100 Join: Prestige Pendant ×60 Crew: Prestige Pendant ×30
Wooden Gold Red
  • Gold Badge
Silver

Final Rally

Lvl ?? Bermuda Triangle
Cost to Host: N/A Cost to Join: 0 Unlock: Last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Bermuda Triangle Varies Varies based on lvl ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Terra Dissociation TR 75%
Targets: All allies
Deals: Water DMG (300%)
Effect: Cursed (All allies) / Triple Attack Rate Boosted / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
  • Amnis Radius TR 50%
Targets: Random allies
Deals: Water DMG (19-hit / 30%)
Effect: Buff Effect Removed (All allies) / Shadow (Two allies) (Debuffs only inflicted on allies that take DMG)
  • Mors Spuma TR 25%
Targets: Random allies
Deals: Water DMG (9-hit / 100%)
Effect: ATK Lowered / DEF Lowered / Paralyzed (All allies) (Debuffs only inflicted on allies that take DMG)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
Silver

Lvl HP (First time) HP (Second time onward) Tokens (Second time onward)
150 8,400,000,000 3,360,000,000 Token ×400
120 4,320,000,000 1,728,000,000 Token ×280
100 1,440,000,000 576,000,000 Token ×200
90 900,000,000 360,000,000 Token ×160
80 670,000,000 268,000,000 Token ×130
70 550,000,000 220,000,000 Token ×100
60 200,000,000 80,000,000 Token ×60

Target Meat, Box, and Honor Calculator

Enter your target number of boxes or honor and estimate where you'll spend the meat and the calculator will estimate how many meat you need to farm.

If you have more meat than needed to reach your targets the calculator will not use the excess.

Options
Current meat: Current tokens: Current box: Current honor:
        Target box:Your minimum desired number of boxes, or eternals weapons. Target honor:Your minimum desired honor.
Bosses
RatioEnter which EX you're doing and an estimate how much meat you'll use for each type of NM. Name Per battle Total Pace (m)Your average battle to battle pace, in minutes. Time (h)Expected time to finish all battles, in hours.
Honor MeatAverage number of meat obtained per battle. Battles Meat Tokens Honor Pots Slow Fast Slow Fast
  Have       0 0Includes tokens that will be earned from the Final Rally rewards based on your current Honor. 0          
EX 0 0 0 0 0 0m 0m
EX+ 0 0 0 0 0 0m 0m
NM 90 -5 0 0 0 0 0 0m 0m
NM 95 -10 0 0 0 0 0 0m 0m
NM 100 -20 0 0 0 0 0 0m 0m
NM 150 -20 0 0 0 0 0 0m 0m
NM 200 -20 0 0 0 0 0 0m 0m
Total: 0 0Excess meat thrown away. 0 0 0   0h 0h

Event Rewards

Event Missions

Completing missions during the event earns rewards. The missions are as follows:

Mission Reward
Defeat Cyaegha 5 times Crystal ×50
Defeat Cyaegha 10 times Token ×50
Defeat Cyaegha 15 times Token ×125
Defeat Audumbla 5 times Token ×50
Defeat Audumbla 10 times Token ×100
Defeat Audumbla 15 times Token ×150
Defeat Aberration 5 times Bait Chunk ×5
Defeat Aberration 10 times Bait Chunk ×5
Defeat Aberration 15 times Bait Chunk ×5
Defeat Bermuda Triangle 5 times Token ×100
Defeat Bermuda Triangle 10 times Token ×200
Defeat Bermuda Triangle 15 times Token ×300
Reset the token drawbox 1 time Premium Draw Ticket ×1
Reset the token drawbox 2 times Premium Draw Ticket ×1
Reset the token drawbox 3 times Premium Draw Ticket ×1
Reset the token drawbox 4 times Premium Draw Ticket ×1

Token Drawbox

Event Token Drawbox
Event Only
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Revenant Weapons111111
Weapons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Monochrome Crackerjack1111--
Loupe Rod1111--
Grass Musket1111--
Pilgrim's Staff1111--
Skill Jewel111---
Skill Shard222---
Archangel Weapon10101010125125
Angel Weapon150200150150350350
Rare Weapon100150120120--
Normal Weapon25705050100100
Summons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Archangel Queen10101010100100
Angel Queen80100110110250250
Rare Summon501008080190190
Normal Summon25705050100100
Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Full Elixir55----
Half Elixir1010--1010
Soul Balm55----
Soul Berry151515155050
Treasure
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Supreme Merit112455
Champion Merit32561010
Treasure80120100100--
Unite and Fight Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Support Potion303030309090
Clarity Herb303030309090
Revival Potion303030309090
Other
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Crystal ×10034----
Rupies ×100100200200200939939
CP ×53030----
Total 800 1200 1000 100025002500
Tokens per draw 2 2 2 246

