Damage Cap
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
- This article is about the damage cap of various battle actions. For the status effects and weapon skills, see Damage Cap Up.
The damage cap is an upper limit on how much damage can be dealt in various circumstances. It is not necessarily a final limit—damage values seem to fluctuate around the soft cap rather than hitting a specific value ceiling, but they cannot significantly surpass it without effects that specifically raise the soft damage cap. Normal attack, charge attacks, and skills have various soft caps based on the source. Damage cap values can be found on this page in the sections below.
There are various ways to temporarily increase the damage cap, such as with the DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
buff or with weapon skills. Assassin buffs are notable for increasing ATK while also significantly increasing normal attack damage.
Some weapon skills and support skills (most notably Seraphic Weapons) can also raise the damage cap if conditions are met. Conversely, enemies with elemental resistances such as Xeno Showdown bosses take a lower damage cap (up to 50% less) for any element other than their weakness.
Besides the damage cap described above, there is a hard cap where damage will no longer increase even when utilizing buffs and debuffs. In general, this point is just below 13 million or 6.6 million depending on boss difficulty, but this can be lower for certain foes (e.g., the Campaign-Exclusive Quest is known to have a cap of 30,000).
Normal Attack Damage Cap
Damage Reduction 0 - 300k 0% 300k - 400k 20% 400k - 500k 40% 500k - 600k 95% 600k - 99%
Examples Raw Damage"Raw Damage" is the damage before the reduction thresholds are calculated Actual Damage 300k 300k 400k 380k 500k 440k 600k 445k 1m 449k
- Source[1]
Normal Attack Damage Cap Up
- Ultima Gauph Key α, Dark Opus α Pendulum, and Astral WeaponsVerification needed. do not stack with each other.
- Other boost to damage cap weapon skills stack additively with each other up to a maximum of 20%.
C.A. Damage Cap
Standard
Damage Reduction Normal 0 - 1.50m 0% 1.50m 1.50m - 1.70m 40% 1.62m 1.70m - 1.80m 70% 1.65m 1.80m - 2.50m 95% 1.685m 2.50m - 99%
- Includes Main Character
- Unaffected by character or mainhand rarity
- 3m raw DMG would thus be corrected to 1.69m DMG.
- Source: gbf-wiki.com[2]
5★ Eternals Characters
Damage Reduction Normal 0 - 1.80m 0% 1.80m 1.80m - 2.00m 40% 1.92m 2.00m - 2.20m 70% 1.98m 2.20m - 3.00m 95% 2.02m 3.00m - 99%
- 5m raw DMG would thus be corrected to 2.04m DMG.
6★ Eternals Characters
- Upon acquiring first stage Transcendence, the Eternal's charge attack cap is further raised to ~2.30 million.
C.A. Damage Cap Up
Skill Cap Shared Cap Total Cap Damage Cap Up 20% 95% Weapon Awakening Damage Cap Up Normal Sentence / Glory 75% 75% Omega Sentence 75% Excelsior 75% Ultima Gauph Key γ /
Dark Opus γ Pendulum15% Harbinger of the Dark Sunrise 20% Rightway Pathfinder II 30% Weapon Awakening C.A. Damage Cap Up 75%
- Boosting the Special C.A. Damage Cap allows charge attacks to surpass the "hard cap" of 6.6 or 13.1 million, depending on the raid.
Chain Burst Damage Cap
2 Chain
Damage Reduction Normal 0 - 1.00m 0% 1.00m 1.00m - 1.20m 40% 1.12m 1.20m - 1.30m 70% 1.15m 1.30m - 1.50m 95% 1.16m 1.50m - 99%
3 Chain
Damage Reduction Normal 0 - 1.25m 0% 1.25m 1.25m - 1.45m 40% 1.37m 1.45m - 1.50m 70% 1.385m 1.50m - 2.00m 95% 1.41m 2.0m - 99%
4 Chain
Damage Reduction Normal 0 - 1.50m 0% 1.50m 1.50m - 1.70m 40% 1.62m 1.70m - 1.80m 70% 1.65m 1.80m - 2.50m 95% 1.685m 2.50m - 99%
Skill Damage Cap
- Skill damage caps are specific to each skill and its level of upgrade when applicable.
