Robin Hood

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Robin Hood gran sprite.png

Robin Hood gran icon.jpg

Robin Hood gran.png

Robin Hood djeeta icon.jpg

Robin Hood djeeta.png
Robin Hood djeeta sprite.png
Class Data
Class line Class 440301 bw icon.pngRobin Hood
Description Don your mask, gather your merry foxes, and fire your arrows for the common folk. Tights not included.
Style Label Type Special.png Specialty Label Weapon Bow.png Label Weapon Bow.png
Prerequisites Class 150301 sw square.jpg Chaos Ruler Lvl 20
Leader s 170301 01.jpg Nighthound Lvl 20
CP square.jpg CP ×4,000
Longstrider's Distinction square.jpg Longstrider's Distinction ×20
Trophy Gold square.png Guy FoxClear the quest The Fox and the Hero
Rewards
Crystal square.jpg Crystal ×50
- Clear Chapter 85 Quest: The Fox and the Hero.
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Debuff Success.png Debuff success rate +8%   Total:
Icon Bonus Debuff Success.png Debuff success rate +24%
Icon Bonus Double Attack.png DA +8%
Icon Bonus Triple Attack.png TA +8%
Lvl 5Icon Bonus Double Attack.png DA +8%
Lvl 10 Icon Bonus Debuff Success.png Debuff success rate +8%
Lvl 15Icon Bonus Triple Attack.png TA +8%
Lvl 20Icon Bonus Debuff Success.png Debuff success rate +8%
Completion Bonuses Icon Bonus Attack.png ATK Boost to main weapon's ATK when main weapon is a bow +3%
Class Weapon Weapon s 1040710000 note.jpg Sherwood Bow
Release date 2020-09-16 Other sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewithIcon Kamigame.pngKamigame
Support Skills
Honest Outlaw Boost to attack specs and dodge rate based on number of foe's debuffs:
• 2% ATKUnique modifier Up per debuff (Max: 20%)
• Dodge Rate Up per debuff (Max: 20%).[1]
Refill 2 Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite
upon using charge attack.
Starts battle with 3 Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite
(Max: 3).
Foxtrot Upon using damage skills:
200% elemental damage to a foe (Damage cap: ~280,000).
Gain Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
(Consumes 1 Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite
.)
Upon using debuff skills:
200% elemental damage to a foe (Damage cap: ~280,000).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.[2]
(Consumes 1 Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
Duration: Indefinite
.)
Bandit Arrow Unlocks at Master Level 20:
5-hit elemental damage to random foes upon dodging.
Master Level BonusesRequirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 2 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 17 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 3 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 18 Icon Bonus Double Attack.png DA +2%
Lvl 4 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 19 Icon Bonus Triple Attack.png TA +2%
Lvl 5 Icon Bonus Triple Attack.png TA +2% Lvl 20 New Support Skill
Lvl 6 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 21 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 7 Icon Bonus Triple Attack.png TA +2% Lvl 22 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 8 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 23 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 9 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 24 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 10 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 25 Icon Bonus Double Attack.png DA +2%
Lvl 11 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 26 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 12 Icon Bonus Double Attack.png DA +2% Lvl 27 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 13 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 28 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 14 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 29 Icon Bonus Debuff Success.png Debuff Success Rate +4%
Lvl 15 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 30 Upgrade Opening Shot
Total Master Level Bonuses
Icon Bonus Skill DMG Cap.png Skill DMG +20%
Icon Bonus Skill DMG Cap.png Skill DMG Cap +10%
Icon Bonus Double Attack.png DA +6%
Icon Bonus Triple Attack.png TA +6%
Icon Bonus Debuff Success.png Debuff Success Rate +4%
New Support Skill: Bandit Arrow
Skill Upgrade: Opening Shot
Job ico perfection.pngUltimate Mastery Level BonusesRequirements to unlock Ultimate Mastery
Lvl 1 Icon Bonus HP.png HP +2500 Lvl 4 Icon Bonus Debuff Resist.png Debuff Resistance +15%
Lvl 2 Icon Bonus Attack.png ATK +2500 Lvl 5 Icon Bonus Skill DMG Cap.png Skill DMG +12%
Lvl 3 Icon Bonus Defense.png DEF +7% Lvl 6 Icon Bonus Skill DMG Cap.png Skill DMG Cap +5%

