Facsimile

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Ability Facsimile.png Facsimile refers to any skill that copies the last skill used by an ally.

Facsimile Sources

Certain skills cannot be copied. The message "Skill-Copy Failed" will appear if attempting to copy one of these skills. Skills that can only be used once or change depending on character/class typically cannot be copied.

Icon Name Element Skill Name Cooldown Notes
Npc m 3020050000 01.jpg Lunalu Label Element Dark.png Ability Facsimile.png
 FacsimileCopy an ally's skill. (Might fail, might not.)
12T
Lvl 45: 10T
Can fail to copy a skill even if it's compatible.
Npc m 3020061000 01.jpg Lunalu (Summer) Label Element Dark.png Ability Facsimile.png
 FacsimileCopy an ally's skill. (Might fail, might not.
Boost to success rate based on how high Status BodyHeat.pngBody Heat BoostedBody heat is raised and Facsimile success rate is boosted
is.)
Reset Status BodyHeat.pngBody Heat BoostedBody heat is raised and Facsimile success rate is boosted
lvl.
12T
Lvl 45: 10T
Can fail to copy a skill even if it's compatible.
Npc m 3040172000 01.jpg Lunalu (SSR) Label Element Dark.png Ability Facsimile.png
 Facsimile IIGain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)
9T
Lvl 55: 8T
Npc m 3040364000 01.jpg Lunalu (Light) Label Element Light.png Ability m 1580 3.png
 Vanishing TraceCopy an ally's skill.
Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.)
(Self-inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.)
At level 75:
Extend caster's buff durations by 2 turns instead.
0T
Npc m 3040164000 01.jpg Caim Label Element Earth.png Ability Beginning of Joker.png
 Beginning of JokerBeginning of Joker:
Copy an ally's skill.
(Skill changes to End of Joker upon casting.)
End of Joker:
All Earth allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turnsStacking: Summon
, Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turnsStacking: Summon
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, Status DamageCapUp.png10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turnsStacking: Summon
, Status Uplift.png15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 3 turns
, Status 1502.pngHypeATK is boosted
Strength: 1-4 stacksDuration: 3 turns
, and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Skill changes to Beginning of Joker upon casting.)
8T
Lvl 75: 7T
Npc m 3040297000 01.jpg Golden Knight Label Element Earth.png Ability m 1272 3.png
 Sword in FluxReplicate caster's or an ally's skill.
(Gains a buff based on the type of skill replicated.)
6T Can also copy her other own skills
Npc m 3040336000 01.jpg Troue Label Element Water.png Ability m 1468 3.png
 SouvenanceUse the Gift of Visions to replicate caster's or an ally's skill.
Gain Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
9T
Lvl 55: 8T
Can also copy his other own skills
Npc m 3040431000 01.jpg Alliah Label Element Wind.png Ability m 1879 3.png
 Royal ClassicReplicate caster's or an ally's skill.
(Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
when skill is replicated.)
6T Can also copy her other own skills

Copyable Skills

Not all skills will be copied completely.

  • Skill effects that would apply to other parties are not replicated (i.e., copying Panacea will only heal party members again)
  • Skills that require selecting a party member will be copied with the same target.
  • Most debuffs will use the copier's debuff success rate.
    • Depending on the skill, the outcome may also be influenced by the copier's other specs. For example, when copying Threo's Ability Ground Zero.png Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
      Damage dealt is based on HP consumed.
      Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
      Strength: 3000Duration: Indefinite
      .
      At level 95:
      Also inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG
      Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
      .
      Damage cap increased to ~1,230,000.
      At level 130:
      Damage increased and damage cap increased to ~2,040,000.
      When HP is below 25%: Also gain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
      Duration: 1 turn
      .
      , the damage is based on HP consumed by the copier.
  • Additional effects from the original caster's support skills, EMP skills etc. usually also won't carry over.
  • Skills that gain additional effects based on number of casts will only be copied at their base effect, even if the copier has copied the same skill multiple times.
  • Skills that can activate multiple times for any reason will only be copied as one activation.
  • Skills that would have stronger effects under certain conditions will only be copied without these effects, even if the copier would qualify for these conditions (i.e., Yggdrasil's Ability Ziggurat.png ZigguratZiggurat:
    All Earth allies gain Status CriticalUpEarth.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    .
    All other allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    (Consumes 20% of charge bar.)
    At level 90:
    Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: Indefinite
    and now has indefinite duration.
    (When Yggdrasil's Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    is 3 or more:

    Skill changes to Eunir.)
    Eunir:
    All Earth allies gain Status CriticalUpEarth.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    .
    All other allies gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: Indefinite
    .
    Caster gains Status 7203.pngVessel of the World TreeReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DMG taken is reduced / At end of turn in which DMG is taken: Deals 4-hit earth DMG to random foes / 1-turn cut skill cooldowns (Can't be removed)
    Duration: 3 turnsStacking: Special Buff
    .
    Does not consume charge bar.
    ).

For Characters, skill compatibility is listed on their respective pages.