Badge Rewards

Battle Badge Rewards
Reward
1 Token ×20
3 Tiamat Anima ×5
5 Rupies ×1,000
7 Colossus Anima ×5
9 Token ×20
12 Leviathan Anima ×5
15 Rupies ×2,000
18 Yggdrasil Anima ×5
21 Soul Berry ×1
24 Luminiera Anima ×5
27 Grass Musket
30 Celeste Anima ×5
33 Soul Berry ×1
36 Tiamat Omega Anima ×5
40 Token ×20
44 Colossus Omega Anima ×5
48 Angel Weapon ×3
52 Leviathan Omega Anima ×5
56 Token ×30
60 Yggdrasil Omega Anima ×5
70 Moonlight Stone ×1
80 CP ×50
90 Token ×30
Battle Badge Rewards
Reward
100 Pilgrim's Staff
110 Soul Berry ×3
120 Luminiera Omega Anima ×5
140 Audumbla
150 Celeste Omega Anima ×5
160 Token ×100
170 Rupies ×5,000
180 Token ×150
190 Grass Musket
200 Champion Merit ×15
225 Rupies ×10,000
250 Soul Berry ×3
275 Water Quartz ×5
300 Supreme Merit ×5
325 Token ×200
350 Rupies ×15,000
375 CP ×50
400 Audumbla
425 Premium Draw Ticket ×1
450 Silver Spellbook ×1
475 Water Quartz ×10
500 Coronation Ring ×2
550 Gold Moon ×1

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Honor Rewards
Honor Item
1,000 Token ×50
2,000 Half Elixir ×5
4,000 Soul Berry ×5
6,000 Casino Chip ×40,000
8,500 Premium Draw Ticket ×1
11,000 Token ×70
14,000 Tiamat Omega Anima ×3
17,000 Half Elixir ×5
21,000 Soul Berry ×5
26,000 Colossus Omega Anima ×3
35,000 CP ×50
45,000 Token ×100
60,000 Leviathan Omega Anima ×3
85,000 Steel Brick ×1
110,000 Yggdrasil Omega Anima ×3
140,000 Pilgrim's Staff
170,000 Token ×100
200,000 Soul Berry ×5
230,000 Grass Musket
260,000 Token ×100
300,000 Premium Draw Ticket ×1
350,000 Soul Balm ×1
400,000 Token ×100
450,000 Soul Berry ×5
450,000 Half Elixir ×2
450,000 Crystal ×100
500,000 Bronze Moon ×1
550,000 Luminiera Omega Anima ×3
600,000 Token ×100
650,000 Rupie ×10,000
700,000 Celeste Omega Anima ×3
Honor Rewards
Honor Item
750,000 Premium Draw Ticket ×1
800,000 Soul Berry ×5
850,000 Token ×100
900,000 Water Quartz ×30
950,000 Animus Codex ×1
1,000,000 CP ×50
1,100,000 Token ×100
1,200,000 Soul Berry ×5
1,300,000 Bronze Moon ×1
1,400,000 Full Elixir ×1
1,500,000 Premium Draw Ticket ×1
1,600,000 CP ×50
1,800,000 Rupie ×15,000
2,000,000 Full Elixir ×1
2,300,000 Soul Berry ×5
2,300,000 Half Elixir ×2
2,300,000 Crystal ×100
2,600,000 Soul Balm ×2
3,000,000 Premium Draw Ticket ×1
3,500,000 Token ×100
4,000,000 Pilgrim's Staff
4,500,000 Coronation Ring ×1
5,000,000 Soul Balm ×3
5,500,000 Token ×150
6,000,000 Full Elixir ×2
6,500,000 Grass Musket
7,000,000 CP ×50
7,500,000 Audumbla
8,000,000 Soul Berry ×20
9,000,000 Skill Jewel ×3
10,000,000 Blue Sky Crystal ×3
Honor Rewards
Honor Item
11,000,000 Half Elixir ×10
12,000,000 Champion Merit ×8
13,000,000 Gold Spellbook ×1
14,000,000 Gold Moon ×1
15,000,000
20,000,000 Soul Berry ×25
30,000,000 Water Quartz ×50
40,000,000 Crystal ×300
50,000,000 Lineage Ring ×1
60,000,000 Legendary Merit ×1
70,000,000 Half Elixir ×15
80,000,000 Premium Draw Ticket ×3
90,000,000 Intricacy Ring ×1
100,000,000
120,000,000 Gem ×100
140,000,000 Premium Draw Ticket ×1
160,000,000 Gem ×200
180,000,000 Premium Draw Ticket ×1
200,000,000 Crystal ×1,000
250,000,000 Gold Moon ×1
300,000,000 Half Elixir ×30
350,000,000
400,000,000 Gold Spellbook ×3
450,000,000 Premium Draw Ticket ×1
500,000,000 Crystal ×1,000
600,000,000 Intricacy Ring ×2
700,000,000
800,000,000 Eternity Sand ×1
900,000,000 Water Quartz ×200
1,000,000,000 Crystal ×1,000

Valor Badges

Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.

