Cavalier

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About classes | Class list | Skill list | Extended Mastery


Cavalier gran sprite.png

Cavalier gran icon.jpg

Cavalier gran.png

Cavalier djeeta icon.jpg

Cavalier djeeta.png
Cavalier djeeta sprite.png
Class Data
Class line Class 420301 sp icon.pngCavalier
Description Simultaneously valiant and level-headed, this noble mounted warrior is dedicated to defensive duties.
Style Label Type Defense.png Specialty Label Weapon Spear.png Label Weapon Gun.png
Prerequisites Class 110301 sw square.jpg Spartan Lvl 20
Class 170301 bw square.jpg Nighthound Lvl 20
CP square.jpg CP ×4,000
Dragoon's Distinction square.jpg Dragoon's Distinction ×20
Trophy Gold square.png Granblue DerbyClear the quest Dauntless Equestrian
Rewards
Crystal square.jpg Crystal ×50
- Clear Chapter 102 Quest: Dauntless Equestrian.
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Defense.png DEF +10%   Total:
Icon Bonus Defense.png DEF +30%
Icon Bonus Attack.png ATK +1800
Lvl 5Icon Bonus Attack.png ATK +900
Lvl 10 Icon Bonus Defense.png DEF +10%
Lvl 15Icon Bonus Attack.png ATK +900
Lvl 20Icon Bonus Defense.png DEF +10%
Master Bonuses Icon Bonus Attack.png Boost to main weapon's ATK when main weapon is a spear +3%
Class Weapon Weapon s 1040214000 note.jpg Vanguard
Weapon s 1040512600 note.jpg Mezieres
Release date 2020-03-10 Other sites Icon Gamewith.pngGamewith
Support Skills
Order of the Heavy Cavalry Spear: Charge bar fills up 25% slower.
Counters upon taking damage (2 hits).
Raise Status 6814.pngEquestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
Strength: 20% DEF Up (Max: 60%)
lvl by 1 upon being targeted (Max: 3).[1]
Order of the Dragoon Gun: 15% hit to max HP.
Big boost to all allies' ATK based on how high MC's HP is.
Raise Status 6814.pngEquestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl by 1 each turn no DMG is taken (Max: 3).
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses ?% Base TA RateIncluding Support Skills/Level Bonuses ?%
Recommended Extended Mastery Perks
Recommended Subskills

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Horseman's Duty.png Horseman's Duty All allies gain Status Bonus Damage.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain Status Armored.png?% / 30% ArmoredChance of lowering DMG taken
Strength: ?% chance of taking 30% less damage.Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.[1]
Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
7T 3T/1T No 1

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Dragphract.png Dragphract 5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.[1]
5T - 30
Ability Battering Ram.png Battering Ram 300% elemental damage to a foe (Damage cap: ~630,000).
Spear: Remove 1 buff.
Gun: Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
(At Equestrian Affinity lvl 3: Activates twice.)
7T - 35
Ability High Command.png High Command Spear: Gain Status 6813 2.pngNoble PurposeNumber of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
Gun: Gain Status 6813 2.pngNoble PurposeAll allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
Strength: 30% DA Up / 20% TA UpDuration: Indefinite
.[1]
12 - 40 Ends upon taking damage 2 times.

Gameplay Notes

Order of the Dragoon

Cavalier's HP Party ATK BoostStacks additively with Normal Stamina[2]
100% 15%
95% ~12.7%
90% ~10.6%
85% ~8.8%
80% ~7.2%
75% ~5.8%
70% ~4.7%
65% ~3.7%
60% ~2.8%
55% ~2.1%
50% ~1.5%
<50% 0%

High Command

  • When counterattacking with full force, all remaining counterattack hits are consumed at once.[3]
  • Status 6813.pngNoble PurposeNumber of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
    increases Order of the Heavy Cavalry's counter by 2 hits, up to 4 total, per turn.

Assessment

With a Gun weapon, Cavalier acts as a powerful party buffer as long as it can avoid taking damage, offering Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Duration: 3 turns
, multiattack from Ability High Command.png High CommandSpear: Gain Status 6813 2.pngNoble PurposeNumber of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
Gun: Gain Status 6813 2.pngNoble PurposeAll allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
Strength: 30% DA Up / 20% TA UpDuration: Indefinite
.
, and up to a 15% Normal Stamina attack boost at high HP. The ability to inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
twice may also have uses in high-difficulty content. It may have difficulty against foes with all-targeting attacks.

With a Spear, the class instead acts as an off-tank, drawing attacks with increased Hostility and Defense, and counterattacking when hit. It suffers from poor multitattack rate and reduced charge bar gain, though this is somewhat balanced by the ability to counterattack. The ability to strip multiple buffs at once may prove useful in fights where the enemy "hides" a stronger buff earlier in the list behind another buff. While it doesn't offer as much protection/utility as a pure defensive class like Spartan, it does offer better offensive support.

Notable Main Weapons

  • Guns
    • Weapon s 1040512600 note.jpg Mezieres - The Gun CCW, most notable for the party-wide charge bar boost when using Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
      Spear: Restore 20% of MC's HP (Healing cap: 3000).
      Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
      Strength: 40% (Max: 120%)Duration: Indefinite
      and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
      Strength: 15% (Max: 45%)Duration: Indefinite
      .
      and the party-wide Status Dodge.png30% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
      Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
      On the next turn, it'll have 2 turns remaining.
      on charge attack. Also has minor bonus damage in longer battles.
    • Weapon s 1040511600.jpg Flamma Orbis - Most notable for the MC gaining Status Solar Flare.pngSolar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
      Duration: 2.5 turnsApplied during the attack phase.
      On the next turn, it'll have 2 turns remaining.
      on charge attack. The party-wide Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      from charge attack, as well as the buffs from Ability Horseman's Duty.png Horseman's DutyAll allies gain Status Bonus Damage.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      Strength: 15%Duration: 3 turns
      .
      Spear: Gain Status Armored.png?% / 30% ArmoredChance of lowering DMG taken
      Strength: ?% chance of taking 30% less damage.Duration: 3 turns
      and Status AggroUpArrow.pngHostility UpMore likely to be attacked
      Strength: SharpDuration: 1 turn
      .
      Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
      Duration: Indefinite
      and Status AggroDownArrow.pngHostility DownLess likely to be attacked
      Strength: SharpDuration: 1 turn
      .
      will help Status Solar Flare.pngSolar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
      Duration: 2.5 turnsApplied during the attack phase.
      On the next turn, it'll have 2 turns remaining.
      activate every turn for significant skill damage.
  • Spears
    • Weapon s 1040214000 note.jpg Vanguard - Useful utility weapon. Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
      Spear: Restore 20% of MC's HP (Healing cap: 3000).
      Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
      Strength: 40% (Max: 120%)Duration: Indefinite
      and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
      Strength: 15% (Max: 45%)Duration: Indefinite
      .
      now has increased healing potential, and the party-wide Status Strength.pngStrengthATK is greatly boosted based on how high HP is
      on charge attack should be active on the rest of your team since the MC will be taking the majority of hits. Also has minor damage amplification in longer battles.
    • Weapon s 1040213800.jpg Bident - Stacking Supplemental Damage on being hit, improved counter damage, and additional charge bar gain when hit after charge attacking. An excellent fit for Cavalier.
    • Weapon s 1040213300.jpg Advocatus Diaboli - Has a unique Emnity modifier dependent on the MC's health, which will be reliably lowered due to Spear Cavalier's increased hostility.
    • Weapon s 1040211900.jpg Hollowsky Spear - The Drain and Refresh effects from this spear can recover the HP lost from tanking hits.
    • Weapon s 1040211600.jpg Galilei's Insight - Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
      Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
      On the next turn, it'll have 3 turns remaining.
      and Status Repel.pngUnchallengedNext DMG received will be ineffective
      on charge attack will help reduce the pain from tanking.

Resources

Class Navigation
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References