Uncapping Eternals

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Recruiting Eternals | Uncapping Eternals | Eternals Transcendence | Radiance of the Eternal


Uncapping an Eternals character to 5★

The ability to uncap Eternals characters to 5★ was added during one of the 3rd Birthday Celebration updates on March 20, 2017, allowing players further increase the power of their Eternal characters.

Preparation Steps

As uncapping the Eternals uses large amounts of Flawed Prism and Rusted Weapons, trading for these items in the shop on a recurring basis is recommended if low on these materials.

Step 1: Fight the Eternal

The first step in the uncap process is defeating the Eternal in their corresponding Fate Episode after leveling them to 80. These encounters are a one-on-one fight between the player and the Eternal that disable weapon skills and summon auras, so utilizing a grid of weapons and summons with high raw stats are recommended. Note that the Eternal's corresponding Revenant weapon must be set as a main hand, so avoiding a Revenant weapon weak against the Eternal's element is recommended.

After defeating them, a follow-up Fate Episode will appear, requiring a "Weapon Soul" to start.

The Weapon Soul will require reducing a corresponding Gold Relic Weapon, acquired through a crafting recipe involving a 4★ uncapped Silver Relic Weapon.

Step 2: Acquire 4 Silver Relics











Silver Relic Weapons can drop from Angel Halo (Nightmare) with an Eternal in the party, or they can be bought from the Shop for 10 Silver Relic Shards.

  • If an Eternal is in the party, Dimension Halo transforms into the corresponding Revenant Weapon at 50% health.
    • The transformation occurs whether the Eternal is in the Main Party or Sub Party.
    • Only the base versions of the Eternals will cause Dimension Halo to transform. Event and gacha Eternals are ignored.
  • If multiple Eternals are in the party, the boss may become any of their corresponding Relic Weapons (including for characters who have already been uncapped to 5★).
  • After Dimension Halo transforms, it always drops 1 relic shard.
  • Drop rate buffs affect Silver Relic weapon drop rates, so Drop Rate Boosts are recommended.

Random silver relic shards can also drop from Akasha (Raid).

Four copies are required for the weapon's 3★ uncap, so at most 40 relic shards are required.

Step 3: Uncap Silver Relic to 4★

Weapon Stone Quartz
Silver Sword Relic 300× Sword Stone
Silver Dagger Relic 300× Dagger Stone
Silver Spear Relic 300× Spear Stone
Silver Axe Relic 300× Axe Stone
Silver Staff Relic 300× Staff Stone
Silver Gun Relic 300× Pistol Stone
Silver Gauntlet Relic 300× Melee Stone
Silver Bow Relic 300× Bow Stone
Silver Harp Relic 300× Harp Stone
Silver Katana Relic 300× Katana Stone

Step 4: Craft Gold Relic

The 4★ Gold Relic requires:

(Note: A Terra Adamant can substitute for the Gold Brick when crafting a Gold Relic, but since they are also used in Radiance of the Eternal, the player should account for how much Terra Adamants are available in Records of the Ten.)

The distinctions are associated to the Eternals as follows:

Weapon Eternal Distinction
Golden Spear Relic Anre 30× Guardian Distinction
Golden Bow Relic Tweyen 30× Sharpshooter Distinction
Golden Axe Relic Threo 30× Gladiator Distinction
Golden Dagger Relic Feower 30× Fencer Distinction
Golden Staff Relic Fif 30× Pilgrim Distinction
Golden Gauntlet Relic Seox 30× Combatant Distinction
Golden Sword Relic Seofon 30× Sword Master Distinction
Golden Katana Relic Eahta 30× Samurai Distinction
Golden Harp Relic Niyon 30× Troubadour Distinction
Golden Gun Relic Tien 30× Bandit Distinction

The 6 element-changed Relic Weapons must match the weapon type of the silver relic, and their crafting process requires:

The Revenant Weapon Fragments are acquired as follows:

Guide to Revenant Weapon Fragments

Acquiring the 100 Revenant Weapon Fragments is done by reducing Revenant Weapons that correspond with the desired Eternal. Reducing a fully upgraded Revenant Weapon yields 50 fragments, while reducing an element-changed Revenant Weapon yields 5 fragments.

