Ultima Weapons

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Btn omega top.png

Ultima Weapons are fabled weapons associated with Ultimate Bahamut. These weapons boost ATK and HP for characters that match a weapon specialty, and at their highest level of crafting have three weapon skills that can be customised with Gauph Keys to the user's needs.

The first weapon stage is called Atma. The first skill offers a selection of modifiers including ATK, HP, Stamina, Enmity, Critical Hit Rate, and Attack Rate boosts.

The next crafting stage develops the weapon into a true Ultima weapon. The second skill can be one of several Damage Cap boosts, and can only be obtained with drops from the Impossible version of the Ultimate Bahamut raid. The third skill, only obtainable with drops from Rage of Super Ultimate Bahamut, offers further specialist skill choices for high-level players.

You must be at least rank 80 to craft these weapons. A free Atma Weapon can be obtained from the event What Makes the Sky Blue III: 000.

Multiple Ultima weapons cannot be equipped in the same grid. At 5★, Ultima weapons can be placed in the additional weapon slots of Party Set Extra.

List of Ultima Weapons

See: Weapon Lists/Ultima

Step 1: Obtain a Rusted Weapon

The first step to creating an Ultima weapon is obtaining a level 75 Rusted Weapon. There are three ways of getting these: commonly from the Proto Bahamut raid, uncommonly from the Angel Halo dungeon, and by trading Renown Pendants for them at the Shop. If you run Angel Halo, it's recommended to run it on Very Hard.

A rusted weapon can be uncapped by combining 4 copies, but you can also buy Steel Brick square.jpg Steel Bricks from the Casino to fully uncap it.

Step 2: Create an Atma Weapon

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What Element Should I Make the Atma Weapon In?

Before starting the process, you should carefully consider what element to make the weapon in, as restarting the process is very expensive. An Atma/Ultima weapon is best created in an element that you do not have a good main weapon of that type. The Atma/Ultima weapon will still provide its effects even if not in the main hand. If you have two or more single-specialty teams in mind, create the weapon for the element where you the weaker main weapon of that type and element as a replacement. For example, if there are two spear teams

and a fully uncapped Weapon s 1040213600.jpg Lupercalia is available, but only an Weapon s 1040201400.jpg Ifrit Halberd is available for the fire team, a Fire Spear Relic should be made. The wind spear team will still be powered up by the eventual Ultima Weapon when it is in the grid.

Relics

To create an Atma weapon, you must first create a relic from a level 75 Rusted Weapon. To create a relic, go to the Shop > Weapon Series > Ultima Weapons > Atma Recollection, then look for the weapon type you wish to craft. In addition the following items are needed to create a single relic. These depend on the element you choose for your weapon:

Creating the Weapon

After creating a relic, the following materials are required to upgrade the relic into an Atma weapon. These also vary depending on the element chosen (Dark requires both Water and Earth trial fragments; Light requires both Fire and Wind):

You can currently only obtain Ultima Core square.jpg Ultima Cores by hosting and clearing an Ultimate Bahamut raid of either difficulty for the first time, by trading in Ultima Unit square.jpg Ultima Units or Cloud Commendation at the Shop, or from the event What Makes the Sky Blue III: 000. Thus, you can only have a limited number of Atma Weapons in your inventory. However, reducing an Atma weapon allows you to regain its core.

Step 3: Create an Ultima Weapon

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An Atma weapon at level 100 and weapon skill level 10 is required to create an Ultima weapon. Note that increasing an Atma weapon's skill level is equivalent to that of a Bahamut Weapon. These materials are needed to forge an Atma weapon into an Ultima weapon, some of which correspond to the weapon's type and element.

Uncapping Ultima Weapons

To unlock the third weapon skill, Ultima Weapons need to be upgraded to Level 200.

Note that Ultima Weapons uncaps cannot be skipped with Damascus Ingot square.jpg Damascus Ingot or Gold Brick square.jpg Gold Brick.

4★ Uncap Materials

5★ Uncap Materials

Trade Gauph Keys

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Gauph Keys can be found and traded for with materials under Shop > Treasure Trade > Power-Ups > Skill Items > Gauph Keys.

Gauph Keys

  • Gauph Keys modify the skills of an Atma or Ultima weapon.
  • Skill levels are kept the same whenever a Gauph Key is used.
  • These skills can be changed at any time by using another Gauph Key. The previous Gauph Key's effect will be overwritten.

