Special Attack Damage Lowered

From Granblue Fantasy Wiki
Jump to navigation Jump to search

About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


Foe's special attack DMG is lowered

Sources

Characters

Icon Name Element Source Targets Strength Cooldown Duration Notes
Chaos Ruler
 Flames of ChaosVarious debuffs to all foes.
All foes ?Verification needed. 14 turns 6 turns Inflicts Special Attack DMG LoweredFoe's special attack DMG is lowered
Duration: 6 turnsLocal status effect
.
Masquerade
 Spiral Turn6-hit, 100% Elemental damage to random foes (Damage cap: ~85,000 per hit).
Remove 1 buff from all foes.
Inflict 5% S.A. DMG Down (Stackable / Max: 20%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: IndefiniteLocal status effect
on all foes.
(Upon MC's triple attacks:
1-turn cut to this skill's cooldown.
When caster's PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
lvl is 7 or higher:

Activates twice.)
All foes 5% ~ 20% 6 turns Indefinite Activates twice when MC's PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
lvl is 7 or higher.
Onmyoji
 Shikigami: Mizuchi3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
to end cooldown.)
All foes 6% ~ 30% 6 turns 180 sec Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable)
Strength: 6% (Max: 30%)Duration: 180 seconds
.
Ends cooldown when 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed.

Danua (Halloween)
 Trick Reaper1200% Fire damage to a foe (Damage cap: ~1,305,000).
Remove 1 buff.
Inflict 3 random debuffs.
Self-inflict Blood SacrificeHP is lowered every turn
Strength: 10% of max HPDuration: 1 turn
.
One foe 20% 12 turns
Lvl 75:
10 turns
5 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 5 turnsLocal status effect
.

Dorothy and Claudia (Summer)
 Clean Sweep3-hit, 100% Fire damage to all foes (Damage cap: ~185,000 per hit).
Remove 1 buff from all foes.
(When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
Duration: Indefinite
is 3:

Also inflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 180 seconds
and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 2 turnsLocal status effect
on all foes.)
All foes 20% Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
2 turns Requires MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
lvl 3.

Drang
 Out of the FogFill 1 charge diamond on a foe.
If successful, inflict 10% Wind ATK DownWind ATK is lowered
Strength: 10%Base Accuracy: 200%Duration: 180 seconds
, 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%Base Accuracy: 200%Duration: 180 seconds
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 200%Duration: 4 turnsLocal status effect
.
One foe 20% 7 turns 4 turns

Nezha (Yukata)
 Sealing Spiritlash500% Fire damage to all foes (Damage cap: ~615,000).
Inflict 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
and 2 random debuffs.
All foes 20% 7 turns
Lvl 75:
6 turns
4 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect
.

Sato
 Sticky Mochi JutsuInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 4 turnsLocal status effect
, 100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 4 turnsLocal status effect
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 4 turnsLocal status effect
on a foe.
(Counts as a debuff skill when cast.)
One foe 20% 8 turns 4 turns Can recast once each turn it is cast when Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
lvl is 5.

Tien
 Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Raise BountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raises BountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
Now raises BountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict 2 random debuffs on all foes.
All foes 6% ~ 30% 5 turns Indefinite Requires Transcendence Stage 3.
Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Base Accuracy: 200%Duration: IndefiniteLocal status effect
.
Ends cooldown upon charge attack.
Can be cast a second time during each turn it is used at Transcendence Stage 5.

Cupitan
 Aspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit).
(Additional effects based on Prism Arrows.)
One foe 20% 8 turns
Lvl 55:
7 turns
3 turns Requires Violet ArrowWhen Aspect Trajection is used: Hit to foe's special attack DMG (Can't be removed)
.
Inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect
.
Ends cooldown upon charge attack.

Helel ben Shalem (Summer)
 TrespassInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 10% of charge bar.)
All foes 20% 0 turns 3 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect
.