WARNING:

In-between stages of the Revenant Weapon awakening DO NOT increase fragment yield until after the very last step requiring the Gold Brick. Furthermore, reducing a fully uncapped Silver Weapon WILL NOT give Revenant Weapon Fragments.

Therefore, acquiring 100 fragments is usually done by reducing the weapon used for recruiting the Eternal (for 50 fragments), and choosing one of the following options for the 50 remaining fragments:

Choice 1: Create and reduce another fully-upgraded Revenant Weapon

This choice uses the same process as recruiting the Eternal character. Notably, this requires an extra Crystal ×2,100 and another Gold Brick.

Typically, this is not recommended as Gold Bricks are used for many other processes in the game such as Eternal Transcendence, uncapping Dark Opus Weapons to 5★ and transcending them to lvl 250. If the player somehow has a surplus of Gold Bricks but a lack of time for farming Revenant weapons, this can be considered very carefully based on other potential brick uses.

Choice 2: Create and reduce 10 element-changed Revenant Weapons

This choice does not require a Gold Brick, but the following materials:

Awaken Change element

Note that each of the 10 weapons must be level 100 and skill level 10 for the element-change.

Step 5: Obtain the Weapon Soul

After crafting, reduce the new Gold Weapon for the Weapon Soul.

Step 6: Fight the Weapon

After acquiring the Weapon Soul, the player can do the Fate Episode, which will be a one-on-one fight between the Eternal and their corresponding weapon.

Note that some of these fights are slightly luck-based due to multiattacks etc. Following the strategy perfectly can still require a few retries.

