Damage Mitigation

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About Status Effects
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Status 7343.png Damage taken is lowered by a fixed amount.

About Damage Mitigation

Status 7343.pngDMG MitigationDMG taken is lowered by a fixed amount
reduces incoming damage taken by a fixed amount and applies to every damage instance. The strength depends on the source.

Sources

Main Character

Icon Name Source Targets Strength Duration Cooldown Sub?Can be used as a subskill on other classes
Class 110401 sw square.jpg Paladin Ability m 1723 3.png 
Sacred ProtectionAll allies gain Status 7343.pngDMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
All allies 10000 1 turn 6 turns No

Characters

Icon Name Element Source Targets Strength Duration Cooldown Notes
Npc m 3040419000 01.jpg
Wamdus Label Element Water.png Skill charge attack.png 
Hydrozoa1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).
All Water allies gain Status 7343.pngDMG Mitigation (5000)DMG taken is lowered by a fixed amount
Strength: 5000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Water allies 5000 0.5 turnsApplied during the attack phase and lasts until the turn ends. -
Icon Support Skill.png 
Limitless AzureAll Water allies gain Status 7343.pngDMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
upon activating a Fated Chain.
Water allies 10000 1 turn -
Npc m 3040411000 01.jpg
Eustace (Summer) Label Element Wind.png Ability m 1723 3.png
 Shine OnAll allies gain Status 7343.pngDMG Mitigation (3000)DMG taken is lowered by a fixed amount
Strength: 3000Duration: 3 turns
.
(Also grant Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
to caster and an ally with Status Splintered Cell.pngSplintered CellC.A. specs are boosted / Charge bar is boosted on every turn / Deals bonus wind DMG and raises foe's Thunderstruck lvl by 1 upon using charge attack (Can't be removed)
.)
All allies 3000 3 turns 7 turns
Npc m 3040298000 01.jpg
Gawain (Light) Label Element Light.png Ability m 1792 3.png
 GardienAll allies gain Status 7343.pngDMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
All allies 10000 1 turn 7 turns Requires level 100 (5★).
Npc m 3040252000 01.jpg
Vikala Label Element Dark.png Ability m 1946 3.png
 Eccentric ParadeDazzling Dreams:
Razzle, dazzle, dream! Welcome to Utopia!
(Status Utopia.pngUtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
to the field.)
At level 95:
Status Utopia.pngUtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
upgraded to Status Utopia.pngUtopia+All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
. (Foes' ATK is no longer boosted.)
(When Utopia is active: Skill changes to Eccentric Parade.)
Eccentric Parade:
All Dark allies gain Status 1383.png20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
and Status 7343.pngDMG Mitigation (2020)DMG taken is lowered by a fixed amount
Strength: 2020Duration: 1 turn
.
Restore 10% of all Dark allies' HP (Healing cap: 2020).
Dark allies 2020 1 turn 7 turns Requires level 95 (5★) and Status Utopia.pngUtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Field effect
Local status effect
active.
Activates upon charge attack.

Weapons

Icon Name Element Type Source Targets Strength Duration Notes
Weapon m 1040022900.jpg
Hrunting Label Element Earth.png Label Weapon Sabre.png Skill charge attack.png 
Here at LastUnworldly Earth damage to a foe.
All Earth allies gain Status Blood Sacrifice.pngBlood SacrificeHP is lowered every turn
Duration: 3.5 turnsDamage cap: 1000Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All Earth allies also gain Status 7343.pngDMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Earth allies 2000 0.5 turnsApplied during the attack phase and lasts until the turn ends. Requires 4★.

Summon Calls

Icon Name Element Source Targets Strength Duration Cooldown Notes
Summon m 2040412000.jpg
Sleepyhead (Summer) Label Element Dark.png Forest HavenMassive Dark damage to all foes.
All allies gain Status 7343.pngDMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
and Status Heal.pngRefreshHP is restored on every turn
Strength: Healing cap: 1000Duration: 3 turns
.
All allies 3000
3★: 5000
4★: 10000
1 turn 9 turns

Similar Effects

Abilities that have the same effect as DMG Mitigation, but does not grant the Status 7343.pngDMG MitigationDMG taken is lowered by a fixed amount
buff.

Icon Name Element Source Targets Strength Duration Cooldown Notes
Npc m 3040141000 01.jpg
Vira (Grand) Label Element Light.png Icon Support Skill.png 
Impregnable BarrierWhen Status 6177.pngAegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
Duration: Up to 3 turns
is active:
1000% boost to DEF, 100% boost to debuff resistance, receive all attacks in place of allies (including all-ally attacks), and Refresh effect (Healing cap: 999).
At level 95:
Also mitigate damage taken by 1500.
Refresh effect healing cap increased to 2000.
Self 1500 Indefinite - Requires level 95 (5★).
Npc m 3040430000 01.jpg
Yuel and Societte Label Element Dark.png Ability m 1875 3.png
 Lazuli Dance: OborozukiGain Status 31722.pngLazuli Dance: OborozukiTakes no debuffs while in effect / DMG taken is lowered by a fixed amount / Can't use Lazuli Dance: Oborozuki while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
Self 3000 Indefinite Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
7 turns
Ends upon taking damage 2 times.

Related Status Effects

Main article: Shield
Main article: Damage Cut

References