Drain
About Status Effects
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Damage dealt is partially absorbed to HP.
About Drain
Drain is a status effect that restores a character's HP upon attacking. Amount healed is based on a percentage of damage dealt, typically up to a certain HP cap. The amount and its cap varies based on the Drain source.
Set | Type | Stacks? |
---|---|---|
1 | Standard DrainNormal attack and C.A. DMG dealt is partially absorbed to HP |
No |
Passive Drain effects | ||
Equivalent buffs | ||
2 | Undispellable DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) from Zooey (Grand)'s ConjunctionReduce all allies' HP to 1. All allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns. or Charlotta (Grand)'s FriedensschildAll Wind allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn . (When cast from 10th turn onward: All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: (Healing cap: 10% of max HP)Duration: 4 turns.) |
Yes |
3 | Heat of The Sun's Hierophant-Sun's BlessingWhen main weapon: Massive boost to Fire allies' ATKModifier: EX. DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 100% of damage dealt (Healing cap: 1900) effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects. |
Yes |
At the end of a character's action, the strongest effect from each set is activated in order. Drain effects activate on one-foe attacks, charge attacks, and counters unless otherwise specified.
Some character support skills will grant additional effects to allies with DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. See Interactions with Drain for details.
Sources
Main Character
Class | Source | Targets | DMG to HP | Cap | Duration | Cooldown | Sub?Can be used as a subskill on other classes | Notes |
---|---|---|---|---|---|---|---|---|
Dark Fencer | Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns. |
Self | 5% | 500 HP | 3 turns | 9 turns | No | |
Apsaras | Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns. |
All allies | ?%Verification needed. | 800 HP | 3 turns | 9 turns | No | Requires using an Axe or Helmwige as your main weapon, or having Springwater RobeOn next skill cast, both spear and axe effects activate . |
Cavalier | Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable) Strength: 40% (Max: 120%)Duration: Indefinite and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable) Strength: 15% (Max: 45%)Duration: Indefinite. |
Self | ?%Verification needed. | 800 HP | 3 turns | 5 turns | No | Requires equipping Vanguard as your main weapon. |
Characters
The following skills and charge attacks grant DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
. For abilities that grant another buff with a Drain effect, see the Equivalent Buffs section. Character skills that recover HP based on damage dealt, but do not actually grant a Drain status effect, are listed on the Healing page.
Support skills in this section have a passive Drain effect, but do not grant any Drain or equivalent buff. Extended Mastery Support Skills that state Slight chance to restore HP with every one-foe attack restore HP based on damage dealt; it is mentioned in the Japanese description, but not in the English version.
Character | Element | Source | Targets | DMG to HP | Cap | Dur | C/D | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Agielba | KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 2000)Duration: 2 turns. End cooldown for caster's other skills. |
Self | 10% | 2000 HP | 2T | 7T | ||||||||
Kumbhira (Summer) | Majestic Boarder450%Massive Fire damage to a foe. End cooldown for Splashing Brilliance. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 10% | 1000 HP | 3.5T | - | ||||||||
Reinhardtzar (Grand) | Cloak of FlameGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 100%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self / All allies |
10% | 1000 HP | 2T | 7T | Affects all allies upon consuming AllegianceNext Cloak of Flame affects all allies (Can't be removed) . | |||||||
Vira (Promo) | Crimson DressWhen Vira has Crimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed) Multiplier: Unique: 30% boost to ATKUnique modifier, 50% boost to DEF, Drain effect (Healing cap: 500), and additional effect to Scarlet Oath. (Crimson Love lowers by 1 at end of turn.) |
Self | ?%Verification needed. | 500 HP | - | - | Activates while Vira has Crimson LoveATK and DEF are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP / Scarlet Oath's additional effect activates (Can't be removed) . | |||||||
Owen | Saving SlashGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns. |
Self | ?%Verification needed. | 300 HP | 3T | 6T | Duration extended by 2 turns when Owen uses his charge attack. | |||||||
Vania and Malinda | Crimson GiftAll allies gain Water ATK UpWater ATK is boosted Duration: 3 turns, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 3 turns, and ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite. (Boost to effects based on number of Dragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed) .) |
All Allies | ?%Verification needed. | 500-1500 HP | 3T | 7T | Strength increased by dragon fruit consumed. | |||||||
Lennah (Earth) | Spirit Blossom MemoriesDrain effect (Healing cap: 500) and Supplemental DMG effect (Damage cap: 30,000) to Earth allies against foes with Spirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed) Local status effect. |
Earth Allies | ?%Verification needed. | 500 HP | - | - | Activates on enemies afflicted by Spirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed) Local status effect. | |||||||
Melleau | ImpelliteriGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. At level 95: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self | 100% | 1000 HP | 2T | 6T | Also activates after charge attack. | |||||||
Threo | Vorpal RageEarth damage to a foe (Damage cap: ~630,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 3333)Duration: 1 turn . |
Self | ?%Verification needed. | 3333 HP | 1T | 6T | Requires Axe form. | |||||||
Charlotta (Grand) | FriedensschildAll Wind allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn . (When cast from 10th turn onward: All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: (Healing cap: 10% of max HP)Duration: 4 turns.) |
Wind Allies | ?%Verification needed. | 10% of max HP | 4T | 14 turns Lvl 55: 12 turns |
Requires to be cast from 10th turn onwards. | |||||||
Lennah | HemiparasiteDrainStrength: 1% of damage dealt (Healing cap: 1500) effect against foes with Spirit BlossomLennah's C.A. DMG and C.A. DMG cap are boosted based on Spirit Blossom lvl (Max: 2 / Can't be removed) Local status effect. |
Self | ?%Verification needed. | 500 HP | - | - | Activates on enemies afflicted by PoisonedHP is lowered on every turn . | |||||||
Vania (Yukata) | Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 5 turns, 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 5 turns, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns. |
Wind Allies | ?%Verification needed. | 1000 HP | 5T | 13 turns Lvl 75: 12 turns |
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Yuisis | Skyblade Starslayer450%Massive Wind damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 1. |
Self | ?%Verification needed. | 500 HP | 3.5T | - | Requires Starslayer mode. | |||||||
Amira (Promo) | Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack.
|
Self | ?%Verification needed. | ?Verification needed. | - | - | 30% chanceVerification needed. (3★) to activate on one-foe attacks. | |||||||
Himiko Toga | Knife Toss5-hit, 150% Dark damage to a foe (Damage cap: ~155,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 5 turns. |
Self | ?%Verification needed. | 1000 HP | 5T | 6 turns Lvl 55: 5 turns |
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Lady Grey (Halloween) | Night's GraceAll allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 5 turns, Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed) Duration: 5 turns, and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
All allies | ?%Verification needed. | 500 HP | 5T | 7T | ||||||||
Nicholas | Blade of JusticeRestore HP based on 25% of one-foe damage dealt when below 50% HP (Healing cap: 800). | Self | 25% | 800 HP | - | - | Only activates on one-foe attacks while Nicholas is under 50% HP. | |||||||
Vania | Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500). 300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits). |
Self | ?%Verification needed. | 500 HP | - | - | ||||||||
Veight | Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500). At level 90: When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.. |
Self | ?%Verification needed. | 500 HP | - | - | ||||||||
Vira (SSR) | Extended Mastery Support SkillSlight chance to restore HP with every one-foe attack
|
Self | ?%Verification needed. | 500 HP (3★) | - | - | 30% chance (3★) to activate on one-foe attacks. | |||||||
Zooey (Grand) | ConjunctionReduce all allies' HP to 1. All allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns. |
All allies | 100% | 15% of max HP | 4T | 14T | ||||||||
Danua | Extended Mastery Support SkillSlight chance to restore HP based on normal attack and C.A. DMG dealt.
|
Self | ?%Verification needed. | ?Verification needed. | - | - | 30% chanceVerification needed. (3★) to activate on one-foe attacks. | |||||||
Meg (Event) | Ursula Bite400% Dark damage to a foe (Damage cap: ~420,000). Restore caster's HP (Healing cap: 500). Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 3 turns. |
Self | ?%Verification needed. | 500 HP | 3T | 8T | Also directly heals (Healing cap: 500). | |||||||
Ranko Kanzaki | Wings of the Fallen AngelGain DodgeTakes no DMG or debuffs while in effect Duration: 1 turn and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: Healing cap: 750Duration: 3 turns. |
Self | ?%Verification needed. | 750 HP | 4T | 5T | Requires Awoken mode. | |||||||
Zehek (SSR) | Valiant Edge450%Massive Dark damage to a foe. Activate Blade of Evil's Seal4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Self-inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 3 turns and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 3 turns. (When Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed) lvl is 5: Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.). Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 1% | 1000 HP | 2.5T | - |
Weapon Charge Attacks
Weapon + C.A. | Element | Type | Targets | DMG to HP | Cap | Duration | Notes |
---|---|---|---|---|---|---|---|
Hollowsky Spear Hollow Thrust Massive Fire damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | ?%Verification needed. | 500 HP | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||
Flowering Twilight Night Sky Shimmer Massive Wind damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s healing cap increased to 1000 and duration increased to 3.5 turns. All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
All allies | 10% | 500 HP / 1000 HP (4★) | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (4★) |
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Murcielago Disparo Sonico Unworldly Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. |
Wind allies | ?%Verification needed. | 1000 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Draconic Blade Radiant Blade Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
All allies | ?%Verification needed. | 1000 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Thunder Dirk Jove Lightning Punishment Massive Light damage to a foe. Gain 14% ATK UpATK is boosted Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 5% | 200 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires 4★. | ||
Azoth Opus Paramirum Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . |
Main Character | ?%Verification needed. | ?Verification needed. | ?Verification needed. | |||
Arachne Violet et Noir Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . After 4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | ?%Verification needed. | 500 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires 4★. | ||
Bloody Scar Secret Crimson Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. Also inflict DelayReduce a foe's filled charge diamonds by 1 on a foe. |
Main Character | ?%Verification needed. | 500 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Blutgang Sword of Delusion Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
Main Character / All allies (4★) |
?%Verification needed. | 500 HP / 1000 HP (4★) | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Cute Ribbon The Grand Fight Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | ?%Verification needed. | 500 HP | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Lyst Sin Conviction Massive Dark damage to a foe. Gain TA UpTriple attack rate is boosted . After 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . |
All allies | ?%Verification needed. | ?Verification needed. | ?Verification needed. | Requires 4★. | ||
Summer Genesis Soul Convergence Massive Dark damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | ?%Verification needed. | ?Verification needed. | ?Verification needed. |
Sword Mastery Effects
, which are granted upon awakening the sword. There are four types of Sword Release skills:
- Awaken: Activated by using Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Sword Master) or Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30. - Resonance: Activated by using Resonating BladeCasts mainhand's Resonance skill..
- Attack: Activated with every one-foe attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. - Defend: Activated every time the Main Character takes damage while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. Can activate multiple times per turn.
Weapon | Element | Type | Source | Targets | DMG to HP | Cap | EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. Cost |
Notes |
---|---|---|---|---|---|---|---|---|
Premium Sword | Attack | Main Character | 3% | 100 HP | 1 | |||
Jeunesse | Attack | Main Character | ? | ? | 1 | |||
Cosmic Blade | Attack | Main Character | ? | 300 HP | 1 | |||
Cosmic Sword | Resonance | All allies | ? | ? | 4 | Grants DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 3 turns for 3 turns, with a 7-turn cooldown. | ||
Cinder Fang | Attack | Main Character | ? | 500 HP | 1 | |||
Disparia | Attack | Main Character | ? | 500 HP | 1 | |||
Gram | Attack | Main Character | ? | 300 HP | 1 | |||
Prototype | Attack | Main Character | ? | 300 HP | 1 |
Summon Calls
Summon + Call | Element | Targets | DMG to HP | Cap | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|
Dragon KnightsRitterliche Tapferkeit All allies gain a random effect based on the Dragon Knight that appears. | All allies | ? | 500 HP / 800 HP (3★) / 1000 HP (4★) | 2 turns | 9 turns | One possible effect. | |
Grand OrderArmageddon Massive Light damage to all foes. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns. |
All allies | 5% | 500 HP / 1000 HP (3★, 4★) | 3 turns | 9 turns | At 4★, Drain changes to Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) . | |
KrelkulkilNirarbuda Massive Dark damage to all foes. All allies gain DA UpDouble attack rate is boosted Strength: MediumDuration: 3 turns and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 300 HPDuration: 3 turns. |
All allies | ? | 300 HP | 3 turns | 9 turns |
Equivalent Buffs
The following buffs are equivalent to Drain, or have Drain as one of several effects. They will not stack with standard Drain, passive effects, or other equivalent buffs, but they do stack with ConjunctionReduce all allies' HP to 1.
All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns.'s Drain from Zooey (Grand) or FriedensschildAll Wind allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn .
(When cast from 10th turn onward:
All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: (Healing cap: 10% of max HP)Duration: 4 turns.)'s Drain from Charlotta (Grand).