Weapon Summary
One-Rift Spear Use Fleeting SparkGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
and Dodge-and-Counter (3 times)Dodges and counters normal attacks
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
At level 95:
Also gain Fleeting SparkATK is boosted by Fleeting Spark (Can't be removed)
Strength: 280%Multiplier: AssassinDuration: 1 turn
.
whenever it's off cooldown, only use Spiral Spear1000% Water damage to a foe in Overdrive (Damage cap: ~1,160,000).
Inflict Mode Bar CutCut to foe's mode bar
.
At level 55:
Damage increased to 1100%.
At level 85:
No longer requires a foe in Overdrive for increased damage.
Damage cap increased to ~1,345,000.
Also inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 2 turnsLocal status effect
.
(Auto-activates when targeted by a foe.)
when the boss is in Overdrive, use Arm the BastionAll Water allies gain 100% DMG CutTaking 100% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and 100% Fire CutFire DMG is cut 100%
Duration: 1 turn Fire Damage Cut.
.
At level 130:
All Water allies also gain Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
for the 50% trigger.
Two-Crown Bow Its Charge Attack inflicts ParalyzedCan't attack
and is triggered at 50% and 10%. Try to save MerculightGain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and ATK UpATK is boosted
Duration: 3 turns
.
At level 55:
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: PerpetuityDuration: 3 turns
.
At level 85:
Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns
, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns
.
for charge attacks. Also, be careful to not lower it below 25% with 3 charge diamonds, as the charge attack will probably kill Tweyen. It is best to save Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
and 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Duration: 180 seconds
.
for when Two-Crown Bow is in overdrive to get it to break quickly.
Three-Tiger Axe Hold Threo's Charge Attack until you can get off a second Vorpal Rage350%-400% Earth damage to a foe (Damage cap: ~630,000).
Gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 3 turns
, and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 3333)Duration: 1 turn
.
+ Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
At level 95:
Damage cap increased to ~1,230,000.
Also inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
.
At level 130:
Damage increased and damage cap increased to ~2,040,000.
Shield endurance increased to Shield (15,000)Next ATK received will be ineffective for a fixed amount
Strength: 15,000Duration: Indefinite
.
(When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.)
combo.
Four-Sky Blade Use skills and attack into its 50% trigger then wait out its multi-attack buff. Proceed as normal afterwards. Fairly easy if Feower triggers skill reset.
Five-Soul Staff Since Fif lacks damage skills, you're reliant on her being able to multi-attack to win the fight. It can apply a def-down debuff, so make sure to clear it with Blessing of LightRemove all debuffs from Light allies.
At level 85:
All Light allies also gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3 turns
.
At level 130:
5-turn cut to Light allies' debuff durations.
All Light allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
. Time her SunshineRestore 200 + 20% of Light allies' HP (Healing cap: 3000).
All Light allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns
.
At level 95:
Healing increased to 300 + 20% of Light allies' HP.
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns
upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns
.
All Light allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
.
healing so you can get maximum effectiveness out of it and don't forget to use her ReincarnationGrant a Light ally Magic RebirthWhile in effect: Recovers from a knockout without losing buffs (1 time / Can't be removed)
Duration: 15 turns
and Magic TorrentATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns
.
for autorevive.
Six-Ruin Fist Fairly straightforward fight, don't triple attack into counters or Charge Attacks and you should be good.
Seven-Star Sword Press EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
Raise SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 (Max: 3).
At level 90:
Now raises SwordshineATK, multiattack rate, and special C.A. DMG cap are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 2 (Max: 5).
Also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite
and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite
.
and Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~61,000 per hit).
At level 95:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
At level 130:
Damage cap increased to ~250,000 per hit.
Also gain Fated Chain Bar +30%Instantly boosts Fated Chain bar
Strength: 30%Only takes effect in Battle System 2.0
.
whenever they are up.
Eight-Life Katana Save your charge attack until you have 200%, then use it to break the opponents overdrive. Use Open SpiritGain 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
(Consumes 10% of charge bar.)
At level 85:
Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
.
Charge bar cost removed.
Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
Duration: 3 turns
.
At level 130:
Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 3 turns
.
the turn before your charge attack and Dance of the GodsInflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
At level 95:
Also raise AikiGain effects in the following order based on lvl: Boost to ATK and DEF / Boost to multiattack rate / Boost to DMG cap (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 (Max: 3).
when appropriate and you'll be fine.
Nine-Realm Harp Use all her skills turn 1. If both ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect
and TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
land, you're home free.
Ten-Wolf Gun The majority of Tien's damage comes from her skills. When it goes in Break mode, use The Final OrderGain 180% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
Strength: 180%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
and 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
.
At level 75:
Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
increased to 280%.
At level 85:
Also inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
, Break Boosted (Time)Break mode time is extended
, and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
+ Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
At level 95:
Also inflict Scattered StardustMultiattack rate is lowered / Skill DMG taken is supplemented (Specs boosted while in break / Can't be removed)
Strength: 20% DA / 20% TA Down / 10,000 Skill DMG Taken
(While in Break: 100% DA / 100% TA Down / 50,000 Skill DMG Taken)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
. Don't use her Charge Attack until the end.[1]

Step 7: Uncap Eternal to 5★

Winning the fight unlocks the ability to uncap your character to 5★! The materials needed to uncap depend on the element of the Eternal.

Element Centrum Urn Spirits Grimoire
Fire Rubeus Centrum ×30 Fire Urn ×10 Bright Spirits ×2 Fire Grimoire ×30
Water Indicus Centrum ×30 Water Urn ×10 Murky Spirits ×2 Water Grimoire ×30
Earth Luteus Centrum ×30 Earth Urn ×10 Murky Spirits ×2 Earth Grimoire ×30
Wind Galbinus Centrum ×30 Wind Urn ×10 Bright Spirits ×2 Wind Grimoire ×30
Light Niveus Centrum ×30 Light Urn ×10 Bright Spirits ×2 Fire Grimoire ×15
Wind Grimoire ×15
Dark Ater Centrum ×30 Dark Urn ×10 Murky Spirits ×2 Water Grimoire ×15
Earth Grimoire ×15
Common Materials
Rainbow Prism ×100 Rupie ×100,000

Step 8: Unlock 4th Skill

After the chosen Eternal reaches level 100, a series of fate episodes pit them in a gauntlet against every other Eternal. Upon clearing the gauntlet, a final fate episode will appear, with a one-on-one fight between the Main Character and Eternal for their fourth skill.

Weapon skills and summon auras are disabled, so once again high ATK and HP weapons and summons are recommended.