Main Character

Class Name Copy Notes
Icon job 100001.pngFighter Ability Burst.png Full ArsenalGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
Ability m 14 3.png RageAll parties gain Status AttackUp.pngATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
Icon job 100101.pngWarrior Ability m 11 1.png Armor Break100% elemental damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single
.[1]
Ability m 14 3.png Rage IIAll parties gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 3 turns
.
Icon job 100201.pngWeapon Master Ability m 14 3.png Brave SoulGain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Ability Burst.png Full Arsenal IIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and Status AttackUp.png25% ATK UpATK is boosted
Strength: 25%Duration: 1 turn
.
Ability m 90 3.png Power RaiseGain Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
Ability m 14 3.png Rage IIIAll parties gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns
.
Ability m 45 3.png RampageGain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns
.
Icon job 100301.pngBerserker Ability m 11 1.png Armor Break II300% Elemental damage to a foe.
Inflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Single
.
Ability m 1978 1.png Beast Fang400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain Status DamageCapUp.png50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When Status 3097.pngUlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
X
Ability m 1979 3.png BloodzerkerGain Status 3191.pngBloodzerkerWhen consuming 25% of current HP upon using charge attack: Sharp boost to ATK (1 hit) (Can't be removed / Ends when HP hits 25% or lower)
Duration: Indefinite
(Ends if HP is 25% or lower or upon recast).
Status 3191.pngBloodzerkerWhen consuming 25% of current HP upon using charge attack: Sharp boost to ATK (1 hit) (Can't be removed / Ends when HP hits 25% or lower)
: When consuming 25% of current HP upon using charge attack: Gain Status 1457.png50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
X
Ability m 1977 3.png Ferocious RoarAxe- and sabre-specialty allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 4 turns
, Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 4 turns
and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
.
X
Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
Ability m 14 3.png Rage IVAll parties gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3 turns
.
All allies gain Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3 turns
.
(Consumes 30% of charge bar.)
Ability m 45 3.png Rampage IIGain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%
and Status TripleUp.png50% TA UpTriple attack rate is boosted
Strength: 50%
.
Self-inflict Status DefenseDown.png30% DEF DownDEF is lowered
Strength: 30%
.
Ability Ulfhedinn.png UlfhedinnGain Status 3097.pngUlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns
.
(Consumes 100% of charge bar.)
X
Icon job 100401.pngViking Ability m 1706 1.png Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
X
Ability m 1705 3.png JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
X
Ability m 1703 3.png Norden HarrAll allies gain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Also gain Status 1383.pngBonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
X
Ability m 1704 3.png VinlandGain Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and Status 1413 5.pngVinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
X
Icon job 110001.pngKnight Ability m 33 1.png Overdrive Surge300% elemental damage to a foe in Overdrive.
Ability Phalanx.png PhalanxAll parties gain Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Icon job 110101.pngSentinel Ability m 29 3.png CenturionGain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns
.
Self-inflict Status AttackDown.pngATK DownATK is lowered
Duration: 1 turn
.
Ability m 33 1.png Overdrive Surge II400% elemental damage to a foe in Overdrive.
Icon job 110201.pngHoly Saber Ability m 33 1.png Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).
Ability Phalanx.png Phalanx IIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Ability m 48 3.png ReflectionGain 3-hit Status Repel.png25% RepelReflects DMG
Strength: 25%Duration: 1 turn or 3 hitsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
Ability m 56 3.png SubstituteGain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.
Ability m 31 3.png TestudoGain Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
Duration: 5 turns
.
Icon job 110301.pngSpartan Ability m 29 3.png Centurion IITarget ally gains Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns
.
Ability Attract.png GuardianGain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 50Duration: 3 turns
.
(Consumes 30% of charge bar.)
Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
on a foe.
Ability Phalanx.png Phalanx IIIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status 1003.png40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn
.
At level 30:
All allies also gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn
.
Icon job 110401.pngPaladin Ability m 1722 3.png Boosted ResistanceAll allies gain Status 1003.png200% Debuff Res. UpDebuff resistance is boosted
Strength: 200%Duration: 5 turns
and Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified
Duration: 5 turns
.
Ability m 1720 3.png Elemental PhalanxAll allies gain 80% superior elemental DMG CutStatus Fire Cut 80.png80% Fire CutFire DMG is cut 80%
Duration: 1 turn Fire Damage Cut.

Status Water Cut 80.png80% Water CutWater DMG is cut 80%
Duration: 1 turn Water Damage Cut.

Status Earth Cut 80.png80% Earth CutEarth DMG is cut 80%
Duration: 1 turn Earth Damage Cut.

Status Wind Cut 80.png80% Wind CutWind DMG is cut 80%
Duration: 1 turn Wind Damage Cut.

Status Light Cut 80.png80% Light CutLight DMG is cut 80%
Duration: 1 turn Light Damage Cut.

Status Dark Cut 80.png80% Dark CutDark DMG is cut 80%
Duration: 1 turn Dark Damage Cut.
and superior Elemental SwitchStatus Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 1 turn

Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 1 turn

Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 1 turn

Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 1 turn

Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 1 turn

Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 1 turn

.
All other parties gain Status Dmg Cut 80.png80% DMG CutTaking 80% less DMG
Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
X
Ability m 1721 3.png Noblesse ProtegerGain Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
.
X
Ability m 1723 3.png Sacred ProtectionAll allies gain Status 7343.pngDMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
X
Icon job 120001.pngPriest Ability m 22 3.png GraceAll parties gain Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Stacking: Single
.
Ability m 36 2.png PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]).
Icon job 120101.pngCleric Ability Light.png Blessing200%-300% Light damage to all foes.
Ability m 26 2.png ClarityRemove 1 debuff from all parties.
Icon job 120201.pngBishop Ability m 58 4.png DispelRemoves 1 buff from a foe.
Ability m 36 2.png Panacea IIRestores 150 + 25% of max HP to all parties (Healing cap: 2000 [1000 for other parties]).
Ability m 46 2.png ReviveRevive an ally with 25% HP. ! This skill can be copied, but will target the same character as the original cast.
Ability m 53 3.png VeilAll allies gain Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Ability m 52 3.png White WallAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
Icon job 120301.pngSage Ability Light.png Blessing II350%-500% Light damage to all foes.
Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
Strength: 5000 DMG per turnDuration: 180 seconds
.
Ability m 2013 3.png Cathedral's BenisonAll allies gain Status Shield.pngShield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: Indefinite
and Status 3195 2.pngCathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Cathedral's Benison ends upon taking damage 2 times.)
X
Ability m 58 4.png Dispel DelugeRemove 1 buff from all foes.
Ability m 2012 3.png Lapin BlancGain Status 7568.pngLapin BlancLe Retour du Lapin effect to caster when autorevived (1 time / Can't be removed)
Duration: Indefinite
. (Can't be recast.)
X
Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
Ability m 2011 1.png Path IlluminatedElemental damage to all foes.
Restore all allies' HP (Healing cap: 1000).
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
X
Ability m 54 2.png Peace of MindRemove 1 debuff from all allies.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
Icon job 120401.pngIatromantis Ability m 1818 3.png Amyntiko FosAll allies gain Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status TripleUp.pngGuaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: Indefinite
.
MC gains Status 7430 2.pngTherapeutic StanceFirst-slot skill activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
X
Ability m 1820 1.png Megali Fotia1000% Elemental damage to all foes (Damage cap: ~1,900,000).
Fully restore all allies' HP and remove all debuffs.
(Can't recast.)
X
Ability m 1819 3.png PneumaGrant an ally Status 7431.pngPneumaATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Recovery cap is boosted (Can't be removed)
Multiplier: NormalDuration: IndefiniteStacking: Special Buff
.
! This skill can be copied, but will target the same character as the original cast.
Ability m 1817 2.png Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]).
Remove 1 debuff from all parties.
1-turn cut to all allies' debuff durations.
Icon job 130001.pngWizard Ability m 60 1.png Aether Blast200%-300% elemental damage to a foe.
Ability m 4 1.png Fire200%-250% Fire damage to all foes.
Icon job 130101.pngSorcerer Ability Blind.png BlindInflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
on a foe.
Ability m 5 1.png Freeze200%-250% Water damage to all foes.
Icon job 130201.pngHermit Ability m 60 1.png Aether Blast II300%-400% elemental damage to all foes (Damage cap: ~420,000).
Deals more damage when there are fewer foes.
Ability m 42 1.png BounceGreat elemental damage to a foe based on the number of buffs and debuffs the foe has (Damage cap: ~580,000).
Ability m 95 3.png ChokeAll allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 3 turns
.
Ability m 38 3.png Laser FocusGain Status SkillUp.png80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
Ability m 7 1.png Venom200%-250% elemental damage to a foe (Damage cap: ~420,000).
Inflict Status Poison.pngPoisoned (4000)HP is lowered on every turn
Strength: 4000Duration: 180 seconds
.
Icon job 130301.pngWarlock Ability AetherBane.png Aether BaneInflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
(Maximum level: 20)
on a foe.
Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
The crest will match the main character element.
Ability m 2145 3.png Arcane FieldGain Status 7648 1.pngArcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
(Effect ends when Status 7648 1.pngArcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity
lvl is 7 or charge bar is insufficient at end of turn.)
X
Ability m 95 3.png ChaserAll allies gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
Ability m 2146 3.png Crest DischargeAll allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, Status 1383.png20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
, and Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
(Can only be used when caster has 5 Crests of their element.)
X
Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
Ability m 2144 1.png Demonic Flare1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff.
Inflict Status ATK Down 6.png40% ATK DownATK is lowered
Strength: 40%Duration: 6 turnsLocal status effect
, Status DEF Down 6.png40% DEF DownDEF is lowered
Strength: 40%Duration: 6 turnsLocal status effect
, Status DA Down 6.png50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 6 turnsLocal status effect
, Status TA Down 6.png50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 6 turnsLocal status effect
, and Status 1011 16.pngDebuff Resistance LoweredDebuff Res. Down
Duration: 6 turns
.
X
Ability Resounding Chant.png Resounding Chant300% elemental damage to all foes (Damage cap: ~400,000).
All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.)
X
Icon job 130401.pngManadiver Ability m 1921 1.png Aether Siphon700% Elemental damage to a foe (Damage cap: ~730,000).
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
All allies gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
. (Crest gained based on caster's element.)
X
Ability m 1924 3.png OvertranceGain Status 7523.pngOvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns
and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
. (Can't recast.)
X
Ability m 1923 3.png Secret TriadFill 3 charge diamonds on all foes.
All allies gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
X
Ability m 1922 1.png Wild Magica400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
.)
X
Icon job 140001.pngThief Ability Treasure.png Bounty HunterRaise a foe's Status Bounty.pngBountyItem drop rate is boosted
lvl by 1.
Ability m 43 3.png Crack ShotGain Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
.
Icon job 140101.pngRaider Ability Treasure.png Bounty Hunter IIInflict 2 Status Bounty.pngBountyItem drop rate is boosted
stacks on a foe.
Ability m 34 4.png Tricky MovesInflict Mode Bar CutCut to foe's mode bar
on a foe in Overdrive.
Icon job 140201.pngHawkeye Ability Treasure.png Bounty Hunter IIIInflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
on a foe.
Ability m 43 3.png Crack Shot IIGain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Multiplier: NormalDuration: 1 turn
and Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 400% (300% for Charge Attack)Multiplier: AssassinDuration: 1 turn
.
Ability m 6 4.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
Ability m 96 3.png Force SnatchRemove 1 buff from a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Ability m 2 3.png Lethal AimGain Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns
.
Icon job 140301.pngBandit Tycoon Ability TreasureRed.png Bounty Hunter IV200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
.
Ability m 43 3.png Crack Shot IIIGain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
, Status 1457.png350% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
, and Status CriticalUp.png100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
.
At level 30:
Also gain Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
Ability m 2191 3.png Heart of ChivalryGain Status 7724.pngHeart of ChivalryDouble attack rate is boosted / Triple attack rate is boosted / Normal attack DMG dealt is supplemented / Steals a foe's HP to restore all allies' HP upon triple attacks (Can't be removed)
Duration: 5 turns
.
X
Ability m 2189 3.png Roll of the DiceInflict 3-5 stacks of Status Bounty.pngBountyItem drop rate is boosted
on all foes.
Gain Status 7608.pngFlurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.
X
Ability RupieFlip.png Rupie FlipPlain damage to one enemy. X
Ability Spring's Gate.png Spring's GateInflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on Bounty Level (Max: 60%).
Ability m 2190 1.png Sublime Springscape100% elemental damage to all foes (Damage cap: ~63,000).
(Number of hits increased based on Status Bounty.pngBountyItem drop rate is boosted
lvl [Max: 8].)
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
When Status Bounty.pngBountyItem drop rate is boosted
lvl is 5 or above:

