Drain

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About Status Effects
Glossary | Quick Navigation | Field Effects


Status 1180.pngDamage dealt is partially absorbed to HP.

About Drain

Drain is a status effect that restores a character's HP upon attacking. Amount healed is based on a percentage of damage dealt, typically up to a certain HP cap. The amount and its cap varies based on the Drain source.

Drain Stacking
Set Type Stacks?
1 Standard Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
No
Passive Drain effects
Equivalent buffs
2 Undispellable Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
from
Npc s 3040092000 01.jpg Zooey (Grand)'s Ability Conjunction.png ConjunctionReduce all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
or
Npc s 3040438000 01.jpg Charlotta (Grand)'s Ability m 1918 3.png Frieden ShiltAll Wind allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
Yes
3 Weapon s 1040912600.jpg Heat of The Sun's
Ws skill evoker 1.png Hierophant-Sun's BlessingWhen main weapon: Massive boost to Fire allies' ATKModifier: EX.
Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 100% of damage dealt (Healing cap: 1900)
effect to Fire allies with multistrikeStatus Routine Step.pngDouble StrikeAttacks twice each turn

Status Routine Step.pngTriple StrikeAttacks 3 times each turn

Status Routine Step.pngQuadruple StrikeAttacks 4 times each turn
effects.
Yes

At the end of a character's action, the strongest effect from each set is activated in order. Drain effects activate on one-foe attacks, charge attacks, and counters unless otherwise specified.

Some character support skills will grant additional effects to allies with Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. See Interactions with Drain for details.

Sources

Main Character

Class Source Targets DMG to HP Cap Duration Cooldown Sub?Can be used as a subskill on other classes Notes
Icon job 150201.png Dark Fencer Ability m 96 3.png Blood SwordGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
Self 5% 500 HP 3 turns 9 turns No
Icon job 190301.png Apsaras Ability Swan Song.png Swan SongAll parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain Status CriticalUp.png80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
All allies ?%Verification needed. 800 HP 3 turns 9 turns No Requires using an Axe or Weapon s 1040209700 note.jpg Helmwige as your main weapon, or having Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
.
Icon job 420301.png Cavalier Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
Self ?%Verification needed. 800 HP 3 turns 5 turns No Requires equipping Weapon s 1040214000 note.jpg Vanguard as your main weapon.

Characters

The following skills and charge attacks grant Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. For abilities that grant another buff with a Drain effect, see the Equivalent Buffs section. Character skills that recover HP based on damage dealt, but do not actually grant a Drain status effect, are listed on the Healing page.

Support skills in this section have a passive Drain effect, but do not grant any Drain or equivalent buff. Extended Mastery Support Skills that state Slight chance to restore HP with every one-foe attack restore HP based on damage dealt; it is mentioned in the Japanese description, but not in the English version.

Character Element Source Targets DMG to HP Cap Dur C/D Notes
Npc s 3040017000 01.jpg Agielba Label Element Fire.png Ability m 14 3.png KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns
.
End cooldown for caster's other skills.
Self 10% 2000 HP 2T 7T
Npc s 3040329000 01.jpg Kumbhira (Summer) Label Element Fire.png Skill charge attack.png Majestic Boarder450%Massive Fire damage to a foe.
End cooldown for Splashing Brilliance.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 10% 1000 HP 3.5T -
Npc s 3040274000 01.jpg Reinhardtzar (Grand) Label Element Fire.png Ability m 1173 3.png Cloak of FlameGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self /
All allies
10% 1000 HP 2T 7T Affects all allies upon consuming Status 6856.pngAllegianceNext Cloak of Flame affects all allies (Can't be removed)
.
Npc s 3040243000 01.jpg Vira (Promo) Label Element Fire.png Icon Support Skill.png Crimson DressWhen Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
Multiplier: Unique
:
30% boost to ATKUnique modifier, 50% boost to DEF, Drain effect (Healing cap: 500), and additional effect to Scarlet Oath.
(Crimson Love lowers by 1 at end of turn.)
Self ?%Verification needed. 500 HP - - Activates while Vira has Status Crimson Love.pngCrimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
.
Npc s 3030207000 01.jpg Owen Label Element Water.png Ability Saving Slash.png Saving SlashGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
Self ?%Verification needed. 300 HP 3T 6T Duration extended by 2 turns when Owen uses his charge attack.
Npc s 3040264000 01.jpg Vania and Malinda Label Element Water.png Ability m 1105 3.png Crimson GiftAll allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
Duration: 3 turns
, Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
, and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
.
(Boost to effects based on number of Status 6798.pngDragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed)
.)
All Allies ?%Verification needed. 500-1500 HP 3T 7T Strength increased by dragon fruit consumed.
Npc s 3040340000 01.jpg Lennah (Earth) Label Element Earth.png Icon Support Skill.png Spirit Blossom MemoriesDrain effect (Healing cap: 500) and Supplemental DMG effect (Damage cap: 30,000) to Earth allies against foes with Status 6126 1 1.pngSpirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed)
Local status effect
.
Earth Allies ?%Verification needed. 500 HP - - Activates on enemies afflicted by Status 6126 1 1.pngSpirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed)
Local status effect
.
Npc s 3040022000 01.jpg Melleau Label Element Earth.png Ability m 2 3.png ImpelliteriGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
At level 95:
Also gain Status 1383.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self 100% 1000 HP 2T 6T Also activates after charge attack.
Npc s 3040032000 01.jpg Threo Label Element Earth.png Ability m 1189 1.png Vorpal RageEarth damage to a foe (Damage cap: ~630,000).
Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 3333)Duration: 1 turn
.
Self ?%Verification needed. 3333 HP 1T 6T Requires Axe form.
Npc s 3040438000 01.jpg Charlotta (Grand) Label Element Wind.png Ability m 1918 3.png Frieden ShiltAll Wind allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
Wind Allies ?%Verification needed. 10% of max HP 4T 14 turns
Lvl 55:
12 turns
Requires to be cast from 10th turn onwards.
Npc s 3040021000 01.jpg Lennah Label Element Wind.png Icon Support Skill.png HemiparasiteDrainStrength: 1% of damage dealt (Healing cap: 1500) effect against foes with Status Spirit Blossom 1.pngSpirit BlossomLennah's C.A. DMG and C.A. DMG cap are boosted based on Spirit Blossom lvl (Max: 2 / Can't be removed)
Local status effect
.
Self ?%Verification needed. 500 HP - - Activates on enemies afflicted by Status Poison.pngPoisonedHP is lowered on every turn
.
Npc s 3040478000 01.jpg Vania (Yukata) Label Element Wind.png Ability m 2118 3.png Crimson OrderFill 3 charge diamonds on a foe.
All Wind allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 5 turns
, Status 1003.png100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 5 turns
, Status 1383.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, Status TripleUp.png50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
, and Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
.
Wind Allies ?%Verification needed. 1000 HP 5T 13 turns
Lvl 75:
12 turns
Npc s 3040105000 01.jpg Yuisis Label Element Wind.png Skill charge attack.png Skyblade Starslayer450%Massive Wind damage to a foe.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl by 1.
Self ?%Verification needed. 500 HP 3.5T - Requires Starslayer mode.
Npc s 3030065000 01.jpg Amira (Promo) Label Element Light.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack. Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Npc s 3040506000 01.jpg Himiko Toga Label Element Dark.png Ability m 2228 1.png Knife Toss5-hit, 150% Dark damage to a foe (Damage cap: ~155,000 per hit).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 5 turns
.
Self ?%Verification needed. 1000 HP 5T 6 turns
Lvl 55:
5 turns
Npc s 3040189000 01.jpg Lady Grey (Halloween) Label Element Dark.png Ability Night's Grace.png Night's GraceAll allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 5 turns
, Status DeathsGrace.pngDeath's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies ?%Verification needed. 500 HP 5T 7T
Npc s 3040156000 01.jpg Nicholas Label Element Dark.png Icon Support Skill.png Blade of JusticeRestore HP based on 25% of one-foe damage dealt when below 50% HP (Healing cap: 800). Self 25% 800 HP - - Only activates on one-foe attacks while Nicholas is under 50% HP.
Npc s 3040057000 01.jpg Vania Label Element Dark.png Icon Support Skill.png Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Self ?%Verification needed. 500 HP - -
Npc s 3040094000 01.jpg Veight Label Element Dark.png Icon Support Skill.png Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
At level 90:
When a Dark ally drains a foe's HP: 50% chance to gain Status Counter.pngDodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.
.
Self ?%Verification needed. 500 HP - -
Npc s 3040043000 01.jpg Vira (SSR) Label Element Dark.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack Self ?%Verification needed. 500 HP (3★) - - 30% chance (3★) to activate on one-foe attacks.
Npc s 3040092000 01.jpg Zooey (Grand) Label Element Dark.png Ability Conjunction.png ConjunctionReduce all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
All allies 100% 15% of max HP 4T 14T
Npc s 3030017000 01.jpg Danua Label Element Dark.png Icon Extended Mastery Support Skill.png Extended Mastery Support SkillSlight chance to restore HP based on normal attack and C.A. DMG dealt. Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Npc s 3030290000 01.jpg Meg (Event) Label Element Dark.png Ability m 1237 1.png Ursula Bite400% Dark damage to a foe (Damage cap: ~420,000).
Restore caster's HP (Healing cap: 500).
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3 turns
.
Self ?%Verification needed. 500 HP 3T 8T Also directly heals (Healing cap: 500).
Npc s 3030162000 01.jpg Ranko Kanzaki Label Element Dark.png Ability RankoWings.png Wings of the Fallen AngelGain Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 750Duration: 3 turns
.
Self ?%Verification needed. 750 HP 4T 5T Requires Awoken mode.
Npc s 3040316000 01.jpg Zehek (SSR) Label Element Dark.png Skill charge attack.png Valiant Edge450%Massive Dark damage to a foe.
Activate Ability m 1368 1.png Blade of Evil's Seal4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Self-inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
.
(When Status 7057.pngMagic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
lvl is 5:
Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.)
.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self 1% 1000 HP 2.5T -

Weapon Charge Attacks

Weapon + C.A. Element Type Targets DMG to HP Cap Duration Notes
Weapon s 1040211900.jpg Hollowsky SpearSkill charge attack.png Hollow Thrust Massive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Label Element Fire.png Label Weapon Spear.png All allies ?%Verification needed. 500 HP 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
Weapon s 1040422000.jpg Flowering TwilightSkill charge attack.png Night Sky Shimmer Massive Wind damage to a foe.
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
's healing cap increased to 1000 and duration increased to 3.5 turns.
All allies also gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Label Element Wind.png Label Weapon Staff.png All allies 10% 500 HP / 1000 HP (4★) 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(4★)
Weapon s 1040711700.jpg MurcielagoSkill charge attack.png Disparo Sonico Unworldly Wind damage to a foe.
All Wind allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
Label Element Wind.png Label Weapon Bow.png Wind allies ?%Verification needed. 1000 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040912100.jpg Draconic BladeSkill charge attack.png Radiant Blade Massive Light damage to a foe.
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
MC also gains Status 1477.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status 1334.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Label Element Light.png Label Weapon Katana.png All allies ?%Verification needed. 1000 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040101800.jpg Thunder Dirk JoveSkill charge attack.png Lightning Punishment Massive Light damage to a foe.
Gain Status AttackUp.png14% ATK UpATK is boosted
Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Light.png Label Weapon Dagger.png All allies 5% 200 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.
Weapon s 1040100000.jpg AzothSkill charge attack.png Opus Paramirum Massive Dark damage to a foe.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
Label Element Dark.png Label Weapon Dagger.png Main Character ?%Verification needed. ?Verification needed. ?Verification needed.
Weapon s 1040509600.jpg ArachneSkill charge attack.png Violet et Noir Massive Dark damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
After 4★:
Also gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Dark.png Label Weapon Gun.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.
Weapon s 1040108100.jpg Bloody ScarSkill charge attack.png Secret Crimson Massive Dark damage to a foe.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Also inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
Label Element Dark.png Label Weapon Dagger.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040008700.jpg BlutgangSkill charge attack.png Sword of Delusion Massive Dark damage to a foe.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains Status 1477.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status 1334.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Label Element Dark.png Label Weapon Sabre.png Main Character /
All allies (4★)
?%Verification needed. 500 HP / 1000 HP (4★) 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040605900.jpg Cute RibbonSkill charge attack.png The Grand Fight Massive Dark damage to a foe.
Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Dark.png Label Weapon Melee.png Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon s 1040003600.jpg Lyst SinSkill charge attack.png Conviction Massive Dark damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
.
After 4★:
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
Label Element Dark.png Label Weapon Sabre.png All allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.
Weapon s 1040613700.jpg Summer GenesisSkill charge attack.png Soul Convergence Massive Dark damage to a foe.
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Label Element Dark.png Label Weapon Melee.png All allies ?%Verification needed. ?Verification needed. ?Verification needed.

Sword Mastery Effects

The Leader s 230201 01.jpg Sword Master and Leader s 230301 01.jpg Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:
  • Awaken: Activated by using Ability m 149 3.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Sword Master) or Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30.
  • Resonance: Activated by using Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill..
  • Attack: Activated with every one-foe attack while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
  • Defend: Activated every time the Main Character takes damage while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    . Can activate multiple times per turn.
Weapon Element Type Source Targets DMG to HP Cap Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Cost
Notes
Weapon s 1030008700.jpg Premium Sword Label Element Fire.png Label Weapon Sabre.png Attack Main Character 3% 100 HP 1
Weapon s 1030008400.jpg Jeunesse Label Element Wind.png Label Weapon Sabre.png Attack Main Character ? ? 1
Weapon s 1040905000.jpg Cosmic Blade Label Element Light.png Label Weapon Katana.png Attack Main Character ? 300 HP 1
Weapon s 1040008000.jpg Cosmic Sword Label Element Light.png Label Weapon Sabre.png Resonance All allies ? ? 4 Grants Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
for 3 turns, with a 7-turn cooldown.
Weapon s 1030903500.jpg Cinder Fang Label Element Light.png Label Weapon Katana.png Attack Main Character ? 500 HP 1
Weapon s 1040008600.jpg Disparia Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 500 HP 1
Weapon s 1040005800.jpg Gram Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 300 HP 1
Weapon s 1040011100.jpg Prototype Label Element Dark.png Label Weapon Sabre.png Attack Main Character ? 300 HP 1

Summon Calls

Summon + Call Element Targets DMG to HP Cap Duration Cooldown Notes
Summon s 2040181000.jpg Dragon KnightsRitterliche Tapferkeit All allies gain a random effect based on the Dragon Knight that appears. Label Element Wind.png All allies ? 500 HP / 800 HP (3★) / 1000 HP (4★) 2 turns 9 turns One possible effect.
Summon s 2040065000.jpg Grand OrderArmageddon Massive Light damage to all foes. All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).
Label Element Light.png All allies 5% 500 HP / 1000 HP (3★, 4★) 3 turns 9 turns At 4★, Drain changes to Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
.
Summon s 2040301000.jpg KrelkulkilNirarbuda Massive Dark damage to all foes. All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 300 HPDuration: 3 turns
.
Label Element Dark.png All allies ? 300 HP 3 turns 9 turns

Equivalent Buffs

The following buffs are equivalent to Drain, or have Drain as one of several effects. They will not stack with standard Drain, passive effects, or other equivalent buffs, but they do stack with Ability Conjunction.png ConjunctionReduce all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
's Drain from Npc s 3040092000 01.jpg Zooey (Grand) or Ability m 1918 3.png Frieden ShiltAll Wind allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
's Drain from Npc s 3040438000 01.jpg Charlotta (Grand).

