Drain

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About Status Effects
Glossary | Quick Navigation | Field Effects


Damage dealt is partially absorbed to HP.

About Drain

Drain is a status effect that restores a character's HP upon attacking. Amount healed is based on a percentage of damage dealt, typically up to a certain HP cap. The amount and its cap varies based on the Drain source.

Drain Stacking
Set Type Stacks?
1 Standard DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
No
Passive Drain effects
Equivalent buffs
2 Undispellable DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
from
Zooey (Grand)'s  ConjunctionReduce all allies' HP to 1.
All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
or
Charlotta (Grand)'s  Frieden ShiltAll Wind allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
Yes
3 Heat of The Sun's
Hierophant-Sun's BlessingWhen main weapon: Massive boost to Fire allies' ATKModifier: EX.
DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 100% of damage dealt (Healing cap: 1900)
effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn

Triple StrikeAttacks 3 times each turn

Quadruple StrikeAttacks 4 times each turn
effects.
Yes

At the end of a character's action, the strongest effect from each set is activated in order. Drain effects activate on one-foe attacks, charge attacks, and counters unless otherwise specified.

Some character support skills will grant additional effects to allies with DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. See Interactions with Drain for details.

Sources

Main Character

Class Source Targets DMG to HP Cap Duration Cooldown Sub?Can be used as a subskill on other classes Notes
Dark Fencer  Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
Self 5% 500 HP 3 turns 9 turns No
Apsaras  Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
All allies ?%Verification needed. 800 HP 3 turns 9 turns No Requires using an Axe or Helmwige as your main weapon, or having Springwater RobeOn next skill cast, both spear and axe effects activate
.
Cavalier  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
Self ?%Verification needed. 800 HP 3 turns 5 turns No Requires equipping Vanguard as your main weapon.

Characters

The following skills and charge attacks grant DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. For abilities that grant another buff with a Drain effect, see the Equivalent Buffs section. Character skills that recover HP based on damage dealt, but do not actually grant a Drain status effect, are listed on the Healing page.

Support skills in this section have a passive Drain effect, but do not grant any Drain or equivalent buff. Extended Mastery Support Skills that state Slight chance to restore HP with every one-foe attack restore HP based on damage dealt; it is mentioned in the Japanese description, but not in the English version.

Character Element Source Targets DMG to HP Cap Dur C/D Notes
Agielba  KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns
.
End cooldown for caster's other skills.
Self 10% 2000 HP 2T 7T
Kumbhira (Summer)  Majestic Boarder450%Massive Fire damage to a foe.
End cooldown for Splashing Brilliance.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 10% 1000 HP 3.5T -
Reinhardtzar (Grand)  Cloak of FlameGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self /
All allies
10% 1000 HP 2T 7T Affects all allies upon consuming AllegianceNext Cloak of Flame affects all allies (Can't be removed)
.
Vira (Promo)  Crimson DressWhen Vira has Crimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
Multiplier: Unique
:
30% boost to ATKUnique modifier, 50% boost to DEF, Drain effect (Healing cap: 500), and additional effect to Scarlet Oath.
(Crimson Love lowers by 1 at end of turn.)
Self ?%Verification needed. 500 HP - - Activates while Vira has Crimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed)
.
Owen  Saving SlashGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
Self ?%Verification needed. 300 HP 3T 6T Duration extended by 2 turns when Owen uses his charge attack.
Vania and Malinda  Crimson GiftAll allies gain Water ATK UpWater ATK is boosted
Duration: 3 turns
, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
, and ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
.
(Boost to effects based on number of Dragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed)
.)
All Allies ?%Verification needed. 500-1500 HP 3T 7T Strength increased by dragon fruit consumed.
Lennah (Earth)  Spirit Blossom MemoriesDrain effect (Healing cap: 500) and Supplemental DMG effect (Damage cap: 30,000) to Earth allies against foes with Spirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed)
Local status effect
.
Earth Allies ?%Verification needed. 500 HP - - Activates on enemies afflicted by Spirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed)
Local status effect
.
Melleau  ImpelliteriGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
At level 95:
Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self 100% 1000 HP 2T 6T Also activates after charge attack.
Threo  Vorpal RageEarth damage to a foe (Damage cap: ~630,000).
Gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 3333)Duration: 1 turn
.
Self ?%Verification needed. 3333 HP 1T 6T Requires Axe form.
Charlotta (Grand)  Frieden ShiltAll Wind allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
Wind Allies ?%Verification needed. 10% of max HP 4T 14 turns
Lvl 55:
12 turns
Requires to be cast from 10th turn onwards.
Lennah  HemiparasiteDrainStrength: 1% of damage dealt (Healing cap: 1500) effect against foes with Spirit BlossomLennah's C.A. DMG and C.A. DMG cap are boosted based on Spirit Blossom lvl (Max: 2 / Can't be removed)
Local status effect
.
Self ?%Verification needed. 500 HP - - Activates on enemies afflicted by PoisonedHP is lowered on every turn
.
Vania (Yukata)  Crimson OrderFill 3 charge diamonds on a foe.
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 5 turns
, 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 5 turns
, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
.
Wind Allies ?%Verification needed. 1000 HP 5T 13 turns
Lvl 75:
12 turns
Yuisis  Skyblade Starslayer450%Massive Wind damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl by 1.
Self ?%Verification needed. 500 HP 3.5T - Requires Starslayer mode.
Amira (Promo)  Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack.
★☆☆★★☆★★★
Not FoundNot FoundNot Found
Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Himiko Toga  Knife Toss5-hit, 150% Dark damage to a foe (Damage cap: ~155,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 5 turns
.
Self ?%Verification needed. 1000 HP 5T 6 turns
Lvl 55:
5 turns
Lady Grey (Halloween)  Night's GraceAll allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 5 turns
, Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns
, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies ?%Verification needed. 500 HP 5T 7T
Nicholas  Blade of JusticeRestore HP based on 25% of one-foe damage dealt when below 50% HP (Healing cap: 800). Self 25% 800 HP - - Only activates on one-foe attacks while Nicholas is under 50% HP.
Vania  Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Self ?%Verification needed. 500 HP - -
Veight  Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
At level 90:
When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.
.
Self ?%Verification needed. 500 HP - -
Vira (SSR)  Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack
★☆☆★★☆★★★
Not FoundNot FoundNot Found
Self ?%Verification needed. 500 HP (3★) - - 30% chance (3★) to activate on one-foe attacks.
Zooey (Grand)  ConjunctionReduce all allies' HP to 1.
All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
All allies 100% 15% of max HP 4T 14T
Danua  Extended Mastery Support SkillSlight chance to restore HP based on normal attack and C.A. DMG dealt.
★☆☆★★☆★★★
Not FoundNot FoundNot Found
Self ?%Verification needed. ?Verification needed. - - 30% chanceVerification needed. (3★) to activate on one-foe attacks.
Meg (Event)  Ursula Bite400% Dark damage to a foe (Damage cap: ~420,000).
Restore caster's HP (Healing cap: 500).
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 3 turns
.
Self ?%Verification needed. 500 HP 3T 8T Also directly heals (Healing cap: 500).
Ranko Kanzaki  Wings of the Fallen AngelGain DodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 750Duration: 3 turns
.
Self ?%Verification needed. 750 HP 4T 5T Requires Awoken mode.
Zehek (SSR)  Valiant Edge450%Massive Dark damage to a foe.
Activate  Blade of Evil's Seal4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Self-inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
.
(When Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
lvl is 5:
Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.)
.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self 1% 1000 HP 2.5T -

