Category:Revenant Weapons

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Icon Name R El Type ATK HP Skills
Eight-Life Katana 2530 178
Zion's Might: Big boost to light allies' ATK
Eight-Life Blade : Aeon: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Eight-Life Katana Aqua 2720 190
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Cardinal 2990 210
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Eight-Life Blade : Aeon: Massive fire DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Cobalt 2990 210
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Eight-Life Blade : Aeon: Massive water DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Ecru 2990 210
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Eight-Life Blade : Aeon: Massive earth DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Incendo 2720 190
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Eight-Life Blade : Aeon: Massive fire DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Ivory 2990 210
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Eight-Life Blade : Aeon: Massive light DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Lumen 2720 190
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Nyx 2720 190
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Eight-Life Blade : Aeon: Massive dark DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Obsidian 2990 210
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Eight-Life Blade : Aeon: Massive dark DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Sage 2990 210
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Eight-Life Blade : Aeon: Massive Wind damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 1-turn cut to a random skill's cooldown.
Eight-Life Katana Sterling 2675 188
Zion's Might: Big boost to light allies' ATK
Eight-Life Blade : Aeon: Massive Light damage to a foe.
Random 1-turn cut to skill cooldown.
Eight-Life Katana Terra 2720 190
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Eight-Life Blade : Aeon: Massive earth DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Ventus 2720 190
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Eight-Life Blade : Aeon: Massive wind DMG to a foe.
1-turn Skill Interval LoweredInstant cut to skill cooldown.
to a random skill.
Five-Soul Staff 2040 272
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Five-Soul Staff Aqua 2200 290
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Cardinal 2420 320
Inferno's Might: Big boost to fire allies' ATK
The Five Pillars of Heaven: Massive Fire damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Cobalt 2420 320
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Ecru 2420 320
Terra's Might: Big boost to earth allies' ATK
The Five Pillars of Heaven: Massive Earth damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Incendo 2200 290
Inferno's Might: Big boost to fire allies' ATK
The Five Pillars of Heaven: Massive Fire damage to a foe.
Restore all allies' HP.
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Ivory 2420 320
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Lumen 2200 290
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Nyx 2200 290
Oblivion's Might: Big boost to dark allies' ATK
The Five Pillars of Heaven: Massive Dark damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Obsidian 2420 320
Oblivion's Might: Big boost to dark allies' ATK
The Five Pillars of Heaven: Massive Dark damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Sage 2420 320
Ventosus's Might: Big boost to wind allies' ATK
The Five Pillars of Heaven: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Sterling 2160 288
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
.
Five-Soul Staff Terra 2200 290
Terra's Might: Big boost to earth allies' ATK
The Five Pillars of Heaven: Massive Earth damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Ventus 2200 290
Ventosus's Might: Big boost to wind allies' ATK
The Five Pillars of Heaven: Massive Wind damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Four-Sky Blade 2270 227
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Four-Sky Blade Aqua 2430 243
Hoarfrost's Might: Big boost to water allies' ATK
Part the Heavens: Massive water DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Cardinal 2680 268
Inferno's Might: Big boost to fire allies' ATK
Part the Heavens: Massive fire DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Cobalt 2680 268
Hoarfrost's Might: Big boost to water allies' ATK
Part the Heavens: Massive water DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Ecru 2680 268
Terra's Might: Big boost to earth allies' ATK
Part the Heavens: Massive earth DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Incendo 2430 243
Inferno's Might: Big boost to fire allies' ATK
Part the Heavens: Massive fire DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Ivory 2680 268
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive light DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Lumen 2430 243
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive light DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Nyx 2430 243
Oblivion's Might: Big boost to dark allies' ATK
Part the Heavens: Massive dark DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Obsidian 2680 268
Oblivion's Might: Big boost to dark allies' ATK
Part the Heavens: Massive dark DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Sage 2680 268
Ventosus's Might: Big boost to wind allies' ATK
Part the Heavens: Massive wind DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Sterling 2400 240
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive Light damage to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Terra 2430 243
Terra's Might: Big boost to earth allies' ATK
Part the Heavens: Massive Earth damage to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Ventus 2430 243
Ventosus's Might: Big boost to wind allies' ATK
Part the Heavens: Massive wind DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp 2100 228
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nine-Realm Harp Aqua 2250 250
Hoarfrost's Might: Big boost to water allies' ATK
The Heavens Shall Fall: Massive Water damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000 HP).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Cardinal 2470 275
Inferno's Might: Big boost to fire allies' ATK
The Heavens Shall Fall: Massive Fire damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Cobalt 2470 275
Hoarfrost's Might: Big boost to water allies' ATK
The Heavens Shall Fall: Massive Water damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Ecru 2470 275
Terra's Might: Big boost to earth allies' ATK
The Heavens Shall Fall: Massive Earth damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Incendo 2250 250
Inferno's Might: Big boost to fire allies' ATK
