PetrifiedCharge diamonds don't fill up Local status effect at end of turn: Caster and a random ally gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn . Otherwise: Inflict PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on all foes. ChichiriCardinal's PresenceInflict DuressCan't normal attack or use special attacks (Excludes special actions) Base Accuracy: 100%Duration: 1 turn Local status effect and GravityMax charge diamonds are increased Base Accuracy: 100%Duration: 180 seconds on a foe. After clearing 6th Fate Episode at Zhurong's Yupei level 10: Also inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 2 turnsLocal status effect. Danua (Halloween)Frightening Doll350%-400% Fire damage to all foes (Damage cap: ~405,000). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 90%Duration: 3 turnsLocal status effect. IcarusDread Raid400% Fire damage to a foe (Damage cap: ~700,000). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 150%Duration: 3 turnsLocal status effect. LuffyColor of the Supreme King Haki1500% Fire damage to all foes (Damage cap: ~1,505,000). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 200%Duration: 5 turnsLocal status effect. Gain HakiATK is boosted / Dodge rate is boosted / Debuff resistance is boosted / Charge bar is boosted every turn (Can't be removed) Duration: Indefinite. (Can't recast.) At level 100: No longer has cooldown at start of battle. Also inflict 25% Fire DEF DownDEF is lowered for fire DMG Strength: 25%Base Accuracy: 200%Duration: 180 seconds. Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Percival (Grand)RegierenInflict GrovelElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and PetrifiedCharge diamonds don't fill up Base Accuracy: 200%Duration: 3 turnsLocal status effect on a foe. TabinaAl-Matar Takil4-hit, 100% Fire damage to a foe (Damage cap: ~60,000 per hit~240,000 total). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 Hunter's ArrowHunter's Arrows are granted (Max: 4 / Can't be removed) .)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 3 turnsLocal status effect on a foe. TsubasaThrowdown Town400% Fire damage to a foe (Damage cap: ~430,000). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 90%Duration: 3 turnsLocal status effect.
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VajraCanid GrowlInflict PetrifiedCharge diamonds don't fill up Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100% on a foe.
CupitanAspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit). Release the power of Prism Arrows. (Additional effects based on Prism Arrows.)(possible effect)Requires Indigo ArrowWhen Aspect Trajection is used: Petrify effect to foe (Can't be removed) . Inflicts PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 3 turnsLocal status effect on a foe. Drang (Grand)SwitcherooAll Water allies gain random buffs. Inflict random debuffs on all foes. (Number of buffs increases based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed) Multiplier: Perpetuity lvl. Number of debuffs increases based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed) lvl.) At level 95: All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. Caster's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl and Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed) Duration: Indefinite lvl rise by 1.(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on all foes. When Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed) lvl is 5, all debuffs are inflicted. Helel ben Shalem (Summer)TrespassInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. ShukraEternal FluxInflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 3 turnsLocal status effect and 2 random debuffs on a foe. (When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl is 5: Additional 2 random debuffs.)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on a foe. SylviaEnforcing Edge900% Water damage to a foe (Damage cap: ~1,020,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 2 random debuffs.(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on a foe. TroueRoncevauxInflict BlindedAttacks have a slight chance to miss Duration: 3 turnsLocal status effect, PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss Duration: 3 turnsLocal status effect on a foe.
IlsaSacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 90%Duration: 3 turnsLocal status effect. (Consumes 2 BulletsUses Bullets per attack or skill (Can't be removed) .)
Goblin MageSpace OutInflict a random debuff on a foe. (I do better as my HP gets low!)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 60 seconds on a foe.
Chloe (Summer)Be My Summer Bae?Put on makeup. (Random effect.) Gain Turned UpGains bonus effects upon using certain skills Duration: Indefinite(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 60 seconds on a foe. ChloeMakeoverPut on makeup (Random effect)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 60 seconds on a foe.
Delinquent SpiritBig Three of MysteriaBig Wind damage to all foes. Inflict PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect. GoregrindersVi-cious! Vi-cious! Vi-cious!Massive Wind damage to all foes. Inflict PetrifiedCharge diamonds don't fill up Duration: 1 turn Local status effect. All allies gain HypeATK is boosted Duration: 1 turn . Inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 1 turn on all allies. The Eternal DefendersEternals AssembleInflict ParalyzedCan't attack Base Accuracy: 30%Duration: 1 turn Local status effect, PetrifiedCharge diamonds don't fill up Base Accuracy: 50%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 20%, TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: 80%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 10% DMG CutTaking 10% less DMG Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 3% Debuff Success BoostedDebuff success rate is boosted Strength: 3%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.
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Ladiva (Holiday)Headbutt of LoveLight damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Single. If foe has CharmedAttacks are slightly limited : Also inflict PetrifiedCharge diamonds don't fill up Duration: 15 seconds and remove foe's CharmedAttacks are slightly limited .
Ghost TreeGhost ThrustBig Dark damage to a foe. Slight chance to inflict PetrifiedCharge diamonds don't fill up .
Lelouch LamperougeBlack ChessmasterAll allies gain 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns. Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect.1Inflicts PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all foes when a foe uses a special attack. SeoxGate of Demons600% Dark damage to all foes (Damage cap: ~700,000). Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 3 turnsLocal status effect. At level 90: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss Base Accuracy: 100%Duration: 3 turnsLocal status effect. Remove 1 buff. (When Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed) lvl is 3 or above: Hit number doubles.) Shao (SSR)Five-Aggregate Pain300% Dark damage to all foes (Damage cap: ~635,000). Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Inflict 2 random debuffs.(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Base Accuracy: 100%Duration: 3 turnsLocal status effect on a foe. Tabina (Summer)Al-Mawj Takil4-hit, 100% Dark damage to a foe (Damage cap: ~60,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 Hunter's ArrowHunter's Arrows are granted (Max: 4 / Can't be removed) .)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on a foe.
Cupitan (Summer)Tropiko Velos450%Massive Dark damage to a foe. Based on number of Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) : 100% Bonus Dark damage (Max: 7 hits / Damage cap: ~54,000 per hit) and inflict random debuffs (Max: 7). (Consumes all Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) .)(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on a foe. When Cupitan has 7 Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) , all debuffs are inflicted. Danua (Summer)Grand GuignolMassive Dark damage to a foe. Inflict PetrifiedCharge diamonds don't fill up Base Accuracy: 90%Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Rimuru TempestMegiddo -Divine Wrath-450%Massive Dark damage to a foe. Inflict PetrifiedCharge diamonds don't fill up Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
UnpredictableInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and a random debuff on all foes.(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 60 secondsThis type of Petrified is on a separate resistance counter than the normal (blue) Petrified debuff. on all foes.
Woodcutter's SongGain Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns. At level 30: Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns duration increased to 4 turns.(possible effect)Rare chance to inflict PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on all foes when a foe uses a special attack. Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.(possible effect)Randomly inflicts PetrifiedCharge diamonds don't fill up Duration: 3 turnsLocal status effect on all foes.
Naughty Children, Run and Hide!80% Bonus Fire DMG effect and supplement damage dealt (Damage cap: 100,000) against foes with PetrifiedPetrifiedCharge diamonds don't fill up
Grand Guignol450%Massive Fire damage to a foe. Inflict 5% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 5% (Max: 30%)Duration: 180 seconds. (Activates twice against a foe with PetrifiedPetrifiedCharge diamonds don't fill up
Loyalty's FlameWhen main weapon (MC Only): 10% bonus Fire DMG on one-foe attacks against PetrifiedCharge diamonds don't fill up foes / Big boost to fire allies' ATK (Inferno Skill-Type)
HalbmondAll allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns and 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns. (Buff increased to 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 3 turns and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns against foes with Petrified effectPetrifiedCharge diamonds don't fill up or PetrifiedCharge diamonds don't fill up Local status effectVerify needed for raid-wide Petrified..)
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect