BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
gbf-wiki (Japanese wiki)GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Don your mask, gather your merry foxes, and fire your arrows for the common folk. Tights not included.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon
Name
Effect
Obtained
Honest Outlaw 義勇のアウトロー
Refill 2 Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite upon using charge attack. Starts battle with 3 Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite (Max: 3). Based on number of foe's debuffs: 2% boost to ATKMultiplier: Unique per debuff (Max: 20%) Boost to dodge rate per debuff (Max: 20%).[1]
Lvl 1
Foxtrot フォックストロット
Upon using damage skills: 200% Elemental damage to a foe (Damage cap: ~280,000). Gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. (Consumes 1 Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite.) Upon using debuff skills: 200% elemental damage to a foe (Damage cap: ~280,000). Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.[2] (Consumes 1 Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite.)
Lvl 1
Bandit Arrow バンディットアロー
5-hit elemental damage to random foes upon dodging.
Master Lvl 20
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Opening Shot ビギニングアロー
5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).[2] Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.
5T
3T
No
Lvl 1
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Acrobatic Volley アクロバットヴォレイ
7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total).[2] Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +20%Instantly boosts Charge Bar by 20% Strength: 20%Unaffected by charge bar gain effects.
6T
35
Emerald Fog エメラルドフォグ
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and Green HazeDMG taken is supplemented based on number of debuffs Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect on all foes.[2]
7T
180s
30
Return of the Fox フォックス・リターンズ
End cooldown for caster's other skills. Gain Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50%.
9T
40
Ultimate Mastery Skills
Icon
Name
Effect
Cooldown
Duration
MaterialsMaterials consumed to learn
Thousand Arrows サウザンドアロー
20-hit, 100% elemental damage to random foes (Damage cap: ~90,000 per hit). Inflict 100% DA DownDouble attack rate is lowered Strength: 100%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered Strength: 100%Duration: 5 turnsLocal status effect, and 30% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 30%Duration: 5 turnsLocal status effect on all foes.[2] (Consumes 7 LongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed) lvls. Raise LongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed) Duration: Indefinite lvl by 1 upon using skills [Max: 7].)
Nock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) Rapid Nocking When this skill is selected, a new window appears which provides multiple skill options.Skills with options will not be cast in Full Auto.
Icon
Name
Effect
Cooldown
Duration
Sweeping Arrow 拡散の矢
Gain Sweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed) Duration: Indefinite.
-
-
Deepshot Arrow 重撃の矢
Gain Deepshot ArrowCritical hit rate is boosted / Keen effect / Hit to multiattack rate / Deepshot effect to a foe upon using charge attack (Can't be removed) Duration: Indefinite.
-
-
Affliction Arrow 病魔の矢
Gain Affliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed) Duration: Indefinite.
-
-
Level Bonuses
Lvl 1
Debuff success rate +8%
Lvl 5
DA +8%
Lvl 10
Debuff success rate +8%
Lvl 15
TA +8%
Lvl 20
Debuff success rate +8%
Total Stat Bonuses These bonuses only apply to this class.
Completion Bonuses Unlocked upon reaching the class's max level. These bonuses are applied while as any class.
Debuff success rate +24% DA +8% TA +8%
ATK Boost to main weapon's ATK when main weapon is a bow +3%
Master Level Bonuses Requirements to unlock Master Levels
Total Stat Bonuses These bonuses only apply to this class.
Skill Bonuses
Skill DMG +20% Skill DMG Cap +10% DA +6% TA +6% Debuff Success Rate +4%
New Support Skill: Bandit Arrow Skill Upgrade:Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.
Ultimate Mastery Level Bonuses These bonuses only apply to this class. Requirements to unlock Ultimate Mastery
Damage increases by 3,000 per debuff it is afflicted with, up to 30,000 when under the effect of 10 debuffs or more.
Green HazeDMG taken is supplemented based on number of debuffs Strength: 3,000 per debuff (Damage cap: 30,000)Local status effect counts towards the total number of debuffs.
