Weapon Lists/Revans

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To-do List

Weapons missing Sword Master skills' informationWeapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Claw of the Dragonslayer 3317 229
Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)
Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap
Qual Faenge: Massive Earth damage to a foe.
All Earth allies gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Earth allies also gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Claw of the Dragonslayer Mk II 3605 249
Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)
Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap
Neo Qual Faenge: Massive Earth damage to a foe.
All Earth allies gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and ArmoredChance of lowering DMG taken
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Concordia 2963 303
Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap
Hyacintho Flamma: Massive Light damage to a foe.
All Light allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Light allies also gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Concordia Mk II 3219 329
Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap
Neo Hyacintho Flamma: Massive Light damage to a foe.
All Light allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Extinction Blade 3135 265
Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is
Fire's Celere: Small boost to fire allies' ATK and critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Extinction Impact: Unworldly Fire damage to a foe (Damage cap: ~2,550,000).
Plain damage to MC based on 30% of current HP.
4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective
.
Extinction Blade Mk II 3406 288
Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is
Fire's Celere: Small boost to fire allies' ATK and critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Neo Extinction Impact: Unworldly Fire damage to a foe.
Plain damage to MC based on 30% of current HP.
Gain Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
and Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000
.
Fang of the Dragonslayer 2972 299
Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Raserei Faenge: Massive Earth damage to a foe.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: Buff effect increased to 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Fang of the Dragonslayer Mk II 3230 325
Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Neo Raserei Faenge: Massive Earth damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
on a foe.
Forbidden Agastia 2699 353
Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start
Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate
All-Range Hell: Massive Dark damage to a foe.
All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Forbidden Agastia Mk II 2931 384
Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start
Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate
Neo All-Range Hell: Massive Dark damage to a foe.
All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Tank-and-Counter (1 time)Counters upon taking DMG
Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Forsaken Agastia 2790 333
Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap
Agastia Beam: Massive Dark damage to a foe.
All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%
.
Forsaken Agastia Mk II 3030 362
Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap
Neo Agastia Beam: Massive Dark damage to a foe.
All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Lagrange 2936 302
Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above)
Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap
Strike and Shatter: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (1 time)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Lagrange Mk II 3192 328
Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above)
Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap
Neo Strike and Shatter: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Mortality Bow 3150 260
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mortality Bow Mk II 3422 283
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Neo Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Fire ATK UpFire ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Schrodinger 3315 234
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped.
Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is.
Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap.
Rip and Terror: Massive Water damage to a foe.
Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Schrodinger Mk II 3603 254
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped.
Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is.
Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap.
Neo Rip and Terror: Massive Water damage to a foe.
Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sette di Spade 3130 266
Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped
Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Lama dell'Accoglienza: Massive Wind damage to a foe.
All allies gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sette di Spade Mk II 3401 289
Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped
Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Neo Lama dell'Accoglienza: Massive Wind damage to a foe.
All allies gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
MC gains Unchallenged (1 time)Next DMG received will be ineffective
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Spada di Vento 3264 242
Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)
Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap
Lama della Via Lattea: Massive Wind damage to a foe.
MC gains Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All Wind allies now gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Spada di Vento Mk II 3546 263
Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)
Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap
Neo Lama della Via Lattea: Massive Wind damage to a foe.
All Wind allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gain Fated Chain Bar +10%Instantly boosts Fated Chain bar
Strength: 10%Only takes effect in Battle System 2.0
.
Symmetria 3319 233
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Incisio Unitatis: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Symmetria Mk II 3606 253
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Neo Incisio Unitatis: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 1000)
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500
.