Special Attack Damage Lowered
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Foe's special attack DMG is lowered
Sources
Characters
Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|---|---|
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Chaos Ruler | ![]() |
![]() Flames of ChaosVarious debuffs to all foes. |
All foes | ?Verification needed. | 14 turns | 6 turns | Inflicts ![]() Duration: 6 turnsLocal status effect. |
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Masquerade | ![]() |
![]() Spiral Turn6-hit, 100% Elemental damage to random foes (Damage cap: ~85,000 per hit). Remove 1 buff from all foes. Inflict ![]() Strength: 5% (Max: 20%)Duration: IndefiniteLocal status effect on all foes. (Upon MC's triple attacks: 1-turn cut to this skill's cooldown. When caster's ![]() lvl is 7 or higher: Activates twice.) |
All foes | 5% ~ 20% | 6 turns | Indefinite | Activates twice when MC's ![]() lvl is 7 or higher. |
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Onmyoji | ![]() |
![]() Shikigami: Mizuchi3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit). Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 3 ![]() to end cooldown.) |
All foes | 6% ~ 30% | 6 turns | 180 sec | Randomly inflicts ![]() Strength: 6% (Max: 30%)Duration: 180 seconds. Ends cooldown when 3 ![]() are consumed. |
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Danua (Halloween) | ![]() |
![]() Trick Reaper1200% Fire damage to a foe (Damage cap: ~1,305,000). Remove 1 buff. Inflict 3 random debuffs. Self-inflict ![]() Strength: 10% of max HPDuration: 1 turn . |
One foe | 20% | 12 turns Lvl 75: 10 turns |
5 turns | Randomly inflicts ![]() Strength: 20%Base Accuracy: 100%Duration: 5 turnsLocal status effect. |
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Dorothy and Claudia (Summer) | ![]() |
![]() Clean Sweep3-hit, 100% Fire damage to all foes (Damage cap: ~185,000 per hit). Remove 1 buff from all foes. (When ![]() Duration: Indefinite is 3: Also inflict ![]() Strength: 10%Duration: 180 seconds and ![]() Strength: 20%Duration: 2 turnsLocal status effect on all foes.) |
All foes | 20% | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
2 turns | Requires ![]() lvl 3. |
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Drang | ![]() |
![]() Out of the FogFill 1 charge diamond on a foe. If successful, inflict ![]() Strength: 10%Base Accuracy: 200%Duration: 180 seconds, ![]() Strength: 25%Base Accuracy: 200%Duration: 180 seconds, and ![]() Strength: 20%Base Accuracy: 200%Duration: 4 turnsLocal status effect. |
One foe | 20% | 7 turns | 4 turns | |
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Nezha (Yukata) | ![]() |
![]() Sealing Spiritlash500% Fire damage to all foes (Damage cap: ~615,000). Inflict ![]() Strength: 25%Base Accuracy: 100%Duration: 180 seconds and 2 random debuffs. |
All foes | 20% | 7 turns Lvl 75: 6 turns |
4 turns | Randomly inflicts ![]() Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect. |
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Sato | ![]() |
![]() Sticky Mochi JutsuInflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, ![]() Strength: 100%Duration: 4 turnsLocal status effect, ![]() Strength: 100%Duration: 4 turnsLocal status effect, and ![]() Strength: 20%Duration: 4 turnsLocal status effect on a foe. (Counts as a debuff skill when cast.) |
One foe | 20% | 8 turns | 4 turns | Can recast once each turn it is cast when ![]() lvl is 5. |
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Tien | ![]() |
![]() Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000). Raise ![]() lvl by 2. At level 55: Now raises ![]() lvl by 3. At level 130: Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit). Now raises ![]() lvl by 3 on all foes. Also inflict 2 random debuffs on all foes. |
All foes | 6% ~ 30% | 5 turns | Indefinite | Requires Transcendence Stage 3. Randomly inflicts ![]() Strength: 6% (Max: 30%)Base Accuracy: 200%Duration: IndefiniteLocal status effect. Ends cooldown upon charge attack. Can be cast a second time during each turn it is used at Transcendence Stage 5. |
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Cupitan | ![]() |
![]() Aspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit). (Additional effects based on Prism Arrows.) |
One foe | 20% | 8 turns Lvl 55: 7 turns |
3 turns | Requires ![]() . Inflicts ![]() Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect. Ends cooldown upon charge attack. |
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Helel ben Shalem (Summer) | ![]() |
![]() TrespassInflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All foes | 20% | 0 turns | 3 turns | Randomly inflicts ![]() Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
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Societte | ![]() |
