News:Game Announcement EN 1645

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  • Id: 1645
  • Importance: 0
  • Published date: 2017-09-22 13:00 JST
  • Game date: 09/22

Sep 22 (JST) Maintenance Completed

Maintenance scheduled for 1 a.m.–7 a.m., Sep 22, 2017 (JST) has concluded.

During this time, the following game updates and adjustments were made.



Updates
 <img src="/assets_en/img/sp/banner/notice/news_coop_1.png" width="274">

  • Co-op quests can now be played solo.

    To play solo, tap Host Quest on the Co-op screen and create a room. You will be able to play quests without having other players join your room.

    A support summon can't be used when playing solo.
  • You can now search for a co-op room based on a specific quest.
    From the Co-op screen, tap Join Quest next to the stage you want to play, then tap Join Quest next to the quest you want to play. Only rooms that have set this quest will appear.
  • <img src="/assets_en/img/sp/banner/notice/news_coop_2.png" width="274">

  • The number of stages for normal- and hard-difficulty co-op quests was adjusted.

    Upon this adjustment, your co-op stage progress might change.

    • If you were in Normal 1 or 2, your stage is now Normal 1.
    • If you were in Normal 3 or 4, your stage is now Normal 2.
    • If you were in Normal 5 or 6, your stage is now Normal 3.
    • If you were in Normal 7 or 8, your stage is now Normal 4.
    • If you were in Hard 1 or 2, your stage is now Hard 1.
    • If you were in Hard 3 or 4, your stage is now Hard 2.
    • If you were in Hard 5 or 6, your stage is now Hard 3.
    • If you were in Hard 7 or 8, your stage is now Hard 4.

    • There will be no change if you have already reached Extra.

  • Requirements for certain co-op quest-related trophies were changed.

    Some of the requirements were changed since it will no longer be possible to satisfy them after the stage adjustment.
    e.g. Unlock stage 8 of the co-op quests

    You will not lose a trophy once earned even if the new requirements are not satisfied after this change.

  • All players who participated in a co-op quest will now be considered to have cleared the quest.

    This means you don’t have to be the quest setter to progress your co-op stages. Fight alongside other players to reach higher stages!

    You need to first unlock quests to clear them.

  • All players now have the same daily missions for co-op quests.

    All players having the same daily missions will make it easier to cooperate with other players.

    Clearing a quest set by another player will count as clearing the quest for your daily missions.

  • Item drop rates from red chests for co-op quests were adjusted.

    The following items will now drop more from red chests:

    • Warrior Creed
    • Mage Creed
    • Full elixirs
    • Half elixirs

  • Changes
    • Players that come in second to sixth place will now be considered vice MVPs in the following raid battles’ honor rankings.

      Nezha Showdown
      Twin Elements Showdown
      Macula Marius Showdown
      Medusa Showdown
      Apollo Showdown
      Dark Angel Olivia Showdown
      Garuda Showdown
      Athena Showdown
      Grani Showdown
      Baal Showdown
      Odin Showdown
      Lich Showdown
      Michael's Test
      Gabriel's Test
      Uriel's Test
      Raphael's Test
      Tiamat Omega (Impossible)
      Colossus Omega (Impossible)
      Leviathan Omega (Impossible)
      Yggdrasil Omega (Impossible)
      Luminiera Omega (Impossible)
      Celeste Omega (Impossible)
      Wings of Terror
      Wings of Terror (Impossible)
      The Peacemaker's Wings
      The Dark Sunrise
      Dusk of Nightfall
      Empyreal Ascension

      In other raid battles, the vice MVP requirement will remain as it was (second or third place in the honor rankings).

      Vice MVP reward:
      Vice MVPs are rewarded with an additional treasure chest. There is a chance that this chest might be a red chest, which shares the same drop rate as the MVP reward chest.


      There will be an update that will enable players to view requirements for vice MVP from a quest detail dialog box.

    • Item drop rates in the following raid battles were adjusted.

      Raid battles:
      Nezha Showdown
      Twin Elements Showdown
      Macula Marius Showdown
      Medusa Showdown
      Apollo Showdown
      Dark Angel Olivia Showdown

      Adjusted items:
      • Flawless prisms and orbs will no longer drop from red chests.
      • Drop rates for each foe's anima were raised.