Auto-activates upon normal attacks.
X
Ability WhiteSmoke.png White SmokeAll allies gain Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Icon job 140401.pngStreet King Ability m 2110 3.png AperitifGain Status 7614 2.pngBanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
Duration: 2 turns
and Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Raise a foe's Status Bounty.pngBountyItem drop rate is boosted
lvl by 3.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
X
Ability m 2111 1.png Couteau Royal8-hit elemental damage to random foes.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Bonus damage based on foe's Status Bounty.pngBountyItem drop rate is boosted
lvl [Max: 5 hits].)
Ability m 2113 3.png La Manteau Du RoiMC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Status 7615.pngSurrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains Status 7615.pngTrue HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are cut by 1 turn (Can't be removed / Skill cooldown can't be made lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
X
Ability m 2112 3.png Parfait d'AmourAll allies gain Status 3213.pngParfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Status 3213.pngParfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's Status Bounty.pngBountyItem drop rate is boosted
lvl by 2.
Icon job 150001.pngEnhancer Ability m 20 3.png Elemental FocusAll parties gain Status AttackUp.png40% Skill DMG UpSkill DMG is boosted
Strength: 40%
.
Ability m 32 1.png StallElemental damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
Icon job 150101.pngArcana Dueler Ability m 20 3.png Elemental Focus IIAll parties gain Status AttackUp.png60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns
.
Ability m 24 3.png Quick StrikeAll allies gain Status DoubleUp.png5% DA UpDouble attack rate is boosted
Strength: 5%Duration: 3 turns
and Status TripleUp.png5% TA UpTriple attack rate is boosted
Strength: 5%Duration: 3 turns
.
Icon job 150201.pngDark Fencer Ability m 96 3.png Blood SwordGain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
Ability m 25 4.png Gravity WaveInflict Status Gravity.pngGravitySpecial attack max charge turn is extended
Duration: 180 seconds
on a foe.
Ability m 44 4.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Ability m 28 4.png Quick DownInflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
on a foe.
Ability m 32 1.png Stall II200% elemental damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
Icon job 150301.pngChaos Ruler Ability Absorption.png AbsorptionAll allies gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2 turns
.
Ability m 2005 1.png Bleak Disorder2-hit elemental DMG to a foe.
Inflict elemental DEF Down (Stackable), Status 6110.pngDA Down (Stackable)Double attack rate is lowered (Stackable)
Duration: 180 seconds
, and Status 6111.pngTA Down (Stackable)Triple attack rate is lowered (Stackable)
Duration: 180 seconds
.
(When a foe has 12 or more debuffs: Activates upon normal attacks.)
X
Ability Chaos.png ChaosStatus Chaos.pngChaosAllies' and foes' debuff resistance and foes' special attack DMG are modified as time passes
Duration: 180 secondsField effect
to the field, lowering all foes' and allies' debuff resistance every 60 seconds.
Debuff resistance lowered by 5% / 10% / 15%.
Ability m 2006 4.png Flames of ChaosVarious debuffs to all foes. X
Ability m 2007 4.png MalignityInflict Status 6802 1 1.pngMalignityElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended)
Duration: 1 turn
on all foes.
Self-inflict Status 1111 3.pngMalignityCan't use skills (Can't be removed / Duration can't be cut)
Duration: 2 turns
.
X
Ability m 32 1.png Stall IIIElemental damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
At level 30:
Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Ability m 65 4.png UnpredictableInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and a random debuff on all foes.
Ability m 57 3.png UprisingTarget ally gains Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, Status DoubleUp.png30~35% DA UpDouble attack rate is boosted
Strength: 30~35%Duration: 3 turns
, and Status Uplift.png20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 3 turns
.
! This skill can be copied, but will target the same character as the original cast.
Icon job 160001.pngGrappler Ability Counter.png CounterGain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
Ability m 35 3.png Taking ChancesGain Status AttackUp.pngATK UpATK is boosted
Duration: 5 turns
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 5 turnsCan't be removed
.
Icon job 160101.pngKung Fu Artist Ability m 50 2.png Chi ChannelerRestore caster's HP (Healing cap: 1500).
Gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
Ability m 35 3.png Taking Chances IIGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
.
Self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns
.
Icon job 160201.pngOgre Ability Counter.png Counter IIGain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
Ability m 49 1.png Fighting Spirit200%-300% elemental damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ability m 97 3.png Horizontal SolaceGain Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 1 turn
.
2-hit boost to number of counters when a counter effect is active.
Ability m 57 3.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Ability m 49 3.png Spirit of TrainingGain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 5 turns
.
Icon job 160301.pngLuchador Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
Ability Mic Hype.png Mic HypeAll parties gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
Ability Steroid.png Ring RulerGain Status HypeUp.pngRing RulerHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite
. (Ends upon taking damage.)
X
Ability Tag Team.png Tag TeamAll allies instantly perform a normal attack without using up a turn. X
Icon job 170001.pngRanger Ability m 51 3.png Quick StepGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
Ability m 59 1.png Rain of Arrows150-300% elemental damage to all foes.
Icon job 170101.pngArcher Ability m 42 1.png Hard LineBig elemental damage to a foe with a debuff.
Ability m 59 1.png Rain of Arrows IIElemental damage to all foes.
Inflict Status AttackDown.pngATK DownATK is lowered
Strength: SmallDuration: 180 seconds
.
Icon job 170201.pngSidewinder Ability m 42 1.png Bullseye Run100% elemental damage to a foe (Damage cap: ~580,000).
(+100% damage per debuff on foe.)
Ability m 98 3.png ChangeMain Character switches positions with a sub ally.
Ability m 51 3.png Quick Step IIGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
Ability m 59 1.png Rain of Arrows III300% elemental damage to all foes.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
.
Ability Blind.png Steady AimInflict Status 4002.pngSteady AimTargeted by a skill
Duration: 180 seconds
on a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Icon job 170301.pngNighthound Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
Ability Frequency.png Frequency JamAll allies gain Status Dodge.png~35% Dodge Rate UpChance to dodge DMG and debuffs
Strength: ~35%Duration: 2 turns
and Status CriticalUp.png40% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 40% chance of dealing 40% more damage.Duration: 2 turns
.
Ability Judicious Shot.png Judicious Shot300% elemental damage to all foes (Damage cap: ~660,000).
Inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
Ability m 98 3.png Tactical RelocationSwitch positions of any two allies. X
Ability Time On Target.png Time on Target300% elemental DMG to a foe (Damage cap: ~440,000).
Inflict a random debuff.
(Number of hits and debuffs increased based on number of bow and gun-specialty allies / Max: 6.)
X
Ability Twilight Zone.png Twilight ZoneStatus Twilight Zone.pngTwilight ZoneWhen superior element, DMG is boosted for fire, water, earth and wind attacks
Field effect
to the field.
Icon job 180001.pngHarpist Ability m 62 4.png Angelic VoiceInflict Status Charm.pngCharmedAttacks are slightly limited
Duration: 180 seconds
on one enemy. Harps enhance effect when equipped.
Ability m 61 3.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
Icon job 180101.pngBard Ability m 62 4.png Angelic Voice IIHarp: Inflict Status Charm.pngCharmedAttacks are slightly limited
Strength: 55%
on a foe.
Others: Inflict Status Charm.pngCharmedAttacks are slightly limited
Strength: 25%
on a foe.
Ability m 47 2.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
Icon job 180201.pngSuperstar Ability m 61 3.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
Ability m 62 4.png Sheep SongHarp: Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 80%Duration: 3 turnsTakes 25% more damage
Local status effect
and Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