Foxtrot
Consumes 1 Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite whenever either condition is triggered.
Can be triggered any number of times in any combination in a single turn as current stacks of Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) Duration: Indefinite allow.
Skill icon borders indicate their type, with red borders triggering the first effect and blue borders the second effect. Green and yellow skills won't trigger the skill even if they damage or debuff foes.
Thousand Arrows
Effects that cause a skill to activate twice (such as Hercules) will not grant more than 1 LongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed) lvl.
Rapid Nocking
Sweeping Arrow
Sweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed) Duration: Indefinite grants the following effects:[2]
Normal attacks deal 3-hit damage to random foes
Guaranteed TA
100% Charge Bar Gain Down
Deepshot Arrow
Deepshot ArrowCritical hit rate is boosted / Keen effect / Hit to multiattack rate / Deepshot effect to a foe upon using charge attack (Can't be removed) Duration: Indefinite grants the following effects:[2]
100% / 20% Critical Up100% chance of dealing 20% more damage.
Upon using charge attack: Inflict DeepshotDEF is sharply lowered / DMG taken is sharply supplemented (Can't be extended / Can't be removed) Strength: 30% DEF Down / (Damage cap: 50,000)Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on a foe.
Affliction Arrow
Affliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed) Duration: Indefinite grants the following effects:[2]
30% DEF Down
Upon normal attacks: Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and a random debuff on a foe. Raise foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Randomly inflicts one of the following debuffs:[2]
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources.
Overview
Robin Hood is a class specializing in dealing skill damage and inflicting debuffs. However even with Ultimate Mastery the class tends to fall behind in comparison to other options and as a result, it is not utilized very often.
Skill Overview
Class Skill
Skill
Priority
Comments
Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.
Default
A strong damage skill that also inflicts up to two debuffs.
Extended Mastery
Skill
Priority
Comments
Acrobatic Volley7-hit, 120% elemental damage to a foe (Damage cap: ~65,000 per hit~455,000 total). Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +20%Instantly boosts Charge Bar by 20% Strength: 20%Unaffected by charge bar gain effects.
High
Can also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds if you have 1 or more Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) .
A strict upgrade over Miserable MistInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. however due to subskill restrictions, it is often tough to find room for this skill.
Can further debuff the enemy with 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds if you have 1 or more Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) .
Thousand Arrows20-hit, 100% elemental damage to random foes (Damage cap: ~90,000 per hit). Inflict 100% DA DownDouble attack rate is lowered Strength: 100%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered Strength: 100%Duration: 5 turnsLocal status effect, and 30% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 30%Duration: 5 turnsLocal status effect on all foes. (Consumes 7 LongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed) lvls. Raise LongstriderLongstrider lvl rises by 1 upon using skills (Max: 7 / Can't be removed) Duration: Indefinite lvl by 1 upon using skills [Max: 7].)
Medium
A high hit count damage skill that can be used to clear certain omens in V2 raids.
It can take many turns to be able to cast this skill due to its requirement. As such, this skill has more value in longer raids.
Rebellion Shot3-hit, 100% elemental damage to a foe (Damage cap: ~110,000 per hit) and remove 1 buff. (Activates at end of turn when a foe has 5 or more buffs.)
Mainly competes with DispelRemoves 1 buff from a foe. which also inflicts 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds if you have 1 or more Fleetfox ArrowUpon using damage skills: 200% elemental DMG to a foe / Boost to MC's multiattack rate (Stackable) / Upon using debuff skills: 200% elemental DMG to a foe / Hit to ATK and DEF (Stackable) (Max: 3 / Can't be removed) .
It will infrequently auto activate due to its requirement.
Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.)
Medium
Sweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed) is useful in dealing with hit count omens.
Affliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed) is useful in dealing with debuff count omens.
Sherwood Bow can be a competitive main weapon option if there are no decent alternatives. Its main appeal is that it provides MC with a frequent source of dispel and a way to dodge enemy attacks.
Longstrider's NatureWhen main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period upon using Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs..
Longstrider's ApexWhen main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs.