Onmyoji

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 5 Class
Onmyoji
 

 

ID 150401
NameJP 陰陽師
Release Date 2024-02-21
Other Sites gbf-wiki
(Japanese wiki)
GameWith
Control the flow of battle with unimaginably powerful spiritual techniques.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
The Principles of Onmyodo When an ally of the same element as MC uses a charge attack:
MC gains 1 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
Duration: Indefinite
(Max: 10).
(Starts battle with 10 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
Duration: Indefinite
.)
Lvl 1
Supreme Duality Upon skill use:
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Upon chain burst activation of 4 or more chains:
1-turn cut to MC's skill cooldowns.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Sealing Talisman Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented /
Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns
.
(Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.)
10T 1T / 3T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Shikigami: Mizuchi 3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff on all foes.[1]
(Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
to end cooldown.)
6T 180s 30
Celestial Genesis All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed:

Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
9T 3T 40

Alt VerThis skill changes into an alternative version when certain conditions are met.
Execration / Five-Phase Seal Execration:
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and DelayReduce a foe's filled charge diamonds by 1
.
Remove 1 buff.
Raise foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Duration: IndefiniteLocal status effect
lvl by 1 (Max: 2).
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.
When a foe's SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl is 2:

Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict DMG Taken Amplified (18 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and Five-Phase SealCan't attack (Can't be removed / Can't be extended)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.[1]
Clear charge diamonds.
Remove 3 buffs.
Reset foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl.
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
. Skill changes to Execration.)
7T 1T 50
Level Bonuses
Lvl 1 Debuff Success Rate +12%
Lvl 5 Charge Bar Gain +15%
Lvl 10 Skill DMG 10%
Lvl 15 Debuff Success Rate +12%
Lvl 20 Skill DMG +10%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Debuff Success Rate +24%
Charge Bar Gain +15%
Skill DMG +20%
Boost to debuff success rate for classes not row V +3%

Gameplay Notes

Sealing Talisman

Shikigami: Mizuchi

Execration / Five-Phase Seal

  • Five-Phase SealCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    is guaranteed to land regardless of debuff resistance or immunity.[2]
  • Foes afflicted with Five-Phase SealCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    can't take any action, which includes normal attacks, special attacks, and omens.
    • Special attacks can't be cast even if it ignores status effects such as Twilight TerrorCharge diamonds don't fill up / Can't use special attacks
      Local status effect
      and Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
      Takes 10% more damage
      Local status effect
      .
    • Displayed omens will not be cancelled. The omen will carry over to the next turn if it's not cancelled by normal methods.

Facsimile Compatibility

Icon Skill Copyable? Notes
Sealing Talisman No
Shikigami: Mizuchi Yes
Celestial Genesis Yes Only copies base effect.
Execration / Five-Phase Seal No

Resources

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Onmyoji is a support class, focused on providing powerful utility skills and debuffs. The class uniquely uses Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
s to activate or improve its class skills. Onmyoji tends to be used in high difficulty raids as many of its skills can be used to cancel omens in V2 Raids.

Class Skill

Skill Priority Comments
 
Sealing TalismanGain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented /
Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns
.
(Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.)
Default

Extended Mastery

Skill Priority Comments
 
Shikigami: Mizuchi3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
to end cooldown.)
High
  • Can be useful for debuff, skill damage and skill count omens in V2 raids.
  • Can be used to generate additional charge bar for MC through  Supreme DualityUpon skill use:
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    Upon chain burst activation of 4 or more chains:
    1-turn cut to MC's skill cooldowns.
    .
 
Celestial GenesisAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed:

Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
High


ExecrationExecration:
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and DelayReduce a foe's filled charge diamonds by 1
.
Remove 1 buff.
Raise foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Duration: IndefiniteLocal status effect
lvl by 1 (Max: 2).
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.
When a foe's SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl is 2:

Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict DMG Taken Amplified (18 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and Five-Phase SealCan't attack (Can't be removed / Can't be extended)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
Clear charge diamonds.
Remove 3 buffs.
Reset foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl.
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
. Skill changes to Execration.)
Medium
  • Most notably gives MC access to Five-Phase SealCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    , a very powerful debuff.
  • It will take many turns to prepare this effect however.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Farmable Options

Weapon Element Source Charge Attack Comments

Heat of The Sun
Treasure Trade:
New World Foundation Weapons
 
Coronal EjectionMassive Fire damage to a foe.
50% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
After 5★:
Upgraded to 100% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Provides Double StrikeAttacks twice each turn
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    on C.A. which is guaranteed once the weapon is 5★. This can be useful in clearing hit count omens.
  • Removes 1 debuff on C.A.

Kris of Hypnos
Raid:
Leviathan Malice (Raid)
 
Void RegionMassive Water damage to a foe.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.

Symmetria Mk II
Raid:
Cosmos (Raid)
 
Neo Incisio UnitatisMassive Light damage to a foe.
Restore all allies' HP (Healing cap: 1000)
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500
.
  • Provides additional healing, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and Shield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500
    on C.A.

Abydos
Raid:
Osiris (Raid)
 
OsireionMassive Dark damage to a foe.
All allies gain 20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
After 4★:
Restore all allies' HP (Healing cap: 3000).

Dark Opus (Dark)
Treasure Trade:
Dark Opus Weapons
 
Apocalyptic PainMassive Dark damage to a foe. / All allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.

Premium Draw Options

WARNING!
Players should not uncap weapons in this list using Damascus Ingots, Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments

Gospel of Water and Sky
Flash Gala  
Sacred WordMassive Water damage to a foe.
All allies gain 100% / 40% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also restore 10% of all allies' HP (Healing cap: 1500).

Mirror-Blade Shard
Flash Gala  
Foulkon BladeMassive Earth damage to a foe.
Gain Mirror-Blade EruptionDEF is boosted / Deals earth DMG to all foes 1 turns later (Can't be removed)
Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG)
(400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]).
After 4★:
Also remove 1 buff from a foe.

Piercing Galewing
Flash Gala  
Quilling Dust DevilMassive Wind damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
After 4★:
All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
  • Even at 0★, this weapon provides 50,000 Supplemental Damage and does not strictly need to be uncapped for Omega grids.
  • Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    from C.A. can be used to negate powerful enemy attacks.

Eternal Signature
Flash Gala  
Lasting ImpressionMassive Dark damage to a foe.
Randomly inflict one of the following debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
or 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
After 4★:
10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
now a possible random debuff.
  • Even at 0★, this weapon provides very strong weapon skills provided you meet its requirement.
  • Inflicts unremovable debuffs upon C.A., useful in harder content.

Gold Moon Options

WARNING!
Weapons in this section require a significant Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments

Higurashi
Trade Moons:
Gold Moon ×150
 
Summer's End SlashUnworldly Fire damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
After 4★:
All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Provides Wind SwitchElemental DMG from foes turns into wind DMG
    Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on C.A. which can help immensely with survivability in high difficulty raids.

Shishio
Trade Moons:
Gold Moon ×150
 
Chimera NueUnworldly Water damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
After 4★:
Restore 10% of all Water allies' HP (Healing cap: 3000).
All Water allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Provides a large amount of healing on C.A. which can help immensely with survivability in high difficulty raids.
  • Also provides many C.A. related buffs.

References