Group Max Requirement Reward Notes
Prelims
Prelims Get a total of 22,000 crew honors and 1,200 individual honors in prelims Valor Badge ×5
Prelims Get a total of 45,000 crew honors and 2,500 individual honors in prelims Valor Badge ×10
Prelims Get 12,000 individual honors in prelims Valor Badge ×5
Prelims Get 25,000 individual honors in prelims Valor Badge ×10
Prelims Place in the top 300 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 301-1,000 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 1,001-8,000 in the preliminary crew rankings Valor Badge ×25 Tier A in finals
Prelims Place anywhere from 8,001-19,000 in the preliminary crew rankings Valor Badge ×10 Tier B in finals
Prelims Place anywhere from 19,001-36,000 in the preliminary crew rankings Valor Badge ×5 Tier C in finals
Tier A
Tier A Get a total of 300,000 individual honors and win a battle in Tier A finals Valor Badge ×60 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals per finals day
Tier A Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×25 per finals day
Tier A Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier A Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier B
Tier B Get a total of 200,000 individual honors and win a battle in Tier B finals Valor Badge ×25 per finals day
Tier B Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals Valor Badge ×10 per finals day
Tier B Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier C
Tier C Get a total of 100,000 individual honors and win a battle in Tier C finals per finals day
Tier C Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Individual
Individual Place in the top 90,000 in the individual rankings Valor Badge ×100
Individual Place anywhere from 90,001-140,000 in the individual rankings Valor Badge ×75
Individual Place anywhere from 140,001-180,000 in the individual rankings Valor Badge ×50
Individual Place anywhere from 180,001-270,000 in the individual rankings Valor Badge ×25
Individual Place anywhere from 270,001-370,000 in the individual rankings Valor Badge ×10
Individual Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle Token ×100 per finals day
Individual Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle Valor Badge ×5 per finals day
★ - All available.
✭ - Max in tier B finals.
✧ - Max in tier C finals.
◈ - Not in a crew advancing to finals

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement Reward Notes
Total Crew Rankings
Place in the top 2,500 in the total crew rankings
Place anywhere from 2,501–5,500 in the total crew rankings
Place anywhere from 5,501–9,000 in the total crew rankings
Place anywhere from 9,001–14,000 in the total crew rankings
Place anywhere from 14,001–18,000 in the total crew rankings
Place anywhere from 18,001–30,000 in the total crew rankings
Place 30,001 or lower in the total crew rankings
Individual Rankings
Place in the top 90,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×3
Place anywhere from 90,001–140,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×2
Place anywhere from 140,001–180,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×1
Place anywhere from 180,001–270,000 in the individual rankings Random Reward Gold Moon ×1
or
Silver Moon ×5
Place anywhere from 270,001–370,000 in the individual rankings
Place anywhere from 370,001–470,000 in the individual rankings
Place 470,001 or lower in the individual rankings

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
Resets each Unite and Fight run.
30-Badge Pack Valor Badge ×30 Do not buy.
Resets each Unite and Fight run.
80-Badge Pack Providence Globe ×1 Valor Badge ×80 Do not buy.
Resets each Dread Barrage run.
90-Badge Pack Astral Votum ×1 Valor Badge ×90 Do not buy.
Resets each Dread Barrage run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Unite and Fight run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Dread Barrage run.
275-Badge Pack Valor Badge ×275 Recommended!
Sunlight Stones can not be farmed from any raid.
Resets each Unite and Fight run.
300-Badge Pack Lapis Merit ×1 Valor Badge ×300 Required for Eternals Transcendence.
Stock increases (not resets) each Unite and Fight run.
340-Badge Pack Astral Spiritus ×1 Valor Badge ×340 Not recommended.
The cost is too high relative to raid difficulty.
Resets each Dread Barrage run.
450-Badge Pack Valor Badge ×450
When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run.
500-Badge Pack Valor Badge ×500
Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites.
Resets each Unite and Fight run.
550-Badge Pack Valor Badge ×550
Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop.
Resets each Dread Barrage run.

Guide

References