Drain

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Healing | Clear | Debuff Resistance | Revive
About | Healing Cap
Related: Autorevive | Death's Grace | Drain | Refresh | Revitalize | Veil


Status Drain.png

Damage dealt is partially absorbed to HP.

About Drain

Drain is a status effect that restores a character's HP upon attacking. Amount healed is based on a percentage of damage dealt, typically up to a certain HP cap. The amount and its cap varies based on the Drain source.

Drain Stacking
Set Type Stacks?
1 Standard Status Drain.pngDrainDamage dealt is partially absorbed to HP
No
Passive Drain effects
Equivalent buffs
2 Undispellable Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)

(Granted by Npc s 3040092000 01.jpg Zooey (Grand))
Yes

At the end of a character's action, the strongest Set 1 effect is applied first, followed by healing from undispellable Drain.
Drain effects activate on one-foe attacks, charge attacks, and counters unless otherwise specified.

Some characters' support skills will grant additional effects to allies with Status Drain.pngDrainDamage dealt is partially absorbed to HP
. See Interactions with Drain for details.

Drain Sources

Main Character

Class Source Targets DMG to HP Cap Duration Cooldown Sub?Can be used as a subskill on other classes Notes
Class 150201 sw icon.png Dark Fencer Ability Snatch.png Blood SwordGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns(Healing cap: 500 HP)
.
Self ?%Verification needed. 500 HP 3 turns 9 turns No
Class 190301 sp icon.png Apsaras Ability Swan Song.png Swan SongAll parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain Status CriticalUp.png80% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and Status DebuffSuccessUp.png10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
All allies ?%Verification needed. 800 HP 3 turns 9 turns No Requires using an Axe or Helmwige square.jpg Helmwige as your main weapon, or having Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
.
Class 420301 sp icon.png Cavalier Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
Self ?%Verification needed. 800 HP 3 turns 5 turns No Requires equipping Weapon s 1040214000 note.jpg Vanguard as your main weapon.

Characters

The following skills and charge attacks grant Status Drain.pngDrainDamage dealt is partially absorbed to HP
. For abilities that grant another buff with a Drain effect, see the Equivalent Buffs section. Character skills that recover HP based on damage dealt, but do not actually grant a Drain status effect, are listed on the Healing page.

Support skills in this section have a passive Drain effect, but do not grant any Drain or equivalent buff. Extended Mastery Support Skills that state Slight chance to restore HP with every one-foe attack restore HP based on damage dealt; it is mentioned in the Japanese description, but not in the English version.