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability m 1273 1.png Opening Shot 5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).[2]
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
5T 3T No 1

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability m 1274 4.png Acrobatic Volley 7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).[2]
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
6T 35
Ability m 1275 4.png Emerald Fog Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and Status 6958 4.pngGreen HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect
on all foes.[2]
7T 180s 30
Ability m 1276 3.png Return of the Fox End cooldown for caster's other skills.
Gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
9T 40

Ultimate Mastery Skills

  • Requires Ultimate Mastery Lvl 6.
Icon Skill Name Effect C/DCooldown DurDuration MaterialsMaterials consumed to learn Notes
Ability m 2149 1.png Thousand Arrows 20-hit, 100% elemental damage to random foes (Damage cap: ~90,000 per hit).
Inflict Status DA Down 5.png100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 5 turnsLocal status effect
, Status TA Down 5.png100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 5 turnsLocal status effect
, and Status Accuracy Lowered 5.png30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Duration: 5 turnsLocal status effect
on all foes.[2]
(Consumes 7 Status 7656 1.pngLongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed)
lvls. Raise Status 7656 1.pngLongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using skills [Max: 7].)
15T 5T
Ability m 1204 1.png Rebellion Shot 3-hit, 100% elemental damage to a foe (Damage cap: ~110,000 per hit) and remove 1 buff.[2]
(Activates at end of turn when a foe has 5 or more buffs.)
6T -
Ability m 2150 3.png Rapid Nocking Nock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
7T -

Gameplay Notes

Opening Shot

  • Opening Shot randomly inflicts one of the following debuffs to all foes:
  • All debuffs have a 3-turn duration.
Estimated chance based on 200 casts[2]
Debuff Casts Chance
Status DA Down 3.pngDA DownDouble attack rate is lowered
Duration: 3 turnsLocal status effect

Status TA Down 3.pngTA DownTriple attack rate is lowered
Duration: 3 turnsLocal status effect
77 times 38.5%
Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3 turnsLocal status effect
70 times 35%
Status Charm 3.pngCharmedAttacks are slightly limited
Duration: 3 turnsLocal status effect
28 times 14%
Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect
18 times 9%
Status Paralyzed 3.pngParalyzedCan't attack
Duration: 3 turnsLocal status effect
7 times 3.5%
  • After Mastery Level 30, inflicts two debuffs:
Estimated chance based on 100 casts
Debuff Casts
Status DA Down 3.pngDA DownDouble attack rate is lowered
Duration: 3 turnsLocal status effect

Status TA Down 3.pngTA DownTriple attack rate is lowered
Duration: 3 turnsLocal status effect
54 times
Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3 turnsLocal status effect
61 times
Status Charm 3.pngCharmedAttacks are slightly limited
Duration: 3 turnsLocal status effect
42 times
Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect
15 times
Status Paralyzed 3.pngParalyzedCan't attack
Duration: 3 turnsLocal status effect
8 times
Status 1011 13.pngDebuff Resistance Lowered10% Debuff Res. Down
Strength: 10%Duration: 3 turns
20 times

Emerald Fog

  • Foes afflicted with Status 6958.pngGreen HazeDMG taken is supplemented based on number of debuffs
    Strength: 3,000 per debuff (Damage cap: 30,000)Local status effect
    take Supplemental Damage from all sources.[2]
    • Damage increases by 3,000 per debuff it is afflicted with, up to 30,000 when under the effect of 10 debuffs or more.
  • Status 6958.pngGreen HazeDMG taken is supplemented based on number of debuffs
    Strength: 3,000 per debuff (Damage cap: 30,000)Local status effect
    counts towards the total number of debuffs.

Foxtrot

  • Consumes 1 Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
    Duration: Indefinite
    whenever either condition is triggered.
  • Can be triggered any number of times in any combination in a single turn as current stacks of Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
    Duration: Indefinite
    allow.
  • Skill icon borders indicate their type, with red borders triggering the first effect and blue borders the second effect. Green and yellow skills won't trigger the skill even if they damage or debuff foes.

Thousand Arrows

  • Effects that cause a skill to activate twice (such as Hercules square.jpg Hercules) will not grant more than 1 Status 7656 1.pngLongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed)
    lvl.

Rapid Nocking

Rapid Nocking Icon Effect Duration
Sweeping Arrow Ability s 9 1.jpg Gain Status 3220.pngSweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed)
Duration: Indefinite
.
  • Normal attacks deal 3-hit damage to random foes
  • Guaranteed TA
  • 100% Charge Bar Gain Down
-
Deepshot Arrow Ability s 9 2.jpg Gain Status 3221.pngDeepshot ArrowCritical hit rate is boosted / Keen effect / Hit to multiattack rate / Deepshot effect to a foe upon using charge attack (Can't be removed)
Duration: Indefinite
.[2]
  • 100% / 20% Critical Up100% chance of dealing 20% more damage.
  • Keen effect
  • Hit to multiattack rate
  • Inflict Status 3222 1.pngDeepshotDEF is sharply lowered / DMG taken is sharply supplemented (Can't be extended / Can't be removed)
    Strength: 30% DEF Down / (Damage cap: 50,000)Duration: 1.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    on a foe upon using charge attack
-
Affliction Arrow Ability s 9 3.jpg Gain Status 3223.pngAffliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed)
Duration: Indefinite
.[2]
-

Resources

Trivia

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Robin Hood is a class specializing in dealing skill damage and inflicting debuffs to enemies which is reflected through its class and Ultimate Mastery skills. It is frequently chosen for challenging content, especially in solo play or in V2 Raids where hit count and debuff omens are prevalent.

Skill Overview

Class Skill

Skill Priority Comments
Ability m 1273 1.png 
Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
Default
  • A strong damage skill that also inflicts up to two debuffs.

Extended Mastery

Skill Priority Comments
Ability m 1274 4.png 
Acrobatic Volley7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
High
  • Can also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    if you have 1 or more Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
    .
Ability m 1275 4.png 
Emerald FogInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and Status 6958 4.pngGreen HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect
on all foes.
Medium
  • A strict upgrade over Ability m 44 4.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    however due to subskill restrictions, it is often tough to find room for this skill.
  • Can further debuff the enemy with Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    if you have 1 or more Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
    .
Ability m 1276 3.png 
Return of the FoxEnd cooldown for caster's other skills.
Gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
High
  • Allows more casts of other strong class skills.

Ultimate Mastery

Skill Priority Comments
Ability m 2149 1.png 
Thousand Arrows20-hit, 100% elemental damage to random foes (Damage cap: ~90,000 per hit).
Inflict Status DA Down 5.png100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 5 turnsLocal status effect
, Status TA Down 5.png100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 5 turnsLocal status effect
, and Status Accuracy Lowered 5.png30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Duration: 5 turnsLocal status effect
on all foes.
(Consumes 7 Status 7656 1.pngLongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed)
lvls. Raise Status 7656 1.pngLongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using skills [Max: 7].)
Medium
  • A high hit count damage skill that can be used to clear certain omens in V2 raids.
  • It can take many turns to be able to cast this skill due to its requirement. As such, this skill has more value in longer raids.
Ability m 1204 1.png 
Rebellion Shot3-hit, 100% elemental damage to a foe (Damage cap: ~110,000 per hit) and remove 1 buff.
(Activates at end of turn when a foe has 5 or more buffs.)
Medium
  • A source of Dispel for Robin Hood.
  • Mainly competes with Ability m 58 4.png DispelRemoves 1 buff from a foe. which also inflicts Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    if you have 1 or more Status 6963.pngFleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed)
    .
  • It will infrequently auto activate due to its requirement.
Ability m 2150 3.png 
Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
High
  • Status 3220.pngSweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed)
    is useful in dealing with hit count omens.
  • Status 3223.pngAffliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed)
    is useful in dealing with debuff count omens.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040710000 note.jpg
Sherwood Bow
Skill charge attack.png Greenwood BanditryMassive Dark damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Sherwood Bow can be a competitive main weapon option if there are no decent alternatives. Its main appeal is that it provides MC with a frequent source of dispel and a way to dodge enemy attacks.
Ws skill job weapon.png Longstrider's NatureWhen main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Ws skill job weapon.png Longstrider's ApexWhen main weapon (MC only): Bonus elemental DMG effect based on number of foe's debuffs.