Societte
 Closing Dance: Tokiyomi300% Water damage to a foe (Damage cap: ~420,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
At level 90:
Now hits all foes.
Also inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Base Accuracy: 120%Duration: 4 turnsLocal status effect
.
(From 2nd cast onward:
Also inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect
.)
All foes 20% 5 turns 4 turns Requires level 90 (5★).
From 2nd cast onward.

Tefnut (Summer)  
Leontopolis1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
and 2 random debuffs.
One foe 20% - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Helel ben Shalem (Holiday)
 Shadow ShroudInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, and a random debuff on all foes.
All foes 20% 7 turns
Lvl 55:
6 turns
4 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 150%Duration: 4 turnsLocal status effect
.
Activates twice when 2 Ancient SealShalem's true power is sealed / Seal weakens upon using charge attack (Can't be removed)
are removed.

Skull and Balurga
 Northern Rush400% Earth damage to a foe (Damage cap: ~635,000).
Inflict a random debuff.
(When below 25% HP: Activates twice.)
One foe 20% 6 turns
Lvl 75:
5 turns
3 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3 turnsLocal status effect
.
Activates upon charge attack and when a foe uses a special attack.

Ami
 Azure TornadoInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds
, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds
, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds
, Poisoned (10,000)HP is lowered on every turn
Strength: 10,000Base Accuracy: 90%Duration: 180 seconds
, Burned (10,000)HP is lowered on every turn
Strength: 10,000Base Accuracy: 90%Duration: 180 seconds
, and BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 70%Duration: 180 seconds
on all foes.
After clearing 6th Fate Episode at Goumang's Yupei level 10:
Also inflict 30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect
, 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 70%Duration: 3 turnsLocal status effect
. CharmedAttacks are slightly limited
Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect
, and CorrosionDebuff resistance is lowered / HP is lowered on every turn
Strength: 10% / 20,000Base Accuracy: 70%Duration: 3 turnsLocal status effect
.
All foes 20% 12 turns 3 turns

Azusa
 Rusen4-hit, 150% Wind damage to a foe (Damage cap: ~200,000 per hit).
Inflict BlindedAttacks have a slight chance to miss
Base Accuracy: 90%Duration: 180 seconds
and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect
.
One foe 20% 8 turns 4 turns

Estarriola  
Realized Reverie1300%Unworldly Wind damage to a foe (Damage cap: ~2,900,000).
Inflict a random debuff on all foes.
All Wind allies gain 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
to activate.)
All foes 6% ~ 30% - Indefinite Requires 5★ and Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
.
Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect
.

Basara  
Basara Senzan1250%Unworldly Light damage to a foe (Damage cap: ~2,900,000).
Inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
One foe 20% - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Horus (Summer)
 Al-Rami Al-Sihri3-hit, 300% Light damage to all foes (Damage cap: ~510,000 per hit).
Inflict Debuff Resistance Lowered20% Debuff Res. Down
Strength: 20%Base Accuracy: 200%Duration: 6 turns
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect
.
All foes 20% 13 turns
Lvl 75:
12 turns
6 turns

Lu Woh
 Radiant Spearthrow6-hit, 150% Light damage to a foe (Damage cap: ~108,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and 6% S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
(When Aureole of LifeFoes' ATK is boosted / Light allies' HP is restored every turn
Field effect
Local status effect
is in effect:

Auto-activates upon normal attacks.)
One foe 6% ~ 30% 7 turns
Lvl 75:
6 turns
Indefinite Auto-activates upon normal attacks when Aureole of LifeFoes' ATK is boosted / Light allies' HP is restored every turn
Field effect
Local status effect
is in effect.

Rosamia (Yukata)
 Fireblossom TalismanDeploy 1 random fireblossom talisman.
(2nd through 5th activations each increase the number deployed [Max: 5].
From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite
.)
One foe 20% 7 turns
Lvl 55:
6 turns
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
.
Auto-activates upon charge attack.
PeonyUpon chain burst activation: Deals light DMG to a foe / Hit to debuff resistance (Stackable) (Additional effect when enhanced: Hit to special attack DMG) (Can't be removed)
inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
upon chain burst activation.