on a foe.
Other weapons: Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 50%Duration: 3 turnsTakes 25% more damage
Local status effect
and Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
on a foe.
Ability m 24 3.png Sky Realm SongHarp: All allies gain Status DoubleUp.png60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
.
Other weapons: All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
.
Ability m 65 4.png Soul SoloistHarp: Inflict Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200%
on all foes.
All allies gain Status 1003.png30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns
.
Weapon s 1040408400.jpg Fonic Rod: Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200%
on all foes.
All allies gain Status 1003.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns
.
Other weapons: Inflict Status DebuffResDown.png5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90%
on all foes.
All allies gain Status 1003.png5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns
.
Ability MusicRed.png Tremor RoundAll allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 3 turns
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 3 turns
.
Icon job 180301.pngElysian Ability m 2010 3.png AccelerandoGain Status 3203.pngAccelerandoMinuet lvl rises by 1 upon an ally's triple attack / When lvl 10 at end of turn: Consumes all lvls and deals 6-hit elemental DMG to all foes / Removes 1 buff (Can't be removed)
Duration: Indefinite
. (Can't be recast.)
X
Ability Call of the Abyss.png Call of the AbyssHarp: All allies gain Status DoubleUp.png80% DA UpDouble attack rate is boosted
Strength: 80%
, Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%
, and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 35%
.
Dagger: All allies gain Status DoubleUp.png40% DA UpDouble attack rate is boosted
Strength: 40%
, Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%
, and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 35%
.
Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
! This skill can be copied, but the elemental ATK will always match that of the original cast.
Ability m 2009 3.png Diatonic HarmonyGain Status 3194.pngDiatonic HarmonyCan't normal attack / At end of turn: 20% boost to charge bar / 2 random buffs to all other allies / All buffs every 7 turns (Can't be removed)
Duration: Indefinite
. (Recast to end.)
X
Ability m 11 4.png Dirge for the DeadInflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
and 20% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
.
! This skill can be copied, but the elemental DEF Down will always match that of the original cast.
Ability m 2008 1.png FlageoletElemental damage to all foes.
Raise all foes' Status 1302.pngTuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(Boost to hits based on foes' Status 1302.pngTuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
lvl [Max: 11 hits].)
X
Ability Kuorria.png OratorioHarp-specialty allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 4 turns
, Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 4 turns
, and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
.
Ability Voice Unveiled.png Voice UnveiledGrant Status DeathsGrace.pngDeath's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 250 HP or 5% charge barDuration: 5 turns
to all allies.
Icon job 190001.pngLancer Ability m 64 3.png Double TroubleGain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1 turn
.
Spear: All parties gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: SmallDuration: 3 turns
.
Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Strength: Small
on a foe.
Ability m 63 1.png Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
Icon job 190101.pngDragoon Ability m 66 1.png Battle ScarElemental damage based on charge bar to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
, Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
, and self-inflict Status Burned.pngOverheatedHP is lowered on every turn
Duration: 1 turn
.
Ability m 64 3.png Double Trouble IIGain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1 turn
.
Spear: All parties gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: MediumDuration: 3 turns
.
Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Strength: MediumDuration: 3 turns
on a foe.
Icon job 190201.pngValkyrie Ability m 64 3.png Double Trouble IIIGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Spear: All parties gain Status DoubleUp.png10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs
and Status TripleUp.png5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
.
Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
Ability m 63 1.png Drive It In II300% elemental damage to one enemy.
Spear: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
Ability m 49 3.png EinherjarGain Status AttackUpStack.png20% ATK Up (Stackable / Max: 100%)ATK is boosted on every turn
Strength: 20% (Max: 100%)Multiplier: Unique StackableDuration: Until hit
.
Ability m 11 4.png RandgrithInflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
.
Ability m 42 1.png Resonating SurgeElemental damage to one enemy and gain Status SkillUp.png25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
Icon job 190301.pngApsaras Ability Crestfallen Flower.png Crestfallen FlowerGain Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
.
Spear: All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns20% when above 50% HP
Below 50% HP, strength decreases linearly until 10% minimum
.
Axe: All allies gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 10%-20%Duration: 3 turns20% when below 50% HP
Above 50%, strength decreases linearly until 10% at 100% HP
.
Ability m 1981 3.png Crowning FluidityGain Status 3187.pngCrowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Status 3187.pngCrowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
: Raise Status 7550 1.pngBeguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
Strength: 30,000 (Max: 150,000)Duration: Indefinite
lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
X
Ability Dance of Zeal.png Dance of ZealGain Status Devotion.pngDevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
.
All other allies gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turns
.
! This skill can be copied, but enemies will always attempt to target a character that does not have Status Devotion.pngDevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
. If ALL characters have Status Devotion.pngDevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
, then enemies will use normal Hostility rules.
Ability Wasted Earth.png Lightning StrikeSpear-specialty allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Axe-specialty allies gain Status Adversity.png15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 15%Duration: 3 turns
.
Ability m 1980 1.png Nyagrodha5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit).
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
on all foes.
(Increase number of hits based on number of spears and axes equipped [Max: 15].)
X
Ability m 1982 3.png ShowstopperGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
.
Spear: Gain Status 1457.png50% Sharp ATK UpATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Axe: Gain Status 7485.pngFull-Force CounterCounters with the max number of hits while in effect
Duration: 1 turn
.
(Can't be recast.)
X
Ability Springwater Robe.png Springwater RobeGain Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns or until a skill with Spear/Axe effects is used
.
! This skill can be copied, but copying a skill that has different effects depending on the equipped weapon will NOT provide both effects even if Status Springwater Robe.pngSpringwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns
is present on the copying character.
Ability Swan Song.png Swan SongAll parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain Status CriticalUp.png80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
Ability m 1594 1.png Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
Icon job 300201.pngGladiator Ability Blade Swap.png Blade SwapGain Status Blade Swap.pngBlade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn
and Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 1 turn
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
X
Ability m 64 3.png Chase BladeGain Status TripleUp.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: Up to 20,000 damageDuration: 3 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Ability Phalanx.png Cross GuardAll allies gain Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Caster also gains Status Armored.png100% / 60% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 60% less damage.Duration: 1 turn
.