Character Element Source Targets DMG to HP Cap Dur C/D Notes
Npc s 3040017000 01.jpg Agielba Label Element Fire.png Ability Rage.png KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns
.
End cooldown for caster's other skills.
Self 10% 2000 HP 2T 7T
Npc s 3040274000 01.jpg Reinhardtzar (Grand) Label Element Fire.png Ability m 1173 3.png Cloak of FlameGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self /
All allies
10% 1000 HP 2T 7T Affects all allies upon consuming Status 6856.pngAllegianceNext Cloak of Flame affects all allies (Can't be removed)
.
Npc s 3040243000 01.jpg Vira (Promo) Label Element Fire.png Icon Support Skill.png Crimson DressWhen Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
Multiplier: Unique
:
30% boost to ATKUnique modifier, 50% boost to DEF, Drain effect (Healing cap: 500), and additional effect to Scarlet Oath.
(Crimson Love lowers by 1 at end of turn.)
Self ?%Verification needed. 500 HP - - Activates while Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Damage dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
.
Npc s 3030207000 01.jpg Owen Label Element Water.png Ability Saving Slash.png Saving SlashGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
Self ?%Verification needed. 300 HP 3T 6T Duration extended by 2 turns when Owen uses his charge attack.
Npc s 3040025000 01.jpg Siegfried Label Element Earth.png Icon Support Skill.png Drachenblut3% chance of healing 2-5% of damage dealt with every one-foe attack (Healing cap: 500). Self 2-5% 500 HP - - 3% chance to activate on one-foe attacks.
Npc s 3040032000 01.jpg Threo Label Element Earth.png Ability m 1189 1.png Vorpal RageEarth damage to a foe (Damage cap: ~630,000).
Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 3333)Duration: 1 turn
.
Self ?%Verification needed. 3333 HP 1T 6T Requires Axe form.
Npc s 3040021000 01.jpg Lennah Label Element Wind.png Icon Support Skill.png HemiparasiteDrain effect when attacking a foe with Status Poison.pngPoisonedHP is lowered on every turn
(Healing cap: 500).
Self ?%Verification needed. 500 HP - - Activates on enemies afflicted by Status Poison.pngPoisonedHP is lowered on every turn
.
Npc s 3040105000 01.jpg Yuisis Label Element Wind.png Skill charge attack.png Skyblade Starslayer450% Wind damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Can't be removed
lvl by 1.
Self ?%Verification needed. 500 HP 3.5T - Requires Starslayer mode.
Npc s 3030065000 01.jpg Amira (Promo) Label Element Light.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack. Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Npc s 3040189000 01.jpg Lady Grey (Halloween) Label Element Dark.png Ability Night's Grace.png Night's GraceAll allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 5 turns
, Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)
Duration: 5 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies ?%Verification needed. 500 HP 5T 7T
Npc s 3040156000 01.jpg Nicholas Label Element Dark.png Icon Support Skill.png Blade of JusticeRestore HP based on 25% of one-foe damage dealt when below 50% HP (Healing cap: 800). Self 25% 800 HP - - Only activates on one-foe attacks while Nicholas is under 50% HP.
Npc s 3040057000 01.jpg Vania Label Element Dark.png Ability Charm Throb.png Charm ThrobInflict Status Charm.pngCharmedAttacks are slightly limited
Strength: 35%Base Accuracy: 80%
on a foe.
When Vania has 0 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
:
Gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
, and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns
.
At level 95:
Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
increased to Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns
.
Also gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 700Duration: 3 turns
.
Consume 1 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
:
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and Status Blood Queen.pngBlood QueenATK is boosted / DEF is boosted / Bloodkin Bats activates at end of turn (Can't be removed)
Strength: 50% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
. Status Charm.pngCharmedAttacks are slightly limited
Base Accuracy: 100%
success rate increased to 100%.
Self ?%Verification needed. 700 HP 3T 8T Requires level 95 (5★).
Npc s 3040094000 01.jpg Veight Label Element Dark.png Icon Support Skill.png Blood BladeSlight chance to restore HP upon attack (Restore amount based on damage dealt [Healing cap: 300]). Self ?%Verification needed. 300 HP - - Slight chance to activate on one-foe attacks.
Npc s 3040043000 01.jpg Vira (SSR) Label Element Dark.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack Self ?%Verification needed. 500 HP (3★) - - 30% chance (3★) to activate on one-foe attacks.
Npc s 3040092000 01.jpg Zooey (Grand) Label Element Dark.png Ability Conjunction.png ConjunctionSet all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
All allies 100% 15% of max HP 4T 14T Only source of undispellable Drain.
Npc s 3030017000 01.jpg Danua Label Element Dark.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack. Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Npc s 3030290000 01.jpg Meg (Event) Label Element Dark.png Ability m 1237 1.png Ursula Bite400% Dark damage to a foe (Damage cap: ~420,000).
Restore caster's HP (Healing cap: 500).
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3 turns
.
Self ?%Verification needed. 500 HP 3T 8T Also directly heals (Healing cap: 500).
Npc s 3030162000 01.jpg Ranko Kanzaki Label Element Dark.png Ability RankoWings.png Wings of the Fallen AngelGain Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 750Duration: 3 turns
.
Self ?%Verification needed. 750 HP 4T 5T Requires Awoken mode.

Weapon Charge Attacks

Weapon + C.A. Element Type Targets DMG to HP Cap Duration Notes
Weapon s 1040211900.jpg Hollowsky SpearSkill charge attack.png Hollow Thrust Massive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Label Element Fire.png Label Weapon Spear.png All allies ?%Verification needed. 500 HP 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
Weapon s 1040101800.jpg Thunder Dirk JoveSkill charge attack.png Lightning Punishment Massive light DMG to a foe / Boost to ATK
After 4★:
All allies gain Drain
Label Element Light.png Label Weapon Dagger.png All allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.
Weapon s 1040100000.jpg AzothSkill charge attack.png Opus Paramirum Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Label Element Dark.png Label Weapon Dagger.png Main Character ?%Verification needed. ?Verification needed. ?Verification needed.
Weapon s 1040509600.jpg ArachneSkill charge attack.png Violet et Noir Massive Dark damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
After 4★:
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Dark.png Label Weapon Gun.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.
Weapon s 1040108100.jpg Bloody ScarSkill charge attack.png Secret Crimson Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Label Element Dark.png Label Weapon Dagger.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040008700.jpg BlutgangSkill charge attack.png Sword of Delusion Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains Status AttackUpStack.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status AttackUpStack.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Label Element Dark.png Label Weapon Sabre.png Main Character /
All allies (4★)
?%Verification needed. 500 HP / 1000 HP (4★) 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040605900.jpg Cute RibbonSkill charge attack.png The Grand Fight Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Dark.png Label Weapon Melee.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040003600.jpg Lyst SinSkill charge attack.png Conviction Massive Dark damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
.
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
.
Label Element Dark.png Label Weapon Sabre.png All allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.
Weapon s 1040613700.jpg Summer GenesisSkill charge attack.png Soul Convergence Massive dark DMG to a foe / Drain effect to all allies Label Element Dark.png Label Weapon Melee.png All allies ?%Verification needed. ?Verification needed. ?Verification needed.

Sword Mastery Effects

The Class 230201 sw square.jpg Sword Master and Class 230301 sw square.jpg Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:
  • Awaken: Activated by using Ability SwordRelease.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Sword Master) or Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, and an 8-turn cooldown for Glorybringer.
  • Resonance: Activated by using Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill..
  • Attack: Activated with every one-foe attack while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
  • Defend: Activated every time the Main Character takes damage while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    . Can activate multiple times per turn.
Weapon Element Type Source Targets DMG to HP Cap Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Cost
Notes
Weapon s 1030008700.jpg Premium Sword Label Element Fire.png Label Weapon Sabre.png Attack Main Character 3% 100 HP 1
Weapon s 1030008400.jpg Jeunesse Label Element Wind.png Label Weapon Sabre.png Attack Main Character ? ? 1
Weapon s 1040905000.jpg Cosmic Blade Label Element Light.png Label Weapon Katana.png Attack Main Character ? 300 HP 1
Weapon s 1040008000.jpg Cosmic Sword Label Element Light.png Label Weapon Sabre.png Resonance All allies ? ? 4 Grants Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns
for 3 turns, with a 7-turn cooldown.
Weapon s 1030903500.jpg Cinder Fang Label Element Light.png Label Weapon Katana.png Attack Main Character ? 500 HP 1
Weapon s 1040008600.jpg Disparia Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 500 HP 1
Weapon s 1040005800.jpg Gram Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 300 HP 1
Prototype square.jpg Prototype Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 300 HP 1

Summon Calls

Summon + Call Element Targets DMG to HP Cap Duration Cooldown Notes
Summon s 2040181000.jpg Dragon KnightsRitterliche Tapferkeit All allies gain a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1 turn
for 1 turn.
Vane: All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 500) for 2 turns.
Label Element Wind.png All allies ? 500 HP / 800 HP (3★) / 1000 HP (4★) 2 turns 9 turns One possible effect.
Summon s 2040065000.jpg Grand OrderArmageddon Massive Light damage to all foes. All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).
Label Element Light.png All allies 5% 500 HP / 1000 HP (3★, 4★) 3 turns 9 turns At 4★, Drain changes to Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Damage dealt is partially absorbed to HP (Can't be removed)
.
Summon s 2040301000.jpg KrelkulkilNirarbuda Massive Dark damage to all foes. All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
and Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 300 HPDuration: 3 turns
.
Label Element Dark.png All allies ? 300 HP 3 turns 9 turns

Equivalent Buffs

The following buffs are equivalent to Drain, or have Drain as one of several effects. They will not stack with standard Drain, passive effects, or other equivalent buffs, but they do stack with Npc s 3040092000 01.jpg Zooey (Grand)'s undispellable Drain.