Cupitan (Summer)  
Tropiko Velos450%Massive Dark damage to a foe.
Based on number of Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed)
:
100% Bonus Dark damage (Max: 7 hits / Damage cap: ~54,000 per hit) and inflict random debuffs (Max: 7).
(Consumes all Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed)
.)
One foe 20% - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed)
.
Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All debuffs are inflicted when Cupitan has 7 Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed)
.

Halluel and Malluel
 Amurdad4-hit, 150% Dark damage to all foes (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
and 6% S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
All foes 6% ~ 30% Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
4 turns
Indefinite Ends cooldown upon charge attack.

Helel ben Shalem
 Los EndosInflict 50% ATK DownATK is lowered
Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 200%Duration: 6 turnsLocal status effect
on all foes.
All foes 20% 12 turns 6 turns

Kou  
Ebon Dance: Kage-Zakura450%Massive Dark damage to a foe.
Inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain Ake-ZakuraNext Ninth Dance: Akezome affects all allies (Can't be removed)
Duration: Indefinite
. (Next  Ninth Dance: AkezomeRestore 20% of caster's HP (Healing cap: 2000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
At level 90:
Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2 turns
.
affects all allies.)
One foe 20% - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Meg and Mari
 Primal Waters4-hit, 100% Dark damage to all foes (Damage cap: ~330,000 per hit).
Inflict 2 random debuffs.
All foes 6% ~ 30% 7 turns Indefinite Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect
.
Ends cooldown upon charge attack.
Activates twice when any foe has 5 or more debuffs.

Zehek (SSR)
 Demonsbane300% Dark damage to a foe (Damage cap: ~635,000).
Remove 2 buffs.
Inflict 5% S.A. DMG Down (Stackable / Max: 20%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
One foe 5% ~ 20% 5 turns
Lvl 75:
4 turns
Indefinite

Weapons

Icon Name Element Type Source Targets Strength Duration Notes

Murcielago  
Robar TiempoWhen main weapon (MC only):
When a Wind chain burst activates:
6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 666,666 per hit).
Remove 1 buff.
Inflict 2 random debuffs.
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, all allies gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
One foe ?Verification needed. ~ 30% Indefinite Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: ? (Max: 30%)Duration: IndefiniteLocal status effect
.

Summons

Icon Name Element Source Targets Strength Cooldown Duration Notes

Freyr (Yukata) SvartalfheimInflict 50% ATK DownATK is lowered
Strength: 50%Duration: 6 turnsLocal status effect
, 100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 6 turnsLocal status effect
, 100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 6 turnsLocal status effect
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 6 turnsLocal status effect
on all foes.
All foes 20% 3 turns 6 turns Can only be summoned once per battle.

Lu Woh (Summon) Flashpoint Trajectory900% Light damage to all foes.
Inflict S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
.
All Light allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
All foes ?Verification needed. 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. Indefinite Requires 4★.

Shizuka, Gian, and Suneo Three Cheers!Shizuka, Gian, or Suneo is on the way to save the day!
Gian: 1000% Light damage to all foes (Damage cap: ~830,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 3 turnsLocal status effect
, 50-60% DA DownDouble attack rate is lowered
Strength: 50-60%Duration: 3 turnsLocal status effect
, 50-60% TA DownTriple attack rate is lowered
Strength: 50-60%Duration: 3 turnsLocal status effect
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3 turnsLocal status effect
.
Suneo: 300% Light damage to all foes (Damage cap: ~280,000).
All allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
and Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns
.
Shizuka: All allies gain HypeATK is boosted
Duration: 3 turns
, 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All foes 20% 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3 turnsLocal status effect
.

Hades Law of Daiches800% Dark damage to all foes.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
and 2 random debuffs.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 3 turns
.
All foes ?Verification needed. 7 turns 3 turns Requires Transcendence Stage 2.
Randomly inflicts Special Attack DMG LoweredFoe's special attack DMG is lowered
Duration: 3 turnsLocal status effect
.