Status Effect Granted By Element Source Targets DMG to HP Cap Dur C/D Notes
Status Blessed Radiance.pngBlessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Npc s 3040167000 01.jpg Alanaan Label Element Fire.png Icon Arcarum Sub Support Skill.png The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Fire Allies 25% 800 HP - - Requires Alanaan to switch from sub ally to main ally position. Only activates on one-foe attacks.
Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Npc s 3040237000 01.jpg Siegfried (Fire) Label Element Fire.png Ability Salvator.png SalvatorAll Fire allies gain Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Fire Allies ? 1000 HP 5T 12T
Status 7789.pngCloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Effects that remove buffs will be nullified (Can't be removed)
Npc s 3040502000 01.jpg Payila Label Element Water.png Ability m 2249 3.png Shine like a DragonAll Water allies gain Status 7789.pngCloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Effects that remove buffs will be nullified (Can't be removed)
Duration: 4 turns
.
Water Allies ? 2000 HP 4T 13 turns
Lvl 75:
12 turns
Status 7206.pngIsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Npc s 3040348000 01.jpg Poseidon Label Element Water.png Ability m 1528 3.png IsthmiaAll Water allies gain Status 7206.pngIsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Water Allies ? 1000 HP 5T 12T
Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Npc s 3040164000 01.jpg Caim Label Element Earth.png Ability Heart Trick.png Heart TrickRestore 20% of all allies' HP (Healing cap: 2000).
Raise caster's Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self 10% 500 HP - 5T Higher Heart ranks don't change its base Drain effect, but Caim's healing specs will increase. Only activates on one-foe attacks.
Icon Arcarum Sub Support Skill.png The Hanged Man ReversedWhen Sub Ally:
When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
At level 95:
Also supplement Earth allies' damage (Damage cap: 20,000).
- - Grants 1~4 Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
ranks when Caim switches from sub ally to main ally position.
Status Devoted Sword 1.pngDevoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Npc s 3040053000 01.jpg Vira (Summer) Label Element Earth.png Ability Lyst.png LystGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and Status Devoted Sword 5.pngDevoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: Indefinite
(Max: 5).
Self ? 500 HP 5T 12T
Status 7311.pngSprouting of the Great TreeEffects that remove buffs will be nullified / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Npc s 3040380000 01.jpg Yggdrasil (Wind) Label Element Wind.png Ability m 1659 3.png Sprouting of the Great TreeAll Wind allies gain Status 7311.pngSprouting of the Great TreeEffects that remove buffs will be nullified / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Wind Allies ? 1000 HP 5T 12T
Status Sign of Zooey.pngSign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Npc s 3040150000 01.jpg Zooey Label Element Light.png Ability The Last Wish.png The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Status Sign of Zooey.pngSign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
.
Light Allies 5% 1000 HP 5T 5T5-turn cooldown at battle start. /
12T12-turn cooldown after use.
Cooldown can be shortened; see character page for details.
Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Summon s 2040065000.jpg Grand Order Label Element Light.png Summon s 2040065000.jpg Armageddon400% Light damage to all foes (Damage cap: ~830,000). All allies gain Status Sign of Zooey.pngPeacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns
(Healing cap: 1000).
All allies 5% 1000 HP 3T 9T Requires 4★.
Status 7558.pngHonorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Npc s 3040094000 01.jpg Veight Label Element Dark.png Ability m 1996 3.png Blood Red RoseGrant another Dark ally Status 7558.pngHonorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
One dark ally ? 500 HP - 7T Requires level 95 (5★).

Interactions with Drain

Name Element Source Targets Effect Notes
Weapon s 1040013200 note.jpg Original Sin Label Element Any.png Ws skill job weapon.png Vigilante's DivinityAll allies gain an enhanced Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using Ability m 96 3.png Blood SwordGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
.
All allies Ability m 96 3.png Blood SwordGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
grants Drain to all allies instead of MC only, and its healing cap is increased to 1000.
Requires equipping Original Sin with Emblem of Divinity square.jpg Emblem of Divinity as a main weapon (Chaos Ruler only).
Npc s 3030207000 01.jpg Owen Label Element Water.png Skill charge attack.png Mirage BladeBig Water damage to a foe.
Extend Owen's skill effects by 2 turns.
Self If Saving SlashGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
's Drain is active, extends its duration by 2 turns.
Does not work on Drain from other sources.
Npc s 3040478000 01.jpg Vania (Yukata) Label Element Wind.png Icon Support Skill.png Pure RoyalBuffs can't be removed.
Activate Reaping Wings at end of turn if Vania drained a foe's HP.
Self Activates Ability m 2117 1.png Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 200%Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status 1457.png50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
if Vania drained a foe's HP.
Weapon s 1040711700.jpg Murcielago Label Element Wind.png Ws skill job weapon.png Sangre CalienteWhen main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status 1657.pngSupplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
(Can only activate once per turn per ally.)
Wind allies When a Wind ally drains a foe's HP: Wind ally gains Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status 1657.pngSupplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
. (Can only activate once per turn per ally.)
Npc s 3040189000 01.jpg Lady Grey (Halloween) Label Element Dark.png Icon Support Skill.png Twilight Eden30% boost to C.A. damage and 10% boost to C.A. damage cap for allies with effects that drain foe HP.
When a Dark ally drains a foe's HP: That ally gains Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
All allies Characters with Drain gain a 30% boost to C.A. DMG and 5% boost to C.A. DMG cap.
Npc s 3040057000 01.jpg Vania Label Element Dark.png Icon Support Skill.png Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Dark allies 300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Npc s 3040094000 01.jpg Veight Label Element Dark.png Icon Support Skill.png Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
At level 90:
When a Dark ally drains a foe's HP: 50% chance to gain Status Counter.pngDodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.
.
Dark allies When a Dark ally drains a foe's HP: 50% chance to gain Status Counter.pngDodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.

References