Ability Decimate.png Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
Ability Twin Coil.png Twin Coil2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit).
Icon job 300301.pngChrysaor Ability Aurum Flow.png Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
X
Ability Diptych.png DiptychGain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
X
Ability Dual Arts.png Dual ArtsGain Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
X
Icon job 410301.pngLumberjack Ability Dappled Sunlight.png Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain Status 1003.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Copies the base effect.
Ability Laughing Logger.png Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
Copies the base effect.
Ability Leaf Burning.png Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain Status AttackUpStack.png4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, Status DefenseUpStack.png4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
X
Ability Woodcutter's Song.png Woodcutter's SongGain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
At level 30:
Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
duration increased to 4 turns.
X
Icon job 420301.pngCavalier Ability Battering Ram.png Battering Ram300% elemental damage to a foe (Damage cap: ~630,000).
Spear: Remove 1 buff.
Gun: Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
(At Equestrian Affinity lvl 3: Activates twice.)
Copied effect does not activate twice.
Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
Ability High Command.png High CommandSpear: Gain Status 6813 2.pngNoble Purpose (Spear)Number of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
Gun: Gain Status 6813 2.pngNoble Purpose (Gun)All allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
Strength: 30% DA Up / 20% TA UpDuration: Indefinite
. (Ends upon taking damage 2 times.)
X
Ability Horseman's Duty.png Horseman's DutyAll allies gain Status 1383.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.
Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
At level 30:
Spear: Effect increased to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status 1003.pngDebuff Res. UpDebuff resistance is boosted
Duration: 1 turn
.
Gun: Effect increased to Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: ~99%Duration: 1 turn
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
X
Icon job 430301.pngMonk Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
X
Ability m 1200 1.png Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain Status 1383.png25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns
, Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns
, and Status CriticalUp.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns
.
Ability m 1198 1.png True Strike4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff.
Ability m 1199 1.png Unyielding Form300% elemental damage to all foes (Damage cap: ~630,000).
Gain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
, Status DefenseUp.png100% DEF UpDEF is boosted
Strength: 100%Duration: 2 turns
, and Status 1003.png100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns
.
Icon job 440301.pngRobin Hood Ability m 1274 4.png Acrobatic Volley7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
Ability m 1275 4.png Emerald FogInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and Status 6958 4.pngGreen HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect
on all foes.
Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
Ability m 1276 3.png Return of the FoxEnd cooldown for caster's other skills.
Gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
X
Icon job 450301.pngRelic Buster Ability m 1419 1.png Blitz RaidAttack without using up a turn.
(Consumes 1 Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
X
Ability m 1416 3.png Engage AugmentsGain 5 Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
(Max: 5) and restore HP (Healing cap: 2000).
(When HP is 50% or above: Also gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns
.)
At level 30:
(When HP is below 50%: Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
.)
X
Ability m 1418 3.png Limit BurstAll allies gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
, Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and Status CA DMG Cap.pngC.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
X
Ability m 1417 3.png Tactical ShieldAll allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Armored.png100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
X
Icon job 460301.pngYamato Ability m 1967 1.png Seasplitter3-hit Elemental damage to a foe (4000% total / Damage cap: ~6,000,000 total1st hit: ~1,500,000
2nd hit: ~2,000,000
3rd hit: ~2,500,000
).
Cancel all cancelable Omens.
(Can only be used when Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl is 8 or higher and a cancelable Omen is active. Can't be recast.)
X
Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
X
Ability m 1965 1.png Watch and Wound800% Elemental damage to a foe (Damage cap: ~730,000).
Gain Status 7541.pngWatch and WoundHostility is boosted / Dodges all attacks from foes (Second Strike activates upon dodging / Can't be removed)
Duration: 1 turn
. (Activates Second Strike upon dodging.)
X
Ability m 1966 3.png Whitehail GustGain Status Uplift.pngFated Chain Bar +30%Instantly boosts Fated Chain bar
Strength: 30%Only takes effect in Battle System 2.0
.
All allies gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl [Max: 40%].
X
Icon job 200201.pngAlchemist Ability m 69 3.png A Little Pick-Me-UpAll parties gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
Ability m 67 2.png Alchemize Green PotionCreate one green potion.
Ability Steroid.png Fury CapsuleGain Status AttackUp Timer.pngReadying Skill (ATK Up)Skill will take effect after 3 turns
Duration: 3 turns
: After 3 turns all allies gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
.
Ability m 36 2.png Just the CureRestore 25% of all allies' HP (Healing cap: 1500).
Icon job 200301.pngDoctor Ability Adrenaline Rush.png Adrenaline RushAll allies gain Status Uplift.png100% Charge Bar Gain UpCharge bar gain is boosted (Can't be removed / Shorted effect after effect ends)
Strength: 100%Duration: 2 turns
.
Inflict Status Shorted.pngShortedCharge bar is frozen (Can't be removed)
Duration: 3 turns
on all allies after effect ends.
X
Ability Maddening Vitality.png Maddening VitalityGrant another ally Status 1502.pngHypeATK is boosted
Duration: 4 turns
, Status 1003.png70% Debuff Res. UpDebuff resistance is boosted
Strength: 70%Duration: 4 turns
, and Status Counter.pngTank-and-Counter (5 times)Counters upon taking DMG
Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.
.
Inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
on target ally.
X
Ability Nutrients.png NutrientsAll allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns
and Status HealUp.pngRecovery Cap Boosted (1000)Recovery cap is boosted
Strength: 1000Duration: 3 turns
.
X
Ability Potion Refinement.png Potion RefinementCreate 1 green potion.
All allies gain Status Vaccine.pngVaccineRemoves all debuffs at turn end (Can't be removed)
Duration: 1 turn
.
At level 30:
All allies also gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
and Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
X
Icon job 210201.pngNinja Ability m 74 1.png Fuma Shuriken100% elemental damage to a foe.
Bonus effects from seal combo.If the target has any element seal (level 1) inflict 30% DEF Lowered and Seal level 2, gain Elemental Resist Down and another buff.
Katana: Cut to Ability m 73 3.png NinjutsuBonus effects from seal combo.'s cooldown.
Melee: Gain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3 turns
.
Ability m 75 1.png HazeElemental damage to a foe.
Katana: Self-inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Strength: 50%Duration: 2 turns
.
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 1 turn
.
Melee: Gain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Duration: 3 turns
, Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
, and Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Ability Home-Made Bomb.png Home-Made BombGain Status Bomb Timer.pngReadying Skill (Bomb)Skill will take effect after 5 turns
Duration: 5 turns
: 1000% elemental damage to foes after 5 turns. (Damage cap: ~630,000.)
Ability m 73 3.png NinjutsuBonus effects from seal combo. X
Icon job 210301.pngRuneslayer Ability m 2018 3.png Circle of CoalescenceCast a spell. (Effect changes based on spell selected.) X
Ability Dragon Break.png Dragon BreakConsume all Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
to grant all allies 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
) Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
)
