Special Attack Damage Lowered
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About Status Effects
Glossary | Quick Navigation | Field Effects
Foe's special attack DMG is lowered
Sources
Characters
Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|---|---|
Chaos Ruler | Flames of ChaosVarious debuffs to all foes. |
All foes | ?Verification needed. | 14 turns | 6 turns | Inflicts Special Attack DMG LoweredFoe's special attack DMG is lowered Duration: 6 turnsLocal status effect. | ||
Masquerade | Spiral Turn6-hit, 100% Elemental damage to random foes (Damage cap: ~85,000 per hit). Remove 1 buff from all foes. Inflict 5% S.A. DMG Down (Stackable / Max: 20%)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: IndefiniteLocal status effect on all foes. (Upon MC's triple attacks: 1-turn cut to this skill's cooldown. When caster's PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) lvl is 7 or higher: Activates twice.) |
All foes | 5% ~ 20% | 6 turns | Indefinite | Activates twice when MC's PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) lvl is 7 or higher. | ||
Onmyoji | Shikigami: Mizuchi3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) to end cooldown.) |
All foes | 6% ~ 30% | 6 turns | 180 sec | Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable) Strength: 6% (Max: 30%)Duration: 180 seconds. Ends cooldown when 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed. | ||
Danua (Halloween) | Trick Reaper1200% Fire damage to a foe (Damage cap: ~1,305,000). Remove 1 buff. Inflict 3 random debuffs. Self-inflict Blood SacrificeHP is lowered every turn Strength: 10% of max HPDuration: 1 turn . |
One foe | 20% | 12 turns Lvl 75: 10 turns |
5 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 5 turnsLocal status effect. | ||
Dorothy and Claudia (Summer) | Clean Sweep3-hit, 100% Fire damage to all foes (Damage cap: ~185,000 per hit). Remove 1 buff from all foes. (When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) Duration: Indefinite is 3: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 2 turnsLocal status effect on all foes.) |
All foes | 20% | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
2 turns | Requires MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) lvl 3. | ||
Drang | Out of the FogFill 1 charge diamond on a foe. If successful, inflict 10% Wind ATK DownWind ATK is lowered Strength: 10%Base Accuracy: 200%Duration: 180 seconds, 25% Fire DEF DownDEF is lowered for fire DMG Strength: 25%Base Accuracy: 200%Duration: 180 seconds, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 200%Duration: 4 turnsLocal status effect. |
One foe | 20% | 7 turns | 4 turns | |||
Nezha (Yukata) | Sealing Spiritlash500% Fire damage to all foes (Damage cap: ~615,000). Inflict 25% Fire DEF DownDEF is lowered for fire DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds and 2 random debuffs. |
All foes | 20% | 7 turns Lvl 75: 6 turns |
4 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect. | ||
Tien | Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000). Raise BountyItem drop rate is boosted lvl by 2. At level 55: Now raises BountyItem drop rate is boosted lvl by 3. At level 130: Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit). Now raises BountyItem drop rate is boosted lvl by 3 on all foes. Also inflict a random debuff on all foes. |
All foes | 6% ~ 30% | 5 turns | Indefinite | Requires Transcendence Stage 3. Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 6% (Max: 30%)Base Accuracy: 200%Duration: IndefiniteLocal status effect. Ends cooldown upon charge attack. Can be cast a second time during each turn it is used at Transcendence Stage 5. | ||
Cupitan | Aspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit). (Additional effects based on Prism Arrows.) |
One foe | 20% | 8 turns Lvl 55: 7 turns |
3 turns | Requires Violet ArrowWhen Aspect Trajection is used: Hit to foe's special attack DMG (Can't be removed) . Inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect. Ends cooldown upon charge attack. | ||
Helel ben Shalem (Summer) | TrespassInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All foes | 20% | 0 turns | 3 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 3 turnsLocal status effect. | ||
Societte | Closing Dance: Tokiyomi300% Water damage to a foe (Damage cap: ~420,000). Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. At level 90: Now hits all foes. Also inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 4 turnsLocal status effect. (From 2nd cast onward: Also inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect.) |
All foes | 20% | 5 turns | 4 turns | Requires level 90 (5★). From 2nd cast onward. | ||
Helel ben Shalem (Holiday) | Shadow ShroudInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, and a random debuff on all foes. |
All foes | 20% | 7 turns Lvl 55: 6 turns |
4 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 150%Duration: 4 turnsLocal status effect. Activates twice when 2 Ancient SealShalem's true power is sealed / Seal weakens upon using charge attack (Can't be removed) are removed. | ||
Skull and Balurga | Northern Rush400% Earth damage to a foe (Damage cap: ~635,000). Inflict a random debuff. (When below 25% HP: Activates twice.) |
One foe | 20% | 6 turns Lvl 75: 5 turns |
3 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 3 turnsLocal status effect. Activates upon charge attack and when a foe uses a special attack. | ||
Azusa | Rusen4-hit, 150% Wind damage to a foe (Damage cap: ~200,000 per hit). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect. |
One foe | 20% | 8 turns | 4 turns | |||
Estarriola | Realized Reverie1300%Unworldly Wind damage to a foe (Damage cap: ~2,900,000). Inflict a random debuff on all foes. All Wind allies gain 20% ATK Up (1 time)ATK is boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed) to activate.) |