Battle Data

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Nine Nocturnal Targets
Cost to Host: 10 AP/battle Unlock: Seox reaches Level 100
Wave Name Lvl HP Charge Mode
VS Seofon Seofon  ?? 177,777 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Infinito Creare
Single-hit Wind damage.
  • 50% Trigger:
Casts Infinito Creare.
VS Fif Fif  ?? 105,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sunshine
Recovers 21,111 HP and gains RefreshHP is restored on every turn
.
Casts Sunshine.
VS Eahta Eahta  ?? 188,888 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Open Spirit N
Eahta gains ATK UpATK is boosted
Duration: 300 seconds
and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Almighty Passage
3-hit Earth damage.
Eahta gains TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • 35% Trigger:Verification needed.
Casts Almighty Passage.
VS Threo Threo  ?? 183,333 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Vorpal Rage TR
Threo gains ATK UpATK is boosted
Duration: 300 seconds
and TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • Annihilation Nova
2-hit Earth damage + 999 Plain Damage.
  • 50% Trigger:
Casts Vorpal Rage.
  • 25% Trigger:
Casts Annihilation Nova.
VS Tien Tien  ?? 160,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • The Last Order
Tien gains ATK UpATK is boosted
Duration: 180 seconds
.
  • Dance of Incineration
10-hit Fire damage.
Inflicts BlindedAttacks have a slight chance to miss
.
  • 50% Trigger:
Casts The Last Order.
  • 15% Trigger:Verification needed.
Casts Dance of Incineration.
VS Feower Feower  ?? 164,444 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Memento Vita OD
9-hit Water damage.
Inflicts 1 debuff.
  • Gammadion Cross
Inflicts 2-3 of the following possible debuffs: Water DEF DownDEF is lowered for water DMG
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, ParalyzedCan't attack
Duration: 1 turn
, StoneCan't attack and receives big DMG
Duration: 1 turn Takes 120% more damage
, or PoisonedHP is lowered on every turn
Duration: 5 turns
.
Casts Gammadion Cross.
  • 15% Trigger:Verification needed.
Casts Memento Vita.
VS Tweyen Tweyen  ?? 182,222 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Depravity
Inflicts DEF DownDEF is lowered
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, and BurnedHP is lowered on every turn
Duration: 4 turns
.
  • 50% Trigger:
Casts Depravity.
VS Niyon Niyon  ?? 189,999 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Kuorria
Niyon gains DA UpDouble attack rate is boosted
Duration: 300 seconds
, TA UpTriple attack rate is boosted
Duration: 300 seconds
, ATK UpATK is boosted
Duration: 300 seconds
, and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Ventagartan Svala TR 10%
13-hit Wind damage and inflict CharmedAttacks are slightly limited
.
Casts Kuorria.
  • 10% Trigger
Casts Ventagartan Svala.
VS Anre Anre  ?? 141,111 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Thousand-Spear Void
15-hit Water damage.
Anre gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
  • 50% Trigger
Casts Thousand-Spear Void.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Wooden Silver Gold
- -

Clawing toward the Future
Cost to Host: 30 AP Unlock: Clear Nine Nocturnal Targets
Wave Name Lvl HP Charge Mode
VS Seox Seox  ?? 866,666 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Three Thousand and One Talons
9-hit Dark damage.
Seox gains Mode Bar Sped Up.
  • Gate of Demons TR
Seox gains ATK UpATK is boosted
Duration: 300 seconds
, DEF UpDEF is boosted
Duration: 300 seconds
, TA UpTriple attack rate is boosted
Duration: 300 seconds
, and RefreshHP is restored on every turn
Strength: 6666Duration: 300 seconds
.
  • 50% Trigger
Casts Gate of Demons.
  • 25% Trigger
Casts Three Thousand and One Talons.
  • 10% Trigger
Casts Three Thousand and One Talons.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Unlock Six-Ruin's EnlightenmentGain Dodge AllTakes no DMG or debuffs while in effect (Can't be removed)
Duration: 4 turns
and Double StrikeAttacks twice each turn (Can't be removed)
Duration: 4 turns
.
(Can't recast.)
At level 150:
Can now be recast.
, Six-Ruin BringerRewards
Crystal ×50
Wooden Silver Gold
- - -