![]() Closing Dance: Tokiyomi300% Water damage to a foe (Damage cap: ~420,000). Inflict ![]() Base Accuracy: 100%. At level 90: Now hits all foes. Also inflict ![]() Base Accuracy: 120%Duration: 4 turnsLocal status effect. (From 2nd cast onward: Also inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect.) |
All foes | 20% | 5 turns | 4 turns | Requires level 90 (5★). From 2nd cast onward. |
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Tefnut (Summer) | ![]() |
![]() Leontopolis1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Inflict ![]() and 2 random debuffs. |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Randomly inflicts ![]() Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Helel ben Shalem (Holiday) | ![]() |
![]() Shadow ShroudInflict ![]() Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, ![]() Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, and a random debuff on all foes. |
All foes | 20% | 7 turns Lvl 55: 6 turns |
4 turns | Randomly inflicts ![]() Strength: 20%Base Accuracy: 150%Duration: 4 turnsLocal status effect. Activates twice when 2 ![]() are removed. |
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Skull and Balurga | ![]() |
![]() Northern Rush400% Earth damage to a foe (Damage cap: ~635,000). Inflict a random debuff. (When below 25% HP: Activates twice.) |
One foe | 20% | 6 turns Lvl 75: 5 turns |
3 turns | Randomly inflicts ![]() Strength: 20%Duration: 3 turnsLocal status effect. Activates upon charge attack and when a foe uses a special attack. |
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Ami | ![]() |
![]() Azure TornadoInflict ![]() Strength: 10%Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 25%Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 25%Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 50%Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 50%Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 10,000Base Accuracy: 90%Duration: 180 seconds, ![]() Strength: 10,000Base Accuracy: 90%Duration: 180 seconds, and ![]() Strength: 30%Base Accuracy: 70%Duration: 180 seconds on all foes. After clearing 6th Fate Episode at Goumang's Yupei level 10: Also inflict ![]() Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect, ![]() Strength: 20%Base Accuracy: 70%Duration: 3 turnsLocal status effect. ![]() Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect, and ![]() Strength: 10% / 20,000Base Accuracy: 70%Duration: 3 turnsLocal status effect. |
All foes | 20% | 12 turns | 3 turns | |
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Azusa | ![]() |
![]() Rusen4-hit, 150% Wind damage to a foe (Damage cap: ~200,000 per hit). Inflict ![]() Base Accuracy: 90%Duration: 180 seconds and ![]() Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect. |
One foe | 20% | 8 turns | 4 turns | |
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Estarriola | ![]() |
![]() Realized Reverie1300%Unworldly Wind damage to a foe (Damage cap: ~2,900,000). Inflict a random debuff on all foes. All Wind allies gain ![]() Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes ![]() to activate.) |
All foes | 6% ~ 30% | - | Indefinite | Requires 5★ and ![]() . Randomly inflicts ![]() Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Basara | ![]() |
![]() Basara Senzan1250%Unworldly Light damage to a foe (Damage cap: ~2,900,000). Inflict ![]() Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Horus (Summer) | ![]() |
![]() Al-Rami Al-Sihri3-hit, 300% Light damage to all foes (Damage cap: ~510,000 per hit). Inflict ![]() Strength: 20%Base Accuracy: 200%Duration: 6 turns, ![]() Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and ![]() Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect. |
All foes | 20% | 13 turns Lvl 75: 12 turns |
6 turns | |
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Lu Woh | ![]() |
![]() Radiant Spearthrow6-hit, 150% Light damage to a foe (Damage cap: ~108,000 per hit). Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and ![]() Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. (When ![]() Field effect Local status effect is in effect: Auto-activates upon normal attacks.) |
One foe | 6% ~ 30% | 7 turns Lvl 75: 6 turns |
Indefinite | Auto-activates upon normal attacks when ![]() Field effect Local status effect is in effect. |
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Rosamia (Yukata) | ![]() |
![]() Fireblossom TalismanDeploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. From 6th activation onward: Also gain ![]() Duration: Indefinite.) |
One foe | 20% | 7 turns Lvl 55: 6 turns |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires ![]() . Auto-activates upon charge attack. ![]() inflicts ![]() Strength: 20%Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upon chain burst activation. |
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Cupitan (Summer) | ![]() |
