Damage Mitigation
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About Status Effects
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Damage taken is lowered by a fixed amount.
Contents
About Damage Mitigation
DMG MitigationDMG taken is lowered by a fixed amount
reduces incoming damage taken by a fixed amount and applies to every damage instance. The strength depends on the source.
Sources
Main Character
Icon | Name | Source | Targets | Strength | Duration | Cooldown | Sub?Can be used as a subskill on other classes |
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Paladin | ![]() Sacred ProtectionAll allies gain ![]() Strength: 10000Duration: 1 turn . |
All allies | 10000 | 1 turn | 6 turns | No |
Characters
Icon | Name | Element | Source | Targets | Strength | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Wamdus | ![]() |
![]() Hydrozoa1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). All Water allies gain ![]() Strength: 5000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Water allies | 5000 | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | - | |
![]() Limitless AzureAll Water allies gain ![]() Strength: 10000Duration: 1 turn upon activating a Fated Chain. |
Water allies | 10000 | 1 turn | - | ||||
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Eustace (Summer) | ![]() |
![]() Shine OnAll allies gain ![]() Strength: 3000Duration: 3 turns. (Also grant ![]() Strength: 3000Duration: Indefinite to caster and an ally with ![]() .) |
All allies | 3000 | 3 turns | 7 turns | |
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Gawain (Light) | ![]() |
![]() GardienAll allies gain ![]() Strength: 10000Duration: 1 turn . |
All allies | 10000 | 1 turn | 7 turns | Requires level 100 (5★). |
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Vikala | ![]() |
![]() Eccentric ParadeDazzling Dreams: Razzle, dazzle, dream! Welcome to Utopia! ( ![]() Duration: 5 turnsField effect Local status effect to the field.) At level 95: ![]() Duration: 5 turnsField effect Local status effect upgraded to ![]() Duration: 5 turnsField effect Local status effect. (Foes' ATK is no longer boosted.) (When Utopia is active: Skill changes to Eccentric Parade.) Eccentric Parade: All Dark allies gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 2020Duration: 1 turn . Restore 10% of all Dark allies' HP (Healing cap: 2020). |
Dark allies | 2020 | 1 turn | 7 turns | Requires level 95 (5★) and ![]() Field effect Local status effect active. Activates upon charge attack. |
Weapons
Icon | Name | Element | Type | Source | Targets | Strength | Duration | Notes |
---|---|---|---|---|---|---|---|---|
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Hrunting | ![]() |
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![]() Here at LastUnworldly Earth damage to a foe. All Earth allies gain ![]() Duration: 3.5 turnsDamage cap: 1000Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Earth allies also gain ![]() Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Earth allies | 2000 | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Requires 4★. |
Summon Calls
Icon | Name | Element | Source | Targets | Strength | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Sleepyhead (Summer) | ![]() |
Forest HavenMassive Dark damage to all foes. All allies gain ![]() Strength: 10000Duration: 1 turn and ![]() Strength: Healing cap: 1000Duration: 3 turns. |
All allies | 3000 3★: 5000 4★: 10000 |
1 turn | 9 turns |
Similar Effects
Abilities that have the same effect as DMG Mitigation, but does not grant the DMG MitigationDMG taken is lowered by a fixed amount
buff.
Icon | Name | Element | Source | Targets | Strength | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Vira (Grand) | ![]() |
![]() Impregnable BarrierWhen ![]() Duration: Up to 3 turns is active: 1000% boost to DEF, 100% boost to debuff resistance, receive all attacks in place of allies (including all-ally attacks), and Refresh effect (Healing cap: 999). At level 95: Also mitigate damage taken by 1500. Refresh effect healing cap increased to 2000. |
Self | 1500 | Indefinite | - | Requires level 95 (5★). |
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Yuel and Societte | ![]() |
![]() Lazuli Dance: OborozukiGain ![]() Duration: Indefinite. (Ends upon taking damage 2 times.) |
Self | 3000 | Indefinite | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 7 turns |
Ends upon taking damage 2 times. |
Related Status Effects
- Main article: Shield
- Main article: Damage Cut