      Raid battles:

      Garuda Showdown
      Athena Showdown
      Grani Showdown
      Baal Showdown
      Odin Showdown
      Lich Showdown

      Adjusted items:
      • Drop rates for each foe's Omega anima from regular treasure chests (wooden, silver, and gold) were lowered.
      • For players who started a quest, each foe's Omega anima drop rates were raised and anima drop rates were lowered.



      Raid battle:
      Empyreal Ascension

      Adjusted items:
      • Crimson spirits and azure spirits will no longer drop from regular treasure chests.
      • Drop rates for silver centrum, Athena Omega anima, Grani Omega anima, Baal Omega anima, Garuda Omega anima, Odin Omega anima, and Lich Omega anima from regular treasure chests were lowered.
      • Athena anima, Grani anima, Baal anima, Garuda anima, Odin anima, and Lich anima will now drop from regular treasure chests.

      Raid battle:
      Empyreal Ascension (Impossible)

      Adjusted items:
      • A gold brick will no longer drop from MVP reward red chests and will now drop from regular treasure chests.
      • Hellfire fragments, deluge fragments, wasteland fragments, and typhoon fragments will no longer drop from regular treasure chests.

      • Champion merits and supreme merits will now drop from regular treasure chests.
    • The maximum number of players that can join the following raid battles was changed.

      18 players → 30 players

      Raid battles:
      Tiamat Omega (Impossible)
      Colossus Omega (Impossible)
      Leviathan Omega (Impossible)
      Yggdrasil Omega (Impossible)
      Luminiera Omega (Impossible)

      Celeste Omega (Impossible)
    • Foes in the following raid battles were adjusted.

      Tiamat Omega Showdown
      • DEF was lowered and HP was raised.
      • Debuff resistance was lowered.

      Colossus Omega Showdown
      • The special attack Force Field's effect was adjusted.
      • Debuff resistance was lowered.

      Leviathan Omega Showdown
      • Debuff resistance was lowered.



      Yggdrasil Omega Showdown
      • Debuff resistance was lowered.



      Tiamat Omega (Impossible)
      • Tiamat Omega Ayr's DEF was lowered and HP was raised.
      • Tiamat Omega Nil's HP was lowered.
      • Tiamat Omega Zel's HP was lowered.
      • Special attacks Cyclonic Destruction and Nebula Cloak's effects were adjusted.
      • Special actions were adjusted.

      Colossus Omega (Impossible)
      • Colossus Omega no longer unleashes its true power for the second time.
      • Special attacks Force Field and Stanby Mode's effects were adjusted.

      Leviathan Omega (Impossible)
      • Azure Halo's debuff resistance against earth was lowered.



      Yggdrasil Omega (Impossible)
      • Yggdrasil Omega's ATK was lowered.
      • Yggdrasil Omega's special attack pattern was adjusted.
      • A debuff effect that increases Yggdrasil Omega's max charge diamonds will no longer be nullified.
      • The special attack Nether Veil's effect was adjusted.


      Luminiera Omega (Impossible)
      • The number of Luminiera Omega's charge diamonds when it unleashes its true power was adjusted.
      • Luminiera Omega's special actions were adjusted.
      • The special attacks Aegis Merge Dividio and Aegis Merge's effects were adjusted.

      Celeste Omega (Impossible)
      • Celeste Omega's special action pattern when in overdrive was adjusted.
      • Celeste Omega's special action was adjusted.
      • The special attack Azure Lightning's effect was adjusted.

    • The amount of weapon elements required to upgrade a class champion weapon was adjusted (only if the class champion weapon is forged for the first time).

      Second upgrade:
      256 → 50

      Third upgrade:

      512 → 150
    • The number of renown pendants required to trade for each creed was adjusted.
      500 → 200
    • The following items can no longer be used for R-SR weapons and summons.

      • Damascus ingot
      • Gold brick
      • Sunlight stone


    As a token of appreciation for your cooperation, 100 crystals will be sent to your crate. Please pick them up within 72 hours.

    Thank you for playing,
    Granblue Fantasy Team