Corrosion

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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


Debuff resistance is lowered / HP is lowered on every turn

About Corrosion

Corrosion is a debuff that lowers enemy debuff resistance by 10% and HP by 20,000 every turn.

Sources

Characters

Icon Name Element Source Targets Cooldown Duration Notes
Robin Hood
Affliction ArrowGain Affliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed)
.
One foe 7 turns 2 turns Selectable option from  Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
.
One of 5 random debuffs.
See Robin Hood#Rapid Nocking for more info.

Ami
Azure TornadoInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds
, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds
, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds
, Poisoned (10,000)HP is lowered on every turn
Strength: 10,000Base Accuracy: 90%Duration: 180 seconds
, Burned (10,000)HP is lowered on every turn
Strength: 10,000Base Accuracy: 90%Duration: 180 seconds
, and 30% BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 70%Duration: 180 seconds
on all foes.
After clearing 6th Fate Episode at Goumang's Yupei level 10:
Also inflict 30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect
, 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 70%Duration: 3 turnsLocal status effect
. CharmedAttacks are slightly limited
Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect
, and CorrosionDebuff resistance is lowered / HP is lowered on every turn
Strength: 10% / 20,000Base Accuracy: 70%Duration: 3 turnsLocal status effect
.
All foes 12 turns 3 turns

Cupitan (Summer)
Marine Drops7-hit, 100% Dark damage to a foe (Damage cap: ~54,000 per hit).
Inflict 5% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and CorrosionDebuff resistance is lowered / HP is lowered on every turn
Strength: 10% Debuff Res. Down / 20,000 turn-based DMGBase Accuracy: 100%Duration: 180 seconds
.
Gain 1 Iridescent ArrowConsumed upon using Cupitan's charge attack (Max: 7 / Can't be removed)
Duration: Indefinite
.
One foe 6 turns
Lvl 55:
5 turns
180 sec Chance to activate after charge attack and normal attacks. (Chance increases based on number of foes' debuffs.)

Feower
Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Inflict 1 random debuff.
At level 55:
Effect enhanced.
At level 85:
Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.
Now inflict 2 random debuffs.
One foe 5 turns 180 sec Feower must be 5★.
One of 9 random debuffs.
See Feower#Gammadion Cross for more info.

Feower (Holiday)
AvanatiInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and 2 random debuffs on a foe.
One foe 5 turns 180 sec One of 5 random debuffs.
See Feower (Holiday)#Avanati for more info.

Goblin Mage (SSR)
So Many Shinies!7-hit, 100% Light damage to random foes (Damage cap: ~90,000 per hit).
Inflict 3 random debuffs on all foes.
(Number of debuffs increases based on caster's SparklingMultiattack rate and skill specs are boosted based on lvl (Max: 3 / Can't be removed)
lvl [Max: 6].)
All foes 8 turns
Lvl 75:
7 turns
5 turns One of 10 random debuffs.
See Goblin Mage (SSR)#So Many Shinies! for more info.

Helel ben Shalem (Holiday)
Shadow ShroudInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, and a random debuff on all foes.
All foes 7 turns
Lvl 55:
6 turns
4 turns One of 7 random debuffs.
See Helel ben Shalem (Holiday)#Shadow Shroud for more info.

Kurapika
Chains of Resolve3-hit, 200% Fire damage to a foe (Damage cap: ~290,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 2 random debuffs.
Remove 1 buff.
(While Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended)
is in effect:

Damage increased to 300% per hit.
Damage cap increased to ~580,000 per hit.
Cooldown ends at end of turn.
Can recast once each turn it is cast.)
One foe 7 turns
Lvl 75:
6 turns
180 sec One of 6 random debuffs.
See Kurapika#Chains of Resolve for more info.

Magus (Summer)
Morere Conglaciato800% Dark damage to all foes (Damage cap: ~830,000).
Inflict Putrefied (10,000)HP is lowered on every turn
Strength: 10,000Duration: 180 seconds
and CorrosionDebuff resistance is lowered / HP is lowered on every turn
Strength: 10% Debuff Resistance Lowered / 20,000 HPDuration: 180 seconds
.
Raise all foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
and GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(When a foe has Dark EnsorcellmentATK, DEF, and accuracy are lowered (Can't be removed)
Local status effect
:

Damage cap increased to ~1,200,000.)
All foes 7 turns
Lvl 75:
6 turns
180 sec Ends cooldown upon charge attack.

Shao (SSR)
Five-Aggregate Pain300% Dark damage to all foes (Damage cap: ~635,000).
Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Inflict 2 random debuffs.
One foe 7 turns
Lvl 75:
6 turns
180 sec One of 6 random debuffs.
See Shao (SSR)#Five-Aggregate Pain for more info.

Tefnut (Summer)
Leontopolis1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
and 2 random debuffs.
One foe - 2 turns One of 7 random debuffs.
See Tefnut (Summer)#Leontopolis for more info.

Yurius
Depleter500% Wind damage to a foe (Damage cap:~635.000).
Inflict CorrosionDebuff resistance is lowered / HP is lowered on every turn
Strength: 10% Debuff Resist Down / 20,000 HPDuration: 180 seconds
.
Restore caster's HP (Healing cap: 2000).
(When foe has 10 or more debuffs: Activates twice.)
One foe 7 turns 180 sec

Summons

Icon Name Element Source Initial Cooldown Cooldown Duration Notes

Hades Call800% Dark damage to all foes.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
and 2 random debuffs.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 3 turns
.
9 turns
At 4★:
7 turns
3 turns Hades must be Transcendence Stage 2.
One of 5 random debuffs.
See Hades#Call - Law of Daiches for more info.