The Heavens Shall Fall: Massive Fire damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Ivory 2470 275
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Lumen 2250 250
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Nyx 2250 250
Oblivion's Might: Big boost to dark allies' ATK
The Heavens Shall Fall: Massive Dark damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Obsidian 2470 275
Oblivion's Might: Big boost to dark allies' ATK
The Heavens Shall Fall: Massive Dark damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Sage 2470 275
Ventosus's Might: Big boost to wind allies' ATK
The Heavens Shall Fall: Massive Wind damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Sterling 2220 243
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Terra 2250 250
Terra's Might: Big boost to earth allies' ATK
The Heavens Shall Fall: Massive Earth damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Ventus 2250 250
Ventosus's Might: Big boost to wind allies' ATK
The Heavens Shall Fall: Massive Wind damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
One-Rift Spear 2235 251
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
One-Rift Spear Aqua 2330 265
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Radiant Ruination: Massive Water damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Cardinal 2570 295
Inferno's Might: Big boost to fire allies' ATK
Radiant Ruination: Massive Fire damage to a foe.
All allies gain 20% Repel (3 times)Reflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
One-Rift Spear Cobalt 2570 295
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Radiant Ruination: Massive Water damage to a foe.
All allies gain 20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Ecru 2570 295
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Radiant Ruination: Massive Earth damage to a foe.
All allies gain 20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Incendo 2440 162
Inferno's Might: Big boost to fire allies' ATK
Radiant Ruination: Massive Fire damage to a foe.
All allies gain 10% Repel (1 time)Reflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
One-Rift Spear Ivory 2570 295
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Lumen 2330 265
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Nyx 2330 265
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Radiant Ruination: Massive Dark damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Obsidian 2570 295
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Radiant Ruination: Massive Dark damage to a foe.
All allies gain 20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Sage 2570 295
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Radiant Ruination: Massive Wind damage to a foe.
All allies gain 20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Sterling 2300 260
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Terra 2330 265
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Radiant Ruination: Massive Earth damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Ventus 2330 265
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Radiant Ruination: Massive Wind damage to a foe.
All allies gain 10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
Seven-Star Sword 2500 213
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Seven-Star Sword Aqua 2550 220
Hoarfrost's Might: Big boost to water allies' ATK
The Northern Lights: Massive Water damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Cardinal 2810 242
Inferno's Might: Big boost to fire allies' ATK
The Northern Lights: Massive Fire damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Cobalt 2810 242
Hoarfrost's Might: Big boost to water allies' ATK
The Northern Lights: Massive Water damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Ecru 2810 242
Terra's Might: Big boost to earth allies' ATK
The Northern Lights: Massive Earth damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Incendo 2550 220
Inferno's Might: Big boost to fire allies' ATK
The Northern Lights: Massive Fire damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Ivory 2810 242
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Lumen 2550 220
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Nyx 2550 220
Oblivion's Might: Big boost to dark allies' ATK
The Northern Lights: Massive Dark damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Obsidian 2810 242
Oblivion's Might: Big boost to dark allies' ATK
The Northern Lights: Massive Dark damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Sage 2810 242
Ventosus's Might: Big boost to wind allies' ATK
The Northern Lights: Massive Wind damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Sterling 2520 216
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Terra 2550 220
Terra's Might: Big boost to earth allies' ATK
The Northern Lights: Massive Earth damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Ventus 2550 220
Ventosus's Might: Big boost to wind allies' ATK
The Northern Lights: Massive Wind damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Six-Ruin Fist 2220 236
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Six-Ruin Fist Aqua 2400 250
Hoarfrost's Might: Big boost to water allies' ATK
Realmic Convergence: Massive Water damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Cardinal 2630 280
Inferno's Might: Big boost to fire allies' ATK
Realmic Convergence: Massive Fire damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Cobalt 2630 280
Hoarfrost's Might: Big boost to water allies' ATK
Realmic Convergence: Massive Water damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Ecru 2630 280
Terra's Might: Big boost to earth allies' ATK
Realmic Convergence: Massive Earth damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Incendo 2400 250
Inferno's Might: Big boost to fire allies' ATK
Realmic Convergence: Massive Fire damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Ivory 2630 280
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Lumen 2400 250
Zion's Might: Big boost to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Nyx 2400 250
Oblivion's Might: Big boost to dark allies' ATK
Realmic Convergence: Massive Dark damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Obsidian 2630 280
Oblivion's Might: Big boost to dark allies' ATK
Realmic Convergence: Massive Dark damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Sage 2630 280
Ventosus's Might: Big boost to wind allies' ATK
Realmic Convergence: Massive Wind damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Sterling 2340 240
Zion's Might: Big boost to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Terra 2400 250
Terra's Might: Big boost to earth allies' ATK
Realmic Convergence: Massive Earth damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Ventus 2400 250
Ventosus's Might: Big boost to wind allies' ATK
Realmic Convergence: Massive Wind damage to a foe.