![]() Tropiko Velos450%Massive Dark damage to a foe. Based on number of ![]() : 100% Bonus Dark damage (Max: 7 hits / Damage cap: ~54,000 per hit) and inflict random debuffs (Max: 7). (Consumes all ![]() .) |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires ![]() . Randomly inflicts ![]() Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All debuffs are inflicted when Cupitan has 7 ![]() . |
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Halluel and Malluel | ![]() |
![]() Amurdad4-hit, 150% Dark damage to all foes (Damage cap: ~148,000 per hit). Inflict ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect and ![]() Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. |
All foes | 6% ~ 30% | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 4 turns |
Indefinite | Ends cooldown upon charge attack. |
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Helel ben Shalem | ![]() |
![]() Los EndosInflict ![]() Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, ![]() Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and ![]() Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 20% | 12 turns | 6 turns | |
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Kou | ![]() |
![]() Ebon Dance: Kage-Zakura450%Massive Dark damage to a foe. Inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Gain ![]() Duration: Indefinite. (Next ![]() Gain ![]() Strength: 20%. At level 90: Also gain ![]() Strength: (Healing cap: 1000)Duration: 2 turns. affects all allies.) |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Meg and Mari | ![]() |
![]() Primal Waters4-hit, 100% Dark damage to all foes (Damage cap: ~330,000 per hit). Inflict 2 random debuffs. |
All foes | 6% ~ 30% | 7 turns | Indefinite | Randomly inflicts ![]() Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect. Ends cooldown upon charge attack. Activates twice when any foe has 5 or more debuffs. |
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Zehek (SSR) | ![]() |
![]() Demonsbane300% Dark damage to a foe (Damage cap: ~635,000). Remove 2 buffs. Inflict ![]() Strength: 5% (Max: 20%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. |
One foe | 5% ~ 20% | 5 turns Lvl 75: 4 turns |
Indefinite |
Weapons
Icon | Name | Element | Type | Source | Targets | Strength | Duration | Notes |
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Murcielago | ![]() |
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![]() Robar TiempoWhen main weapon (MC only): When a Wind chain burst activates: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 666,666 per hit). Remove 1 buff. Inflict 2 random debuffs. Inflict ![]() Ignores Delay immunity on most foes Unofficial status name. If successful, all allies gain ![]() Strength: 30%Unaffected by charge bar gain effects. |
One foe | ?Verification needed. ~ 30% | Indefinite | Randomly inflicts ![]() Strength: ? (Max: 30%)Duration: IndefiniteLocal status effect. |
Summons
Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|---|---|
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Freyr (Yukata) | ![]() |
SvartalfheimInflict ![]() Strength: 50%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, and ![]() Strength: 20%Duration: 6 turnsLocal status effect on all foes. |
All foes | 20% | 3 turns | 6 turns | Can only be summoned once per battle. |
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Lu Woh (Summon) | ![]() |
Flashpoint Trajectory900% Light damage to all foes. Inflict ![]() Duration: IndefiniteLocal status effect. All Light allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All foes | ?Verification needed. | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | Indefinite | Requires 4★. |
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Shizuka, Gian, and Suneo | ![]() |
Three Cheers!Shizuka, Gian, or Suneo is on the way to save the day! Gian: 1000% Light damage to all foes (Damage cap: ~830,000). Inflict ![]() Strength: 25%Duration: 3 turnsLocal status effect, ![]() Strength: 50-60%Duration: 3 turnsLocal status effect, ![]() Strength: 50-60%Duration: 3 turnsLocal status effect, and ![]() Strength: 20%Duration: 3 turnsLocal status effect. Suneo: 300% Light damage to all foes (Damage cap: ~280,000). All allies gain ![]() Strength: 100%Duration: 1 turn and ![]() Duration: 3 turns. Shizuka: All allies gain ![]() Duration: 3 turns, ![]() Strength: 10%Duration: 3 turns, and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All foes | 20% | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 3 turns | Randomly inflicts ![]() Strength: 20%Duration: 3 turnsLocal status effect. |
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Hades | ![]() |
Law of Daiches800% Dark damage to all foes. Inflict ![]() Duration: 180 secondsTakes 25% more damage and 2 random debuffs. All allies gain ![]() Strength: 20%Duration: 3 turns. |
All foes | ?Verification needed. | 7 turns | 3 turns | Requires Transcendence Stage 2. Randomly inflicts ![]() Duration: 3 turnsLocal status effect. |