Standard Gauph Keys

  • Each of the following keys costs Meteorite square.jpg Meteorite ×5 to purchase.
  • These keys modify the first skill of an Atma or Ultima weapon.
  • By default, the first skill grants ATKEX modifier and HP to party members who have the same weapon specialty.
  • This skill only affects party members who have the same weapon specialty.
  • Using a Gauph Key will add an additional effect to the first skill. This effect can be changed at any time by using another Standard Gauph Key. The previous effect will be overwritten.
Key Skill Icon Skill Skill Lvl 10 Skill Lvl 15 Skill Lvl 20
Base Effect
(Applies to All Keys)
Big boost to allies' ATK and max HP
  • 15% ATKEX modifier
  • 10% HP
  • 20% ATKEX modifier
  • 15% HP
  • 25% ATKEX modifier
  • 20% HP
Gauph Key of Will icon.jpg
Gauph Key of Will
Massive boost to ATK
  • 10% ATKEX modifier
Gauph Key of Strife icon.jpg
Gauph Key of Strife
Big boost to allies' multiattack rate
  • 20% TA
  • 20% DA
  • 22.5% TA
  • 22.5% DA
  • 25% TA
  • 25% DA
Gauph Key of Vitality icon.jpg
Gauph Key of Vitality
Massive boost to allies' HP
  • 10% HP
Gauph Key of Strength icon.jpg
Gauph Key of Strength
Big boost to allies' ATK based on how high HP is
  • Up to ~13% ATK13% at 100% HP,
    4.6% at 60% HP,
    2.87% at 40% HP,
    2.3% at 25% HP, and
    0% when below 25% HP.[1]
    Normal Stamina modifier
    based on how high HP is
  • Up to ~17.79% ATK based on how high HP is
  • Up to ~20.40% ATK based on how high HP is
Gauph Key of Zeal icon.jpg
Gauph Key of Zeal
Big boost to allies' ATK based on how low HP is
  • Up to ~30% ATK3.75% at 75% HP,
    10% at 50% HP, and
    ~30% at 1% HP
    Formula is [2 * x^2 - 5 * x + 3 * Base], with Base being 10% at SL10.[2]
    Normal Enmity modifier
    based on low HP
  • Up to ~37.5% ATK based on how low HP is
  • Up to ~40.5% ATK based on how low HP is
Gauph Key of Courage icon.jpg
Gauph Key of Courage
Big boost to allies' critical hit rate when superior element
  • 15% / 50% Critical Hit15% chance of dealing 50% more damage.
  • 17.5% / 50% Critical Hit17.5% chance of dealing 50% more damage.
  • 20% / 50% Critical Hit20% chance of dealing 50% more damage.

Ultima Keys

  • These keys modify the second skill (Soulless Passage) of an Ultima weapon.
  • Only Ultima weapons have this skill.
  • There is no default second skill. A Gauph Key must first be used to unlock an effect.
  • This skill affects all party members. There is no special requirement for its effect.
  • This skill can be changed at any time by using another Soulless Passage Gauph Key. The previous effect will be overwritten.
  • The effect does not stack with Dark Opus Weapon's Guiding Revelation skill if both of them affect the same cap.
Key Skill Icon Skill EffectValues given are at skill lvl 10 Trade Materials
Gauph Key α icon.jpg
Gauph Key α
Ws skill normal limit.png Boost to one-foe attack DMG cap 10% Ultima Unit square.jpg Ultima Unit ×7

Legendary Merit square.jpg Legendary Merit ×2

Gauph Key β icon.jpg
Gauph Key β
Ws skill ability limit.png Boost to skill DMG cap 50%
Gauph Key γ icon.jpg
Gauph Key γ
Ws skill special limit.png Boost to charge attack DMG cap 15%
Gauph Key Δ icon.jpg
Gauph Key Δ
Ws skill chain limit.png Boost to chain burst DMG cap 50%

Gate of Omnipotence

  • These keys modify the third skill (Gate of Omnipotence) of an Ultima weapon.
  • Only lvl 200 Ultima weapons have this skill.
  • There is no default third skill. A Gauph Key must first be used to unlock an effect.
  • This skill can be changed at any time by using another Gate of Omnipotence key. The previous effect will be overwritten.
Key Skill Icon Skill Effect Trade Materials
Gauph Key Ena icon.jpg
Gauph Key Ena
Ws skill job weapon.png Boost to all allies' DMG cap 10% Ultimate Memory square.jpg Ultimate Memory ×7

Legendary Merit square.jpg Legendary Merit ×15

Gauph Key Dio icon.jpg
Gauph Key Dio
Ws skill job weapon.png Boost to all allies' healing cap 50%
Gauph Key Tria icon.jpg
Gauph Key Tria
Ws skill job weapon.png AmplifySeraphic modifier all allies' superior elemental DMG
Note: Does not stack with Seraphic Weapons, but can be used to replace them and free up a crucial weapon slot in your grid.
25%
Gauph Key Tessera icon.jpg
Gauph Key Tessera
Ws skill job weapon.png Boost to all allies' charge bar gain 10%

Charge Attacks

Atma Weapons

All Atma weapons have the same charge attack: All allies gain 25% elemental ATK Up for 3.5 turns.

Ultima Weapons

All Ultima weapons have the same charge attack: All allies gain 30% elemental ATK Up and Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%
for 3.5 turns.

Resources

References