In Pursuit of Answers
Cost to Host: 10 AP/battle Unlock: Eahta reaches Level 100
Stage strategy
Use Eahta like you normally would; absorb mode bar from the enemy, buff yourself, and unleash charge attacks.
Niyon's battle is the most RNG-dependent. To clear the first half of the battle, use Open SpiritGain 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
(Consumes 10% of charge bar.)
At level 85:
Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
.
Charge bar cost removed.
Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
Duration: 3 turns
.
At level 130:
Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 3 turns
.
on Turn 1, attack, then use Dance of the GodsInflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
At level 95:
Also raise AikiGain effects in the following order based on lvl: Boost to ATK and DEF / Boost to multiattack rate / Boost to DMG cap (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 (Max: 3).
on Turn 3 and charge attack. This will put Niyon in Overdrive on Turn 4, and if Eahta triple attacks, she will be put into Break before she can use a special attack. Afterwards, continue using normal attacks and hold your charge attack until Eahta has 200% charge bar. If necessary, you can wait 5 minutes for Niyon's buffs from Kuorria to expire.
Wave Name Lvl HP Charge Mode
VS Seofon Seofon  ?? 177,777 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Cien Mil Espadas N
8-hit Wind damage.
Seofon gains ATK UpATK is boosted
Duration: 300 seconds
and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Infinito Creare
3-hit Wind damage. Inflicts Skill SealedCan't use skills
Duration: 3 turns
and another debuffVerification needed. .
  • Cuore di Leone N 50%-
Seofon gains Mode Bar Sped Up.
  • 50% Trigger
Seofon is getting serious!
Casts Infinito Creare.
Base charge diamonds: 3 → 2
  • 10% Trigger
Seofon has called upon the power of the stars!
VS Tien Tien  ?? 160,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • The Last Order
Tien gains ATK UpATK is boosted
Duration: 180 seconds
.
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
.
  • Dance of Incineration OD TR 25%
10-hit Fire damage.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 5 turns
.
  • Immune to CharmedAttacks are slightly limited
    .
  • 50% Trigger:
Casts The Last Order.
Base charge diamonds: 3 → 2
  • 25% Trigger:
Casts Dance of Incineration.
VS Feower Feower  ?? 164,444 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Memento Vita OD
9-hit Water damage.
Inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
.
  • Gammadion Cross
Inflicts 2-3 of the following possible debuffs: Water DEF DownDEF is lowered for water DMG
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, ParalyzedCan't attack
Duration: 1 turn
, StoneCan't attack and receives big DMG
Duration: 1 turn Takes 120% more damage
, or PoisonedHP is lowered on every turn
Duration: 5 turns
.
  • 50% Trigger:
Casts Gammadion Cross.
Base charge diamonds: 3 → 2
  • 25% Trigger:
Casts Memento Vita.
VS Tweyen Tweyen  ?? 182,222 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Depravity
Inflicts DEF DownDEF is lowered
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, and BurnedHP is lowered on every turn
Duration: 4 turns
.
  • 50% Trigger:
Casts Depravity.
VS Niyon Niyon  ?? 799,999 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Defandue N
Niyon gains ShieldNext ATK received will be ineffective for a fixed amount
.
Inflicts TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
.
  • Ventagartan Svala OD TR 15%
13-hit Wind damage and inflict CharmedAttacks are slightly limited
.
  • Kuorria TR 50%
Niyon gains DA UpDouble attack rate is boosted
Duration: 300 seconds
, TA UpTriple attack rate is boosted
Duration: 300 seconds
, ATK UpATK is boosted
Duration: 300 seconds
, and DEF UpDEF is boosted
Duration: 300 seconds
.
  • 50% Trigger
Casts Kuorria.
  • 15% Trigger
Casts Ventagartan Svala.
  • 10% Trigger
Niyon has called upon the power of the stars!
VS Threo Threo  ?? 183,333 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Vorpal Rage TR
Threo gains ATK UpATK is boosted
Duration: 300 seconds
and TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • Annihilation Nova
2-hit Earth damage + 999 Plain Damage.
  • 50% Trigger:
Switches to Sword form.
Casts Vorpal Rage.
  • 25% Trigger:
Casts Annihilation Nova.
VS Anre Anre  ?? 141,111 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Arm the Bastion
Anre gains 60% DMG CutTaking 60% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • Thousand-Spear Void
15-hit Water damage and inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
.
Anre gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
  • 50% Trigger
  • Casts Arm the Bastion.
  • 25% Trigger
Casts Thousand-Spear Void.
VS Seox Seox  ?? 189,999 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Gate of Demons
Seox gains ATK UpATK is boosted
Strength: 300s
, TA UpTriple attack rate is boosted
Strength: 200s
, and RefreshHP is restored on every turn
Strength: 5600 HPDuration: 20 seconds
.
  • Three Thousand and One Talons TR 25%
9-hit Dark damage.
Casts Gate of Demons.
Base charge diamonds: 3 → 2
  • 25% Trigger
Casts Three Thousand and One Talons.
  • 10% Trigger
Seox has called upon the power of the stars!
VS Fif Fif  ?? 105,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sunshine
Recovers 21,111 HP and gains RefreshHP is restored on every turn
Strength: 3167
.
  • Blessing of Light
Removes all debuffs on Fif.
Fif gains Debuff Res. UpDebuff resistance is boosted
Duration: 180 seconds
.
  • True Big Bang
21-hit Light damage.
Dispels all buffs on Eahta.
  • 50% Trigger (first time):
Casts Sunshine.
  • 50% Trigger (second time):
Casts Blessing of Light.
  • 25% Trigger:
Casts True Big Bang.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Wooden Silver Gold
- -