Weapon Charge Attacks

Weapon + C.A. Element Type Targets DMG to HP Cap Duration Notes
 Hollowsky Spear Hollow Thrust Massive Fire damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies ?%Verification needed. 500 HP 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
 Flowering Twilight Night Sky Shimmer Massive Wind damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
's healing cap increased to 1000 and duration increased to 3.5 turns.
All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
All allies 10% 500 HP / 1000 HP (4★) 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(4★)
 Murcielago Disparo Sonico Unworldly Wind damage to a foe.
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
Wind allies ?%Verification needed. 1000 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
 Draconic Blade Radiant Blade Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
All allies ?%Verification needed. 1000 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
 Thunder Dirk Jove Lightning Punishment Massive Light damage to a foe.
Gain 14% ATK UpATK is boosted
Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 5% 200 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.
 Azoth Opus Paramirum Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
Main Character ?%Verification needed. ?Verification needed. ?Verification needed.
 Arachne Violet et Noir Massive Dark damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
After 4★:
Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.
 Bloody Scar Secret Crimson Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
 Blutgang Sword of Delusion Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Main Character /
All allies (4★)
?%Verification needed. 500 HP / 1000 HP (4★) 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
 Cute Ribbon The Grand Fight Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character ?%Verification needed. 500 HP 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
 Lyst Sin Conviction Massive Dark damage to a foe.
Gain TA UpTriple attack rate is boosted
.
After 4★:
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
All allies ?%Verification needed. ?Verification needed. ?Verification needed. Requires 4★.
 Summer Genesis Soul Convergence Massive Dark damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies ?%Verification needed. ?Verification needed. ?Verification needed.

Sword Mastery Effects

The Sword Master and Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:
  • Awaken: Activated by using  Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Sword Master) or  Glory ArtsCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30.
  • Resonance: Activated by using  Resonating BladeCasts mainhand's Resonance skill..
  • Attack: Activated with every one-foe attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
  • Defend: Activated every time the Main Character takes damage while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    . Can activate multiple times per turn.
Weapon Element Type Source Targets DMG to HP Cap EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Cost
Notes
Premium Sword Attack Main Character 3% 100 HP 1
Jeunesse Attack Main Character ? ? 1
Cosmic Blade Attack Main Character ? 300 HP 1
Cosmic Sword Resonance All allies ? ? 4 Grants DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
for 3 turns, with a 7-turn cooldown.
Cinder Fang Attack Main Character ? 500 HP 1
Disparia Attack Main Character ? 500 HP 1
Gram Attack Main Character ? 300 HP 1
Prototype Attack Main Character ? 300 HP 1