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040705500.jpg
Compound Gadget Bow
Label Element Earth.png Notification icon 15.pngSide Story:
Platinum Sky
Skill charge attack.png 
Turbo ShotMassive Earth damage to a foe. / 1-turn cooldown cut to damage skills.
  • An accessible option that helps Robin Hood cast damage skills more frequently.
  • Also provides extra skill damage.
Weapon m 1040709600.jpg
Draconic Bow
Label Element Earth.png Item kind icon 010.pngTreasure Trade:
Draconic Weapons
Skill charge attack.png 
Hurtling BoulderMassive Earth damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
All allies also gain Status 1383.png15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Provides the party with Status 1383.png15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    which can help with hit count omens.
  • The weapon skills it possesses are especially good for harder content.
Weapon m 1040711900.jpg
Ished
Label Element Earth.png Notification icon 13.pngRaid:
Bennu (Raid)
Skill charge attack.png 
WebenMassive Earth damage to a foe.
Slight chance to remove 1 buff.
After 4★:
Effect increased to 100% chance to remove 1 buff.
  • Provides MC with a frequent source of dispel.
Weapon m 1040712400.jpg
Awakening Attack.png

Exo Australis
Label Element Wind.png Item kind icon 026.pngEvent:
Exo Sagittarius Crucible
Skill charge attack.png 
Qaws SagittaMassive Wind damage to a foe.
1-turn cut to MC's debuff skill cooldowns.
After 4★:
Also gain Status 1561.png30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Awakening Attack.pngAttack Awakening is preferred for main weapon purposes due to its strong stat boosts and passive buffs.
  • Provides many beneficial effects that synergize well with Robin Hood when equipped as the main weapon.
Weapon m 1040709100.jpg
Ring of Wandergale
Label Element Wind.png Icon sort expedition skill 13.pngWeapon Series:
Seraphic Weapons
Skill charge attack.png 
Roaming GaleMassive Wind damage to a foe.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status EarthResUp.png20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040711600.jpg
Harsiesis
Label Element Light.png Notification icon 13.pngRaid:
Horus (Raid)
Skill charge attack.png 
Kom OmboMassive Light damage to a foe.
Chance of 1-turn cut to MC's skill cooldowns.
After 4★:
Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns.
  • The C.A. effect will help Robin Hood cast skills more frequently.
Weapon m 1040711100.jpg
Agonize
Label Element Dark.png Notification icon 13.pngRaid:
Anima-Animus Core (Raid)
Skill charge attack.png 
Defiler's RayMassive Dark damage to a foe.
Chance of 1-turn cut to MC's skill cooldowns.
After 4★:
100% chance of 1-turn cut to MC's skill cooldowns.
  • The C.A. effect will help Robin Hood cast skills more frequently.

Gold Moon Options

Stamp329.png WARNING!
Weapons in this section require a significant Gold Moon square.jpg Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Hercules icon.jpg
Hercules
Label Element Any.png Icon gold moon.pngTrade Moons:
Gold Moon square.jpg Gold Moon ×100
Skill charge attack.png 
Wondrous Flames450%Massive Dark damage to a foe
1-turn cut to skill cooldown.
After 4★:
Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
After 5★:
Damage increased to 950%Unworldly.
  • Allows Robin Hood's damage skills to activate twice via the weapon's 2nd skill and more frequently through its cooldown reduction on C.A.
Weapon m 1040711700.jpg
Murcielago
Label Element Wind.png Icon gold moon.pngTrade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Disparo SonicoUnworldly Wind damage to a foe.
All Wind allies gain Status Drain.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
  • Provides extra effects when Ability m 1274 4.png Acrobatic Volley7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).
    Inflict Status Gravity.pngDelay (Drain)Drain 1 filled charge diamond from a foe
    Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    .
    is used.

References