(Max: 80%)Duration: 1 turn
. (Max: 80%.) (Cannot be used without Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.)
X
Ability Mana Burst.png Mana BurstBig damage to all foes based on caster's Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
(Damage cap: ~1,160,000).
X
Ability m 2017 3.png Multiplying MagicGain Status 7566.pngMultiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite
. (Can't be recast.)
X
Ability m 2019 1.png Quadruple Hex24-hit elemental damage to random foes.
Restore all allies' HP (Healing cap: 10000).
Remove all debuffs from all allies.
(Consumes 1 Magic CircleStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
of each element.)
X
Ability Runeweaving.png RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
X
Ability Spell Boost.png Spell BoostSet Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
currently on caster to 2.
2-turn cut to Ability Runeweaving.png RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
's cooldown.
(Consumes 30% of charge bar.)
X
Icon job 220201.pngSamurai Ability m 76 3.png Finishing TouchGain Status Dragon.pngNimbleMultiattack rate is boosted until hit
Strength: DA: Guaranteed / TA: ??%Duration: Indefinite
.
(Ends upon taking damage.)
Ability m 51 3.png Into Thin AirGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
Ability m 78 3.png Quiet StrategyGain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict Status AttackDown.pngATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
.
Self-inflict Status DoubleDown.pngDA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and Status TripleDown.pngTA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
Ability m 77 3.png Self ReflectionGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and Status CriticalUp.png??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
Icon job 220301.pngKengo Ability Counter.png Eagle ReversalGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Ability m 1985 3.png IntuitionGain Status 7239.pngIntuitionCan't normal attack / Chance of Dodge-and-Counter effect (3 hits) / Amplify counterattack DMG / 10% boost to charge bar upon countering (Can't be removed)
Duration: Indefinite
. (Ends upon recast.)
X
Ability No More Doubt.png No More DoubtGain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
X
Ability m 1983 1.png Nocked Exorcism500% Elemental damage to all foes (Damage cap: 600,000).
Remove 1 buff from all foes.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
(Can only be used when a bow is equipped as main weapon.)
X
Ability One with the Blade.png One with the BladeGain Status Clarity of Mind.pngClarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff
and Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
(Status Clarity of Mind.pngClarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
ends upon taking damage.)
At level 30:
Also gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
X
Ability Rending Flash.png Rending Flash700% Elemental damage to a foe (Damage cap: 820,000).
Gain Status 1457.png100% C.A. DMG UpCharge attack DMG is boosted
Strength: 100%Duration: 3 turns
and Status CA DMG Cap.png20% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 20%Duration: 3 turns
.
(Consumes 60% of charge bar.)
X
Ability m 1984 1.png Secret Style: Blink Slash800% Elemental DMG to a foe (Damage cap: 730,000).
Gain Status 3188.pngCarom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended)
Duration: 3 turns
.
X
Icon job 230201.pngSword Master Ability m 149 3.png Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
X
Ability Counter.png ContrabladeGain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
Duration: 2 turns
, Status Counter.pngTank-and-Counter (2 times)Counters upon taking DMG
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2 turns
.
Ability SwordHeal.png EnergizeRestore Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
X
Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill. X
Icon job 230301.pngGlorybringer Ability m 95 3.png Al DobleGain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
, and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
.
Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
: Increase the debuff success rate of sword energy by 40%.
X
Ability m 565 3.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
. (Recast to end.)
Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
: 20% ATK UpMultiplier: Normal, 20% DA Up, 50% / 30% Critical Up50% chance of dealing 30% more damage., and Defend effects don't activate.
X
Ability m 563 1.png EspadaBig damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000). X
Ability m 2014 3.png Glorious VowGrant a Sabre- or Katana-specialty ally Status 7571.pngGlorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Multiplier: NormalDuration: Indefinite
.
(Consumes 8 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
X
Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
X
Ability Hildebrand.png GlorybladeElemental damage to all foes.
Random buff to all allies.
(Number of activations increased based on number of Sabre- and Katana-specialty allies in party [Max: 6].)
X
Ability m 2016 3.png Mastery's EdgeSabre- and katana-specialty allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
X
Icon job 240201.pngGunslinger Ability Blitzburst.png BlitzburstUse all bullets to gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
per bullet spent.
Gain Status Cocking.pngCockingSharp boost to ATK on next turn
Duration: 1 turn
: Gain Status 1457.pngSharp ATK Up (1 time)ATK is sharply boosted
Strength: 300% for Normal Attacks
250% for C.A.Multiplier: AssassinDuration: 1 turn
at the start of the next turn.
X
Ability m 152 1.png Early ShotInstantly perform a normal attack. X
Ability m 154 3.png Lock 'n' LoadDiscard remaining bullets and reload. X
Ability m 153 3.png Triple ThreatGain Status Triple Threat.pngTriple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain Status AttackUpStack.png30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict Status DefenseDownStack.png7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
X
Icon job 240301.pngSoldier Ability Selfharm.png FortitudeGain Status Adversity.png10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 5 turns
, Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 7%-20%Duration: 5 turns
, and Status CriticalUp.png70% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 50% more damage.Duration: 5 turns
.
Ability Guerrilla Tactics.png Guerrilla TacticsGain Status Dodge.png50% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 50%Duration: 2 turns
, Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2 turns
and Status Guerrilla Warfare.pngGuerrilla WarfareDeals 4-hit superior elemental DMG to random foes upon dodging
Strength: ~250,000 per hitDuration: 2 turns
. (Damage cap: ~1,000,000.)
Ability Open Fire.png Open FireDeal one-foe attacks until all bullets are consumed. X
Ability Three-Round Burst.png Three-Round BurstGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and instantly perform a normal attack without using up a turn. (Consumes bullets.)
At level 30:
Also gain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 1 turn
.
X
Icon job 250201.pngMystic Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
X
Ability MysticEye.png Omnipotent EyeGain Status Omnipotent Eye.pngOmnipotent EyeUsing MP to gain buffs
, sharply boosting all allies' stats. Normal attacks will only hit one enemy. Consumes 3 Status MP 1.pngMPMagic power is amplified
per turn. When Status Omnipotent Eye.pngOmnipotent EyeUsing MP to gain buffs
ends, self-inflict debuffs to stats. Recast to end.
X
Ability Convert.png Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
X
Ability Third eye.png Third EyeGrant an ally Status TripleUp.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
.
! This skill can be copied, but will target the same character as the original cast.
Icon job 250301.pngNekomancer Ability Black Cat's Path.png Black Cat's PathInflict Status AttackDown.png20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 100%Stacking: Dual
, Status TripleDown.pngTA DownTriple attack rate is lowered
Base Accuracy: 100%
, Status DoubleDown.pngDA DownDouble attack rate is lowered
Base Accuracy: 100%
, and Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%
on all foes.
(Ends Status Omnipotent Eye.pngOmnipotent EyeUsing MP to gain buffs
and Status Cat's Meow.pngCat's MeowUsing MP to gain buffs
. 3-turn cooldown increase to Omnipotent Eye and Cat's Meow.)
X
Ability Cat's Meow.png Cat's MeowGain Status Cat's Meow.pngCat's MeowUsing MP to gain buffs
Duration: Indefinite
. Sharp boost to allies' stats.
(Consumes 3 Status MP 1.pngMPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when Status MP 1.pngMPMagic power is amplified
is 0).