Kaleidoscopic World
Cost to Host: 30 AP Unlock: Clear In Pursuit of Answers
Wave Name Lvl HP Charge Mode
VS Eahta Eahta  ?? 1,088,888 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Open Spirit N
Eahta gains ATK UpATK is boosted
Duration: 300 seconds
and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Almighty Passage OD
3-hit Earth damage.
Eahta gains TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • 50% Trigger:
Fills all charge diamonds.
Base charge diamonds: 3 → 2
  • 15% Trigger:
Casts Almighty Passage.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Unlock Eight-Life's PilgrimageGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%Base value before charge bar gain effects are taken into account.
, 10% UpliftedCharge bar is boosted on every turn (Can't be removed)
Strength: 10%Duration: IndefiniteBase value before charge bar gain effects are taken into account.
, and Eight-Life's PilgrimageCharge attack reactivates / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed / Can't be extended)
Duration: 3 turns
.
(Can't recast.)
At level 150:
Can now be recast.
, Eight-Life SustainerRewards
Crystal ×50
Wooden Silver Gold
- - -

Trial of the Eternals
Cost to Host: 10 AP/battle Unlock: Niyon reaches Level 100
Stage strategy
The battles are fairly easy, as none of them are immune to ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect
.
Wave Name Lvl HP Charge Mode
VS Anre Anre 0 141,111 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Arm the Bastion
Anre gains 60% DMG CutTaking 60% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • Thousand-Spear Void
15-hit Water damage and inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
.
Anre gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
  • 50% Trigger
  • Casts Arm the Bastion.
  • 25% Trigger
Casts Thousand-Spear Void.
VS Tweyen Tweyen  ?? 182,222 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Depravity
Inflicts DEF DownDEF is lowered
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, and BurnedHP is lowered on every turn
Duration: 4 turns
.
  • 50% Trigger:
Casts Depravity.
VS Threo Threo  ?? 183,333 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Vorpal Rage TR
Threo gains ATK UpATK is boosted
Duration: 300 seconds
and TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • Annihilation Nova
2-hit Earth damage + 999 Plain Damage.
  • 50% Trigger:
Switches to Sword form.
Casts Vorpal Rage.
  • 25% Trigger:
Casts Annihilation Nova.
VS Feower Feower  ?? 164,444 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Memento Vita OD
9-hit Water damage.
Inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
.
  • Gammadion Cross
Inflicts 2-3 of the following possible debuffs: Water DEF DownDEF is lowered for water DMG
Duration: 5 turns
, TA DownTriple attack rate is lowered
Duration: 5 turns
, ParalyzedCan't attack
Duration: 1 turn
, StoneCan't attack and receives big DMG
Duration: 1 turn Takes 120% more damage
, or PoisonedHP is lowered on every turn
Duration: 5 turns
.
  • 50% Trigger:
Casts Gammadion Cross.
Base charge diamonds: 3 → 2
  • 25% Trigger:
Casts Memento Vita.
VS Fif Fif  ?? 105,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sunshine
Recovers 21,111 HP and gains RefreshHP is restored on every turn
Strength: 3167
.
  • Blessing of Light
Removes all debuffs on Fif.
Fif gains Debuff Res. UpDebuff resistance is boosted