Status Effect | Granted By | Element | Source | Targets | DMG to HP | Cap | Dur | C/D | Notes |
---|---|---|---|---|---|---|---|---|---|
Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) |
Alanaan | The Sun ReversedWhen Sub Ally: 20% boost to Fire allies' healing specs. Remove 1 debuff from a Fire ally when that ally takes turn-based damage. At level 95: Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage. |
Fire Allies | 25% | 800 HP | - | - | Requires Alanaan to switch from sub ally to main ally position. Only activates on one-foe attacks. | |
SalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Siegfried (Fire) | SalvatorAll Fire allies gain SalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: 5 turns. |
Fire Allies | ? | 1000 HP | 5T | 12T | ||
CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Buffs can't be removed or shortened (Can't be removed) |
Payila | Shine like a DragonAll Water allies gain CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Buffs can't be removed or shortened (Can't be removed) Duration: 4 turns. |
Water Allies | ? | 2000 HP | 4T | 13 turns Lvl 75: 12 turns | ||
IsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Poseidon | IsthmiaAll Water allies gain IsthmiaDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: 5 turns. |
Water Allies | ? | 1000 HP | 5T | 12T | ||
HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) |
Caim | Heart TrickRestore 20% of all allies' HP (Healing cap: 2000). Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4). |
Self | 10% | 500 HP | - | 5T | Higher Heart ranks don't change its base Drain effect, but Caim's healing specs will increase. Only activates on one-foe attacks. | |
The Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). |
- | - | Grants 1~4 HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) ranks when Caim switches from sub ally to main ally position. | ||||||
Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Vira (Summer) | LystGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: Indefinite (Max: 5). |
Self | ? | 500 HP | 5T | 12T | ||
Sprouting of the Great TreeBuffs can't be removed or shortened / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Yggdrasil (Wind) | Sprouting of the Great TreeAll Wind allies gain Sprouting of the Great TreeBuffs can't be removed or shortened / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: 5 turns. |
Wind Allies | ? | 1000 HP | 5T | 12T | ||
Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP / ATK is boosted / DEF is boosted / (Can't be removed) |
Zooey | The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000). All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP / ATK is boosted / DEF is boosted / (Can't be removed) Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff. |
Light Allies | 5% | 1000 HP | 5T | 5T5-turn cooldown at battle start. / 12T12-turn cooldown after use. |
Cooldown can be shortened; see character page for details. | |
Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Grand Order | Armageddon400% Light damage to all foes (Damage cap: ~830,000). All allies gain Peacemaker's WingsATK is boosted / DEF is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns. |
All allies | 5% | 1000 HP | 3T | 9T | Requires 4★. | |
Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) |
Veight | Blood Red RoseGrant another Dark ally Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. |
One dark ally | ? | 500 HP | - | 7T | Requires level 95 (5★). |
Interactions with Drain
Name | Element | Source | Targets | Effect | Notes |
---|---|---|---|---|---|
Original Sin | Vigilante's DivinityAll allies gain an enhanced DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 3 turns (1000 HP drain cap) as well as StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly upon using Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns.. |
All allies | Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns. grants Drain to all allies instead of MC only, and its healing cap is increased to 1000. |
Requires equipping Original Sin with Emblem of Divinity as a main weapon (Chaos Ruler only). | |
Owen | Mirage BladeBig Water damage to a foe. Extend Owen's skill effects by 2 turns. |
Self | If Saving SlashGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: ?%Verification needed. of damage dealt (Healing cap: 300)Duration: 3 turns.'s Drain is active, extends its duration by 2 turns. |
Does not work on Drain from other sources. | |
Vania (Yukata) | Pure RoyalBuffs can't be removed. Activate Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000). Remove 1 buff. Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Base Accuracy: 200%Ignores Delay immunity on most foes Unofficial status name. If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . at end of turn if Vania drained a foe's HP. |
Self | Activates Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000). Remove 1 buff. Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Base Accuracy: 200%Ignores Delay immunity on most foes Unofficial status name. If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . if Vania drained a foe's HP. |
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Murcielago | Sangre CalienteWhen main weapon: When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable) Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) |
Wind allies | When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable) Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) |
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Lady Grey (Halloween) | Twilight Eden30% boost to C.A. damage and 10% boost to C.A. damage cap for allies with effects that drain foe HP. When a Dark ally drains a foe's HP: That ally gains Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
All allies | Characters with Drain gain a 30% boost to C.A. DMG and 5% boost to C.A. DMG cap. | ||
Vania | Selfish RoyalRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500). 300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits). |
Dark allies | 300% Dark damage to random foes at end of turn based on number of times a Dark ally drains a foe's HP (Damage cap: ~215,000 per hit / Max: 6 hits). | ||
Veight | Blood BladeRestore HP based on normal attack and C.A. damage dealt (Healing cap: 500). At level 90: When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit.. |
Dark allies | When a Dark ally drains a foe's HP: 50% chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks Strength: 200%Duration: 2 turns1.5 turns when gained during the attack phaseCounter attacks grant 5% charge bar per hit. |