Summon Calls

Summon + Call Element Targets DMG to HP Cap Duration Cooldown Notes
 Dragon KnightsRitterliche Tapferkeit All allies gain a random effect based on the Dragon Knight that appears. All allies ? 500 HP / 800 HP (3★) / 1000 HP (4★) 2 turns 9 turns One possible effect.
 Grand OrderArmageddon Massive Light damage to all foes. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).
All allies 5% 500 HP / 1000 HP (3★, 4★) 3 turns 9 turns At 4★, Drain changes to Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
.
 KrelkulkilNirarbuda Massive Dark damage to all foes. All allies gain DA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 300 HPDuration: 3 turns
.
All allies ? 300 HP 3 turns 9 turns

Equivalent Buffs

The following buffs are equivalent to Drain, or have Drain as one of several effects. They will not stack with standard Drain, passive effects, or other equivalent buffs, but they do stack with  ConjunctionReduce all allies' HP to 1.
All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.
's Drain from Zooey (Grand) or  Frieden ShiltAll Wind allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
(When cast from 10th turn onward:
All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns
.)
's Drain from Charlotta (Grand).

Status Effect Granted By Element Source Targets DMG to HP Cap Dur C/D Notes
Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Alanaan  The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Fire Allies 25% 800 HP - - Requires Alanaan to switch from sub ally to main ally position. Only activates on one-foe attacks.
SalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Siegfried (Fire)  SalvatorAll Fire allies gain SalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Fire Allies ? 1000 HP 5T 12T
CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Effects that remove buffs will be nullified (Can't be removed)
Payila  Shine like a DragonAll Water allies gain CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Effects that remove buffs will be nullified (Can't be removed)
Duration: 4 turns
.
Water Allies ? 2000 HP 4T 13 turns
Lvl 75:
12 turns
IsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Poseidon  IsthmiaAll Water allies gain IsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Water Allies ? 1000 HP 5T 12T
HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Caim  Heart TrickRestore 20% of all allies' HP (Healing cap: 2000).
Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self 10% 500 HP - 5T Higher Heart ranks don't change its base Drain effect, but Caim's healing specs will increase. Only activates on one-foe attacks.
 The Hanged Man ReversedWhen Sub Ally:
When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
At level 95:
Also supplement Earth allies' damage (Damage cap: 20,000).
- - Grants 1~4 HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
ranks when Caim switches from sub ally to main ally position.
Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Vira (Summer)  LystGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: Indefinite
(Max: 5).
Self ? 500 HP 5T 12T
Sprouting of the Great TreeEffects that remove buffs will be nullified / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Yggdrasil (Wind)  Sprouting of the Great TreeAll Wind allies gain Sprouting of the Great TreeEffects that remove buffs will be nullified / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.
Wind Allies ? 1000 HP 5T 12T
Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Zooey  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
.
Light Allies 5% 1000 HP 5T 5T5-turn cooldown at battle start. /
12T12-turn cooldown after use.
Cooldown can be shortened; see character page for details.
Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Grand Order  Armageddon400% Light damage to all foes (Damage cap: ~830,000). All allies gain Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns
(Healing cap: 1000).
All allies 5% 1000 HP 3T 9T Requires 4★.
Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Veight  Blood Red RoseGrant another Dark ally Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
One dark ally ? 500 HP - 7T Requires level 95 (5★).

Interactions with Drain

Name Element Source Targets Effect Notes
Original Sin Vigilante's DivinityAll allies gain an enhanced DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as StrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using  Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
.
All allies  Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
grants Drain to all allies instead of MC only, and its healing cap is increased to 1000.
Requires equipping Original Sin with Emblem of Divinity as a main weapon (Chaos Ruler only).
Owen  Mirage BladeBig Water damage to a foe.
Extend Owen's skill effects by 2 turns.
Self If Saving SlashGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns
.
's Drain is active, extends its duration by 2 turns.
Does not work on Drain from other sources.
Vania (Yukata)  Pure RoyalBuffs can't be removed.
Activate  Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 200%Ignores foe's Delay immunity
Unofficial status name
. If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
at end of turn if Vania drained a foe's HP.
Self Activates  Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 200%Ignores foe's Delay immunity
Unofficial status name
. If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
if Vania drained a foe's HP.
Murcielago Sangre CalienteWhen main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
(Can only activate once per turn per ally.)
Wind allies When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
. (Can only activate once per turn per ally.)
Lady Grey (Halloween)  Twilight Eden30% boost to C.A. damage and 10% boost to C.A. damage cap for allies with effects that drain foe HP.
When a Dark ally drains a foe's HP: That ally gains Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
All allies Characters with Drain gain a 30% boost to C.A. DMG and 5% boost to C.A. DMG cap.
Vania  Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Dark allies 300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits).
Veight  Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500).
At level 90:
When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.
.
Dark allies When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.

References