Duration: 180 seconds
.
  • True Big Bang
21-hit Light damage.
Dispels all buffs on Niyon.
  • 50% Trigger (first time):
Casts Sunshine.
  • 50% Trigger (second time):
Casts Blessing of Light.
  • 25% Trigger:
Casts True Big Bang.
VS Seox Seox  ?? 189,999 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Gate of Demons
Seox gains ATK UpATK is boosted
Strength: 300s
, TA UpTriple attack rate is boosted
Strength: 200s
, and RefreshHP is restored on every turn
Strength: 5600 HPDuration: 20 seconds
.
  • Three Thousand and One Talons TR 25%
9-hit Dark damage.
Casts Gate of Demons.
Base charge diamonds: 3 → 2
  • 25% Trigger
Casts Three Thousand and One Talons.
  • 10% Trigger
Seox has called upon the power of the stars!
VS Seofon Seofon  ?? 177,777 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Cien Mil Espadas N
8-hit Wind damage.
Seofon gains ATK UpATK is boosted
Duration: 300 seconds
and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Infinito Creare
3-hit Wind damage. Inflicts Skill SealedCan't use skills
Duration: 3 turns
and another debuffVerification needed. .
  • Cuore di Leone N 50%-
Seofon gains Mode Bar Sped Up.
  • 50% Trigger
Seofon is getting serious!
Casts Infinito Creare.
Base charge diamonds: 3 → 2
  • 10% Trigger
Seofon has called upon the power of the stars!
VS Eahta Eahta  ?? 188,888 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Open Spirit N
Eahta gains ATK UpATK is boosted
Duration: 300 seconds
and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Almighty Passage OD
3-hit Earth damage.
Eahta gains TA UpTriple attack rate is boosted
Duration: 300 seconds
.
  • 35% Trigger:Verification needed.
Fills all charge diamonds.
VS Tien Tien  ?? 160,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • The Last Order
Tien gains ATK UpATK is boosted
Duration: 180 seconds
.
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
.
  • Dance of Incineration OD TR 25%
10-hit Fire damage.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 5 turns
.
  • Immune to CharmedAttacks are slightly limited
    .
  • 50% Trigger:
Casts The Last Order.
Base charge diamonds: 3 → 2
  • 25% Trigger:
Casts Dance of Incineration.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Wooden Silver Gold
- -

Harmony Restored
Cost to Host: 30 AP Unlock: Clear Trial of the Eternals
Wave Name Lvl HP Charge Mode
VS Niyon Niyon  ?? 799,999 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Kuorria
Niyon gains DA UpDouble attack rate is boosted
Duration: 300 seconds
, TA UpTriple attack rate is boosted
Duration: 300 seconds
, ATK UpATK is boosted
Duration: 300 seconds
, and DEF UpDEF is boosted
Duration: 300 seconds
.
  • Ventagartan Svala N TR 10%
13-hit Wind damage and inflict CharmedAttacks are slightly limited
.
Niyon has called upon the power of the stars!
Casts Kuorria.
  • 25% Trigger
Niyon has called upon the power of the stars and awakened a new strength!
  • 10% Trigger
Casts Ventagartan Svala.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Unlock Nine-Realm's SecurityAll Wind allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 4 turns
.
Inflict Serene FantasiaElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
on all foes.
(Can't recast.)
At level 150:
Can now be recast.
, Nine-Realm DefenderRewards
Crystal ×50
Wooden Silver Gold

6★ Uncaps for Eternals

Please see the Eternals Transcendence page.

References