All foes | 6% ~ 30% | - | Indefinite | Requires 5★ and Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed) . Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect. | ||
Horus (Summer) | Al-Rami Al-Sihri3-hit, 300% Light damage to all foes (Damage cap: ~510,000 per hit). Inflict Debuff Resistance Lowered20% Debuff Res. Down Strength: 20%Base Accuracy: 200%Duration: 6 turns, 100% DA DownDouble attack rate is lowered Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, 100% TA DownTriple attack rate is lowered Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect. |
All foes | 20% | 13 turns Lvl 75: 12 turns |
6 turns | |||
Lu Woh | Radiant Spearthrow6-hit, 150% Light damage to a foe (Damage cap: ~108,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 6% S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. (When Aureole of LifeFoes' ATK is boosted / Light allies' HP is restored every turn Field effect Local status effect is in effect: Auto-activates upon normal attacks.) |
One foe | 6% ~ 30% | 7 turns Lvl 75: 6 turns |
Indefinite | Auto-activates upon normal attacks when Aureole of LifeFoes' ATK is boosted / Light allies' HP is restored every turn Field effect Local status effect is in effect. | ||
Cupitan (Summer) | Tropiko Velos450%Massive Dark damage to a foe. Based on number of Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) : 100% Bonus Dark damage (Max: 7 hits / Damage cap: ~54,000 per hit) and inflict random debuffs (Max: 7). (Consumes all Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) .) |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed) . Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | ||
Halluel and Malluel | Amurdad4-hit, 150% Dark damage to all foes (Damage cap: ~148,000 per hit). Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect and 6% S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. |
All foes | 6% ~ 30% | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 4 turns |
Indefinite | Ends cooldown upon charge attack. | ||
Helel ben Shalem | Los EndosInflict 50% ATK DownATK is lowered Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect, 100% DA DownDouble attack rate is lowered Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, 100% TA DownTriple attack rate is lowered Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 20% | 12 turns | 6 turns | |||
Kou | Ebon Dance: Kage-Zakura450%Massive Dark damage to a foe. Inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Gain Ake-ZakuraNext Ninth Dance: Akezome affects all allies (Can't be removed) Duration: Indefinite. (Next Ninth Dance: Akezome affects all allies.) |
One foe | 20% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Meg and Mari | Primal Waters4-hit, 100% Dark damage to all foes (Damage cap: ~330,000 per hit). Inflict 2 random debuffs. |
All foes | 6% ~ 30% | 7 turns | Indefinite | Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: 6% (Max: 30%)Duration: IndefiniteLocal status effect. Ends cooldown upon charge attack. Activates twice when any foe has 5 or more debuffs. |
Weapons
Icon | Name | Element | Type | Source | Targets | Strength | Duration | Notes |
---|---|---|---|---|---|---|---|---|
Murcielago | Robar TiempoWhen main weapon (MC only): When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe Ignores foe's Delay immunity Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. |
One foe | ?Verification needed. ~ 30% | Indefinite | Randomly inflicts S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed) Strength: ? (Max: 30%)Duration: IndefiniteLocal status effect. |
Summons
Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|---|---|
Freyr (Yukata) | SvartalfheimInflict 50% ATK DownATK is lowered Strength: 50%Duration: 6 turnsLocal status effect, 100% DA DownDouble attack rate is lowered Strength: 100%Duration: 6 turnsLocal status effect, 100% TA DownTriple attack rate is lowered Strength: 100%Duration: 6 turnsLocal status effect, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 6 turnsLocal status effect on all foes. |
All foes | 20% | 3 turns | 6 turns | Can only be summoned once per battle. | ||
Lu Woh (Summon) | Flashpoint Trajectory900% Light damage to all foes. Inflict S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed) Duration: IndefiniteLocal status effect. All Light allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All foes | ?Verification needed. | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | Indefinite | Requires 4★. | ||
Shizuka, Gian, and Suneo | Three Cheers!Shizuka, Gian, or Suneo is on the way to save the day! Gian: 1000% Light damage to all foes (Damage cap: ~830,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 3 turnsLocal status effect, 50-60% DA DownDouble attack rate is lowered Strength: 50-60%Duration: 3 turnsLocal status effect, 50-60% TA DownTriple attack rate is lowered Strength: 50-60%Duration: 3 turnsLocal status effect, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 3 turnsLocal status effect. Suneo: 300% Light damage to all foes (Damage cap: ~280,000). All allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 1 turn and Dodge Rate UpChance to dodge DMG and debuffs Duration: 3 turns. Shizuka: All allies gain HypeATK is boosted Duration: 3 turns, 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All foes | 20% | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 3 turns | Randomly inflicts 20% Special Attack DMG LoweredFoe's special attack DMG is lowered Strength: 20%Duration: 3 turnsLocal status effect. | ||
Hades | Law of Daiches800% Dark damage to all foes. Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 180 secondsTakes 25% more damage and 2 random debuffs. All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 3 turns. |
All foes | ?Verification needed. | 7 turns | 3 turns | Requires Transcendence Stage 2. Randomly inflicts Special Attack DMG LoweredFoe's special attack DMG is lowered Duration: 3 turnsLocal status effect. |