Status Effect Granted By Element Source Targets DMG to HP Cap Dur C/D Notes
Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Npc s 3040167000 01.jpg Alanaan Label Element Fire.png Icon Arcarum Main Support Skill.png The Hierophant UprightWhen Switching to Main Ally: Fire allies gain Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
Fire Allies 25% 800 HP - - Requires Alanaan to switch from sub ally to main ally position. Only activates on one-foe attacks.
Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
Npc s 3040237000 01.jpg Siegfried (Fire) Label Element Fire.png Ability Salvator.png SalvatorAll Fire allies gain Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Fire Allies ? 1000 HP 5T 12T
Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Npc s 3040164000 01.jpg Caim Label Element Earth.png Ability Heart Trick.png Heart TrickRestore 20% of all allies' HP (Healing cap: 2000).
Raise caster's Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self 10% 500 HP - 5T Higher Heart ranks don't change its base Drain effect, but Caim's healing specs will increase. Only activates on one-foe attacks.
Icon Arcarum Main Support Skill.png The Fool UprightWhen Switching to Main Ally: Status Jack of Spades.pngSpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, and Status Jack of Clubs.pngClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
all rise by a random number.
(Can't be reactivated.)
- - Grants 1~4 Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
ranks when Caim switches from sub ally to main ally position.
Status Devoted Sword 1.pngDevoted SwordATK, DEF, and multiattack rate are boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Npc s 3040053000 01.jpg Vira (Summer) Label Element Earth.png Ability Lyst.png LystGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
and Status Devoted Sword 5.pngDevoted SwordATK, DEF, and multiattack rate are boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Duration: Indefinite
(Max: 5).
Self ? 500 HP 5T 12T
Status Sign of Zooey.pngSign of ZooeyDamage dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Special buff
Npc s 3040150000 01.jpg Zooey Label Element Light.png Ability The Last Wish.png The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Status Sign of Zooey.pngSign of ZooeyDamage dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
.
Light Allies 5% 1000 HP 5T 5T5-turn cooldown at battle start. /
12T12-turn cooldown after use.
Cooldown can be shortened; see character page for details.
Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Summon s 2040065000.jpg Grand Order Label Element Light.png Summon s 2040065000.jpg Armageddon400% Light damage to all foes (Damage cap: ~830,000). All allies gain Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns
(Healing cap: 1000).
All allies 5% 1000 HP 3T 9T Requires 4★.

Interactions with Drain

Name Element Source Targets Effect Notes
Original Sin square.jpg Original Sin Label Element Any.png Ws skill job weapon.png Vigilante's DivinityAll allies gain an enhanced Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using Ability Snatch.png Blood SwordGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns(Healing cap: 500 HP)
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All allies Ability Snatch.png Blood SwordGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns(Healing cap: 500 HP)
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grants Drain to all allies instead of MC only, and its healing cap is increased to 1000.
Requires equipping Original Sin with Emblem of Divinity square.jpg Emblem of Divinity as a main weapon (Chaos Ruler only).
Npc s 3030207000 01.jpg Owen Label Element Water.png Skill charge attack.png Mirage BladeBig Water damage to a foe.
Extend Owen's skill effects by 2 turns.
Self If Saving SlashGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
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's Drain is active, extends its duration by 2 turns.
Does not work on Drain from other sources.
Npc s 3040189000 01.jpg Lady Grey (Halloween) Label Element Dark.png Icon Support Skill.png Twilight Eden30% boost to C.A. DMG and 5% boost to C.A. DMG cap for allies with Status Drain.pngDrainDamage dealt is partially absorbed to HP
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All allies Characters with Drain gain a 30% boost to C.A. DMG and 5% boost to C.A. DMG cap.

References