Sephira Emerald Sword

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Sephira Weapons
Sephira Emerald Sword
Can be uncapped to 4★
HP ATK C.A.×
Level 1 31 385 ??
Level 100 199 2340 ??
Level 150 233 2731 ??
Additional SlotIn Party Set Extra, there are three additional weapon slots where a limited selection of weapons can be equipped. Yes
Obtain
ID 1040015200
JP Name セフィラの翠剣
Release Date 2018-03-22
4★ Date 2020-12-04
Other Sites GameWithKamigameHuiji Wiki
(Chinese wiki)
Herrald in reforrmation. Thy peculiarr swordd will cutt a swathe through to the grandd finale.
Charge Attack
Forbidden Slash Massive Wind damage to a foe.
Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Weapon Skills
Stormwyrm's Might II Big boost to wind allies' ATK
Sephira Wind-Tek Massive boost to wind allies' critical hit rate in Arcarum
Sword Master Skills
Effect Cooldown Duration Cost
Awaken Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. 10TAs Sword Master / 8TAs Glorybringer / 6TAs Master Lvl 30
Glorybringer
- -
Resonance Wind DMG to foes (Damage cap: ~700,000). 5T - Costs 2 energy
Attack ~25% Bonus Wind damage. - - Costs 1 energy
Defend 30% DMG reduction per hit.Hidden effect.
Energy reduced are linear with hits taken by Main Character.
[1]
- - Costs 4 energy
4★ Uncap
Rupies ×10,000
Base Reduction Materials
Keep a fully-uncapped copy for main weapon. Others are safe to reduce or use as fodder.
Extra copies can be useful to reach 100% Crit Rate without a support summon in Arcarum.
Useful for Slimeblasting.
Sephira Weapons










Trivia

  • The misspellings in the weapon's flavor text are on purpose because the original Japanese text is written entirely in katakana with archaic wording. It's supposed to convey weird, unnatural writing.

References