- They can be further boosted by Weapon Skills, character and classes' Extended Mastery Perk's Skill Damage Cap Bonus nodes, Over Mastery Bonuses' Skill DMG Cap bonus, Qilin's Aura, certain characters' Support Skills, and buffs such as Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
and Skill DMG Cap Up (Stackable)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
.
Boosts From Weapon Skills
- Skill Damage Cap Boosted weapon skills stack additively up to a combined cap of 100%.
- Gauph Key β (50%), β Pendulum (50%), Astral Arts II (10%-50%), and Astral Pierce II (10%-50%) are mutually exclusive.
Skill | Cap Boost | Maximum Cap Boost |
---|---|---|
Tempering Inferno's Tempering Hoarfrost's Tempering Terra's Tempering Whirlwinds' Tempering Zion's Tempering Oblivion's Tempering |
Small SL15 3.5%8.75% with one 5★ Optimus Series Summon aura. 14% with two 5★ Optimus Series Summons auras. 15.4% with two 5★ Optimus Series Summons auras and 4★ Six Dragons Series Summon's sub aura. |
100% |
Medium SL15 4.5%11.25% with one 5★ Optimus Series Summon aura. 18% with two 5★ Optimus Series Summons auras. 19.8% with two 5★ Optimus Series Summons auras and 4★ Six Dragons Series Summon's sub aura. | ||
Big SL15 5.5%13.75% with one 5★ Optimus Series Summon aura. 22% with two 5★ Optimus Series Summons auras. 24.2% with two 5★ Optimus Series Summons auras and 4★ Six Dragons Series Summon's sub aura. | ||
Proximo's Two-Sword Tech | 10% | |
V.A.R.I.S.'s Yes, My Lord! | 10% | |
Elemental Arts Scarlet Arts Cobalt Arts Amber Arts Jade Arts Golden Arts Graphite Arts |
(Up to) 20% | |
Qilin Lyre's Harbinger of the Dusk of Nightfall | 20% | |
Wasserspeier's Dual Blade's Humanity | 20% | |
Maverick's Shadowhound's Humanity | 20% | |
Demonic Longstaff's Arcanist's Humanity | 20% | |
Hercules' Slayer of Immortals II | 20% | |
Flamma Orbis's Sunveil's Crown | 30% | |
Rebuilt Revan Weapon's Special Awakening | 5% | |
Exo Aristarchus's Attack Awakening | 15% | |
Ultima Weapons' Scandere Facultas | (Up to) 50% | |
Dark Opus Weapons' β Revelation | ||
Yggdrasil's Bough's Astral Arts II | ||
Rhongomyniad's Astral Pierce II |
References
- ↑ gbf-wiki.com Normal Attack cap http://gbf-wiki.com/index.php?%A5%B7%A5%B9%A5%C6%A5%E0%BB%C5%CD%CD%B4%D8%CF%A2#m42edcf4
- ↑ gbf-wiki.com, 1.68M soft cap. http://gbf-wiki.com/index.php?%A5%B7%A5%B9%A5%C6%A5%E0%BB%C5%CD%CD%B4%D8%CF%A2#ma4bde3d
- ↑ Kamigame C.A. Cap Up summary https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E3%82%B2%E3%83%BC%E3%83%A0%E7%9F%A5%E8%AD%98/%E3%82%B9%E3%82%AD%E3%83%AB-%E3%83%8F%E3%82%A4%E3%83%96%E3%83%AA%E3%83%83%E3%83%89.html#%E3%82%B9%E3%82%AD%E3%83%AB%E3%80%8C%E5%BF%85%E6%AE%BA%E3%80%8D
- ↑ ViridisPatria, Excalibur https://twitter.com/ViridisPatria/status/1232258318191583235