At level 30:
Caster's stats no longer take a hit when Status Cat's Meow.pngCat's MeowUsing MP to gain buffs
ends on recast or when Status MP 1.pngMPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns.
X
Ability m 1987 3.png MatatabbyGain Status 7552.pngMatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
X
Ability Moonshadow.png MoonshadowConvert your charge bar to Status MP 1.pngMPMagic power is amplified
.
X
Ability m 1986 3.png Oculus FelisAll allies gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
, Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
. Consumes 5 Status MP 1.pngMPMagic power is amplified
.
X
Ability Special Bomb.png Paws of PowerGain Status DoubleUp.png40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 3 turns
, Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns
, and Status CriticalUp.png100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
. Consumes 3 Status MP 1.pngMPMagic power is amplified
.
X
Ability m 1988 3.png Scratching PostAll allies gain Status TripleUp.png100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
and Status 1383.pngBonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 80%Duration: Indefinite
. Consumes 15 Status MP 1.pngMPMagic power is amplified
.
(Can't be recast.)
X
Icon job 260201.pngAssassin Ability Conceal.png ConcealBoost to caster's dodge rate and multiattack rate
Ability Misdirect.png Out of SightGain Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -10
. Target ally gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +30
.
X
Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear.
(Consumes secret gear.
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
X
Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). X
Icon job 260301.pngTormentor Ability Barbed Wire.png Barbed WireInflict Status Pillory 5.pngPilloryTakes DMG at end of turn / Attacks are restricted by chance
Duration: 5 turnsLocal status effect
on a foe (Effect enhanced based on number of times secret gear is used).
X
Ability Devotion.png DevotionGrant Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
to another ally.
X
Ability Execute.png ExecuteUse secret gear.
(Consumes secret gear.
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
X
Ability Recursive Nightmare.png Recursive NightmareRestore remaining times secret gear can be used by 1 (Consumes 10 Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvls).
X
Icon job 270201.pngDrum Master Ability m 144 3.png Drum RollAll allies gain Status 1457.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and Status CB DMG Cap Up.png60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
Ability NeverMissABeat.png Never Miss a BeatDistribute charge bar to all other allies. All other allies gain Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%
. (Uses 30% of charge bar.)
X
Ability Clucky Doodle-doo.png Resonate RhythmStatus Uplift.pngCharge Bar +40%Instantly boosts Charge Bar by 40%
Strength: 40%
to an ally.
! This skill can be copied, but will target the same character as the original cast.
Ability ResoundingRhythm.png Resounding RhythmInflicts 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
on all enemies based on your element. (Uses 20% of charge bar.)
X
Icon job 270301.pngRising Force Ability Jet To Jet.png Jet to JetGain Status Jet to Jet.pngJet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed)
Duration: Indefinite
. (Recast to end.)
X
Ability Mosh Pit.png Mosh PitStatus Mosh.pngMoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used
Field effect
Local status effect
to the field.
X
Ability Rising Force.png Rising ForceAll allies gain Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%
.
MC also gains Status CB DMG Cap Up.png70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time)
Strength: 70%
.
At level 30:
All allies also gain Status 1502.pngHypeATK is boosted
Duration: 3 turns
.
X
Ability Unleash the Fury.png Unleash the FuryElemental damage to a foe. Consume all Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
on all allies.
(Boost to DMG specs and charge bar based on the number of Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
consumed.)
X
Icon job 280201.pngDancer Ability ClassicalLead.png Classical LeadGain Status Etoile.pngEtoileAllies positioned after you will copy your attack
Duration: 1 turn
.
X
Ability Pas Seul.png Pas SeulGain Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2 turns
.
Ability m 51 3.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
X
Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
X
Icon job 280301.pngMasquerade Ability m 1412 3.png Bait StepGain Status Dodge.pngDodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns
, Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3 turns
, Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
, and Status 7084.pngLuringRaises all allies' Promenade lvl by 1 upon dodging (Can't be removed)
Duration: 3 turns
.
At level 30:
Upgrade Status 7084.pngLuringRaises all allies' Promenade lvl by 1 upon dodging (Can't be removed)
Duration: 3 turns
to Status 7084.pngLuring+Upon dodging: Raises all allies' Promenade lvl by 1 / 6-hit elemental DMG to a foe (Can't be removed)
Duration: 3 turns
.
X
Ability m 1413 3.png Bounce ChasseAll allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
Inflict Status 1007.pngC.A. SealedCan't use charge attack
Duration: 1 turn
on all allies.
(Consumes 10 Status 7083.pngPromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
lvls from all allies.)
X
Ability m 1414 1.png Non-Sequence6-hit, 80% elemental damage to random foes (Damage cap: ~60,000 per hit).
Raise all allies' Status 7083.pngPromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
Duration: Indefinite
lvl by 1.
(Increase number of hits based on caster's Status 7083.pngPromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
lvl [Max: 16 hits].)
X
Ability m 1415 5.png Shall We DanceStatus 5037.pngBallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks
Duration: 6 turnsField effect
Local status effect
to the field.
X
Icon job 290201.pngMechanic Status Activate.png ActivateActivate your companion.
Gain full Status Power Cells 1.pngPower CellsCells that power your companion.
Will be used up every turn while companion is active.
Companion will shut down when none are left.
.
X
Ability Actuation.png ActuationConvert caster's HP to Status Power Cells 1.pngPower CellsCells that power your companion.
Will be used up every turn while companion is active.
Companion will shut down when none are left.
when companion is active.
(Consumes up to 50% of current HP.)
X
Status Customized Action.png Customized ActionEffects change based on what Action Parts are equipped. X
Status Refuel.png RefuelAll allies gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 3 turnsStacking: Single
and Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Duration: 3 turnsStacking: Single
.
Gain 5 Status Power Cells 1.pngPower CellsCells that power your companion.
Will be used up every turn while companion is active.
Companion will shut down when none are left.
if companion is active.
X

References