All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ten-Wolf Gun 2550 170
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ten-Wolf Gun Aqua 2740 180
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cardinal 3020 200
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Cosmic Alignment: Massive Fire damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cobalt 3020 200
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ecru 3020 200
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Cosmic Alignment: Massive Earth damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Incendo 2740 180
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Cosmic Alignment: Massive Fire damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ivory 3020 200
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Lumen 2740 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Nyx 2740 180
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Cosmic Alignment: Massive Dark damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Obsidian 3020 200
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Cosmic Alignment: Massive Dark damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Sage 3020 200
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Cosmic Alignment: Massive Wind damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Sterling 2700 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Terra 2740 180
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Cosmic Alignment: Massive Earth damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ventus 2740 180
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Cosmic Alignment: Massive Wind damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Three-Tiger Axe 2495 181
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Three-Tiger Axe Aqua 2680 195
Hoarfrost's Might: Big boost to water allies' ATK
Realm of Ruination: Massive Water damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Cardinal 2950 215
Inferno's Might: Big boost to fire allies' ATK
Realm of Ruination: Massive Fire damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Cobalt 2950 215
Hoarfrost's Might: Big boost to water allies' ATK
Realm of Ruination: Massive Water damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Ecru 2950 215
Terra's Might: Big boost to earth allies' ATK
Realm of Ruination: Massive Earth damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Incendo 2680 195
Inferno's Might: Big boost to fire allies' ATK
Realm of Ruination: Massive Fire damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Ivory 2950 215
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Lumen 2680 195
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Nyx 2680 195
Oblivion's Might: Big boost to dark allies' ATK
Realm of Ruination: Massive Dark damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Obsidian 2950 215
Oblivion's Might: Big boost to dark allies' ATK
Realm of Ruination: Massive Dark damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Sage 2950 215
Ventosus's Might: Big boost to wind allies' ATK
Realm of Ruination: Massive Wind damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Sterling 2640 192
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Terra 2680 195
Terra's Might: Big boost to earth allies' ATK
Realm of Ruination: Massive Earth damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Ventus 2680 195
Ventosus's Might: Big boost to wind allies' ATK
Realm of Ruination: Massive Wind damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Two-Crown Bow 2370 217
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Two-Crown Bow Aqua 2550 232
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Cardinal 2800 255
Inferno's Might: Big boost to fire allies' ATK
Twin Sovereign Wrath: Massive Fire damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Cobalt 2800 255
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Ecru 2800 255
Terra's Might: Big boost to earth allies' ATK
Twin Sovereign Wrath: Massive Earth damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Incendo 2550 232
Inferno's Might: Big boost to fire allies' ATK
Twin Sovereign Wrath: Massive Fire damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Ivory 2800 255
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Lumen 2550 232
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Nyx 2550 232
Oblivion's Might: Big boost to dark allies' ATK
Twin Sovereign Wrath: Massive Dark damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Obsidian 2800 255
Oblivion's Might: Big boost to dark allies' ATK
Twin Sovereign Wrath: Massive Dark damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Sage 2800 255
Ventosus's Might: Big boost to wind allies' ATK
Twin Sovereign Wrath: Massive Wind damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Sterling 2510 230
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Terra 2550 232
Terra's Might: Big boost to earth allies' ATK
Twin Sovereign Wrath: Massive Earth damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Ventus 2550 232
Ventosus's Might: Big boost to wind allies' ATK
Twin Sovereign Wrath: Massive Wind damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Pages in category "Revenant Weapons"

The following 140 pages are in this category, out of 140 total.